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Searched
refs:regionVertices
(Results
1 - 3
of
3
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
PolygonSprite.java
215
final float[]
regionVertices
= region.vertices;
225
for (int i = 0, v = 0, n =
regionVertices
.length; i < n; i += 2, v += 5) {
226
fx = (
regionVertices
[i] * sX - originX) * scaleX;
227
fy = (
regionVertices
[i + 1] * sY - originY) * scaleY;
334
float[]
regionVertices
= region.vertices;
337
if (vertices == null ||
regionVertices
.length != vertices.length) vertices = new float[(
regionVertices
.length / 2) * 5];
341
for (int i = 0, v = 2, n =
regionVertices
.length; i < n; i += 2, v += 5) {
PolygonSpriteBatch.java
211
final float[]
regionVertices
= region.vertices;
212
final int regionVerticesLength =
regionVertices
.length;
233
vertices[vertexIndex++] =
regionVertices
[i] + x;
234
vertices[vertexIndex++] =
regionVertices
[i + 1] + y;
249
final float[]
regionVertices
= region.vertices;
250
final int regionVerticesLength =
regionVertices
.length;
274
vertices[vertexIndex++] =
regionVertices
[i] * sX + x;
275
vertices[vertexIndex++] =
regionVertices
[i + 1] * sY + y;
294
final float[]
regionVertices
= region.vertices;
295
final int regionVerticesLength =
regionVertices
.length;
[
all
...]
/frameworks/base/libs/hwui/
BakedOpRenderer.cpp
281
std::vector<Vertex>
regionVertices
;
285
regionVertices
.push_back(Vertex{(float)r.fLeft, (float)r.fTop});
286
regionVertices
.push_back(Vertex{(float)r.fRight, (float)r.fTop});
287
regionVertices
.push_back(Vertex{(float)r.fLeft, (float)r.fBottom});
288
regionVertices
.push_back(Vertex{(float)r.fRight, (float)r.fBottom});
291
setupStencilQuads(
regionVertices
, 0);
Completed in 135 milliseconds