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    Searched refs:regionChannel (Results 1 - 7 of 7) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
RegionInfluencer.java 34 for(int i=0, c = controller.emitter.maxParticleCount*regionChannel.strideSize;
36 i +=regionChannel.strideSize){
37 regionChannel.data[i +ParticleChannels.UOffset] = region.u;
38 regionChannel.data[i +ParticleChannels.VOffset] = region.v;
39 regionChannel.data[i +ParticleChannels.U2Offset] = region.u2;
40 regionChannel.data[i +ParticleChannels.V2Offset] = region.v2;
41 regionChannel.data[i +ParticleChannels.HalfWidthOffset] = 0.5f;
42 regionChannel.data[i +ParticleChannels.HalfHeightOffset] = region.halfInvAspectRatio;
68 for(int i=startIndex*regionChannel.strideSize, c = i +count*regionChannel.strideSize;
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/renderers/
BillboardControllerRenderData.java 8 public FloatChannel regionChannel,
PointSpriteControllerRenderData.java 8 public FloatChannel regionChannel,
BillboardRenderer.java 28 renderData.regionChannel = controller.particles.addChannel(ParticleChannels.TextureRegion, TextureRegionInitializer.get());
PointSpriteRenderer.java 28 renderData.regionChannel = controller.particles.addChannel(ParticleChannels.TextureRegion, TextureRegionInitializer.get());
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/
BillboardParticleBatch.java 375 FloatChannel regionChannel = data.regionChannel;
382 int regionOffset = p*regionChannel.strideSize;
389 float u = regionChannel.data[regionOffset +ParticleChannels.UOffset];
390 float v = regionChannel.data[regionOffset +ParticleChannels.VOffset];
391 float u2 = regionChannel.data[regionOffset +ParticleChannels.U2Offset];
392 float v2 = regionChannel.data[regionOffset +ParticleChannels.V2Offset];
393 float sx = regionChannel.data[regionOffset +ParticleChannels.HalfWidthOffset] * scale,
394 sy = regionChannel.data[regionOffset+ParticleChannels.HalfHeightOffset] * scale;
420 FloatChannel regionChannel = data.regionChannel
    [all...]
PointSpriteParticleBatch.java 105 FloatChannel regionChannel = data.regionChannel;
112 int regionOffset = p*regionChannel.strideSize;
127 vertices[offset + CPU_REGION_OFFSET] = regionChannel.data[regionOffset + ParticleChannels.UOffset];
128 vertices[offset + CPU_REGION_OFFSET+1] = regionChannel.data[regionOffset + ParticleChannels.VOffset];
129 vertices[offset + CPU_REGION_OFFSET+2] = regionChannel.data[regionOffset + ParticleChannels.U2Offset];
130 vertices[offset + CPU_REGION_OFFSET+3] = regionChannel.data[regionOffset + ParticleChannels.V2Offset];

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