/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
IndexBufferObjectShaderTest.java | 78 float[] vertices = new float[] {-1, -1, 0, 0, Color.toFloatBits(1f, 0f, 0f, 1f), 0, 1, 0.5f, 1.0f,
79 Color.toFloatBits(0f, 1f, 0f, 1f), 1, -1, 1, 0, Color.toFloatBits(0f, 0f, 1f, 1f)};
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VertexBufferObjectShaderTest.java | 94 float[] vertices = new float[] {-1, -1, 0, 0, Color.toFloatBits(1f, 0f, 0f, 1f), 0, 1, 0.5f, 1.0f,
95 Color.toFloatBits(0f, 1f, 0f, 1f), 1, -1, 1, 0, Color.toFloatBits(0f, 0f, 1f, 1f)};
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FrameBufferTest.java | 122 float c1 = Color.toFloatBits(255, 0, 0, 255);
123 float c2 = Color.toFloatBits(255, 0, 0, 255);
124 float c3 = Color.toFloatBits(0, 0, 255, 255);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/ |
BitmapFontCache.java | 37 static private final float whiteTint = Color.WHITE.toFloatBits(); 112 float newTint = tint.toFloatBits(); 125 float colorFloat = tempColor.set(run.color).mul(tint).toFloatBits(); 171 setColors(tint.toFloatBits()); 183 setColors(tint.toFloatBits(), start, end); 375 float color = run.color.toFloatBits();
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PolygonSprite.java | 151 float color = tint.toFloatBits();
342 vertices[v] = color.toFloatBits();
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NinePatch.java | 223 final float color = Color.WHITE.toFloatBits(); // placeholder color, overwritten at draw time
351 final float c = tmpDrawColor.set(color).mul(batch.getColor()).toFloatBits();
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SpriteCache.java | 85 private float color = Color.WHITE.toFloatBits();
143 color = tint.toFloatBits();
153 * @see Color#toFloatBits() */
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Sprite.java | 273 float color = tint.toFloatBits();
309 * @see Color#toFloatBits() */
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SpriteBatch.java | 63 float color = Color.WHITE.toFloatBits();
198 color = tint.toFloatBits();
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PolygonSpriteBatch.java | 82 float color = Color.WHITE.toFloatBits();
174 color = tint.toFloatBits();
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
ImmediateModeRenderer20.java | 108 vertices[vertexIdx + colorOffset] = color.toFloatBits();
112 vertices[vertexIdx + colorOffset] = Color.toFloatBits(r, g, b, a);
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ShapeRenderer.java | 282 float colorBits = color.toFloatBits();
333 float colorBits = color.toFloatBits();
390 float colorBits = color.toFloatBits();
561 float colorBits = color.toFloatBits();
612 float colorBits = color.toFloatBits();
790 float colorBits = color.toFloatBits();
850 float colorBits = color.toFloatBits();
906 float colorBits = color.toFloatBits();
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
Color.java | 311 public float toFloatBits () { 351 public static float toFloatBits (int r, int g, int b, int a) { 360 public static float toFloatBits (float r, float g, float b, float a) {
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/renderers/ |
IsometricStaggeredTiledMapRenderer.java | 50 final float color = Color.toFloatBits(batchColor.r, batchColor.g, batchColor.b, batchColor.a * layer.getOpacity());
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OrthoCachedTiledMapRenderer.java | 212 final float color = Color.toFloatBits(1, 1, 1, layer.getOpacity()); 354 final float color = Color.toFloatBits(1.0f, 1.0f, 1.0f, layer.getOpacity());
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BatchTiledMapRenderer.java | 182 final float color = Color.toFloatBits(batchColor.r,
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HexagonalTiledMapRenderer.java | 107 final float color = Color.toFloatBits(batchColor.r, batchColor.g, batchColor.b, batchColor.a * layer.getOpacity());
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IsometricTiledMapRenderer.java | 87 final float color = Color.toFloatBits(batchColor.r, batchColor.g, batchColor.b, batchColor.a * layer.getOpacity());
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OrthogonalTiledMapRenderer.java | 69 final float color = Color.toFloatBits(batchColor.r, batchColor.g, batchColor.b, batchColor.a * layer.getOpacity());
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/ |
Decal.java | 88 float color = tint.toFloatBits();
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
MeshBuilder.java | 525 .toFloatBits();
560 vertex[cpOffset] = col.toFloatBits(); // FIXME cache packed color?
[all...] |