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  /external/dng_sdk/source/
dng_area_task.cpp 123 uint32 repeatH = Min_uint32 (Min_uint32 (repeatingTile1.W (),
132 tileSize.h = Min_int32 (repeatH, maxTileSize.h);
145 uint32 countH = (repeatH + tileSize.h - 1) / tileSize.h;
148 tileSize.h = (repeatH + countH - 1) / countH;
dng_image.cpp 497 uint32 repeatH) const
557 fBounds.l + repeatH),
589 fBounds.r - repeatH,
608 fBounds.l + repeatH),
623 fBounds.r - repeatH,
642 fBounds.l + repeatH),
674 fBounds.r - repeatH,
dng_pixel_buffer.cpp 1248 int32 repeatH = srcArea.W ();
1264 phaseH = (repeatH - ((srcArea.l - dstArea.l) % repeatH)) % repeatH;
1268 phaseH = (dstArea.l - srcArea.l) % repeatH;
1375 uint32 repeatH)
1402 fArea.b, subArea.l + repeatH),
1411 RepeatArea (dng_rect (fArea.t, subArea.r - repeatH,
    [all...]
dng_bottlenecks.h 284 uint32 repeatH,
298 uint32 repeatH,
312 uint32 repeatH,
1133 uint32 repeatH,
1147 repeatH,
1162 uint32 repeatH,
1176 repeatH,
1191 uint32 repeatH,
1205 repeatH,
    [all...]
dng_reference.h 256 uint32 repeatH,
269 uint32 repeatH,
282 uint32 repeatH,
dng_image.h 255 /// \param repeatH Amount of repeated padding needed in horizontal for
261 uint32 repeatH = 1) const;
dng_reference.cpp 926 uint32 repeatH,
935 int32 backStepH = (repeatH - 1) * colStep;
961 if (++colPhase == repeatH)
1002 uint32 repeatH,
1011 int32 backStepH = (repeatH - 1) * colStep;
1037 if (++colPhase == repeatH)
1078 uint32 repeatH,
1087 int32 backStepH = (repeatH - 1) * colStep;
1113 if (++colPhase == repeatH)
    [all...]
dng_pixel_buffer.h 665 uint32 repeatH = 1);

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