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Searched
refs:resolveSingleBilateral
(Results
1 - 6
of
6
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btContactConstraint.h
64
///
resolveSingleBilateral
is an obsolete methods used for vehicle friction between two dynamic objects
65
void
resolveSingleBilateral
(btRigidBody& body1, const btVector3& pos1,
btContactConstraint.cpp
121
void
resolveSingleBilateral
(btRigidBody& body1, const btVector3& pos1,
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
Dynamics.java
92
public static void
resolveSingleBilateral
(btRigidBody body1, Vector3 pos1, btRigidBody body2, Vector3 pos2, float distance, Vector3 normal, SWIGTYPE_p_float impulse, float timeStep) {
93
DynamicsJNI.
resolveSingleBilateral
(btRigidBody.getCPtr(body1), body1, pos1, btRigidBody.getCPtr(body2), body2, pos2, distance, normal, SWIGTYPE_p_float.getCPtr(impulse), timeStep);
DynamicsJNI.java
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/
btRaycastVehicle.cpp
584
resolveSingleBilateral
(*m_chassisBody, wheelInfo.m_raycastInfo.m_contactPointWS,
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/
dynamics_wrap.cpp
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