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Searched
refs:resultNormal
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
SphereTriangleDetector.h
37
bool collide(const btVector3& sphereCenter,btVector3 &point, btVector3&
resultNormal
, btScalar& depth, btScalar &timeOfImpact, btScalar contactBreakingThreshold);
SphereTriangleDetector.cpp
94
bool SphereTriangleDetector::collide(const btVector3& sphereCenter,btVector3 &point, btVector3&
resultNormal
, btScalar& depth, btScalar &timeOfImpact, btScalar contactBreakingThreshold)
155
resultNormal
= contactToCentre;
156
resultNormal
.normalize();
161
resultNormal
= normal;
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
SphereTriangleDetector.java
73
public boolean collide(Vector3 sphereCenter, Vector3 point, Vector3
resultNormal
, SWIGTYPE_p_float depth, SWIGTYPE_p_float timeOfImpact, float contactBreakingThreshold) {
74
return CollisionJNI.SphereTriangleDetector_collide(swigCPtr, this, sphereCenter, point,
resultNormal
, SWIGTYPE_p_float.getCPtr(depth), SWIGTYPE_p_float.getCPtr(timeOfImpact), contactBreakingThreshold);
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/
btDbvt.h
968
btVector3
resultNormal
;
1027
btVector3
resultNormal
;
1048
bool result2 = btRayAabb(rayFrom,rayTo,node->volume.Mins(),node->volume.Maxs(),param,
resultNormal
);
Completed in 144 milliseconds