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    Searched refs:subdivide (Results 1 - 6 of 6) sorted by null

  /external/skia/src/gpu/
GrPathUtils.cpp 49 // Each time we subdivide, d should be cut in 4. So we need to
50 // subdivide x = log4(d/tol) times. x subdivisions creates 2^(x)
495 bool subdivide = false; local
513 // We need to subdivide if d0 + d1 > tolerance but we have the sqd values. We know
518 subdivide = 2 * d0d1 + d0Sqd + d1Sqd > toleranceSqd;
521 if (!subdivide) {
  /external/skia/src/core/
SkGeometry.cpp 1155 static SkPoint* subdivide(const SkConic& src, SkPoint pts[], int level) { function
    [all...]
  /prebuilts/go/darwin-x86/pkg/bootstrap/src/bootstrap/internal/obj/ppc64/
a.out.go 203 C_DCON /* other 64 (could subdivide further) */
  /prebuilts/go/darwin-x86/src/cmd/internal/obj/ppc64/
a.out.go 200 C_DCON /* other 64 (could subdivide further) */
  /prebuilts/go/linux-x86/pkg/bootstrap/src/bootstrap/internal/obj/ppc64/
a.out.go 203 C_DCON /* other 64 (could subdivide further) */
  /prebuilts/go/linux-x86/src/cmd/internal/obj/ppc64/
a.out.go 200 C_DCON /* other 64 (could subdivide further) */

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