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    Searched refs:to_nouveau_texture (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_texture.h 47 #define to_nouveau_texture(x) ((struct nouveau_texture *)(x)) macro
50 to_nouveau_texture(t)->dirty = GL_TRUE
nv04_state_tex.c 77 s = &to_nouveau_texture(t)->surfaces[t->BaseLevel];
nouveau_texture.c 57 struct nouveau_texture *nt = to_nouveau_texture(t);
325 struct nouveau_surface *s = &to_nouveau_texture(t)->surfaces[level];
347 struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces;
381 struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces;
434 struct nouveau_texture *nt = to_nouveau_texture(t);
601 if (!to_nouveau_texture(ti->TexObject)->dirty)
nv10_state_tex.c 175 s = &to_nouveau_texture(t)->surfaces[t->BaseLevel];
nv20_state_tex.c 181 s = &to_nouveau_texture(t)->surfaces[t->BaseLevel];

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