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Searched
refs:textureFillFlags
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/libs/hwui/
BakedOpDispatcher.cpp
76
const int
textureFillFlags
= (bitmap->colorType() == kAlpha_8_SkColorType)
77
?
TextureFillFlags
::IsAlphaMaskTexture :
TextureFillFlags
::None;
82
.setFillTexturePaint(*texture,
textureFillFlags
, firstState.op->paint, firstState.alpha)
180
int
textureFillFlags
=
TextureFillFlags
::ForceFilter;
182
textureFillFlags
|=
TextureFillFlags
::IsAlphaMaskTexture;
188
.setFillTexturePaint(*texture,
textureFillFlags
, firstOp.paint, firstState.alpha)
431
const int
textureFillFlags
= (op.bitmap->colorType() == kAlpha_8_SkColorType
[
all
...]
GlopBuilder.h
37
namespace
TextureFillFlags
{
62
GlopBuilder& setFillTexturePaint(Texture& texture, const int
textureFillFlags
,
OpenGLRenderer.cpp
[
all
...]
FontRenderer.cpp
60
int
textureFillFlags
=
TextureFillFlags
::None;
62
textureFillFlags
|=
TextureFillFlags
::IsAlphaMaskTexture;
65
textureFillFlags
|=
TextureFillFlags
::ForceFilter;
74
.setFillTexturePaint(texture.getTexture(),
textureFillFlags
, paint, bakedState->alpha)
84
.setFillTexturePaint(texture.getTexture(),
textureFillFlags
, paint, renderer->currentSnapshot()->alpha)
GlopBuilder.cpp
325
const int
textureFillFlags
, const SkPaint* paint, float alphaScale) {
329
GLenum filter = (
textureFillFlags
&
TextureFillFlags
::ForceFilter)
338
if (!(
textureFillFlags
&
TextureFillFlags
::IsAlphaMaskTexture)) {
360
if (
textureFillFlags
&
TextureFillFlags
::IsAlphaMaskTexture) {
Completed in 976 milliseconds