/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_span.h | 41 intptr_t intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled);
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intel_span.c | 68 intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled) 93 if (swizzled) {
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_swizzle.h | 100 LLVMValueRef *swizzled);
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lp_bld_swizzle.c | 437 * @return the swizzled value. 467 * @param swizzled output swizzled values 473 LLVMValueRef *swizzled) 478 swizzled[chan] = lp_build_swizzle_soa_channel(bld, unswizzled,
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_resource.h | 35 boolean swizzled; member in struct:nv30_miptree
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nv30_clear.c | 115 if (nv30_miptree(ps->texture)->swizzled) { 174 if (nv30_miptree(ps->texture)->swizzled) {
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nv30_miptree.c | 101 if (mt->swizzled) { 319 mt->swizzled = TRUE; 423 if (mt->swizzled)
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nv30_state_validate.c | 57 if (mt->swizzled) 70 if (nv30_miptree(fb->zsbuf->texture)->swizzled)
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nv30_texture.c | 272 if (!mt->swizzled)
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/external/deqp/framework/common/ |
tcuTexture.cpp | 1225 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); local 1232 const UVec4 swizzled = swizzleRB(color.cast<deUint32>(), TextureFormat::RGB, m_format.order); local 1239 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); local 1246 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local 1253 const UVec4 swizzled = swizzleRB(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); local 1260 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local 1267 const Vec4 swizzled = color.swizzle(3,0,1,2); \/\/ RGBA -> ARGB local 1274 const UVec4 swizzled = swizzleRB(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); local 1374 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); local 1381 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); local 1389 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local 1397 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local 1404 const IVec4 swizzled = color.swizzle(3,0,1,2); \/\/ RGBA -> ARGB local 1412 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local 1420 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local [all...] |
/external/mesa3d/src/glsl/ |
ir.cpp | 58 * \param from Component in the RHS that is to be swizzled 79 bool swizzled = false; local 109 swizzled = true; 112 if (swizzled) { [all...] |
/external/mesa3d/src/gallium/drivers/r300/compiler/ |
radeon_program_alu.c | 166 struct rc_src_register swizzled = reg; local 167 swizzled.Swizzle = combine_swizzles4(reg.Swizzle, x, y, z, w); 168 return swizzled; [all...] |