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  /external/antlr/antlr-3.4/runtime/C/src/
antlr3cyclicdfa.c 83 ANTLR3_INT32 specialState;
93 specialState = cdfa->special[s];
97 if (specialState >= 0)
99 s = cdfa->specialStateTransition(ctx, rec, is, cdfa, specialState);
  /external/antlr/antlr-3.4/runtime/JavaScript/src/org/antlr/runtime/
DFA.js 23 specialState,
29 specialState = this.special[s];
30 if ( specialState>=0 ) {
31 s = this.specialStateTransition(specialState,input);
  /external/antlr/antlr-3.4/runtime/Java/src/main/java/org/antlr/runtime/
DFA.java 74 int specialState = special[s];
75 if ( specialState>=0 ) {
78 " state "+s+" is special state "+specialState);
80 s = specialStateTransition(specialState,input);
83 " returns from special state "+specialState+" to "+s);
  /external/antlr/antlr-3.4/runtime/Python/antlr3/
dfa.py 77 specialState = self.special[s]
78 if specialState >= 0:
80 s = self.specialStateTransition(specialState, input)
  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime/
DFA.cs 94 int specialState = special[s];
95 if (specialState >= 0) {
98 " state " + s + " is special state " + specialState);
100 s = SpecialStateTransition(this, specialState, input);
103 " returns from special state " + specialState + " to " + s);
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/
DFA.cs 111 int specialState = special[s];
112 if ( specialState >= 0 )
117 " state " + s + " is special state " + specialState );
119 s = SpecialStateTransition( this, specialState, input );
123 " returns from special state " + specialState + " to " + s );
  /external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/
DFA.as 72 var specialState:int = special[s];
73 if ( specialState>=0 ) {
76 " state "+s+" is special state "+specialState);
78 s = specialStateTransition(this, specialState,input);
81 " returns from special state "+specialState+" to "+s);