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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btNNCGConstraintSolver.cpp 172 const btSolverConstraint& solveManifold = m_tmpSolverContactConstraintPool[m_orderTmpConstraintPool[c]];
173 btScalar deltaf = resolveSingleConstraintRowLowerLimitSIMD(m_tmpSolverBodyPool[solveManifold.m_solverBodyIdA],m_tmpSolverBodyPool[solveManifold.m_solverBodyIdB],solveManifold);
176 totalImpulse = solveManifold.m_appliedImpulse;
183 btSolverConstraint& solveManifold = m_tmpSolverContactFrictionConstraintPool[m_orderFrictionConstraintPool[c*multiplier]];
187 solveManifold.m_lowerLimit = -(solveManifold.m_friction*totalImpulse);
188 solveManifold.m_upperLimit = solveManifold.m_friction*totalImpulse
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btSequentialImpulseConstraintSolver.cpp     [all...]

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