/external/mesa3d/src/glsl/ |
ralloc.h | 161 * \def reralloc(ctx, ptr, type, count) 177 #define reralloc(ctx, ptr, type, count) \ macro
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main.cpp | 236 reralloc(whole_program, whole_program->Shaders,
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link_uniforms.cpp | 424 *linked_blocks = reralloc(mem_ctx, *linked_blocks,
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ast_to_hir.cpp | [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs_schedule_instructions.cpp | 188 before->children = reralloc(mem_ctx, before->children, 191 before->child_latency = reralloc(mem_ctx, before->child_latency,
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brw_eu_emit.c | 708 p->store = reralloc(p->mem_ctx, p->store, [all...] |
brw_vec4_visitor.cpp | 412 virtual_grf_sizes = reralloc(mem_ctx, virtual_grf_sizes, int, 414 virtual_grf_reg_map = reralloc(mem_ctx, virtual_grf_reg_map, int, [all...] |
brw_fs.cpp | 433 virtual_grf_sizes = reralloc(mem_ctx, virtual_grf_sizes, int, [all...] |
/external/mesa3d/src/mesa/program/ |
register_allocate.c | 193 reg1->conflict_list = reralloc(regs->regs, reg1->conflict_list, 235 regs->classes = reralloc(regs->regs, regs->classes, struct ra_class *,
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