OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:totalImpulse
(Results
1 - 3
of
3
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btNNCGConstraintSolver.cpp
169
btScalar
totalImpulse
=0;
176
totalImpulse
= solveManifold.m_appliedImpulse;
185
if (
totalImpulse
>btScalar(0))
187
solveManifold.m_lowerLimit = -(solveManifold.m_friction*
totalImpulse
);
188
solveManifold.m_upperLimit = solveManifold.m_friction*
totalImpulse
;
202
if (
totalImpulse
>btScalar(0))
204
solveManifold.m_lowerLimit = -(solveManifold.m_friction*
totalImpulse
);
205
solveManifold.m_upperLimit = solveManifold.m_friction*
totalImpulse
;
240
btScalar
totalImpulse
= m_tmpSolverContactConstraintPool[solveManifold.m_frictionIndex].m_appliedImpulse;
242
if (
totalImpulse
>btScalar(0)
[
all
...]
btSequentialImpulseConstraintSolver.cpp
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyConstraintSolver.cpp
66
btScalar
totalImpulse
= m_multiBodyNormalContactConstraints[frictionConstraint.m_frictionIndex].m_appliedImpulse;
68
if (
totalImpulse
>btScalar(0))
70
frictionConstraint.m_lowerLimit = -(frictionConstraint.m_friction*
totalImpulse
);
71
frictionConstraint.m_upperLimit = frictionConstraint.m_friction*
totalImpulse
;
[
all
...]
Completed in 263 milliseconds