OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:textureSampler
(Results
1 - 4
of
4
) sorted by null
/external/autotest/client/deps/glbench/src/
yuv2rgb_2.glslf
38
uniform sampler2D
textureSampler
;
57
float yChannel = texture2D(
textureSampler
, yPlane).x;
58
float uChannel = texture2D(
textureSampler
, uPlane + offset_even).x;
59
float vChannel = texture2D(
textureSampler
, vPlane + offset_odd).x;
yuv2rgb_1.glslf
55
uniform sampler2D
textureSampler
;
169
float yChannel = texture2D(
textureSampler
, y).x;
170
float uChannel = texture2D(
textureSampler
, u).x;
171
float vChannel = texture2D(
textureSampler
, v).x;
windowmanagercompositingtest.cc
135
int
textureSampler
= glGetUniformLocation(program, "texture_sampler");
136
glUniform1i(
textureSampler
, 0);
yuvtest.cc
87
int
textureSampler
= glGetUniformLocation(program, "
textureSampler
");
96
glUniform1i(
textureSampler
, 0);
Completed in 45 milliseconds