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    Searched refs:resultNormal (Results 1 - 4 of 4) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
SphereTriangleDetector.h 37 bool collide(const btVector3& sphereCenter,btVector3 &point, btVector3& resultNormal, btScalar& depth, btScalar &timeOfImpact, btScalar contactBreakingThreshold);
SphereTriangleDetector.cpp 94 bool SphereTriangleDetector::collide(const btVector3& sphereCenter,btVector3 &point, btVector3& resultNormal, btScalar& depth, btScalar &timeOfImpact, btScalar contactBreakingThreshold)
155 resultNormal = contactToCentre;
156 resultNormal.normalize();
161 resultNormal = normal;
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
SphereTriangleDetector.java 73 public boolean collide(Vector3 sphereCenter, Vector3 point, Vector3 resultNormal, SWIGTYPE_p_float depth, SWIGTYPE_p_float timeOfImpact, float contactBreakingThreshold) {
74 return CollisionJNI.SphereTriangleDetector_collide(swigCPtr, this, sphereCenter, point, resultNormal, SWIGTYPE_p_float.getCPtr(depth), SWIGTYPE_p_float.getCPtr(timeOfImpact), contactBreakingThreshold);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/
btDbvt.h 968 btVector3 resultNormal;
1027 btVector3 resultNormal;
1048 bool result2 = btRayAabb(rayFrom,rayTo,node->volume.Mins(),node->volume.Maxs(),param,resultNormal);

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