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    Searched refs:solveImatrix (Results 1 - 2 of 2) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBody.h 9 * Portions written By Erwin Coumans: replacing Eigen math library by Bullet LinearMath and a dedicated 6x6 matrix inverse (solveImatrix)
626 void solveImatrix(const btVector3& rhs_top, const btVector3& rhs_bot, float result[6]) const;
627 void solveImatrix(const btSpatialForceVector &rhs, btSpatialMotionVector &result) const;
btMultiBody.cpp 9 * Portions written By Erwin Coumans: replacing Eigen math library by Bullet LinearMath and a dedicated 6x6 matrix inverse (solveImatrix)
744 static btSpatialMotionVector result; //holds results of the SolveImatrix op; it is a spatial motion vector (accel)
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