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    Searched refs:st_renderbuffer (Results 1 - 16 of 16) sorted by null

  /external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.h 46 struct st_renderbuffer struct
66 static INLINE struct st_renderbuffer *
67 st_renderbuffer(struct gl_renderbuffer *rb) function
69 return (struct st_renderbuffer *) rb;
st_cb_flush.c 55 struct st_renderbuffer *strb
56 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
68 struct st_renderbuffer *strb
69 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
st_cb_blit.c 73 struct st_renderbuffer *srcRb, *dstRb;
76 srcRb = st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
77 dstRb = st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
106 srcRb = st_renderbuffer(srcDepth->Renderbuffer);
107 dstRb = st_renderbuffer(dstDepth->Renderbuffer);
126 srcRb = st_renderbuffer(srcStencil->Renderbuffer);
127 dstRb = st_renderbuffer(dstStencil->Renderbuffer);
234 struct st_renderbuffer *dstRb =
235 st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
248 struct st_renderbuffer *srcRb
    [all...]
st_atom_framebuffer.c 53 struct st_renderbuffer *strb)
104 struct st_renderbuffer *strb;
120 strb = st_renderbuffer(fb->_ColorDrawBuffers[i]);
145 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
154 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
st_cb_fbo.c 67 struct st_renderbuffer *strb = st_renderbuffer(rb);
115 struct st_renderbuffer *strb = st_renderbuffer(rb);
230 struct st_renderbuffer *strb = st_renderbuffer(rb);
258 struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer);
277 struct st_renderbuffer *strb;
279 strb = ST_CALLOC_STRUCT(st_renderbuffer);
    [all...]
st_cb_clear.c 389 const struct st_renderbuffer *strb = st_renderbuffer(rb);
413 const struct st_renderbuffer *strb = st_renderbuffer(rb);
470 struct st_renderbuffer *strb = st_renderbuffer(rb);
485 struct st_renderbuffer *strb = st_renderbuffer(depthRb);
498 struct st_renderbuffer *strb = st_renderbuffer(depthRb)
    [all...]
st_cb_eglimage.c 79 struct st_renderbuffer *strb = st_renderbuffer(rb);
st_manager.c 207 struct st_renderbuffer *strb;
220 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
264 struct st_renderbuffer *strb;
267 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
777 struct st_renderbuffer *strb = NULL;
780 strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
st_cb_drawpixels.c 836 struct st_renderbuffer *strb;
853 strb = st_renderbuffer(ctx->DrawBuffer->
    [all...]
st_cb_texture.c 715 struct st_renderbuffer *strb,
924 struct st_renderbuffer *strb;
944 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
948 strb = st_renderbuffer(fb->_ColorReadBuffer);
    [all...]
  /external/mesa3d/src/gallium/state_trackers/vega/
vg_manager.c 48 struct st_renderbuffer *strb = ctx->draw_buffer->strb;
211 static struct st_renderbuffer *
214 struct st_renderbuffer *strb;
216 strb = CALLOC_STRUCT(st_renderbuffer);
224 destroy_renderbuffer(struct st_renderbuffer *strb)
vg_context.h 47 struct st_renderbuffer { struct
56 struct st_renderbuffer *strb;
57 struct st_renderbuffer *dsrb;
api_images.c 400 struct st_renderbuffer *strb = stfb->strb;
472 struct st_renderbuffer *strb = stfb->strb;
vg_context.c 364 struct st_renderbuffer *dsrb = ctx->draw_buffer->dsrb;
475 struct st_renderbuffer *strb = stfb->strb;
image.c 568 struct st_renderbuffer *strb = ctx->draw_buffer->strb;
588 struct st_renderbuffer *strb = ctx->draw_buffer->strb;
mask.c 105 struct st_renderbuffer *strb = stfb->alpha_mask;

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