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Searched
refs:subdivide
(Results
1 - 6
of
6
) sorted by null
/external/skia/src/gpu/
GrPathUtils.cpp
49
// Each time we
subdivide
, d should be cut in 4. So we need to
50
//
subdivide
x = log4(d/tol) times. x subdivisions creates 2^(x)
495
bool
subdivide
= false;
local
513
// We need to
subdivide
if d0 + d1 > tolerance but we have the sqd values. We know
518
subdivide
= 2 * d0d1 + d0Sqd + d1Sqd > toleranceSqd;
521
if (!
subdivide
) {
/external/skia/src/core/
SkGeometry.cpp
1155
static SkPoint*
subdivide
(const SkConic& src, SkPoint pts[], int level) {
function
[
all
...]
/prebuilts/go/darwin-x86/pkg/bootstrap/src/bootstrap/internal/obj/ppc64/
a.out.go
203
C_DCON /* other 64 (could
subdivide
further) */
/prebuilts/go/darwin-x86/src/cmd/internal/obj/ppc64/
a.out.go
200
C_DCON /* other 64 (could
subdivide
further) */
/prebuilts/go/linux-x86/pkg/bootstrap/src/bootstrap/internal/obj/ppc64/
a.out.go
203
C_DCON /* other 64 (could
subdivide
further) */
/prebuilts/go/linux-x86/src/cmd/internal/obj/ppc64/
a.out.go
200
C_DCON /* other 64 (could
subdivide
further) */
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