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Searched
refs:solveImatrix
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBody.h
9
* Portions written By Erwin Coumans: replacing Eigen math library by Bullet LinearMath and a dedicated 6x6 matrix inverse (
solveImatrix
)
626
void
solveImatrix
(const btVector3& rhs_top, const btVector3& rhs_bot, float result[6]) const;
627
void
solveImatrix
(const btSpatialForceVector &rhs, btSpatialMotionVector &result) const;
btMultiBody.cpp
9
* Portions written By Erwin Coumans: replacing Eigen math library by Bullet LinearMath and a dedicated 6x6 matrix inverse (
solveImatrix
)
744
static btSpatialMotionVector result; //holds results of the
SolveImatrix
op; it is a spatial motion vector (accel)
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