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Searched
refs:stageFlag
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
GlopBuilder.cpp
36
#define TRIGGER_STAGE(
stageFlag
) \
37
LOG_ALWAYS_FATAL_IF((
stageFlag
) & mStageFlags, "Stage %d cannot be run twice", (
stageFlag
)); \
38
mStageFlags = static_cast<StageFlags>(mStageFlags | (
stageFlag
))
46
#define TRIGGER_STAGE(
stageFlag
) ((void)0)
/external/deqp/framework/opengl/
gluShaderLibrary.cpp
1132
deUint32
stageFlag
;
1135
stageFlag
= getShaderStageLiteralFlag();
1136
if (
stageFlag
& mask)
1139
mask |=
stageFlag
;
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