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    Searched refs:rotationOffset (Results 1 - 4 of 4) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
ParticleControllerFinalizerInfluencer.java 45 int rotationOffset = i* rotationChannel.strideSize;
46 qx = rotationChannel.data[rotationOffset + ParticleChannels.XOffset];
47 qy = rotationChannel.data[rotationOffset + ParticleChannels.YOffset];
48 qz = rotationChannel.data[rotationOffset + ParticleChannels.ZOffset];
49 qw = rotationChannel.data[rotationOffset + ParticleChannels.WOffset];
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/renderers/
ModelInstanceRenderer.java 51 int rotationOffset = i* renderData.rotationChannel.strideSize;
52 qx = renderData.rotationChannel.data[rotationOffset + ParticleChannels.XOffset];
53 qy = renderData.rotationChannel.data[rotationOffset + ParticleChannels.YOffset];
54 qz = renderData.rotationChannel.data[rotationOffset + ParticleChannels.ZOffset];
55 qw = renderData.rotationChannel.data[rotationOffset + ParticleChannels.WOffset];
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/
PointSpriteParticleBatch.java 115 int rotationOffset = p*rotationChannel.strideSize;
125 vertices[offset + CPU_SIZE_AND_ROTATION_OFFSET+1] = rotationChannel.data[rotationOffset + ParticleChannels.CosineOffset];
126 vertices[offset + CPU_SIZE_AND_ROTATION_OFFSET+2] = rotationChannel.data[rotationOffset + ParticleChannels.SineOffset];
BillboardParticleBatch.java 385 int rotationOffset = p*rotationChannel.strideSize;
399 float cosRotation = rotationChannel.data[rotationOffset +ParticleChannels.CosineOffset];
400 float sinRotation = rotationChannel.data[rotationOffset +ParticleChannels.SineOffset];
431 int rotationOffset = p*rotationChannel.strideSize;
446 float cosRotation = rotationChannel.data[rotationOffset +ParticleChannels.CosineOffset];
447 float sinRotation = rotationChannel.data[rotationOffset +ParticleChannels.SineOffset];
481 int rotationOffset = p*rotationChannel.strideSize;
496 float cosRotation = rotationChannel.data[rotationOffset +ParticleChannels.CosineOffset];
497 float sinRotation = rotationChannel.data[rotationOffset +ParticleChannels.SineOffset];
547 int rotationOffset = p*rotationChannel.strideSize
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