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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
CameraInputController.java 66 public int rotateLeftKey = Keys.D;
231 else if (keycode == rotateLeftKey) rotateLeftPressed = true;
247 else if (keycode == rotateLeftKey) rotateLeftPressed = false;
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
Animation3DTest.java 67 inputController.rotateLeftKey = inputController.rotateRightKey = inputController.forwardKey = inputController.backwardKey = 0;

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