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Searched
refs:textureFragmentShader
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java
282
int
textureFragmentShader
= loadShader(GLES20.GL_FRAGMENT_SHADER, TEXTURE_FRAGMENT_SHADER);
287
mTextureProgram = assembleProgram(textureVertexShader,
textureFragmentShader
,
291
mMeshProgram = assembleProgram(meshVertexShader,
textureFragmentShader
, mMeshParameters);
[
all
...]
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java
282
int
textureFragmentShader
= loadShader(GLES20.GL_FRAGMENT_SHADER, TEXTURE_FRAGMENT_SHADER);
287
mTextureProgram = assembleProgram(textureVertexShader,
textureFragmentShader
,
291
mMeshProgram = assembleProgram(meshVertexShader,
textureFragmentShader
, mMeshParameters);
[
all
...]
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java
280
int
textureFragmentShader
= loadShader(GLES20.GL_FRAGMENT_SHADER, TEXTURE_FRAGMENT_SHADER);
285
mTextureProgram = assembleProgram(textureVertexShader,
textureFragmentShader
,
289
mMeshProgram = assembleProgram(meshVertexShader,
textureFragmentShader
, mMeshParameters);
[
all
...]
/external/deqp/modules/glshared/
glsTextureBufferCase.cpp
246
class
TextureFragmentShader
: public rr::FragmentShader
249
TextureFragmentShader
(const tcu::ConstPixelBufferAccess& texture)
670
const
TextureFragmentShader
textureFragmentShader
(effectiveAccess);
671
const rr::FragmentShader* const fragmentShader = (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE ? static_cast<const rr::FragmentShader*>(&
textureFragmentShader
) : &coordFragmmentShader);
[
all
...]
Completed in 5148 milliseconds