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Searched
refs:rotationOffset
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
ParticleControllerFinalizerInfluencer.java
45
int
rotationOffset
= i* rotationChannel.strideSize;
46
qx = rotationChannel.data[
rotationOffset
+ ParticleChannels.XOffset];
47
qy = rotationChannel.data[
rotationOffset
+ ParticleChannels.YOffset];
48
qz = rotationChannel.data[
rotationOffset
+ ParticleChannels.ZOffset];
49
qw = rotationChannel.data[
rotationOffset
+ ParticleChannels.WOffset];
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/renderers/
ModelInstanceRenderer.java
51
int
rotationOffset
= i* renderData.rotationChannel.strideSize;
52
qx = renderData.rotationChannel.data[
rotationOffset
+ ParticleChannels.XOffset];
53
qy = renderData.rotationChannel.data[
rotationOffset
+ ParticleChannels.YOffset];
54
qz = renderData.rotationChannel.data[
rotationOffset
+ ParticleChannels.ZOffset];
55
qw = renderData.rotationChannel.data[
rotationOffset
+ ParticleChannels.WOffset];
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/
PointSpriteParticleBatch.java
115
int
rotationOffset
= p*rotationChannel.strideSize;
125
vertices[offset + CPU_SIZE_AND_ROTATION_OFFSET+1] = rotationChannel.data[
rotationOffset
+ ParticleChannels.CosineOffset];
126
vertices[offset + CPU_SIZE_AND_ROTATION_OFFSET+2] = rotationChannel.data[
rotationOffset
+ ParticleChannels.SineOffset];
BillboardParticleBatch.java
385
int
rotationOffset
= p*rotationChannel.strideSize;
399
float cosRotation = rotationChannel.data[
rotationOffset
+ParticleChannels.CosineOffset];
400
float sinRotation = rotationChannel.data[
rotationOffset
+ParticleChannels.SineOffset];
431
int
rotationOffset
= p*rotationChannel.strideSize;
446
float cosRotation = rotationChannel.data[
rotationOffset
+ParticleChannels.CosineOffset];
447
float sinRotation = rotationChannel.data[
rotationOffset
+ParticleChannels.SineOffset];
481
int
rotationOffset
= p*rotationChannel.strideSize;
496
float cosRotation = rotationChannel.data[
rotationOffset
+ParticleChannels.CosineOffset];
497
float sinRotation = rotationChannel.data[
rotationOffset
+ParticleChannels.SineOffset];
547
int
rotationOffset
= p*rotationChannel.strideSize
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