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Searched
refs:regionChannel
(Results
1 - 7
of
7
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
RegionInfluencer.java
34
for(int i=0, c = controller.emitter.maxParticleCount*
regionChannel
.strideSize;
36
i +=
regionChannel
.strideSize){
37
regionChannel
.data[i +ParticleChannels.UOffset] = region.u;
38
regionChannel
.data[i +ParticleChannels.VOffset] = region.v;
39
regionChannel
.data[i +ParticleChannels.U2Offset] = region.u2;
40
regionChannel
.data[i +ParticleChannels.V2Offset] = region.v2;
41
regionChannel
.data[i +ParticleChannels.HalfWidthOffset] = 0.5f;
42
regionChannel
.data[i +ParticleChannels.HalfHeightOffset] = region.halfInvAspectRatio;
68
for(int i=startIndex*
regionChannel
.strideSize, c = i +count*
regionChannel
.strideSize;
[
all
...]
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/renderers/
BillboardControllerRenderData.java
8
public FloatChannel
regionChannel
,
PointSpriteControllerRenderData.java
8
public FloatChannel
regionChannel
,
BillboardRenderer.java
28
renderData.
regionChannel
= controller.particles.addChannel(ParticleChannels.TextureRegion, TextureRegionInitializer.get());
PointSpriteRenderer.java
28
renderData.
regionChannel
= controller.particles.addChannel(ParticleChannels.TextureRegion, TextureRegionInitializer.get());
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/
BillboardParticleBatch.java
375
FloatChannel
regionChannel
= data.
regionChannel
;
382
int regionOffset = p*
regionChannel
.strideSize;
389
float u =
regionChannel
.data[regionOffset +ParticleChannels.UOffset];
390
float v =
regionChannel
.data[regionOffset +ParticleChannels.VOffset];
391
float u2 =
regionChannel
.data[regionOffset +ParticleChannels.U2Offset];
392
float v2 =
regionChannel
.data[regionOffset +ParticleChannels.V2Offset];
393
float sx =
regionChannel
.data[regionOffset +ParticleChannels.HalfWidthOffset] * scale,
394
sy =
regionChannel
.data[regionOffset+ParticleChannels.HalfHeightOffset] * scale;
420
FloatChannel
regionChannel
= data.regionChannel
[
all
...]
PointSpriteParticleBatch.java
105
FloatChannel
regionChannel
= data.
regionChannel
;
112
int regionOffset = p*
regionChannel
.strideSize;
127
vertices[offset + CPU_REGION_OFFSET] =
regionChannel
.data[regionOffset + ParticleChannels.UOffset];
128
vertices[offset + CPU_REGION_OFFSET+1] =
regionChannel
.data[regionOffset + ParticleChannels.VOffset];
129
vertices[offset + CPU_REGION_OFFSET+2] =
regionChannel
.data[regionOffset + ParticleChannels.U2Offset];
130
vertices[offset + CPU_REGION_OFFSET+3] =
regionChannel
.data[regionOffset + ParticleChannels.V2Offset];
Completed in 4667 milliseconds