HomeSort by relevance Sort by last modified time
    Searched refs:tangentImpulse (Results 1 - 13 of 13) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
ManifoldPoint.java 70 public float tangentImpulse;
79 normalImpulse = tangentImpulse = 0f;
90 tangentImpulse = cp.tangentImpulse;
101 tangentImpulse = cp.tangentImpulse;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
Manifold.java 94 point.tangentImpulse = tmpFloat[3];
106 values[3] = manifold->points[idx].tangentImpulse;
114 public float tangentImpulse;
118 return "id: " + contactID + ", " + localPoint + ", " + normalImpulse + ", " + tangentImpulse;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
Manifold.java 62 points[i].tangentImpulse = manifold.points[i].tangentImpulse;
70 public float tangentImpulse;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/
ContactVelocityConstraint.java 55 public float tangentImpulse;
Contact.java 299 mp2.tangentImpulse = 0.0f;
307 mp2.tangentImpulse = mp1.tangentImpulse;
ContactSolver.java 160 vcp.tangentImpulse = m_step.dtRatio * cp.tangentImpulse;
163 vcp.tangentImpulse = 0;
201 float Px = tangentx * vcp.tangentImpulse + normal.x * vcp.normalImpulse;
202 float Py = tangenty * vcp.tangentImpulse + normal.y * vcp.normalImpulse;
377 MathUtils.clamp(vcp.tangentImpulse + lambda, -maxFriction, maxFriction);
378 lambda = newImpulse - vcp.tangentImpulse;
379 vcp.tangentImpulse = newImpulse;
760 manifold.points[j].tangentImpulse = vc.points[j].tangentImpulse;
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ContactSolver.h 36 float32 tangentImpulse;
b2Contact.cpp 201 mp2->tangentImpulse = 0.0f;
211 mp2->tangentImpulse = mp1->tangentImpulse;
b2ContactSolver.cpp 114 vcp->tangentImpulse = m_step.dtRatio * cp->tangentImpulse;
119 vcp->tangentImpulse = 0.0f;
277 b2Vec2 P = vcp->normalImpulse * normal + vcp->tangentImpulse * tangent;
331 float32 newImpulse = b2Clamp(vcp->tangentImpulse + lambda, -maxFriction, maxFriction);
332 lambda = newImpulse - vcp->tangentImpulse;
333 vcp->tangentImpulse = newImpulse;
614 manifold->points[j].tangentImpulse = vc->points[j].tangentImpulse;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.Manifold.cpp 66 values[3] = manifold->points[idx].tangentImpulse;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Collision.h 73 float32 tangentImpulse; ///< the friction impulse
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Island.cpp 534 impulse.tangentImpulses[j] = vc->points[j].tangentImpulse;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Island.java 596 impulse.tangentImpulses[j] = vc.points[j].tangentImpulse;

Completed in 285 milliseconds