1 /*------------------------------------------------------------------------- 2 * Vulkan Conformance Tests 3 * ------------------------ 4 * 5 * Copyright (c) 2015 Google Inc. 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief SPIR-V Assembly Tests for Instructions (special opcode/operand) 22 *//*--------------------------------------------------------------------*/ 23 24 #include "vktSpvAsmInstructionTests.hpp" 25 26 #include "tcuCommandLine.hpp" 27 #include "tcuFormatUtil.hpp" 28 #include "tcuRGBA.hpp" 29 #include "tcuStringTemplate.hpp" 30 #include "tcuTestLog.hpp" 31 #include "tcuVectorUtil.hpp" 32 33 #include "vkDefs.hpp" 34 #include "vkDeviceUtil.hpp" 35 #include "vkMemUtil.hpp" 36 #include "vkPlatform.hpp" 37 #include "vkPrograms.hpp" 38 #include "vkQueryUtil.hpp" 39 #include "vkRef.hpp" 40 #include "vkRefUtil.hpp" 41 #include "vkStrUtil.hpp" 42 #include "vkTypeUtil.hpp" 43 44 #include "deRandom.hpp" 45 #include "deStringUtil.hpp" 46 #include "deUniquePtr.hpp" 47 #include "tcuStringTemplate.hpp" 48 49 #include <cmath> 50 #include "vktSpvAsmComputeShaderCase.hpp" 51 #include "vktSpvAsmComputeShaderTestUtil.hpp" 52 #include "vktTestCaseUtil.hpp" 53 54 #include <cmath> 55 #include <limits> 56 #include <map> 57 #include <string> 58 #include <sstream> 59 60 namespace vkt 61 { 62 namespace SpirVAssembly 63 { 64 65 namespace 66 { 67 68 using namespace vk; 69 using std::map; 70 using std::string; 71 using std::vector; 72 using tcu::IVec3; 73 using tcu::IVec4; 74 using tcu::RGBA; 75 using tcu::TestLog; 76 using tcu::TestStatus; 77 using tcu::Vec4; 78 using de::UniquePtr; 79 using tcu::StringTemplate; 80 using tcu::Vec4; 81 82 typedef Unique<VkShaderModule> ModuleHandleUp; 83 typedef de::SharedPtr<ModuleHandleUp> ModuleHandleSp; 84 85 template<typename T> T randomScalar (de::Random& rnd, T minValue, T maxValue); 86 template<> inline float randomScalar (de::Random& rnd, float minValue, float maxValue) { return rnd.getFloat(minValue, maxValue); } 87 template<> inline deInt32 randomScalar (de::Random& rnd, deInt32 minValue, deInt32 maxValue) { return rnd.getInt(minValue, maxValue); } 88 89 template<typename T> 90 static void fillRandomScalars (de::Random& rnd, T minValue, T maxValue, void* dst, int numValues, int offset = 0) 91 { 92 T* const typedPtr = (T*)dst; 93 for (int ndx = 0; ndx < numValues; ndx++) 94 typedPtr[offset + ndx] = randomScalar<T>(rnd, minValue, maxValue); 95 } 96 97 static void floorAll (vector<float>& values) 98 { 99 for (size_t i = 0; i < values.size(); i++) 100 values[i] = deFloatFloor(values[i]); 101 } 102 103 static void floorAll (vector<Vec4>& values) 104 { 105 for (size_t i = 0; i < values.size(); i++) 106 values[i] = floor(values[i]); 107 } 108 109 struct CaseParameter 110 { 111 const char* name; 112 string param; 113 114 CaseParameter (const char* case_, const string& param_) : name(case_), param(param_) {} 115 }; 116 117 // Assembly code used for testing OpNop, OpConstant{Null|Composite}, Op[No]Line, OpSource[Continued], OpSourceExtension, OpUndef is based on GLSL source code: 118 // 119 // #version 430 120 // 121 // layout(std140, set = 0, binding = 0) readonly buffer Input { 122 // float elements[]; 123 // } input_data; 124 // layout(std140, set = 0, binding = 1) writeonly buffer Output { 125 // float elements[]; 126 // } output_data; 127 // 128 // layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in; 129 // 130 // void main() { 131 // uint x = gl_GlobalInvocationID.x; 132 // output_data.elements[x] = -input_data.elements[x]; 133 // } 134 135 static const char* const s_ShaderPreamble = 136 "OpCapability Shader\n" 137 "OpMemoryModel Logical GLSL450\n" 138 "OpEntryPoint GLCompute %main \"main\" %id\n" 139 "OpExecutionMode %main LocalSize 1 1 1\n"; 140 141 static const char* const s_CommonTypes = 142 "%bool = OpTypeBool\n" 143 "%void = OpTypeVoid\n" 144 "%voidf = OpTypeFunction %void\n" 145 "%u32 = OpTypeInt 32 0\n" 146 "%i32 = OpTypeInt 32 1\n" 147 "%f32 = OpTypeFloat 32\n" 148 "%uvec3 = OpTypeVector %u32 3\n" 149 "%fvec3 = OpTypeVector %f32 3\n" 150 "%uvec3ptr = OpTypePointer Input %uvec3\n" 151 "%f32ptr = OpTypePointer Uniform %f32\n" 152 "%f32arr = OpTypeRuntimeArray %f32\n"; 153 154 // Declares two uniform variables (indata, outdata) of type "struct { float[] }". Depends on type "f32arr" (for "float[]"). 155 static const char* const s_InputOutputBuffer = 156 "%buf = OpTypeStruct %f32arr\n" 157 "%bufptr = OpTypePointer Uniform %buf\n" 158 "%indata = OpVariable %bufptr Uniform\n" 159 "%outdata = OpVariable %bufptr Uniform\n"; 160 161 // Declares buffer type and layout for uniform variables indata and outdata. Both of them are SSBO bounded to descriptor set 0. 162 // indata is at binding point 0, while outdata is at 1. 163 static const char* const s_InputOutputBufferTraits = 164 "OpDecorate %buf BufferBlock\n" 165 "OpDecorate %indata DescriptorSet 0\n" 166 "OpDecorate %indata Binding 0\n" 167 "OpDecorate %outdata DescriptorSet 0\n" 168 "OpDecorate %outdata Binding 1\n" 169 "OpDecorate %f32arr ArrayStride 4\n" 170 "OpMemberDecorate %buf 0 Offset 0\n"; 171 172 tcu::TestCaseGroup* createOpNopGroup (tcu::TestContext& testCtx) 173 { 174 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opnop", "Test the OpNop instruction")); 175 ComputeShaderSpec spec; 176 de::Random rnd (deStringHash(group->getName())); 177 const int numElements = 100; 178 vector<float> positiveFloats (numElements, 0); 179 vector<float> negativeFloats (numElements, 0); 180 181 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 182 183 for (size_t ndx = 0; ndx < numElements; ++ndx) 184 negativeFloats[ndx] = -positiveFloats[ndx]; 185 186 spec.assembly = 187 string(s_ShaderPreamble) + 188 189 "OpSource GLSL 430\n" 190 "OpName %main \"main\"\n" 191 "OpName %id \"gl_GlobalInvocationID\"\n" 192 193 "OpDecorate %id BuiltIn GlobalInvocationId\n" 194 195 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) 196 197 + string(s_InputOutputBuffer) + 198 199 "%id = OpVariable %uvec3ptr Input\n" 200 "%zero = OpConstant %i32 0\n" 201 202 "%main = OpFunction %void None %voidf\n" 203 "%label = OpLabel\n" 204 "%idval = OpLoad %uvec3 %id\n" 205 "%x = OpCompositeExtract %u32 %idval 0\n" 206 207 " OpNop\n" // Inside a function body 208 209 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 210 "%inval = OpLoad %f32 %inloc\n" 211 "%neg = OpFNegate %f32 %inval\n" 212 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 213 " OpStore %outloc %neg\n" 214 " OpReturn\n" 215 " OpFunctionEnd\n"; 216 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 217 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 218 spec.numWorkGroups = IVec3(numElements, 1, 1); 219 220 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpNop appearing at different places", spec)); 221 222 return group.release(); 223 } 224 225 tcu::TestCaseGroup* createOpLineGroup (tcu::TestContext& testCtx) 226 { 227 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opline", "Test the OpLine instruction")); 228 ComputeShaderSpec spec; 229 de::Random rnd (deStringHash(group->getName())); 230 const int numElements = 100; 231 vector<float> positiveFloats (numElements, 0); 232 vector<float> negativeFloats (numElements, 0); 233 234 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 235 236 for (size_t ndx = 0; ndx < numElements; ++ndx) 237 negativeFloats[ndx] = -positiveFloats[ndx]; 238 239 spec.assembly = 240 string(s_ShaderPreamble) + 241 242 "%fname1 = OpString \"negateInputs.comp\"\n" 243 "%fname2 = OpString \"negateInputs\"\n" 244 245 "OpSource GLSL 430\n" 246 "OpName %main \"main\"\n" 247 "OpName %id \"gl_GlobalInvocationID\"\n" 248 249 "OpDecorate %id BuiltIn GlobalInvocationId\n" 250 251 + string(s_InputOutputBufferTraits) + 252 253 "OpLine %fname1 0 0\n" // At the earliest possible position 254 255 + string(s_CommonTypes) + string(s_InputOutputBuffer) + 256 257 "OpLine %fname1 0 1\n" // Multiple OpLines in sequence 258 "OpLine %fname2 1 0\n" // Different filenames 259 "OpLine %fname1 1000 100000\n" 260 261 "%id = OpVariable %uvec3ptr Input\n" 262 "%zero = OpConstant %i32 0\n" 263 264 "OpLine %fname1 1 1\n" // Before a function 265 266 "%main = OpFunction %void None %voidf\n" 267 "%label = OpLabel\n" 268 269 "OpLine %fname1 1 1\n" // In a function 270 271 "%idval = OpLoad %uvec3 %id\n" 272 "%x = OpCompositeExtract %u32 %idval 0\n" 273 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 274 "%inval = OpLoad %f32 %inloc\n" 275 "%neg = OpFNegate %f32 %inval\n" 276 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 277 " OpStore %outloc %neg\n" 278 " OpReturn\n" 279 " OpFunctionEnd\n"; 280 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 281 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 282 spec.numWorkGroups = IVec3(numElements, 1, 1); 283 284 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpLine appearing at different places", spec)); 285 286 return group.release(); 287 } 288 289 tcu::TestCaseGroup* createOpNoLineGroup (tcu::TestContext& testCtx) 290 { 291 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opnoline", "Test the OpNoLine instruction")); 292 ComputeShaderSpec spec; 293 de::Random rnd (deStringHash(group->getName())); 294 const int numElements = 100; 295 vector<float> positiveFloats (numElements, 0); 296 vector<float> negativeFloats (numElements, 0); 297 298 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 299 300 for (size_t ndx = 0; ndx < numElements; ++ndx) 301 negativeFloats[ndx] = -positiveFloats[ndx]; 302 303 spec.assembly = 304 string(s_ShaderPreamble) + 305 306 "%fname = OpString \"negateInputs.comp\"\n" 307 308 "OpSource GLSL 430\n" 309 "OpName %main \"main\"\n" 310 "OpName %id \"gl_GlobalInvocationID\"\n" 311 312 "OpDecorate %id BuiltIn GlobalInvocationId\n" 313 314 + string(s_InputOutputBufferTraits) + 315 316 "OpNoLine\n" // At the earliest possible position, without preceding OpLine 317 318 + string(s_CommonTypes) + string(s_InputOutputBuffer) + 319 320 "OpLine %fname 0 1\n" 321 "OpNoLine\n" // Immediately following a preceding OpLine 322 323 "OpLine %fname 1000 1\n" 324 325 "%id = OpVariable %uvec3ptr Input\n" 326 "%zero = OpConstant %i32 0\n" 327 328 "OpNoLine\n" // Contents after the previous OpLine 329 330 "%main = OpFunction %void None %voidf\n" 331 "%label = OpLabel\n" 332 "%idval = OpLoad %uvec3 %id\n" 333 "%x = OpCompositeExtract %u32 %idval 0\n" 334 335 "OpNoLine\n" // Multiple OpNoLine 336 "OpNoLine\n" 337 "OpNoLine\n" 338 339 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 340 "%inval = OpLoad %f32 %inloc\n" 341 "%neg = OpFNegate %f32 %inval\n" 342 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 343 " OpStore %outloc %neg\n" 344 " OpReturn\n" 345 " OpFunctionEnd\n"; 346 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 347 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 348 spec.numWorkGroups = IVec3(numElements, 1, 1); 349 350 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpNoLine appearing at different places", spec)); 351 352 return group.release(); 353 } 354 355 // Compare instruction for the contraction compute case. 356 // Returns true if the output is what is expected from the test case. 357 bool compareNoContractCase(const std::vector<BufferSp>&, const vector<AllocationSp>& outputAllocs, const std::vector<BufferSp>& expectedOutputs) 358 { 359 if (outputAllocs.size() != 1) 360 return false; 361 362 // We really just need this for size because we are not comparing the exact values. 363 const BufferSp& expectedOutput = expectedOutputs[0]; 364 const float* outputAsFloat = static_cast<const float*>(outputAllocs[0]->getHostPtr());; 365 366 for(size_t i = 0; i < expectedOutput->getNumBytes() / sizeof(float); ++i) { 367 if (outputAsFloat[i] != 0.f && 368 outputAsFloat[i] != -ldexp(1, -24)) { 369 return false; 370 } 371 } 372 373 return true; 374 } 375 376 tcu::TestCaseGroup* createNoContractionGroup (tcu::TestContext& testCtx) 377 { 378 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "nocontraction", "Test the NoContraction decoration")); 379 vector<CaseParameter> cases; 380 const int numElements = 100; 381 vector<float> inputFloats1 (numElements, 0); 382 vector<float> inputFloats2 (numElements, 0); 383 vector<float> outputFloats (numElements, 0); 384 const StringTemplate shaderTemplate ( 385 string(s_ShaderPreamble) + 386 387 "OpName %main \"main\"\n" 388 "OpName %id \"gl_GlobalInvocationID\"\n" 389 390 "OpDecorate %id BuiltIn GlobalInvocationId\n" 391 392 "${DECORATION}\n" 393 394 "OpDecorate %buf BufferBlock\n" 395 "OpDecorate %indata1 DescriptorSet 0\n" 396 "OpDecorate %indata1 Binding 0\n" 397 "OpDecorate %indata2 DescriptorSet 0\n" 398 "OpDecorate %indata2 Binding 1\n" 399 "OpDecorate %outdata DescriptorSet 0\n" 400 "OpDecorate %outdata Binding 2\n" 401 "OpDecorate %f32arr ArrayStride 4\n" 402 "OpMemberDecorate %buf 0 Offset 0\n" 403 404 + string(s_CommonTypes) + 405 406 "%buf = OpTypeStruct %f32arr\n" 407 "%bufptr = OpTypePointer Uniform %buf\n" 408 "%indata1 = OpVariable %bufptr Uniform\n" 409 "%indata2 = OpVariable %bufptr Uniform\n" 410 "%outdata = OpVariable %bufptr Uniform\n" 411 412 "%id = OpVariable %uvec3ptr Input\n" 413 "%zero = OpConstant %i32 0\n" 414 "%c_f_m1 = OpConstant %f32 -1.\n" 415 416 "%main = OpFunction %void None %voidf\n" 417 "%label = OpLabel\n" 418 "%idval = OpLoad %uvec3 %id\n" 419 "%x = OpCompositeExtract %u32 %idval 0\n" 420 "%inloc1 = OpAccessChain %f32ptr %indata1 %zero %x\n" 421 "%inval1 = OpLoad %f32 %inloc1\n" 422 "%inloc2 = OpAccessChain %f32ptr %indata2 %zero %x\n" 423 "%inval2 = OpLoad %f32 %inloc2\n" 424 "%mul = OpFMul %f32 %inval1 %inval2\n" 425 "%add = OpFAdd %f32 %mul %c_f_m1\n" 426 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 427 " OpStore %outloc %add\n" 428 " OpReturn\n" 429 " OpFunctionEnd\n"); 430 431 cases.push_back(CaseParameter("multiplication", "OpDecorate %mul NoContraction")); 432 cases.push_back(CaseParameter("addition", "OpDecorate %add NoContraction")); 433 cases.push_back(CaseParameter("both", "OpDecorate %mul NoContraction\nOpDecorate %add NoContraction")); 434 435 for (size_t ndx = 0; ndx < numElements; ++ndx) 436 { 437 inputFloats1[ndx] = 1.f + std::ldexp(1.f, -23); // 1 + 2^-23. 438 inputFloats2[ndx] = 1.f - std::ldexp(1.f, -23); // 1 - 2^-23. 439 // Result for (1 + 2^-23) * (1 - 2^-23) - 1. With NoContraction, the multiplication will be 440 // conducted separately and the result is rounded to 1, or 0x1.fffffcp-1 441 // So the final result will be 0.f or 0x1p-24. 442 // If the operation is combined into a precise fused multiply-add, then the result would be 443 // 2^-46 (0xa8800000). 444 outputFloats[ndx] = 0.f; 445 } 446 447 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 448 { 449 map<string, string> specializations; 450 ComputeShaderSpec spec; 451 452 specializations["DECORATION"] = cases[caseNdx].param; 453 spec.assembly = shaderTemplate.specialize(specializations); 454 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats1))); 455 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2))); 456 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 457 spec.numWorkGroups = IVec3(numElements, 1, 1); 458 // Check against the two possible answers based on rounding mode. 459 spec.verifyIO = &compareNoContractCase; 460 461 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 462 } 463 return group.release(); 464 } 465 466 bool compareFRem(const std::vector<BufferSp>&, const vector<AllocationSp>& outputAllocs, const std::vector<BufferSp>& expectedOutputs) 467 { 468 if (outputAllocs.size() != 1) 469 return false; 470 471 const BufferSp& expectedOutput = expectedOutputs[0]; 472 const float *expectedOutputAsFloat = static_cast<const float*>(expectedOutput->data()); 473 const float* outputAsFloat = static_cast<const float*>(outputAllocs[0]->getHostPtr());; 474 475 for (size_t idx = 0; idx < expectedOutput->getNumBytes() / sizeof(float); ++idx) 476 { 477 const float f0 = expectedOutputAsFloat[idx]; 478 const float f1 = outputAsFloat[idx]; 479 // \todo relative error needs to be fairly high because FRem may be implemented as 480 // (roughly) frac(a/b)*b, so LSB errors can be magnified. But this should be fine for now. 481 if (deFloatAbs((f1 - f0) / f0) > 0.02) 482 return false; 483 } 484 485 return true; 486 } 487 488 tcu::TestCaseGroup* createOpFRemGroup (tcu::TestContext& testCtx) 489 { 490 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opfrem", "Test the OpFRem instruction")); 491 ComputeShaderSpec spec; 492 de::Random rnd (deStringHash(group->getName())); 493 const int numElements = 200; 494 vector<float> inputFloats1 (numElements, 0); 495 vector<float> inputFloats2 (numElements, 0); 496 vector<float> outputFloats (numElements, 0); 497 498 fillRandomScalars(rnd, -10000.f, 10000.f, &inputFloats1[0], numElements); 499 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats2[0], numElements); 500 501 for (size_t ndx = 0; ndx < numElements; ++ndx) 502 { 503 // Guard against divisors near zero. 504 if (std::fabs(inputFloats2[ndx]) < 1e-3) 505 inputFloats2[ndx] = 8.f; 506 507 // The return value of std::fmod() has the same sign as its first operand, which is how OpFRem spec'd. 508 outputFloats[ndx] = std::fmod(inputFloats1[ndx], inputFloats2[ndx]); 509 } 510 511 spec.assembly = 512 string(s_ShaderPreamble) + 513 514 "OpName %main \"main\"\n" 515 "OpName %id \"gl_GlobalInvocationID\"\n" 516 517 "OpDecorate %id BuiltIn GlobalInvocationId\n" 518 519 "OpDecorate %buf BufferBlock\n" 520 "OpDecorate %indata1 DescriptorSet 0\n" 521 "OpDecorate %indata1 Binding 0\n" 522 "OpDecorate %indata2 DescriptorSet 0\n" 523 "OpDecorate %indata2 Binding 1\n" 524 "OpDecorate %outdata DescriptorSet 0\n" 525 "OpDecorate %outdata Binding 2\n" 526 "OpDecorate %f32arr ArrayStride 4\n" 527 "OpMemberDecorate %buf 0 Offset 0\n" 528 529 + string(s_CommonTypes) + 530 531 "%buf = OpTypeStruct %f32arr\n" 532 "%bufptr = OpTypePointer Uniform %buf\n" 533 "%indata1 = OpVariable %bufptr Uniform\n" 534 "%indata2 = OpVariable %bufptr Uniform\n" 535 "%outdata = OpVariable %bufptr Uniform\n" 536 537 "%id = OpVariable %uvec3ptr Input\n" 538 "%zero = OpConstant %i32 0\n" 539 540 "%main = OpFunction %void None %voidf\n" 541 "%label = OpLabel\n" 542 "%idval = OpLoad %uvec3 %id\n" 543 "%x = OpCompositeExtract %u32 %idval 0\n" 544 "%inloc1 = OpAccessChain %f32ptr %indata1 %zero %x\n" 545 "%inval1 = OpLoad %f32 %inloc1\n" 546 "%inloc2 = OpAccessChain %f32ptr %indata2 %zero %x\n" 547 "%inval2 = OpLoad %f32 %inloc2\n" 548 "%rem = OpFRem %f32 %inval1 %inval2\n" 549 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 550 " OpStore %outloc %rem\n" 551 " OpReturn\n" 552 " OpFunctionEnd\n"; 553 554 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats1))); 555 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2))); 556 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 557 spec.numWorkGroups = IVec3(numElements, 1, 1); 558 spec.verifyIO = &compareFRem; 559 560 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "", spec)); 561 562 return group.release(); 563 } 564 565 // Copy contents in the input buffer to the output buffer. 566 tcu::TestCaseGroup* createOpCopyMemoryGroup (tcu::TestContext& testCtx) 567 { 568 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opcopymemory", "Test the OpCopyMemory instruction")); 569 de::Random rnd (deStringHash(group->getName())); 570 const int numElements = 100; 571 572 // The following case adds vec4(0., 0.5, 1.5, 2.5) to each of the elements in the input buffer and writes output to the output buffer. 573 ComputeShaderSpec spec1; 574 vector<Vec4> inputFloats1 (numElements); 575 vector<Vec4> outputFloats1 (numElements); 576 577 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats1[0], numElements * 4); 578 579 // CPU might not use the same rounding mode as the GPU. Use whole numbers to avoid rounding differences. 580 floorAll(inputFloats1); 581 582 for (size_t ndx = 0; ndx < numElements; ++ndx) 583 outputFloats1[ndx] = inputFloats1[ndx] + Vec4(0.f, 0.5f, 1.5f, 2.5f); 584 585 spec1.assembly = 586 string(s_ShaderPreamble) + 587 588 "OpName %main \"main\"\n" 589 "OpName %id \"gl_GlobalInvocationID\"\n" 590 591 "OpDecorate %id BuiltIn GlobalInvocationId\n" 592 "OpDecorate %vec4arr ArrayStride 16\n" 593 594 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 595 596 "%vec4 = OpTypeVector %f32 4\n" 597 "%vec4ptr_u = OpTypePointer Uniform %vec4\n" 598 "%vec4ptr_f = OpTypePointer Function %vec4\n" 599 "%vec4arr = OpTypeRuntimeArray %vec4\n" 600 "%buf = OpTypeStruct %vec4arr\n" 601 "%bufptr = OpTypePointer Uniform %buf\n" 602 "%indata = OpVariable %bufptr Uniform\n" 603 "%outdata = OpVariable %bufptr Uniform\n" 604 605 "%id = OpVariable %uvec3ptr Input\n" 606 "%zero = OpConstant %i32 0\n" 607 "%c_f_0 = OpConstant %f32 0.\n" 608 "%c_f_0_5 = OpConstant %f32 0.5\n" 609 "%c_f_1_5 = OpConstant %f32 1.5\n" 610 "%c_f_2_5 = OpConstant %f32 2.5\n" 611 "%c_vec4 = OpConstantComposite %vec4 %c_f_0 %c_f_0_5 %c_f_1_5 %c_f_2_5\n" 612 613 "%main = OpFunction %void None %voidf\n" 614 "%label = OpLabel\n" 615 "%v_vec4 = OpVariable %vec4ptr_f Function\n" 616 "%idval = OpLoad %uvec3 %id\n" 617 "%x = OpCompositeExtract %u32 %idval 0\n" 618 "%inloc = OpAccessChain %vec4ptr_u %indata %zero %x\n" 619 "%outloc = OpAccessChain %vec4ptr_u %outdata %zero %x\n" 620 " OpCopyMemory %v_vec4 %inloc\n" 621 "%v_vec4_val = OpLoad %vec4 %v_vec4\n" 622 "%add = OpFAdd %vec4 %v_vec4_val %c_vec4\n" 623 " OpStore %outloc %add\n" 624 " OpReturn\n" 625 " OpFunctionEnd\n"; 626 627 spec1.inputs.push_back(BufferSp(new Vec4Buffer(inputFloats1))); 628 spec1.outputs.push_back(BufferSp(new Vec4Buffer(outputFloats1))); 629 spec1.numWorkGroups = IVec3(numElements, 1, 1); 630 631 group->addChild(new SpvAsmComputeShaderCase(testCtx, "vector", "OpCopyMemory elements of vector type", spec1)); 632 633 // The following case copies a float[100] variable from the input buffer to the output buffer. 634 ComputeShaderSpec spec2; 635 vector<float> inputFloats2 (numElements); 636 vector<float> outputFloats2 (numElements); 637 638 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats2[0], numElements); 639 640 for (size_t ndx = 0; ndx < numElements; ++ndx) 641 outputFloats2[ndx] = inputFloats2[ndx]; 642 643 spec2.assembly = 644 string(s_ShaderPreamble) + 645 646 "OpName %main \"main\"\n" 647 "OpName %id \"gl_GlobalInvocationID\"\n" 648 649 "OpDecorate %id BuiltIn GlobalInvocationId\n" 650 "OpDecorate %f32arr100 ArrayStride 4\n" 651 652 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 653 654 "%hundred = OpConstant %u32 100\n" 655 "%f32arr100 = OpTypeArray %f32 %hundred\n" 656 "%f32arr100ptr_f = OpTypePointer Function %f32arr100\n" 657 "%f32arr100ptr_u = OpTypePointer Uniform %f32arr100\n" 658 "%buf = OpTypeStruct %f32arr100\n" 659 "%bufptr = OpTypePointer Uniform %buf\n" 660 "%indata = OpVariable %bufptr Uniform\n" 661 "%outdata = OpVariable %bufptr Uniform\n" 662 663 "%id = OpVariable %uvec3ptr Input\n" 664 "%zero = OpConstant %i32 0\n" 665 666 "%main = OpFunction %void None %voidf\n" 667 "%label = OpLabel\n" 668 "%var = OpVariable %f32arr100ptr_f Function\n" 669 "%inarr = OpAccessChain %f32arr100ptr_u %indata %zero\n" 670 "%outarr = OpAccessChain %f32arr100ptr_u %outdata %zero\n" 671 " OpCopyMemory %var %inarr\n" 672 " OpCopyMemory %outarr %var\n" 673 " OpReturn\n" 674 " OpFunctionEnd\n"; 675 676 spec2.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2))); 677 spec2.outputs.push_back(BufferSp(new Float32Buffer(outputFloats2))); 678 spec2.numWorkGroups = IVec3(1, 1, 1); 679 680 group->addChild(new SpvAsmComputeShaderCase(testCtx, "array", "OpCopyMemory elements of array type", spec2)); 681 682 // The following case copies a struct{vec4, vec4, vec4, vec4} variable from the input buffer to the output buffer. 683 ComputeShaderSpec spec3; 684 vector<float> inputFloats3 (16); 685 vector<float> outputFloats3 (16); 686 687 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats3[0], 16); 688 689 for (size_t ndx = 0; ndx < 16; ++ndx) 690 outputFloats3[ndx] = inputFloats3[ndx]; 691 692 spec3.assembly = 693 string(s_ShaderPreamble) + 694 695 "OpName %main \"main\"\n" 696 "OpName %id \"gl_GlobalInvocationID\"\n" 697 698 "OpDecorate %id BuiltIn GlobalInvocationId\n" 699 "OpMemberDecorate %buf 0 Offset 0\n" 700 "OpMemberDecorate %buf 1 Offset 16\n" 701 "OpMemberDecorate %buf 2 Offset 32\n" 702 "OpMemberDecorate %buf 3 Offset 48\n" 703 704 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 705 706 "%vec4 = OpTypeVector %f32 4\n" 707 "%buf = OpTypeStruct %vec4 %vec4 %vec4 %vec4\n" 708 "%bufptr = OpTypePointer Uniform %buf\n" 709 "%indata = OpVariable %bufptr Uniform\n" 710 "%outdata = OpVariable %bufptr Uniform\n" 711 "%vec4stptr = OpTypePointer Function %buf\n" 712 713 "%id = OpVariable %uvec3ptr Input\n" 714 "%zero = OpConstant %i32 0\n" 715 716 "%main = OpFunction %void None %voidf\n" 717 "%label = OpLabel\n" 718 "%var = OpVariable %vec4stptr Function\n" 719 " OpCopyMemory %var %indata\n" 720 " OpCopyMemory %outdata %var\n" 721 " OpReturn\n" 722 " OpFunctionEnd\n"; 723 724 spec3.inputs.push_back(BufferSp(new Float32Buffer(inputFloats3))); 725 spec3.outputs.push_back(BufferSp(new Float32Buffer(outputFloats3))); 726 spec3.numWorkGroups = IVec3(1, 1, 1); 727 728 group->addChild(new SpvAsmComputeShaderCase(testCtx, "struct", "OpCopyMemory elements of struct type", spec3)); 729 730 // The following case negates multiple float variables from the input buffer and stores the results to the output buffer. 731 ComputeShaderSpec spec4; 732 vector<float> inputFloats4 (numElements); 733 vector<float> outputFloats4 (numElements); 734 735 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats4[0], numElements); 736 737 for (size_t ndx = 0; ndx < numElements; ++ndx) 738 outputFloats4[ndx] = -inputFloats4[ndx]; 739 740 spec4.assembly = 741 string(s_ShaderPreamble) + 742 743 "OpName %main \"main\"\n" 744 "OpName %id \"gl_GlobalInvocationID\"\n" 745 746 "OpDecorate %id BuiltIn GlobalInvocationId\n" 747 748 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 749 750 "%f32ptr_f = OpTypePointer Function %f32\n" 751 "%id = OpVariable %uvec3ptr Input\n" 752 "%zero = OpConstant %i32 0\n" 753 754 "%main = OpFunction %void None %voidf\n" 755 "%label = OpLabel\n" 756 "%var = OpVariable %f32ptr_f Function\n" 757 "%idval = OpLoad %uvec3 %id\n" 758 "%x = OpCompositeExtract %u32 %idval 0\n" 759 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 760 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 761 " OpCopyMemory %var %inloc\n" 762 "%val = OpLoad %f32 %var\n" 763 "%neg = OpFNegate %f32 %val\n" 764 " OpStore %outloc %neg\n" 765 " OpReturn\n" 766 " OpFunctionEnd\n"; 767 768 spec4.inputs.push_back(BufferSp(new Float32Buffer(inputFloats4))); 769 spec4.outputs.push_back(BufferSp(new Float32Buffer(outputFloats4))); 770 spec4.numWorkGroups = IVec3(numElements, 1, 1); 771 772 group->addChild(new SpvAsmComputeShaderCase(testCtx, "float", "OpCopyMemory elements of float type", spec4)); 773 774 return group.release(); 775 } 776 777 tcu::TestCaseGroup* createOpCopyObjectGroup (tcu::TestContext& testCtx) 778 { 779 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opcopyobject", "Test the OpCopyObject instruction")); 780 ComputeShaderSpec spec; 781 de::Random rnd (deStringHash(group->getName())); 782 const int numElements = 100; 783 vector<float> inputFloats (numElements, 0); 784 vector<float> outputFloats (numElements, 0); 785 786 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats[0], numElements); 787 788 // CPU might not use the same rounding mode as the GPU. Use whole numbers to avoid rounding differences. 789 floorAll(inputFloats); 790 791 for (size_t ndx = 0; ndx < numElements; ++ndx) 792 outputFloats[ndx] = inputFloats[ndx] + 7.5f; 793 794 spec.assembly = 795 string(s_ShaderPreamble) + 796 797 "OpName %main \"main\"\n" 798 "OpName %id \"gl_GlobalInvocationID\"\n" 799 800 "OpDecorate %id BuiltIn GlobalInvocationId\n" 801 802 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 803 804 "%fmat = OpTypeMatrix %fvec3 3\n" 805 "%three = OpConstant %u32 3\n" 806 "%farr = OpTypeArray %f32 %three\n" 807 "%fst = OpTypeStruct %f32 %f32\n" 808 809 + string(s_InputOutputBuffer) + 810 811 "%id = OpVariable %uvec3ptr Input\n" 812 "%zero = OpConstant %i32 0\n" 813 "%c_f = OpConstant %f32 1.5\n" 814 "%c_fvec3 = OpConstantComposite %fvec3 %c_f %c_f %c_f\n" 815 "%c_fmat = OpConstantComposite %fmat %c_fvec3 %c_fvec3 %c_fvec3\n" 816 "%c_farr = OpConstantComposite %farr %c_f %c_f %c_f\n" 817 "%c_fst = OpConstantComposite %fst %c_f %c_f\n" 818 819 "%main = OpFunction %void None %voidf\n" 820 "%label = OpLabel\n" 821 "%c_f_copy = OpCopyObject %f32 %c_f\n" 822 "%c_fvec3_copy = OpCopyObject %fvec3 %c_fvec3\n" 823 "%c_fmat_copy = OpCopyObject %fmat %c_fmat\n" 824 "%c_farr_copy = OpCopyObject %farr %c_farr\n" 825 "%c_fst_copy = OpCopyObject %fst %c_fst\n" 826 "%fvec3_elem = OpCompositeExtract %f32 %c_fvec3_copy 0\n" 827 "%fmat_elem = OpCompositeExtract %f32 %c_fmat_copy 1 2\n" 828 "%farr_elem = OpCompositeExtract %f32 %c_farr_copy 2\n" 829 "%fst_elem = OpCompositeExtract %f32 %c_fst_copy 1\n" 830 // Add up. 1.5 * 5 = 7.5. 831 "%add1 = OpFAdd %f32 %c_f_copy %fvec3_elem\n" 832 "%add2 = OpFAdd %f32 %add1 %fmat_elem\n" 833 "%add3 = OpFAdd %f32 %add2 %farr_elem\n" 834 "%add4 = OpFAdd %f32 %add3 %fst_elem\n" 835 836 "%idval = OpLoad %uvec3 %id\n" 837 "%x = OpCompositeExtract %u32 %idval 0\n" 838 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 839 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 840 "%inval = OpLoad %f32 %inloc\n" 841 "%add = OpFAdd %f32 %add4 %inval\n" 842 " OpStore %outloc %add\n" 843 " OpReturn\n" 844 " OpFunctionEnd\n"; 845 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 846 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 847 spec.numWorkGroups = IVec3(numElements, 1, 1); 848 849 group->addChild(new SpvAsmComputeShaderCase(testCtx, "spotcheck", "OpCopyObject on different types", spec)); 850 851 return group.release(); 852 } 853 // Assembly code used for testing OpUnreachable is based on GLSL source code: 854 // 855 // #version 430 856 // 857 // layout(std140, set = 0, binding = 0) readonly buffer Input { 858 // float elements[]; 859 // } input_data; 860 // layout(std140, set = 0, binding = 1) writeonly buffer Output { 861 // float elements[]; 862 // } output_data; 863 // 864 // void not_called_func() { 865 // // place OpUnreachable here 866 // } 867 // 868 // uint modulo4(uint val) { 869 // switch (val % uint(4)) { 870 // case 0: return 3; 871 // case 1: return 2; 872 // case 2: return 1; 873 // case 3: return 0; 874 // default: return 100; // place OpUnreachable here 875 // } 876 // } 877 // 878 // uint const5() { 879 // return 5; 880 // // place OpUnreachable here 881 // } 882 // 883 // void main() { 884 // uint x = gl_GlobalInvocationID.x; 885 // if (const5() > modulo4(1000)) { 886 // output_data.elements[x] = -input_data.elements[x]; 887 // } else { 888 // // place OpUnreachable here 889 // output_data.elements[x] = input_data.elements[x]; 890 // } 891 // } 892 893 tcu::TestCaseGroup* createOpUnreachableGroup (tcu::TestContext& testCtx) 894 { 895 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opunreachable", "Test the OpUnreachable instruction")); 896 ComputeShaderSpec spec; 897 de::Random rnd (deStringHash(group->getName())); 898 const int numElements = 100; 899 vector<float> positiveFloats (numElements, 0); 900 vector<float> negativeFloats (numElements, 0); 901 902 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 903 904 for (size_t ndx = 0; ndx < numElements; ++ndx) 905 negativeFloats[ndx] = -positiveFloats[ndx]; 906 907 spec.assembly = 908 string(s_ShaderPreamble) + 909 910 "OpSource GLSL 430\n" 911 "OpName %main \"main\"\n" 912 "OpName %func_not_called_func \"not_called_func(\"\n" 913 "OpName %func_modulo4 \"modulo4(u1;\"\n" 914 "OpName %func_const5 \"const5(\"\n" 915 "OpName %id \"gl_GlobalInvocationID\"\n" 916 917 "OpDecorate %id BuiltIn GlobalInvocationId\n" 918 919 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 920 921 "%u32ptr = OpTypePointer Function %u32\n" 922 "%uintfuint = OpTypeFunction %u32 %u32ptr\n" 923 "%unitf = OpTypeFunction %u32\n" 924 925 "%id = OpVariable %uvec3ptr Input\n" 926 "%zero = OpConstant %u32 0\n" 927 "%one = OpConstant %u32 1\n" 928 "%two = OpConstant %u32 2\n" 929 "%three = OpConstant %u32 3\n" 930 "%four = OpConstant %u32 4\n" 931 "%five = OpConstant %u32 5\n" 932 "%hundred = OpConstant %u32 100\n" 933 "%thousand = OpConstant %u32 1000\n" 934 935 + string(s_InputOutputBuffer) + 936 937 // Main() 938 "%main = OpFunction %void None %voidf\n" 939 "%main_entry = OpLabel\n" 940 "%v_thousand = OpVariable %u32ptr Function %thousand\n" 941 "%idval = OpLoad %uvec3 %id\n" 942 "%x = OpCompositeExtract %u32 %idval 0\n" 943 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 944 "%inval = OpLoad %f32 %inloc\n" 945 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 946 "%ret_const5 = OpFunctionCall %u32 %func_const5\n" 947 "%ret_modulo4 = OpFunctionCall %u32 %func_modulo4 %v_thousand\n" 948 "%cmp_gt = OpUGreaterThan %bool %ret_const5 %ret_modulo4\n" 949 " OpSelectionMerge %if_end None\n" 950 " OpBranchConditional %cmp_gt %if_true %if_false\n" 951 "%if_true = OpLabel\n" 952 "%negate = OpFNegate %f32 %inval\n" 953 " OpStore %outloc %negate\n" 954 " OpBranch %if_end\n" 955 "%if_false = OpLabel\n" 956 " OpUnreachable\n" // Unreachable else branch for if statement 957 "%if_end = OpLabel\n" 958 " OpReturn\n" 959 " OpFunctionEnd\n" 960 961 // not_called_function() 962 "%func_not_called_func = OpFunction %void None %voidf\n" 963 "%not_called_func_entry = OpLabel\n" 964 " OpUnreachable\n" // Unreachable entry block in not called static function 965 " OpFunctionEnd\n" 966 967 // modulo4() 968 "%func_modulo4 = OpFunction %u32 None %uintfuint\n" 969 "%valptr = OpFunctionParameter %u32ptr\n" 970 "%modulo4_entry = OpLabel\n" 971 "%val = OpLoad %u32 %valptr\n" 972 "%modulo = OpUMod %u32 %val %four\n" 973 " OpSelectionMerge %switch_merge None\n" 974 " OpSwitch %modulo %default 0 %case0 1 %case1 2 %case2 3 %case3\n" 975 "%case0 = OpLabel\n" 976 " OpReturnValue %three\n" 977 "%case1 = OpLabel\n" 978 " OpReturnValue %two\n" 979 "%case2 = OpLabel\n" 980 " OpReturnValue %one\n" 981 "%case3 = OpLabel\n" 982 " OpReturnValue %zero\n" 983 "%default = OpLabel\n" 984 " OpUnreachable\n" // Unreachable default case for switch statement 985 "%switch_merge = OpLabel\n" 986 " OpUnreachable\n" // Unreachable merge block for switch statement 987 " OpFunctionEnd\n" 988 989 // const5() 990 "%func_const5 = OpFunction %u32 None %unitf\n" 991 "%const5_entry = OpLabel\n" 992 " OpReturnValue %five\n" 993 "%unreachable = OpLabel\n" 994 " OpUnreachable\n" // Unreachable block in function 995 " OpFunctionEnd\n"; 996 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 997 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 998 spec.numWorkGroups = IVec3(numElements, 1, 1); 999 1000 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpUnreachable appearing at different places", spec)); 1001 1002 return group.release(); 1003 } 1004 1005 // Assembly code used for testing decoration group is based on GLSL source code: 1006 // 1007 // #version 430 1008 // 1009 // layout(std140, set = 0, binding = 0) readonly buffer Input0 { 1010 // float elements[]; 1011 // } input_data0; 1012 // layout(std140, set = 0, binding = 1) readonly buffer Input1 { 1013 // float elements[]; 1014 // } input_data1; 1015 // layout(std140, set = 0, binding = 2) readonly buffer Input2 { 1016 // float elements[]; 1017 // } input_data2; 1018 // layout(std140, set = 0, binding = 3) readonly buffer Input3 { 1019 // float elements[]; 1020 // } input_data3; 1021 // layout(std140, set = 0, binding = 4) readonly buffer Input4 { 1022 // float elements[]; 1023 // } input_data4; 1024 // layout(std140, set = 0, binding = 5) writeonly buffer Output { 1025 // float elements[]; 1026 // } output_data; 1027 // 1028 // void main() { 1029 // uint x = gl_GlobalInvocationID.x; 1030 // output_data.elements[x] = input_data0.elements[x] + input_data1.elements[x] + input_data2.elements[x] + input_data3.elements[x] + input_data4.elements[x]; 1031 // } 1032 tcu::TestCaseGroup* createDecorationGroupGroup (tcu::TestContext& testCtx) 1033 { 1034 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "decoration_group", "Test the OpDecorationGroup & OpGroupDecorate instruction")); 1035 ComputeShaderSpec spec; 1036 de::Random rnd (deStringHash(group->getName())); 1037 const int numElements = 100; 1038 vector<float> inputFloats0 (numElements, 0); 1039 vector<float> inputFloats1 (numElements, 0); 1040 vector<float> inputFloats2 (numElements, 0); 1041 vector<float> inputFloats3 (numElements, 0); 1042 vector<float> inputFloats4 (numElements, 0); 1043 vector<float> outputFloats (numElements, 0); 1044 1045 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats0[0], numElements); 1046 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats1[0], numElements); 1047 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats2[0], numElements); 1048 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats3[0], numElements); 1049 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats4[0], numElements); 1050 1051 // CPU might not use the same rounding mode as the GPU. Use whole numbers to avoid rounding differences. 1052 floorAll(inputFloats0); 1053 floorAll(inputFloats1); 1054 floorAll(inputFloats2); 1055 floorAll(inputFloats3); 1056 floorAll(inputFloats4); 1057 1058 for (size_t ndx = 0; ndx < numElements; ++ndx) 1059 outputFloats[ndx] = inputFloats0[ndx] + inputFloats1[ndx] + inputFloats2[ndx] + inputFloats3[ndx] + inputFloats4[ndx]; 1060 1061 spec.assembly = 1062 string(s_ShaderPreamble) + 1063 1064 "OpSource GLSL 430\n" 1065 "OpName %main \"main\"\n" 1066 "OpName %id \"gl_GlobalInvocationID\"\n" 1067 1068 // Not using group decoration on variable. 1069 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1070 // Not using group decoration on type. 1071 "OpDecorate %f32arr ArrayStride 4\n" 1072 1073 "OpDecorate %groups BufferBlock\n" 1074 "OpDecorate %groupm Offset 0\n" 1075 "%groups = OpDecorationGroup\n" 1076 "%groupm = OpDecorationGroup\n" 1077 1078 // Group decoration on multiple structs. 1079 "OpGroupDecorate %groups %outbuf %inbuf0 %inbuf1 %inbuf2 %inbuf3 %inbuf4\n" 1080 // Group decoration on multiple struct members. 1081 "OpGroupMemberDecorate %groupm %outbuf 0 %inbuf0 0 %inbuf1 0 %inbuf2 0 %inbuf3 0 %inbuf4 0\n" 1082 1083 "OpDecorate %group1 DescriptorSet 0\n" 1084 "OpDecorate %group3 DescriptorSet 0\n" 1085 "OpDecorate %group3 NonWritable\n" 1086 "OpDecorate %group3 Restrict\n" 1087 "%group0 = OpDecorationGroup\n" 1088 "%group1 = OpDecorationGroup\n" 1089 "%group3 = OpDecorationGroup\n" 1090 1091 // Applying the same decoration group multiple times. 1092 "OpGroupDecorate %group1 %outdata\n" 1093 "OpGroupDecorate %group1 %outdata\n" 1094 "OpGroupDecorate %group1 %outdata\n" 1095 "OpDecorate %outdata DescriptorSet 0\n" 1096 "OpDecorate %outdata Binding 5\n" 1097 // Applying decoration group containing nothing. 1098 "OpGroupDecorate %group0 %indata0\n" 1099 "OpDecorate %indata0 DescriptorSet 0\n" 1100 "OpDecorate %indata0 Binding 0\n" 1101 // Applying decoration group containing one decoration. 1102 "OpGroupDecorate %group1 %indata1\n" 1103 "OpDecorate %indata1 Binding 1\n" 1104 // Applying decoration group containing multiple decorations. 1105 "OpGroupDecorate %group3 %indata2 %indata3\n" 1106 "OpDecorate %indata2 Binding 2\n" 1107 "OpDecorate %indata3 Binding 3\n" 1108 // Applying multiple decoration groups (with overlapping). 1109 "OpGroupDecorate %group0 %indata4\n" 1110 "OpGroupDecorate %group1 %indata4\n" 1111 "OpGroupDecorate %group3 %indata4\n" 1112 "OpDecorate %indata4 Binding 4\n" 1113 1114 + string(s_CommonTypes) + 1115 1116 "%id = OpVariable %uvec3ptr Input\n" 1117 "%zero = OpConstant %i32 0\n" 1118 1119 "%outbuf = OpTypeStruct %f32arr\n" 1120 "%outbufptr = OpTypePointer Uniform %outbuf\n" 1121 "%outdata = OpVariable %outbufptr Uniform\n" 1122 "%inbuf0 = OpTypeStruct %f32arr\n" 1123 "%inbuf0ptr = OpTypePointer Uniform %inbuf0\n" 1124 "%indata0 = OpVariable %inbuf0ptr Uniform\n" 1125 "%inbuf1 = OpTypeStruct %f32arr\n" 1126 "%inbuf1ptr = OpTypePointer Uniform %inbuf1\n" 1127 "%indata1 = OpVariable %inbuf1ptr Uniform\n" 1128 "%inbuf2 = OpTypeStruct %f32arr\n" 1129 "%inbuf2ptr = OpTypePointer Uniform %inbuf2\n" 1130 "%indata2 = OpVariable %inbuf2ptr Uniform\n" 1131 "%inbuf3 = OpTypeStruct %f32arr\n" 1132 "%inbuf3ptr = OpTypePointer Uniform %inbuf3\n" 1133 "%indata3 = OpVariable %inbuf3ptr Uniform\n" 1134 "%inbuf4 = OpTypeStruct %f32arr\n" 1135 "%inbufptr = OpTypePointer Uniform %inbuf4\n" 1136 "%indata4 = OpVariable %inbufptr Uniform\n" 1137 1138 "%main = OpFunction %void None %voidf\n" 1139 "%label = OpLabel\n" 1140 "%idval = OpLoad %uvec3 %id\n" 1141 "%x = OpCompositeExtract %u32 %idval 0\n" 1142 "%inloc0 = OpAccessChain %f32ptr %indata0 %zero %x\n" 1143 "%inloc1 = OpAccessChain %f32ptr %indata1 %zero %x\n" 1144 "%inloc2 = OpAccessChain %f32ptr %indata2 %zero %x\n" 1145 "%inloc3 = OpAccessChain %f32ptr %indata3 %zero %x\n" 1146 "%inloc4 = OpAccessChain %f32ptr %indata4 %zero %x\n" 1147 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1148 "%inval0 = OpLoad %f32 %inloc0\n" 1149 "%inval1 = OpLoad %f32 %inloc1\n" 1150 "%inval2 = OpLoad %f32 %inloc2\n" 1151 "%inval3 = OpLoad %f32 %inloc3\n" 1152 "%inval4 = OpLoad %f32 %inloc4\n" 1153 "%add0 = OpFAdd %f32 %inval0 %inval1\n" 1154 "%add1 = OpFAdd %f32 %add0 %inval2\n" 1155 "%add2 = OpFAdd %f32 %add1 %inval3\n" 1156 "%add = OpFAdd %f32 %add2 %inval4\n" 1157 " OpStore %outloc %add\n" 1158 " OpReturn\n" 1159 " OpFunctionEnd\n"; 1160 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats0))); 1161 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats1))); 1162 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2))); 1163 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats3))); 1164 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats4))); 1165 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 1166 spec.numWorkGroups = IVec3(numElements, 1, 1); 1167 1168 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "decoration group cases", spec)); 1169 1170 return group.release(); 1171 } 1172 1173 struct SpecConstantTwoIntCase 1174 { 1175 const char* caseName; 1176 const char* scDefinition0; 1177 const char* scDefinition1; 1178 const char* scResultType; 1179 const char* scOperation; 1180 deInt32 scActualValue0; 1181 deInt32 scActualValue1; 1182 const char* resultOperation; 1183 vector<deInt32> expectedOutput; 1184 1185 SpecConstantTwoIntCase (const char* name, 1186 const char* definition0, 1187 const char* definition1, 1188 const char* resultType, 1189 const char* operation, 1190 deInt32 value0, 1191 deInt32 value1, 1192 const char* resultOp, 1193 const vector<deInt32>& output) 1194 : caseName (name) 1195 , scDefinition0 (definition0) 1196 , scDefinition1 (definition1) 1197 , scResultType (resultType) 1198 , scOperation (operation) 1199 , scActualValue0 (value0) 1200 , scActualValue1 (value1) 1201 , resultOperation (resultOp) 1202 , expectedOutput (output) {} 1203 }; 1204 1205 tcu::TestCaseGroup* createSpecConstantGroup (tcu::TestContext& testCtx) 1206 { 1207 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opspecconstantop", "Test the OpSpecConstantOp instruction")); 1208 vector<SpecConstantTwoIntCase> cases; 1209 de::Random rnd (deStringHash(group->getName())); 1210 const int numElements = 100; 1211 vector<deInt32> inputInts (numElements, 0); 1212 vector<deInt32> outputInts1 (numElements, 0); 1213 vector<deInt32> outputInts2 (numElements, 0); 1214 vector<deInt32> outputInts3 (numElements, 0); 1215 vector<deInt32> outputInts4 (numElements, 0); 1216 const StringTemplate shaderTemplate ( 1217 string(s_ShaderPreamble) + 1218 1219 "OpName %main \"main\"\n" 1220 "OpName %id \"gl_GlobalInvocationID\"\n" 1221 1222 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1223 "OpDecorate %sc_0 SpecId 0\n" 1224 "OpDecorate %sc_1 SpecId 1\n" 1225 "OpDecorate %i32arr ArrayStride 4\n" 1226 1227 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 1228 1229 "%i32ptr = OpTypePointer Uniform %i32\n" 1230 "%i32arr = OpTypeRuntimeArray %i32\n" 1231 "%boolptr = OpTypePointer Uniform %bool\n" 1232 "%boolarr = OpTypeRuntimeArray %bool\n" 1233 "%buf = OpTypeStruct %i32arr\n" 1234 "%bufptr = OpTypePointer Uniform %buf\n" 1235 "%indata = OpVariable %bufptr Uniform\n" 1236 "%outdata = OpVariable %bufptr Uniform\n" 1237 1238 "%id = OpVariable %uvec3ptr Input\n" 1239 "%zero = OpConstant %i32 0\n" 1240 1241 "%sc_0 = OpSpecConstant${SC_DEF0}\n" 1242 "%sc_1 = OpSpecConstant${SC_DEF1}\n" 1243 "%sc_final = OpSpecConstantOp ${SC_RESULT_TYPE} ${SC_OP}\n" 1244 1245 "%main = OpFunction %void None %voidf\n" 1246 "%label = OpLabel\n" 1247 "%idval = OpLoad %uvec3 %id\n" 1248 "%x = OpCompositeExtract %u32 %idval 0\n" 1249 "%inloc = OpAccessChain %i32ptr %indata %zero %x\n" 1250 "%inval = OpLoad %i32 %inloc\n" 1251 "%final = ${GEN_RESULT}\n" 1252 "%outloc = OpAccessChain %i32ptr %outdata %zero %x\n" 1253 " OpStore %outloc %final\n" 1254 " OpReturn\n" 1255 " OpFunctionEnd\n"); 1256 1257 fillRandomScalars(rnd, -65536, 65536, &inputInts[0], numElements); 1258 1259 for (size_t ndx = 0; ndx < numElements; ++ndx) 1260 { 1261 outputInts1[ndx] = inputInts[ndx] + 42; 1262 outputInts2[ndx] = inputInts[ndx]; 1263 outputInts3[ndx] = inputInts[ndx] - 11200; 1264 outputInts4[ndx] = inputInts[ndx] + 1; 1265 } 1266 1267 const char addScToInput[] = "OpIAdd %i32 %inval %sc_final"; 1268 const char selectTrueUsingSc[] = "OpSelect %i32 %sc_final %inval %zero"; 1269 const char selectFalseUsingSc[] = "OpSelect %i32 %sc_final %zero %inval"; 1270 1271 cases.push_back(SpecConstantTwoIntCase("iadd", " %i32 0", " %i32 0", "%i32", "IAdd %sc_0 %sc_1", 62, -20, addScToInput, outputInts1)); 1272 cases.push_back(SpecConstantTwoIntCase("isub", " %i32 0", " %i32 0", "%i32", "ISub %sc_0 %sc_1", 100, 58, addScToInput, outputInts1)); 1273 cases.push_back(SpecConstantTwoIntCase("imul", " %i32 0", " %i32 0", "%i32", "IMul %sc_0 %sc_1", -2, -21, addScToInput, outputInts1)); 1274 cases.push_back(SpecConstantTwoIntCase("sdiv", " %i32 0", " %i32 0", "%i32", "SDiv %sc_0 %sc_1", -126, -3, addScToInput, outputInts1)); 1275 cases.push_back(SpecConstantTwoIntCase("udiv", " %i32 0", " %i32 0", "%i32", "UDiv %sc_0 %sc_1", 126, 3, addScToInput, outputInts1)); 1276 cases.push_back(SpecConstantTwoIntCase("srem", " %i32 0", " %i32 0", "%i32", "SRem %sc_0 %sc_1", 7, 3, addScToInput, outputInts4)); 1277 cases.push_back(SpecConstantTwoIntCase("smod", " %i32 0", " %i32 0", "%i32", "SMod %sc_0 %sc_1", 7, 3, addScToInput, outputInts4)); 1278 cases.push_back(SpecConstantTwoIntCase("umod", " %i32 0", " %i32 0", "%i32", "UMod %sc_0 %sc_1", 342, 50, addScToInput, outputInts1)); 1279 cases.push_back(SpecConstantTwoIntCase("bitwiseand", " %i32 0", " %i32 0", "%i32", "BitwiseAnd %sc_0 %sc_1", 42, 63, addScToInput, outputInts1)); 1280 cases.push_back(SpecConstantTwoIntCase("bitwiseor", " %i32 0", " %i32 0", "%i32", "BitwiseOr %sc_0 %sc_1", 34, 8, addScToInput, outputInts1)); 1281 cases.push_back(SpecConstantTwoIntCase("bitwisexor", " %i32 0", " %i32 0", "%i32", "BitwiseXor %sc_0 %sc_1", 18, 56, addScToInput, outputInts1)); 1282 cases.push_back(SpecConstantTwoIntCase("shiftrightlogical", " %i32 0", " %i32 0", "%i32", "ShiftRightLogical %sc_0 %sc_1", 168, 2, addScToInput, outputInts1)); 1283 cases.push_back(SpecConstantTwoIntCase("shiftrightarithmetic", " %i32 0", " %i32 0", "%i32", "ShiftRightArithmetic %sc_0 %sc_1", 168, 2, addScToInput, outputInts1)); 1284 cases.push_back(SpecConstantTwoIntCase("shiftleftlogical", " %i32 0", " %i32 0", "%i32", "ShiftLeftLogical %sc_0 %sc_1", 21, 1, addScToInput, outputInts1)); 1285 cases.push_back(SpecConstantTwoIntCase("slessthan", " %i32 0", " %i32 0", "%bool", "SLessThan %sc_0 %sc_1", -20, -10, selectTrueUsingSc, outputInts2)); 1286 cases.push_back(SpecConstantTwoIntCase("ulessthan", " %i32 0", " %i32 0", "%bool", "ULessThan %sc_0 %sc_1", 10, 20, selectTrueUsingSc, outputInts2)); 1287 cases.push_back(SpecConstantTwoIntCase("sgreaterthan", " %i32 0", " %i32 0", "%bool", "SGreaterThan %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputInts2)); 1288 cases.push_back(SpecConstantTwoIntCase("ugreaterthan", " %i32 0", " %i32 0", "%bool", "UGreaterThan %sc_0 %sc_1", 10, 5, selectTrueUsingSc, outputInts2)); 1289 cases.push_back(SpecConstantTwoIntCase("slessthanequal", " %i32 0", " %i32 0", "%bool", "SLessThanEqual %sc_0 %sc_1", -10, -10, selectTrueUsingSc, outputInts2)); 1290 cases.push_back(SpecConstantTwoIntCase("ulessthanequal", " %i32 0", " %i32 0", "%bool", "ULessThanEqual %sc_0 %sc_1", 50, 100, selectTrueUsingSc, outputInts2)); 1291 cases.push_back(SpecConstantTwoIntCase("sgreaterthanequal", " %i32 0", " %i32 0", "%bool", "SGreaterThanEqual %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputInts2)); 1292 cases.push_back(SpecConstantTwoIntCase("ugreaterthanequal", " %i32 0", " %i32 0", "%bool", "UGreaterThanEqual %sc_0 %sc_1", 10, 10, selectTrueUsingSc, outputInts2)); 1293 cases.push_back(SpecConstantTwoIntCase("iequal", " %i32 0", " %i32 0", "%bool", "IEqual %sc_0 %sc_1", 42, 24, selectFalseUsingSc, outputInts2)); 1294 cases.push_back(SpecConstantTwoIntCase("logicaland", "True %bool", "True %bool", "%bool", "LogicalAnd %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputInts2)); 1295 cases.push_back(SpecConstantTwoIntCase("logicalor", "False %bool", "False %bool", "%bool", "LogicalOr %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputInts2)); 1296 cases.push_back(SpecConstantTwoIntCase("logicalequal", "True %bool", "True %bool", "%bool", "LogicalEqual %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputInts2)); 1297 cases.push_back(SpecConstantTwoIntCase("logicalnotequal", "False %bool", "False %bool", "%bool", "LogicalNotEqual %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputInts2)); 1298 cases.push_back(SpecConstantTwoIntCase("snegate", " %i32 0", " %i32 0", "%i32", "SNegate %sc_0", -42, 0, addScToInput, outputInts1)); 1299 cases.push_back(SpecConstantTwoIntCase("not", " %i32 0", " %i32 0", "%i32", "Not %sc_0", -43, 0, addScToInput, outputInts1)); 1300 cases.push_back(SpecConstantTwoIntCase("logicalnot", "False %bool", "False %bool", "%bool", "LogicalNot %sc_0", 1, 0, selectFalseUsingSc, outputInts2)); 1301 cases.push_back(SpecConstantTwoIntCase("select", "False %bool", " %i32 0", "%i32", "Select %sc_0 %sc_1 %zero", 1, 42, addScToInput, outputInts1)); 1302 // OpSConvert, OpFConvert: these two instructions involve ints/floats of different bitwidths. 1303 1304 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 1305 { 1306 map<string, string> specializations; 1307 ComputeShaderSpec spec; 1308 1309 specializations["SC_DEF0"] = cases[caseNdx].scDefinition0; 1310 specializations["SC_DEF1"] = cases[caseNdx].scDefinition1; 1311 specializations["SC_RESULT_TYPE"] = cases[caseNdx].scResultType; 1312 specializations["SC_OP"] = cases[caseNdx].scOperation; 1313 specializations["GEN_RESULT"] = cases[caseNdx].resultOperation; 1314 1315 spec.assembly = shaderTemplate.specialize(specializations); 1316 spec.inputs.push_back(BufferSp(new Int32Buffer(inputInts))); 1317 spec.outputs.push_back(BufferSp(new Int32Buffer(cases[caseNdx].expectedOutput))); 1318 spec.numWorkGroups = IVec3(numElements, 1, 1); 1319 spec.specConstants.push_back(cases[caseNdx].scActualValue0); 1320 spec.specConstants.push_back(cases[caseNdx].scActualValue1); 1321 1322 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].caseName, cases[caseNdx].caseName, spec)); 1323 } 1324 1325 ComputeShaderSpec spec; 1326 1327 spec.assembly = 1328 string(s_ShaderPreamble) + 1329 1330 "OpName %main \"main\"\n" 1331 "OpName %id \"gl_GlobalInvocationID\"\n" 1332 1333 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1334 "OpDecorate %sc_0 SpecId 0\n" 1335 "OpDecorate %sc_1 SpecId 1\n" 1336 "OpDecorate %sc_2 SpecId 2\n" 1337 "OpDecorate %i32arr ArrayStride 4\n" 1338 1339 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 1340 1341 "%ivec3 = OpTypeVector %i32 3\n" 1342 "%i32ptr = OpTypePointer Uniform %i32\n" 1343 "%i32arr = OpTypeRuntimeArray %i32\n" 1344 "%boolptr = OpTypePointer Uniform %bool\n" 1345 "%boolarr = OpTypeRuntimeArray %bool\n" 1346 "%buf = OpTypeStruct %i32arr\n" 1347 "%bufptr = OpTypePointer Uniform %buf\n" 1348 "%indata = OpVariable %bufptr Uniform\n" 1349 "%outdata = OpVariable %bufptr Uniform\n" 1350 1351 "%id = OpVariable %uvec3ptr Input\n" 1352 "%zero = OpConstant %i32 0\n" 1353 "%ivec3_0 = OpConstantComposite %ivec3 %zero %zero %zero\n" 1354 1355 "%sc_0 = OpSpecConstant %i32 0\n" 1356 "%sc_1 = OpSpecConstant %i32 0\n" 1357 "%sc_2 = OpSpecConstant %i32 0\n" 1358 "%sc_vec3_0 = OpSpecConstantOp %ivec3 CompositeInsert %sc_0 %ivec3_0 0\n" // (sc_0, 0, 0) 1359 "%sc_vec3_1 = OpSpecConstantOp %ivec3 CompositeInsert %sc_1 %ivec3_0 1\n" // (0, sc_1, 0) 1360 "%sc_vec3_2 = OpSpecConstantOp %ivec3 CompositeInsert %sc_2 %ivec3_0 2\n" // (0, 0, sc_2) 1361 "%sc_vec3_01 = OpSpecConstantOp %ivec3 VectorShuffle %sc_vec3_0 %sc_vec3_1 1 0 4\n" // (0, sc_0, sc_1) 1362 "%sc_vec3_012 = OpSpecConstantOp %ivec3 VectorShuffle %sc_vec3_01 %sc_vec3_2 5 1 2\n" // (sc_2, sc_0, sc_1) 1363 "%sc_ext_0 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 0\n" // sc_2 1364 "%sc_ext_1 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 1\n" // sc_0 1365 "%sc_ext_2 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 2\n" // sc_1 1366 "%sc_sub = OpSpecConstantOp %i32 ISub %sc_ext_0 %sc_ext_1\n" // (sc_2 - sc_0) 1367 "%sc_final = OpSpecConstantOp %i32 IMul %sc_sub %sc_ext_2\n" // (sc_2 - sc_0) * sc_1 1368 1369 "%main = OpFunction %void None %voidf\n" 1370 "%label = OpLabel\n" 1371 "%idval = OpLoad %uvec3 %id\n" 1372 "%x = OpCompositeExtract %u32 %idval 0\n" 1373 "%inloc = OpAccessChain %i32ptr %indata %zero %x\n" 1374 "%inval = OpLoad %i32 %inloc\n" 1375 "%final = OpIAdd %i32 %inval %sc_final\n" 1376 "%outloc = OpAccessChain %i32ptr %outdata %zero %x\n" 1377 " OpStore %outloc %final\n" 1378 " OpReturn\n" 1379 " OpFunctionEnd\n"; 1380 spec.inputs.push_back(BufferSp(new Int32Buffer(inputInts))); 1381 spec.outputs.push_back(BufferSp(new Int32Buffer(outputInts3))); 1382 spec.numWorkGroups = IVec3(numElements, 1, 1); 1383 spec.specConstants.push_back(123); 1384 spec.specConstants.push_back(56); 1385 spec.specConstants.push_back(-77); 1386 1387 group->addChild(new SpvAsmComputeShaderCase(testCtx, "vector_related", "VectorShuffle, CompositeExtract, & CompositeInsert", spec)); 1388 1389 return group.release(); 1390 } 1391 1392 tcu::TestCaseGroup* createOpPhiGroup (tcu::TestContext& testCtx) 1393 { 1394 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opphi", "Test the OpPhi instruction")); 1395 ComputeShaderSpec spec1; 1396 ComputeShaderSpec spec2; 1397 ComputeShaderSpec spec3; 1398 de::Random rnd (deStringHash(group->getName())); 1399 const int numElements = 100; 1400 vector<float> inputFloats (numElements, 0); 1401 vector<float> outputFloats1 (numElements, 0); 1402 vector<float> outputFloats2 (numElements, 0); 1403 vector<float> outputFloats3 (numElements, 0); 1404 1405 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats[0], numElements); 1406 1407 // CPU might not use the same rounding mode as the GPU. Use whole numbers to avoid rounding differences. 1408 floorAll(inputFloats); 1409 1410 for (size_t ndx = 0; ndx < numElements; ++ndx) 1411 { 1412 switch (ndx % 3) 1413 { 1414 case 0: outputFloats1[ndx] = inputFloats[ndx] + 5.5f; break; 1415 case 1: outputFloats1[ndx] = inputFloats[ndx] + 20.5f; break; 1416 case 2: outputFloats1[ndx] = inputFloats[ndx] + 1.75f; break; 1417 default: break; 1418 } 1419 outputFloats2[ndx] = inputFloats[ndx] + 6.5f * 3; 1420 outputFloats3[ndx] = 8.5f - inputFloats[ndx]; 1421 } 1422 1423 spec1.assembly = 1424 string(s_ShaderPreamble) + 1425 1426 "OpSource GLSL 430\n" 1427 "OpName %main \"main\"\n" 1428 "OpName %id \"gl_GlobalInvocationID\"\n" 1429 1430 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1431 1432 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1433 1434 "%id = OpVariable %uvec3ptr Input\n" 1435 "%zero = OpConstant %i32 0\n" 1436 "%three = OpConstant %u32 3\n" 1437 "%constf5p5 = OpConstant %f32 5.5\n" 1438 "%constf20p5 = OpConstant %f32 20.5\n" 1439 "%constf1p75 = OpConstant %f32 1.75\n" 1440 "%constf8p5 = OpConstant %f32 8.5\n" 1441 "%constf6p5 = OpConstant %f32 6.5\n" 1442 1443 "%main = OpFunction %void None %voidf\n" 1444 "%entry = OpLabel\n" 1445 "%idval = OpLoad %uvec3 %id\n" 1446 "%x = OpCompositeExtract %u32 %idval 0\n" 1447 "%selector = OpUMod %u32 %x %three\n" 1448 " OpSelectionMerge %phi None\n" 1449 " OpSwitch %selector %default 0 %case0 1 %case1 2 %case2\n" 1450 1451 // Case 1 before OpPhi. 1452 "%case1 = OpLabel\n" 1453 " OpBranch %phi\n" 1454 1455 "%default = OpLabel\n" 1456 " OpUnreachable\n" 1457 1458 "%phi = OpLabel\n" 1459 "%operand = OpPhi %f32 %constf1p75 %case2 %constf20p5 %case1 %constf5p5 %case0\n" // not in the order of blocks 1460 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1461 "%inval = OpLoad %f32 %inloc\n" 1462 "%add = OpFAdd %f32 %inval %operand\n" 1463 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1464 " OpStore %outloc %add\n" 1465 " OpReturn\n" 1466 1467 // Case 0 after OpPhi. 1468 "%case0 = OpLabel\n" 1469 " OpBranch %phi\n" 1470 1471 1472 // Case 2 after OpPhi. 1473 "%case2 = OpLabel\n" 1474 " OpBranch %phi\n" 1475 1476 " OpFunctionEnd\n"; 1477 spec1.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1478 spec1.outputs.push_back(BufferSp(new Float32Buffer(outputFloats1))); 1479 spec1.numWorkGroups = IVec3(numElements, 1, 1); 1480 1481 group->addChild(new SpvAsmComputeShaderCase(testCtx, "block", "out-of-order and unreachable blocks for OpPhi", spec1)); 1482 1483 spec2.assembly = 1484 string(s_ShaderPreamble) + 1485 1486 "OpName %main \"main\"\n" 1487 "OpName %id \"gl_GlobalInvocationID\"\n" 1488 1489 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1490 1491 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1492 1493 "%id = OpVariable %uvec3ptr Input\n" 1494 "%zero = OpConstant %i32 0\n" 1495 "%one = OpConstant %i32 1\n" 1496 "%three = OpConstant %i32 3\n" 1497 "%constf6p5 = OpConstant %f32 6.5\n" 1498 1499 "%main = OpFunction %void None %voidf\n" 1500 "%entry = OpLabel\n" 1501 "%idval = OpLoad %uvec3 %id\n" 1502 "%x = OpCompositeExtract %u32 %idval 0\n" 1503 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1504 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1505 "%inval = OpLoad %f32 %inloc\n" 1506 " OpBranch %phi\n" 1507 1508 "%phi = OpLabel\n" 1509 "%step = OpPhi %i32 %zero %entry %step_next %phi\n" 1510 "%accum = OpPhi %f32 %inval %entry %accum_next %phi\n" 1511 "%step_next = OpIAdd %i32 %step %one\n" 1512 "%accum_next = OpFAdd %f32 %accum %constf6p5\n" 1513 "%still_loop = OpSLessThan %bool %step %three\n" 1514 " OpLoopMerge %exit %phi None\n" 1515 " OpBranchConditional %still_loop %phi %exit\n" 1516 1517 "%exit = OpLabel\n" 1518 " OpStore %outloc %accum\n" 1519 " OpReturn\n" 1520 " OpFunctionEnd\n"; 1521 spec2.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1522 spec2.outputs.push_back(BufferSp(new Float32Buffer(outputFloats2))); 1523 spec2.numWorkGroups = IVec3(numElements, 1, 1); 1524 1525 group->addChild(new SpvAsmComputeShaderCase(testCtx, "induction", "The usual way induction variables are handled in LLVM IR", spec2)); 1526 1527 spec3.assembly = 1528 string(s_ShaderPreamble) + 1529 1530 "OpName %main \"main\"\n" 1531 "OpName %id \"gl_GlobalInvocationID\"\n" 1532 1533 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1534 1535 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1536 1537 "%f32ptr_f = OpTypePointer Function %f32\n" 1538 "%id = OpVariable %uvec3ptr Input\n" 1539 "%true = OpConstantTrue %bool\n" 1540 "%false = OpConstantFalse %bool\n" 1541 "%zero = OpConstant %i32 0\n" 1542 "%constf8p5 = OpConstant %f32 8.5\n" 1543 1544 "%main = OpFunction %void None %voidf\n" 1545 "%entry = OpLabel\n" 1546 "%b = OpVariable %f32ptr_f Function %constf8p5\n" 1547 "%idval = OpLoad %uvec3 %id\n" 1548 "%x = OpCompositeExtract %u32 %idval 0\n" 1549 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1550 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1551 "%a_init = OpLoad %f32 %inloc\n" 1552 "%b_init = OpLoad %f32 %b\n" 1553 " OpBranch %phi\n" 1554 1555 "%phi = OpLabel\n" 1556 "%still_loop = OpPhi %bool %true %entry %false %phi\n" 1557 "%a_next = OpPhi %f32 %a_init %entry %b_next %phi\n" 1558 "%b_next = OpPhi %f32 %b_init %entry %a_next %phi\n" 1559 " OpLoopMerge %exit %phi None\n" 1560 " OpBranchConditional %still_loop %phi %exit\n" 1561 1562 "%exit = OpLabel\n" 1563 "%sub = OpFSub %f32 %a_next %b_next\n" 1564 " OpStore %outloc %sub\n" 1565 " OpReturn\n" 1566 " OpFunctionEnd\n"; 1567 spec3.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1568 spec3.outputs.push_back(BufferSp(new Float32Buffer(outputFloats3))); 1569 spec3.numWorkGroups = IVec3(numElements, 1, 1); 1570 1571 group->addChild(new SpvAsmComputeShaderCase(testCtx, "swap", "Swap the values of two variables using OpPhi", spec3)); 1572 1573 return group.release(); 1574 } 1575 1576 // Assembly code used for testing block order is based on GLSL source code: 1577 // 1578 // #version 430 1579 // 1580 // layout(std140, set = 0, binding = 0) readonly buffer Input { 1581 // float elements[]; 1582 // } input_data; 1583 // layout(std140, set = 0, binding = 1) writeonly buffer Output { 1584 // float elements[]; 1585 // } output_data; 1586 // 1587 // void main() { 1588 // uint x = gl_GlobalInvocationID.x; 1589 // output_data.elements[x] = input_data.elements[x]; 1590 // if (x > uint(50)) { 1591 // switch (x % uint(3)) { 1592 // case 0: output_data.elements[x] += 1.5f; break; 1593 // case 1: output_data.elements[x] += 42.f; break; 1594 // case 2: output_data.elements[x] -= 27.f; break; 1595 // default: break; 1596 // } 1597 // } else { 1598 // output_data.elements[x] = -input_data.elements[x]; 1599 // } 1600 // } 1601 tcu::TestCaseGroup* createBlockOrderGroup (tcu::TestContext& testCtx) 1602 { 1603 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "block_order", "Test block orders")); 1604 ComputeShaderSpec spec; 1605 de::Random rnd (deStringHash(group->getName())); 1606 const int numElements = 100; 1607 vector<float> inputFloats (numElements, 0); 1608 vector<float> outputFloats (numElements, 0); 1609 1610 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 1611 1612 // CPU might not use the same rounding mode as the GPU. Use whole numbers to avoid rounding differences. 1613 floorAll(inputFloats); 1614 1615 for (size_t ndx = 0; ndx <= 50; ++ndx) 1616 outputFloats[ndx] = -inputFloats[ndx]; 1617 1618 for (size_t ndx = 51; ndx < numElements; ++ndx) 1619 { 1620 switch (ndx % 3) 1621 { 1622 case 0: outputFloats[ndx] = inputFloats[ndx] + 1.5f; break; 1623 case 1: outputFloats[ndx] = inputFloats[ndx] + 42.f; break; 1624 case 2: outputFloats[ndx] = inputFloats[ndx] - 27.f; break; 1625 default: break; 1626 } 1627 } 1628 1629 spec.assembly = 1630 string(s_ShaderPreamble) + 1631 1632 "OpSource GLSL 430\n" 1633 "OpName %main \"main\"\n" 1634 "OpName %id \"gl_GlobalInvocationID\"\n" 1635 1636 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1637 1638 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 1639 1640 "%u32ptr = OpTypePointer Function %u32\n" 1641 "%u32ptr_input = OpTypePointer Input %u32\n" 1642 1643 + string(s_InputOutputBuffer) + 1644 1645 "%id = OpVariable %uvec3ptr Input\n" 1646 "%zero = OpConstant %i32 0\n" 1647 "%const3 = OpConstant %u32 3\n" 1648 "%const50 = OpConstant %u32 50\n" 1649 "%constf1p5 = OpConstant %f32 1.5\n" 1650 "%constf27 = OpConstant %f32 27.0\n" 1651 "%constf42 = OpConstant %f32 42.0\n" 1652 1653 "%main = OpFunction %void None %voidf\n" 1654 1655 // entry block. 1656 "%entry = OpLabel\n" 1657 1658 // Create a temporary variable to hold the value of gl_GlobalInvocationID.x. 1659 "%xvar = OpVariable %u32ptr Function\n" 1660 "%xptr = OpAccessChain %u32ptr_input %id %zero\n" 1661 "%x = OpLoad %u32 %xptr\n" 1662 " OpStore %xvar %x\n" 1663 1664 "%cmp = OpUGreaterThan %bool %x %const50\n" 1665 " OpSelectionMerge %if_merge None\n" 1666 " OpBranchConditional %cmp %if_true %if_false\n" 1667 1668 // Merge block for switch-statement: placed at the beginning. 1669 "%switch_merge = OpLabel\n" 1670 " OpBranch %if_merge\n" 1671 1672 // Case 1 for switch-statement. 1673 "%case1 = OpLabel\n" 1674 "%x_1 = OpLoad %u32 %xvar\n" 1675 "%inloc_1 = OpAccessChain %f32ptr %indata %zero %x_1\n" 1676 "%inval_1 = OpLoad %f32 %inloc_1\n" 1677 "%addf42 = OpFAdd %f32 %inval_1 %constf42\n" 1678 "%outloc_1 = OpAccessChain %f32ptr %outdata %zero %x_1\n" 1679 " OpStore %outloc_1 %addf42\n" 1680 " OpBranch %switch_merge\n" 1681 1682 // False branch for if-statement: placed in the middle of switch cases and before true branch. 1683 "%if_false = OpLabel\n" 1684 "%x_f = OpLoad %u32 %xvar\n" 1685 "%inloc_f = OpAccessChain %f32ptr %indata %zero %x_f\n" 1686 "%inval_f = OpLoad %f32 %inloc_f\n" 1687 "%negate = OpFNegate %f32 %inval_f\n" 1688 "%outloc_f = OpAccessChain %f32ptr %outdata %zero %x_f\n" 1689 " OpStore %outloc_f %negate\n" 1690 " OpBranch %if_merge\n" 1691 1692 // Merge block for if-statement: placed in the middle of true and false branch. 1693 "%if_merge = OpLabel\n" 1694 " OpReturn\n" 1695 1696 // True branch for if-statement: placed in the middle of swtich cases and after the false branch. 1697 "%if_true = OpLabel\n" 1698 "%xval_t = OpLoad %u32 %xvar\n" 1699 "%mod = OpUMod %u32 %xval_t %const3\n" 1700 " OpSelectionMerge %switch_merge None\n" 1701 " OpSwitch %mod %default 0 %case0 1 %case1 2 %case2\n" 1702 1703 // Case 2 for switch-statement. 1704 "%case2 = OpLabel\n" 1705 "%x_2 = OpLoad %u32 %xvar\n" 1706 "%inloc_2 = OpAccessChain %f32ptr %indata %zero %x_2\n" 1707 "%inval_2 = OpLoad %f32 %inloc_2\n" 1708 "%subf27 = OpFSub %f32 %inval_2 %constf27\n" 1709 "%outloc_2 = OpAccessChain %f32ptr %outdata %zero %x_2\n" 1710 " OpStore %outloc_2 %subf27\n" 1711 " OpBranch %switch_merge\n" 1712 1713 // Default case for switch-statement: placed in the middle of normal cases. 1714 "%default = OpLabel\n" 1715 " OpBranch %switch_merge\n" 1716 1717 // Case 0 for switch-statement: out of order. 1718 "%case0 = OpLabel\n" 1719 "%x_0 = OpLoad %u32 %xvar\n" 1720 "%inloc_0 = OpAccessChain %f32ptr %indata %zero %x_0\n" 1721 "%inval_0 = OpLoad %f32 %inloc_0\n" 1722 "%addf1p5 = OpFAdd %f32 %inval_0 %constf1p5\n" 1723 "%outloc_0 = OpAccessChain %f32ptr %outdata %zero %x_0\n" 1724 " OpStore %outloc_0 %addf1p5\n" 1725 " OpBranch %switch_merge\n" 1726 1727 " OpFunctionEnd\n"; 1728 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1729 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 1730 spec.numWorkGroups = IVec3(numElements, 1, 1); 1731 1732 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "various out-of-order blocks", spec)); 1733 1734 return group.release(); 1735 } 1736 1737 tcu::TestCaseGroup* createMultipleShaderGroup (tcu::TestContext& testCtx) 1738 { 1739 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "multiple_shaders", "Test multiple shaders in the same module")); 1740 ComputeShaderSpec spec1; 1741 ComputeShaderSpec spec2; 1742 de::Random rnd (deStringHash(group->getName())); 1743 const int numElements = 100; 1744 vector<float> inputFloats (numElements, 0); 1745 vector<float> outputFloats1 (numElements, 0); 1746 vector<float> outputFloats2 (numElements, 0); 1747 fillRandomScalars(rnd, -500.f, 500.f, &inputFloats[0], numElements); 1748 1749 for (size_t ndx = 0; ndx < numElements; ++ndx) 1750 { 1751 outputFloats1[ndx] = inputFloats[ndx] + inputFloats[ndx]; 1752 outputFloats2[ndx] = -inputFloats[ndx]; 1753 } 1754 1755 const string assembly( 1756 "OpCapability Shader\n" 1757 "OpCapability ClipDistance\n" 1758 "OpMemoryModel Logical GLSL450\n" 1759 "OpEntryPoint GLCompute %comp_main1 \"entrypoint1\" %id\n" 1760 "OpEntryPoint GLCompute %comp_main2 \"entrypoint2\" %id\n" 1761 // A module cannot have two OpEntryPoint instructions with the same Execution Model and the same Name string. 1762 "OpEntryPoint Vertex %vert_main \"entrypoint2\" %vert_builtins %vertexIndex %instanceIndex\n" 1763 "OpExecutionMode %comp_main1 LocalSize 1 1 1\n" 1764 "OpExecutionMode %comp_main2 LocalSize 1 1 1\n" 1765 1766 "OpName %comp_main1 \"entrypoint1\"\n" 1767 "OpName %comp_main2 \"entrypoint2\"\n" 1768 "OpName %vert_main \"entrypoint2\"\n" 1769 "OpName %id \"gl_GlobalInvocationID\"\n" 1770 "OpName %vert_builtin_st \"gl_PerVertex\"\n" 1771 "OpName %vertexIndex \"gl_VertexIndex\"\n" 1772 "OpName %instanceIndex \"gl_InstanceIndex\"\n" 1773 "OpMemberName %vert_builtin_st 0 \"gl_Position\"\n" 1774 "OpMemberName %vert_builtin_st 1 \"gl_PointSize\"\n" 1775 "OpMemberName %vert_builtin_st 2 \"gl_ClipDistance\"\n" 1776 1777 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1778 "OpDecorate %vertexIndex BuiltIn VertexIndex\n" 1779 "OpDecorate %instanceIndex BuiltIn InstanceIndex\n" 1780 "OpDecorate %vert_builtin_st Block\n" 1781 "OpMemberDecorate %vert_builtin_st 0 BuiltIn Position\n" 1782 "OpMemberDecorate %vert_builtin_st 1 BuiltIn PointSize\n" 1783 "OpMemberDecorate %vert_builtin_st 2 BuiltIn ClipDistance\n" 1784 1785 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1786 1787 "%zero = OpConstant %i32 0\n" 1788 "%one = OpConstant %u32 1\n" 1789 "%c_f32_1 = OpConstant %f32 1\n" 1790 1791 "%i32ptr = OpTypePointer Input %i32\n" 1792 "%vec4 = OpTypeVector %f32 4\n" 1793 "%vec4ptr = OpTypePointer Output %vec4\n" 1794 "%f32arr1 = OpTypeArray %f32 %one\n" 1795 "%vert_builtin_st = OpTypeStruct %vec4 %f32 %f32arr1\n" 1796 "%vert_builtin_st_ptr = OpTypePointer Output %vert_builtin_st\n" 1797 "%vert_builtins = OpVariable %vert_builtin_st_ptr Output\n" 1798 1799 "%id = OpVariable %uvec3ptr Input\n" 1800 "%vertexIndex = OpVariable %i32ptr Input\n" 1801 "%instanceIndex = OpVariable %i32ptr Input\n" 1802 "%c_vec4_1 = OpConstantComposite %vec4 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n" 1803 1804 // gl_Position = vec4(1.); 1805 "%vert_main = OpFunction %void None %voidf\n" 1806 "%vert_entry = OpLabel\n" 1807 "%position = OpAccessChain %vec4ptr %vert_builtins %zero\n" 1808 " OpStore %position %c_vec4_1\n" 1809 " OpReturn\n" 1810 " OpFunctionEnd\n" 1811 1812 // Double inputs. 1813 "%comp_main1 = OpFunction %void None %voidf\n" 1814 "%comp1_entry = OpLabel\n" 1815 "%idval1 = OpLoad %uvec3 %id\n" 1816 "%x1 = OpCompositeExtract %u32 %idval1 0\n" 1817 "%inloc1 = OpAccessChain %f32ptr %indata %zero %x1\n" 1818 "%inval1 = OpLoad %f32 %inloc1\n" 1819 "%add = OpFAdd %f32 %inval1 %inval1\n" 1820 "%outloc1 = OpAccessChain %f32ptr %outdata %zero %x1\n" 1821 " OpStore %outloc1 %add\n" 1822 " OpReturn\n" 1823 " OpFunctionEnd\n" 1824 1825 // Negate inputs. 1826 "%comp_main2 = OpFunction %void None %voidf\n" 1827 "%comp2_entry = OpLabel\n" 1828 "%idval2 = OpLoad %uvec3 %id\n" 1829 "%x2 = OpCompositeExtract %u32 %idval2 0\n" 1830 "%inloc2 = OpAccessChain %f32ptr %indata %zero %x2\n" 1831 "%inval2 = OpLoad %f32 %inloc2\n" 1832 "%neg = OpFNegate %f32 %inval2\n" 1833 "%outloc2 = OpAccessChain %f32ptr %outdata %zero %x2\n" 1834 " OpStore %outloc2 %neg\n" 1835 " OpReturn\n" 1836 " OpFunctionEnd\n"); 1837 1838 spec1.assembly = assembly; 1839 spec1.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1840 spec1.outputs.push_back(BufferSp(new Float32Buffer(outputFloats1))); 1841 spec1.numWorkGroups = IVec3(numElements, 1, 1); 1842 spec1.entryPoint = "entrypoint1"; 1843 1844 spec2.assembly = assembly; 1845 spec2.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1846 spec2.outputs.push_back(BufferSp(new Float32Buffer(outputFloats2))); 1847 spec2.numWorkGroups = IVec3(numElements, 1, 1); 1848 spec2.entryPoint = "entrypoint2"; 1849 1850 group->addChild(new SpvAsmComputeShaderCase(testCtx, "shader1", "multiple shaders in the same module", spec1)); 1851 group->addChild(new SpvAsmComputeShaderCase(testCtx, "shader2", "multiple shaders in the same module", spec2)); 1852 1853 return group.release(); 1854 } 1855 1856 inline std::string makeLongUTF8String (size_t num4ByteChars) 1857 { 1858 // An example of a longest valid UTF-8 character. Be explicit about the 1859 // character type because Microsoft compilers can otherwise interpret the 1860 // character string as being over wide (16-bit) characters. Ideally, we 1861 // would just use a C++11 UTF-8 string literal, but we want to support older 1862 // Microsoft compilers. 1863 const std::basic_string<char> earthAfrica("\xF0\x9F\x8C\x8D"); 1864 std::string longString; 1865 longString.reserve(num4ByteChars * 4); 1866 for (size_t count = 0; count < num4ByteChars; count++) 1867 { 1868 longString += earthAfrica; 1869 } 1870 return longString; 1871 } 1872 1873 tcu::TestCaseGroup* createOpSourceGroup (tcu::TestContext& testCtx) 1874 { 1875 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opsource", "Tests the OpSource & OpSourceContinued instruction")); 1876 vector<CaseParameter> cases; 1877 de::Random rnd (deStringHash(group->getName())); 1878 const int numElements = 100; 1879 vector<float> positiveFloats (numElements, 0); 1880 vector<float> negativeFloats (numElements, 0); 1881 const StringTemplate shaderTemplate ( 1882 "OpCapability Shader\n" 1883 "OpMemoryModel Logical GLSL450\n" 1884 1885 "OpEntryPoint GLCompute %main \"main\" %id\n" 1886 "OpExecutionMode %main LocalSize 1 1 1\n" 1887 1888 "${SOURCE}\n" 1889 1890 "OpName %main \"main\"\n" 1891 "OpName %id \"gl_GlobalInvocationID\"\n" 1892 1893 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1894 1895 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1896 1897 "%id = OpVariable %uvec3ptr Input\n" 1898 "%zero = OpConstant %i32 0\n" 1899 1900 "%main = OpFunction %void None %voidf\n" 1901 "%label = OpLabel\n" 1902 "%idval = OpLoad %uvec3 %id\n" 1903 "%x = OpCompositeExtract %u32 %idval 0\n" 1904 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1905 "%inval = OpLoad %f32 %inloc\n" 1906 "%neg = OpFNegate %f32 %inval\n" 1907 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1908 " OpStore %outloc %neg\n" 1909 " OpReturn\n" 1910 " OpFunctionEnd\n"); 1911 1912 cases.push_back(CaseParameter("unknown_source", "OpSource Unknown 0")); 1913 cases.push_back(CaseParameter("wrong_source", "OpSource OpenCL_C 210")); 1914 cases.push_back(CaseParameter("normal_filename", "%fname = OpString \"filename\"\n" 1915 "OpSource GLSL 430 %fname")); 1916 cases.push_back(CaseParameter("empty_filename", "%fname = OpString \"\"\n" 1917 "OpSource GLSL 430 %fname")); 1918 cases.push_back(CaseParameter("normal_source_code", "%fname = OpString \"filename\"\n" 1919 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"")); 1920 cases.push_back(CaseParameter("empty_source_code", "%fname = OpString \"filename\"\n" 1921 "OpSource GLSL 430 %fname \"\"")); 1922 cases.push_back(CaseParameter("long_source_code", "%fname = OpString \"filename\"\n" 1923 "OpSource GLSL 430 %fname \"" + makeLongUTF8String(65530) + "ccc\"")); // word count: 65535 1924 cases.push_back(CaseParameter("utf8_source_code", "%fname = OpString \"filename\"\n" 1925 "OpSource GLSL 430 %fname \"\xE2\x98\x82\xE2\x98\x85\"")); // umbrella & black star symbol 1926 cases.push_back(CaseParameter("normal_sourcecontinued", "%fname = OpString \"filename\"\n" 1927 "OpSource GLSL 430 %fname \"#version 430\nvo\"\n" 1928 "OpSourceContinued \"id main() {}\"")); 1929 cases.push_back(CaseParameter("empty_sourcecontinued", "%fname = OpString \"filename\"\n" 1930 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"\n" 1931 "OpSourceContinued \"\"")); 1932 cases.push_back(CaseParameter("long_sourcecontinued", "%fname = OpString \"filename\"\n" 1933 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"\n" 1934 "OpSourceContinued \"" + makeLongUTF8String(65533) + "ccc\"")); // word count: 65535 1935 cases.push_back(CaseParameter("utf8_sourcecontinued", "%fname = OpString \"filename\"\n" 1936 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"\n" 1937 "OpSourceContinued \"\xE2\x98\x8E\xE2\x9A\x91\"")); // white telephone & black flag symbol 1938 cases.push_back(CaseParameter("multi_sourcecontinued", "%fname = OpString \"filename\"\n" 1939 "OpSource GLSL 430 %fname \"#version 430\n\"\n" 1940 "OpSourceContinued \"void\"\n" 1941 "OpSourceContinued \"main()\"\n" 1942 "OpSourceContinued \"{}\"")); 1943 cases.push_back(CaseParameter("empty_source_before_sourcecontinued", "%fname = OpString \"filename\"\n" 1944 "OpSource GLSL 430 %fname \"\"\n" 1945 "OpSourceContinued \"#version 430\nvoid main() {}\"")); 1946 1947 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 1948 1949 for (size_t ndx = 0; ndx < numElements; ++ndx) 1950 negativeFloats[ndx] = -positiveFloats[ndx]; 1951 1952 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 1953 { 1954 map<string, string> specializations; 1955 ComputeShaderSpec spec; 1956 1957 specializations["SOURCE"] = cases[caseNdx].param; 1958 spec.assembly = shaderTemplate.specialize(specializations); 1959 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 1960 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 1961 spec.numWorkGroups = IVec3(numElements, 1, 1); 1962 1963 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 1964 } 1965 1966 return group.release(); 1967 } 1968 1969 tcu::TestCaseGroup* createOpSourceExtensionGroup (tcu::TestContext& testCtx) 1970 { 1971 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opsourceextension", "Tests the OpSource instruction")); 1972 vector<CaseParameter> cases; 1973 de::Random rnd (deStringHash(group->getName())); 1974 const int numElements = 100; 1975 vector<float> inputFloats (numElements, 0); 1976 vector<float> outputFloats (numElements, 0); 1977 const StringTemplate shaderTemplate ( 1978 string(s_ShaderPreamble) + 1979 1980 "OpSourceExtension \"${EXTENSION}\"\n" 1981 1982 "OpName %main \"main\"\n" 1983 "OpName %id \"gl_GlobalInvocationID\"\n" 1984 1985 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1986 1987 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1988 1989 "%id = OpVariable %uvec3ptr Input\n" 1990 "%zero = OpConstant %i32 0\n" 1991 1992 "%main = OpFunction %void None %voidf\n" 1993 "%label = OpLabel\n" 1994 "%idval = OpLoad %uvec3 %id\n" 1995 "%x = OpCompositeExtract %u32 %idval 0\n" 1996 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1997 "%inval = OpLoad %f32 %inloc\n" 1998 "%neg = OpFNegate %f32 %inval\n" 1999 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2000 " OpStore %outloc %neg\n" 2001 " OpReturn\n" 2002 " OpFunctionEnd\n"); 2003 2004 cases.push_back(CaseParameter("empty_extension", "")); 2005 cases.push_back(CaseParameter("real_extension", "GL_ARB_texture_rectangle")); 2006 cases.push_back(CaseParameter("fake_extension", "GL_ARB_im_the_ultimate_extension")); 2007 cases.push_back(CaseParameter("utf8_extension", "GL_ARB_\xE2\x98\x82\xE2\x98\x85")); 2008 cases.push_back(CaseParameter("long_extension", makeLongUTF8String(65533) + "ccc")); // word count: 65535 2009 2010 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats[0], numElements); 2011 2012 for (size_t ndx = 0; ndx < numElements; ++ndx) 2013 outputFloats[ndx] = -inputFloats[ndx]; 2014 2015 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2016 { 2017 map<string, string> specializations; 2018 ComputeShaderSpec spec; 2019 2020 specializations["EXTENSION"] = cases[caseNdx].param; 2021 spec.assembly = shaderTemplate.specialize(specializations); 2022 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 2023 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 2024 spec.numWorkGroups = IVec3(numElements, 1, 1); 2025 2026 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2027 } 2028 2029 return group.release(); 2030 } 2031 2032 // Checks that a compute shader can generate a constant null value of various types, without exercising a computation on it. 2033 tcu::TestCaseGroup* createOpConstantNullGroup (tcu::TestContext& testCtx) 2034 { 2035 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opconstantnull", "Tests the OpConstantNull instruction")); 2036 vector<CaseParameter> cases; 2037 de::Random rnd (deStringHash(group->getName())); 2038 const int numElements = 100; 2039 vector<float> positiveFloats (numElements, 0); 2040 vector<float> negativeFloats (numElements, 0); 2041 const StringTemplate shaderTemplate ( 2042 string(s_ShaderPreamble) + 2043 2044 "OpSource GLSL 430\n" 2045 "OpName %main \"main\"\n" 2046 "OpName %id \"gl_GlobalInvocationID\"\n" 2047 2048 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2049 2050 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2051 2052 "${TYPE}\n" 2053 "%null = OpConstantNull %type\n" 2054 2055 "%id = OpVariable %uvec3ptr Input\n" 2056 "%zero = OpConstant %i32 0\n" 2057 2058 "%main = OpFunction %void None %voidf\n" 2059 "%label = OpLabel\n" 2060 "%idval = OpLoad %uvec3 %id\n" 2061 "%x = OpCompositeExtract %u32 %idval 0\n" 2062 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2063 "%inval = OpLoad %f32 %inloc\n" 2064 "%neg = OpFNegate %f32 %inval\n" 2065 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2066 " OpStore %outloc %neg\n" 2067 " OpReturn\n" 2068 " OpFunctionEnd\n"); 2069 2070 cases.push_back(CaseParameter("bool", "%type = OpTypeBool")); 2071 cases.push_back(CaseParameter("sint32", "%type = OpTypeInt 32 1")); 2072 cases.push_back(CaseParameter("uint32", "%type = OpTypeInt 32 0")); 2073 cases.push_back(CaseParameter("float32", "%type = OpTypeFloat 32")); 2074 cases.push_back(CaseParameter("vec4float32", "%type = OpTypeVector %f32 4")); 2075 cases.push_back(CaseParameter("vec3bool", "%type = OpTypeVector %bool 3")); 2076 cases.push_back(CaseParameter("vec2uint32", "%type = OpTypeVector %u32 2")); 2077 cases.push_back(CaseParameter("matrix", "%type = OpTypeMatrix %fvec3 3")); 2078 cases.push_back(CaseParameter("array", "%100 = OpConstant %u32 100\n" 2079 "%type = OpTypeArray %i32 %100")); 2080 cases.push_back(CaseParameter("struct", "%type = OpTypeStruct %f32 %i32 %u32")); 2081 cases.push_back(CaseParameter("pointer", "%type = OpTypePointer Function %i32")); 2082 2083 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 2084 2085 for (size_t ndx = 0; ndx < numElements; ++ndx) 2086 negativeFloats[ndx] = -positiveFloats[ndx]; 2087 2088 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2089 { 2090 map<string, string> specializations; 2091 ComputeShaderSpec spec; 2092 2093 specializations["TYPE"] = cases[caseNdx].param; 2094 spec.assembly = shaderTemplate.specialize(specializations); 2095 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 2096 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 2097 spec.numWorkGroups = IVec3(numElements, 1, 1); 2098 2099 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2100 } 2101 2102 return group.release(); 2103 } 2104 2105 // Checks that a compute shader can generate a constant composite value of various types, without exercising a computation on it. 2106 tcu::TestCaseGroup* createOpConstantCompositeGroup (tcu::TestContext& testCtx) 2107 { 2108 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opconstantcomposite", "Tests the OpConstantComposite instruction")); 2109 vector<CaseParameter> cases; 2110 de::Random rnd (deStringHash(group->getName())); 2111 const int numElements = 100; 2112 vector<float> positiveFloats (numElements, 0); 2113 vector<float> negativeFloats (numElements, 0); 2114 const StringTemplate shaderTemplate ( 2115 string(s_ShaderPreamble) + 2116 2117 "OpSource GLSL 430\n" 2118 "OpName %main \"main\"\n" 2119 "OpName %id \"gl_GlobalInvocationID\"\n" 2120 2121 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2122 2123 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2124 2125 "%id = OpVariable %uvec3ptr Input\n" 2126 "%zero = OpConstant %i32 0\n" 2127 2128 "${CONSTANT}\n" 2129 2130 "%main = OpFunction %void None %voidf\n" 2131 "%label = OpLabel\n" 2132 "%idval = OpLoad %uvec3 %id\n" 2133 "%x = OpCompositeExtract %u32 %idval 0\n" 2134 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2135 "%inval = OpLoad %f32 %inloc\n" 2136 "%neg = OpFNegate %f32 %inval\n" 2137 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2138 " OpStore %outloc %neg\n" 2139 " OpReturn\n" 2140 " OpFunctionEnd\n"); 2141 2142 cases.push_back(CaseParameter("vector", "%five = OpConstant %u32 5\n" 2143 "%const = OpConstantComposite %uvec3 %five %zero %five")); 2144 cases.push_back(CaseParameter("matrix", "%m3fvec3 = OpTypeMatrix %fvec3 3\n" 2145 "%ten = OpConstant %f32 10.\n" 2146 "%fzero = OpConstant %f32 0.\n" 2147 "%vec = OpConstantComposite %fvec3 %ten %fzero %ten\n" 2148 "%mat = OpConstantComposite %m3fvec3 %vec %vec %vec")); 2149 cases.push_back(CaseParameter("struct", "%m2vec3 = OpTypeMatrix %fvec3 2\n" 2150 "%struct = OpTypeStruct %i32 %f32 %fvec3 %m2vec3\n" 2151 "%fzero = OpConstant %f32 0.\n" 2152 "%one = OpConstant %f32 1.\n" 2153 "%point5 = OpConstant %f32 0.5\n" 2154 "%vec = OpConstantComposite %fvec3 %one %one %fzero\n" 2155 "%mat = OpConstantComposite %m2vec3 %vec %vec\n" 2156 "%const = OpConstantComposite %struct %zero %point5 %vec %mat")); 2157 cases.push_back(CaseParameter("nested_struct", "%st1 = OpTypeStruct %u32 %f32\n" 2158 "%st2 = OpTypeStruct %i32 %i32\n" 2159 "%struct = OpTypeStruct %st1 %st2\n" 2160 "%point5 = OpConstant %f32 0.5\n" 2161 "%one = OpConstant %u32 1\n" 2162 "%ten = OpConstant %i32 10\n" 2163 "%st1val = OpConstantComposite %st1 %one %point5\n" 2164 "%st2val = OpConstantComposite %st2 %ten %ten\n" 2165 "%const = OpConstantComposite %struct %st1val %st2val")); 2166 2167 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 2168 2169 for (size_t ndx = 0; ndx < numElements; ++ndx) 2170 negativeFloats[ndx] = -positiveFloats[ndx]; 2171 2172 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2173 { 2174 map<string, string> specializations; 2175 ComputeShaderSpec spec; 2176 2177 specializations["CONSTANT"] = cases[caseNdx].param; 2178 spec.assembly = shaderTemplate.specialize(specializations); 2179 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 2180 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 2181 spec.numWorkGroups = IVec3(numElements, 1, 1); 2182 2183 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2184 } 2185 2186 return group.release(); 2187 } 2188 2189 // Creates a floating point number with the given exponent, and significand 2190 // bits set. It can only create normalized numbers. Only the least significant 2191 // 24 bits of the significand will be examined. The final bit of the 2192 // significand will also be ignored. This allows alignment to be written 2193 // similarly to C99 hex-floats. 2194 // For example if you wanted to write 0x1.7f34p-12 you would call 2195 // constructNormalizedFloat(-12, 0x7f3400) 2196 float constructNormalizedFloat (deInt32 exponent, deUint32 significand) 2197 { 2198 float f = 1.0f; 2199 2200 for (deInt32 idx = 0; idx < 23; ++idx) 2201 { 2202 f += ((significand & 0x800000) == 0) ? 0.f : std::ldexp(1.0f, -(idx + 1)); 2203 significand <<= 1; 2204 } 2205 2206 return std::ldexp(f, exponent); 2207 } 2208 2209 // Compare instruction for the OpQuantizeF16 compute exact case. 2210 // Returns true if the output is what is expected from the test case. 2211 bool compareOpQuantizeF16ComputeExactCase (const std::vector<BufferSp>&, const vector<AllocationSp>& outputAllocs, const std::vector<BufferSp>& expectedOutputs) 2212 { 2213 if (outputAllocs.size() != 1) 2214 return false; 2215 2216 // We really just need this for size because we cannot compare Nans. 2217 const BufferSp& expectedOutput = expectedOutputs[0]; 2218 const float* outputAsFloat = static_cast<const float*>(outputAllocs[0]->getHostPtr());; 2219 2220 if (expectedOutput->getNumBytes() != 4*sizeof(float)) { 2221 return false; 2222 } 2223 2224 if (*outputAsFloat != constructNormalizedFloat(8, 0x304000) && 2225 *outputAsFloat != constructNormalizedFloat(8, 0x300000)) { 2226 return false; 2227 } 2228 outputAsFloat++; 2229 2230 if (*outputAsFloat != -constructNormalizedFloat(-7, 0x600000) && 2231 *outputAsFloat != -constructNormalizedFloat(-7, 0x604000)) { 2232 return false; 2233 } 2234 outputAsFloat++; 2235 2236 if (*outputAsFloat != constructNormalizedFloat(2, 0x01C000) && 2237 *outputAsFloat != constructNormalizedFloat(2, 0x020000)) { 2238 return false; 2239 } 2240 outputAsFloat++; 2241 2242 if (*outputAsFloat != constructNormalizedFloat(1, 0xFFC000) && 2243 *outputAsFloat != constructNormalizedFloat(2, 0x000000)) { 2244 return false; 2245 } 2246 2247 return true; 2248 } 2249 2250 // Checks that every output from a test-case is a float NaN. 2251 bool compareNan (const std::vector<BufferSp>&, const vector<AllocationSp>& outputAllocs, const std::vector<BufferSp>& expectedOutputs) 2252 { 2253 if (outputAllocs.size() != 1) 2254 return false; 2255 2256 // We really just need this for size because we cannot compare Nans. 2257 const BufferSp& expectedOutput = expectedOutputs[0]; 2258 const float* output_as_float = static_cast<const float*>(outputAllocs[0]->getHostPtr());; 2259 2260 for (size_t idx = 0; idx < expectedOutput->getNumBytes() / sizeof(float); ++idx) 2261 { 2262 if (!isnan(output_as_float[idx])) 2263 { 2264 return false; 2265 } 2266 } 2267 2268 return true; 2269 } 2270 2271 // Checks that a compute shader can generate a constant composite value of various types, without exercising a computation on it. 2272 tcu::TestCaseGroup* createOpQuantizeToF16Group (tcu::TestContext& testCtx) 2273 { 2274 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opquantize", "Tests the OpQuantizeToF16 instruction")); 2275 2276 const std::string shader ( 2277 string(s_ShaderPreamble) + 2278 2279 "OpSource GLSL 430\n" 2280 "OpName %main \"main\"\n" 2281 "OpName %id \"gl_GlobalInvocationID\"\n" 2282 2283 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2284 2285 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2286 2287 "%id = OpVariable %uvec3ptr Input\n" 2288 "%zero = OpConstant %i32 0\n" 2289 2290 "%main = OpFunction %void None %voidf\n" 2291 "%label = OpLabel\n" 2292 "%idval = OpLoad %uvec3 %id\n" 2293 "%x = OpCompositeExtract %u32 %idval 0\n" 2294 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2295 "%inval = OpLoad %f32 %inloc\n" 2296 "%quant = OpQuantizeToF16 %f32 %inval\n" 2297 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2298 " OpStore %outloc %quant\n" 2299 " OpReturn\n" 2300 " OpFunctionEnd\n"); 2301 2302 { 2303 ComputeShaderSpec spec; 2304 const deUint32 numElements = 100; 2305 vector<float> infinities; 2306 vector<float> results; 2307 2308 infinities.reserve(numElements); 2309 results.reserve(numElements); 2310 2311 for (size_t idx = 0; idx < numElements; ++idx) 2312 { 2313 switch(idx % 4) 2314 { 2315 case 0: 2316 infinities.push_back(std::numeric_limits<float>::infinity()); 2317 results.push_back(std::numeric_limits<float>::infinity()); 2318 break; 2319 case 1: 2320 infinities.push_back(-std::numeric_limits<float>::infinity()); 2321 results.push_back(-std::numeric_limits<float>::infinity()); 2322 break; 2323 case 2: 2324 infinities.push_back(std::ldexp(1.0f, 16)); 2325 results.push_back(std::numeric_limits<float>::infinity()); 2326 break; 2327 case 3: 2328 infinities.push_back(std::ldexp(-1.0f, 32)); 2329 results.push_back(-std::numeric_limits<float>::infinity()); 2330 break; 2331 } 2332 } 2333 2334 spec.assembly = shader; 2335 spec.inputs.push_back(BufferSp(new Float32Buffer(infinities))); 2336 spec.outputs.push_back(BufferSp(new Float32Buffer(results))); 2337 spec.numWorkGroups = IVec3(numElements, 1, 1); 2338 2339 group->addChild(new SpvAsmComputeShaderCase( 2340 testCtx, "infinities", "Check that infinities propagated and created", spec)); 2341 } 2342 2343 { 2344 ComputeShaderSpec spec; 2345 vector<float> nans; 2346 const deUint32 numElements = 100; 2347 2348 nans.reserve(numElements); 2349 2350 for (size_t idx = 0; idx < numElements; ++idx) 2351 { 2352 if (idx % 2 == 0) 2353 { 2354 nans.push_back(std::numeric_limits<float>::quiet_NaN()); 2355 } 2356 else 2357 { 2358 nans.push_back(-std::numeric_limits<float>::quiet_NaN()); 2359 } 2360 } 2361 2362 spec.assembly = shader; 2363 spec.inputs.push_back(BufferSp(new Float32Buffer(nans))); 2364 spec.outputs.push_back(BufferSp(new Float32Buffer(nans))); 2365 spec.numWorkGroups = IVec3(numElements, 1, 1); 2366 spec.verifyIO = &compareNan; 2367 2368 group->addChild(new SpvAsmComputeShaderCase( 2369 testCtx, "propagated_nans", "Check that nans are propagated", spec)); 2370 } 2371 2372 { 2373 ComputeShaderSpec spec; 2374 vector<float> small; 2375 vector<float> zeros; 2376 const deUint32 numElements = 100; 2377 2378 small.reserve(numElements); 2379 zeros.reserve(numElements); 2380 2381 for (size_t idx = 0; idx < numElements; ++idx) 2382 { 2383 switch(idx % 6) 2384 { 2385 case 0: 2386 small.push_back(0.f); 2387 zeros.push_back(0.f); 2388 break; 2389 case 1: 2390 small.push_back(-0.f); 2391 zeros.push_back(-0.f); 2392 break; 2393 case 2: 2394 small.push_back(std::ldexp(1.0f, -16)); 2395 zeros.push_back(0.f); 2396 break; 2397 case 3: 2398 small.push_back(std::ldexp(-1.0f, -32)); 2399 zeros.push_back(-0.f); 2400 break; 2401 case 4: 2402 small.push_back(std::ldexp(1.0f, -127)); 2403 zeros.push_back(0.f); 2404 break; 2405 case 5: 2406 small.push_back(-std::ldexp(1.0f, -128)); 2407 zeros.push_back(-0.f); 2408 break; 2409 } 2410 } 2411 2412 spec.assembly = shader; 2413 spec.inputs.push_back(BufferSp(new Float32Buffer(small))); 2414 spec.outputs.push_back(BufferSp(new Float32Buffer(zeros))); 2415 spec.numWorkGroups = IVec3(numElements, 1, 1); 2416 2417 group->addChild(new SpvAsmComputeShaderCase( 2418 testCtx, "flush_to_zero", "Check that values are zeroed correctly", spec)); 2419 } 2420 2421 { 2422 ComputeShaderSpec spec; 2423 vector<float> exact; 2424 const deUint32 numElements = 200; 2425 2426 exact.reserve(numElements); 2427 2428 for (size_t idx = 0; idx < numElements; ++idx) 2429 exact.push_back(static_cast<float>(static_cast<int>(idx) - 100)); 2430 2431 spec.assembly = shader; 2432 spec.inputs.push_back(BufferSp(new Float32Buffer(exact))); 2433 spec.outputs.push_back(BufferSp(new Float32Buffer(exact))); 2434 spec.numWorkGroups = IVec3(numElements, 1, 1); 2435 2436 group->addChild(new SpvAsmComputeShaderCase( 2437 testCtx, "exact", "Check that values exactly preserved where appropriate", spec)); 2438 } 2439 2440 { 2441 ComputeShaderSpec spec; 2442 vector<float> inputs; 2443 const deUint32 numElements = 4; 2444 2445 inputs.push_back(constructNormalizedFloat(8, 0x300300)); 2446 inputs.push_back(-constructNormalizedFloat(-7, 0x600800)); 2447 inputs.push_back(constructNormalizedFloat(2, 0x01E000)); 2448 inputs.push_back(constructNormalizedFloat(1, 0xFFE000)); 2449 2450 spec.assembly = shader; 2451 spec.verifyIO = &compareOpQuantizeF16ComputeExactCase; 2452 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2453 spec.outputs.push_back(BufferSp(new Float32Buffer(inputs))); 2454 spec.numWorkGroups = IVec3(numElements, 1, 1); 2455 2456 group->addChild(new SpvAsmComputeShaderCase( 2457 testCtx, "rounded", "Check that are rounded when needed", spec)); 2458 } 2459 2460 return group.release(); 2461 } 2462 2463 // Performs a bitwise copy of source to the destination type Dest. 2464 template <typename Dest, typename Src> 2465 Dest bitwiseCast(Src source) 2466 { 2467 Dest dest; 2468 DE_STATIC_ASSERT(sizeof(source) == sizeof(dest)); 2469 deMemcpy(&dest, &source, sizeof(dest)); 2470 return dest; 2471 } 2472 2473 tcu::TestCaseGroup* createSpecConstantOpQuantizeToF16Group (tcu::TestContext& testCtx) 2474 { 2475 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opspecconstantop_opquantize", "Tests the OpQuantizeToF16 opcode for the OpSpecConstantOp instruction")); 2476 2477 const std::string shader ( 2478 string(s_ShaderPreamble) + 2479 2480 "OpName %main \"main\"\n" 2481 "OpName %id \"gl_GlobalInvocationID\"\n" 2482 2483 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2484 2485 "OpDecorate %sc_0 SpecId 0\n" 2486 "OpDecorate %sc_1 SpecId 1\n" 2487 "OpDecorate %sc_2 SpecId 2\n" 2488 "OpDecorate %sc_3 SpecId 3\n" 2489 "OpDecorate %sc_4 SpecId 4\n" 2490 "OpDecorate %sc_5 SpecId 5\n" 2491 2492 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2493 2494 "%id = OpVariable %uvec3ptr Input\n" 2495 "%zero = OpConstant %i32 0\n" 2496 "%c_u32_6 = OpConstant %u32 6\n" 2497 2498 "%sc_0 = OpSpecConstant %f32 0.\n" 2499 "%sc_1 = OpSpecConstant %f32 0.\n" 2500 "%sc_2 = OpSpecConstant %f32 0.\n" 2501 "%sc_3 = OpSpecConstant %f32 0.\n" 2502 "%sc_4 = OpSpecConstant %f32 0.\n" 2503 "%sc_5 = OpSpecConstant %f32 0.\n" 2504 2505 "%sc_0_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_0\n" 2506 "%sc_1_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_1\n" 2507 "%sc_2_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_2\n" 2508 "%sc_3_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_3\n" 2509 "%sc_4_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_4\n" 2510 "%sc_5_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_5\n" 2511 2512 "%main = OpFunction %void None %voidf\n" 2513 "%label = OpLabel\n" 2514 "%idval = OpLoad %uvec3 %id\n" 2515 "%x = OpCompositeExtract %u32 %idval 0\n" 2516 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2517 "%selector = OpUMod %u32 %x %c_u32_6\n" 2518 " OpSelectionMerge %exit None\n" 2519 " OpSwitch %selector %exit 0 %case0 1 %case1 2 %case2 3 %case3 4 %case4 5 %case5\n" 2520 2521 "%case0 = OpLabel\n" 2522 " OpStore %outloc %sc_0_quant\n" 2523 " OpBranch %exit\n" 2524 2525 "%case1 = OpLabel\n" 2526 " OpStore %outloc %sc_1_quant\n" 2527 " OpBranch %exit\n" 2528 2529 "%case2 = OpLabel\n" 2530 " OpStore %outloc %sc_2_quant\n" 2531 " OpBranch %exit\n" 2532 2533 "%case3 = OpLabel\n" 2534 " OpStore %outloc %sc_3_quant\n" 2535 " OpBranch %exit\n" 2536 2537 "%case4 = OpLabel\n" 2538 " OpStore %outloc %sc_4_quant\n" 2539 " OpBranch %exit\n" 2540 2541 "%case5 = OpLabel\n" 2542 " OpStore %outloc %sc_5_quant\n" 2543 " OpBranch %exit\n" 2544 2545 "%exit = OpLabel\n" 2546 " OpReturn\n" 2547 2548 " OpFunctionEnd\n"); 2549 2550 { 2551 ComputeShaderSpec spec; 2552 const deUint8 numCases = 4; 2553 vector<float> inputs (numCases, 0.f); 2554 vector<float> outputs; 2555 2556 spec.assembly = shader; 2557 spec.numWorkGroups = IVec3(numCases, 1, 1); 2558 2559 spec.specConstants.push_back(bitwiseCast<deUint32>(std::numeric_limits<float>::infinity())); 2560 spec.specConstants.push_back(bitwiseCast<deUint32>(-std::numeric_limits<float>::infinity())); 2561 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(1.0f, 16))); 2562 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(-1.0f, 32))); 2563 2564 outputs.push_back(std::numeric_limits<float>::infinity()); 2565 outputs.push_back(-std::numeric_limits<float>::infinity()); 2566 outputs.push_back(std::numeric_limits<float>::infinity()); 2567 outputs.push_back(-std::numeric_limits<float>::infinity()); 2568 2569 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2570 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2571 2572 group->addChild(new SpvAsmComputeShaderCase( 2573 testCtx, "infinities", "Check that infinities propagated and created", spec)); 2574 } 2575 2576 { 2577 ComputeShaderSpec spec; 2578 const deUint8 numCases = 2; 2579 vector<float> inputs (numCases, 0.f); 2580 vector<float> outputs; 2581 2582 spec.assembly = shader; 2583 spec.numWorkGroups = IVec3(numCases, 1, 1); 2584 spec.verifyIO = &compareNan; 2585 2586 outputs.push_back(std::numeric_limits<float>::quiet_NaN()); 2587 outputs.push_back(-std::numeric_limits<float>::quiet_NaN()); 2588 2589 for (deUint8 idx = 0; idx < numCases; ++idx) 2590 spec.specConstants.push_back(bitwiseCast<deUint32>(outputs[idx])); 2591 2592 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2593 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2594 2595 group->addChild(new SpvAsmComputeShaderCase( 2596 testCtx, "propagated_nans", "Check that nans are propagated", spec)); 2597 } 2598 2599 { 2600 ComputeShaderSpec spec; 2601 const deUint8 numCases = 6; 2602 vector<float> inputs (numCases, 0.f); 2603 vector<float> outputs; 2604 2605 spec.assembly = shader; 2606 spec.numWorkGroups = IVec3(numCases, 1, 1); 2607 2608 spec.specConstants.push_back(bitwiseCast<deUint32>(0.f)); 2609 spec.specConstants.push_back(bitwiseCast<deUint32>(-0.f)); 2610 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(1.0f, -16))); 2611 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(-1.0f, -32))); 2612 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(1.0f, -127))); 2613 spec.specConstants.push_back(bitwiseCast<deUint32>(-std::ldexp(1.0f, -128))); 2614 2615 outputs.push_back(0.f); 2616 outputs.push_back(-0.f); 2617 outputs.push_back(0.f); 2618 outputs.push_back(-0.f); 2619 outputs.push_back(0.f); 2620 outputs.push_back(-0.f); 2621 2622 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2623 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2624 2625 group->addChild(new SpvAsmComputeShaderCase( 2626 testCtx, "flush_to_zero", "Check that values are zeroed correctly", spec)); 2627 } 2628 2629 { 2630 ComputeShaderSpec spec; 2631 const deUint8 numCases = 6; 2632 vector<float> inputs (numCases, 0.f); 2633 vector<float> outputs; 2634 2635 spec.assembly = shader; 2636 spec.numWorkGroups = IVec3(numCases, 1, 1); 2637 2638 for (deUint8 idx = 0; idx < 6; ++idx) 2639 { 2640 const float f = static_cast<float>(idx * 10 - 30) / 4.f; 2641 spec.specConstants.push_back(bitwiseCast<deUint32>(f)); 2642 outputs.push_back(f); 2643 } 2644 2645 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2646 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2647 2648 group->addChild(new SpvAsmComputeShaderCase( 2649 testCtx, "exact", "Check that values exactly preserved where appropriate", spec)); 2650 } 2651 2652 { 2653 ComputeShaderSpec spec; 2654 const deUint8 numCases = 4; 2655 vector<float> inputs (numCases, 0.f); 2656 vector<float> outputs; 2657 2658 spec.assembly = shader; 2659 spec.numWorkGroups = IVec3(numCases, 1, 1); 2660 spec.verifyIO = &compareOpQuantizeF16ComputeExactCase; 2661 2662 outputs.push_back(constructNormalizedFloat(8, 0x300300)); 2663 outputs.push_back(-constructNormalizedFloat(-7, 0x600800)); 2664 outputs.push_back(constructNormalizedFloat(2, 0x01E000)); 2665 outputs.push_back(constructNormalizedFloat(1, 0xFFE000)); 2666 2667 for (deUint8 idx = 0; idx < numCases; ++idx) 2668 spec.specConstants.push_back(bitwiseCast<deUint32>(outputs[idx])); 2669 2670 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2671 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2672 2673 group->addChild(new SpvAsmComputeShaderCase( 2674 testCtx, "rounded", "Check that are rounded when needed", spec)); 2675 } 2676 2677 return group.release(); 2678 } 2679 2680 // Checks that constant null/composite values can be used in computation. 2681 tcu::TestCaseGroup* createOpConstantUsageGroup (tcu::TestContext& testCtx) 2682 { 2683 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opconstantnullcomposite", "Spotcheck the OpConstantNull & OpConstantComposite instruction")); 2684 ComputeShaderSpec spec; 2685 de::Random rnd (deStringHash(group->getName())); 2686 const int numElements = 100; 2687 vector<float> positiveFloats (numElements, 0); 2688 vector<float> negativeFloats (numElements, 0); 2689 2690 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 2691 2692 for (size_t ndx = 0; ndx < numElements; ++ndx) 2693 negativeFloats[ndx] = -positiveFloats[ndx]; 2694 2695 spec.assembly = 2696 "OpCapability Shader\n" 2697 "%std450 = OpExtInstImport \"GLSL.std.450\"\n" 2698 "OpMemoryModel Logical GLSL450\n" 2699 "OpEntryPoint GLCompute %main \"main\" %id\n" 2700 "OpExecutionMode %main LocalSize 1 1 1\n" 2701 2702 "OpSource GLSL 430\n" 2703 "OpName %main \"main\"\n" 2704 "OpName %id \"gl_GlobalInvocationID\"\n" 2705 2706 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2707 2708 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 2709 2710 "%fmat = OpTypeMatrix %fvec3 3\n" 2711 "%ten = OpConstant %u32 10\n" 2712 "%f32arr10 = OpTypeArray %f32 %ten\n" 2713 "%fst = OpTypeStruct %f32 %f32\n" 2714 2715 + string(s_InputOutputBuffer) + 2716 2717 "%id = OpVariable %uvec3ptr Input\n" 2718 "%zero = OpConstant %i32 0\n" 2719 2720 // Create a bunch of null values 2721 "%unull = OpConstantNull %u32\n" 2722 "%fnull = OpConstantNull %f32\n" 2723 "%vnull = OpConstantNull %fvec3\n" 2724 "%mnull = OpConstantNull %fmat\n" 2725 "%anull = OpConstantNull %f32arr10\n" 2726 "%snull = OpConstantComposite %fst %fnull %fnull\n" 2727 2728 "%main = OpFunction %void None %voidf\n" 2729 "%label = OpLabel\n" 2730 "%idval = OpLoad %uvec3 %id\n" 2731 "%x = OpCompositeExtract %u32 %idval 0\n" 2732 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2733 "%inval = OpLoad %f32 %inloc\n" 2734 "%neg = OpFNegate %f32 %inval\n" 2735 2736 // Get the abs() of (a certain element of) those null values 2737 "%unull_cov = OpConvertUToF %f32 %unull\n" 2738 "%unull_abs = OpExtInst %f32 %std450 FAbs %unull_cov\n" 2739 "%fnull_abs = OpExtInst %f32 %std450 FAbs %fnull\n" 2740 "%vnull_0 = OpCompositeExtract %f32 %vnull 0\n" 2741 "%vnull_abs = OpExtInst %f32 %std450 FAbs %vnull_0\n" 2742 "%mnull_12 = OpCompositeExtract %f32 %mnull 1 2\n" 2743 "%mnull_abs = OpExtInst %f32 %std450 FAbs %mnull_12\n" 2744 "%anull_3 = OpCompositeExtract %f32 %anull 3\n" 2745 "%anull_abs = OpExtInst %f32 %std450 FAbs %anull_3\n" 2746 "%snull_1 = OpCompositeExtract %f32 %snull 1\n" 2747 "%snull_abs = OpExtInst %f32 %std450 FAbs %snull_1\n" 2748 2749 // Add them all 2750 "%add1 = OpFAdd %f32 %neg %unull_abs\n" 2751 "%add2 = OpFAdd %f32 %add1 %fnull_abs\n" 2752 "%add3 = OpFAdd %f32 %add2 %vnull_abs\n" 2753 "%add4 = OpFAdd %f32 %add3 %mnull_abs\n" 2754 "%add5 = OpFAdd %f32 %add4 %anull_abs\n" 2755 "%final = OpFAdd %f32 %add5 %snull_abs\n" 2756 2757 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2758 " OpStore %outloc %final\n" // write to output 2759 " OpReturn\n" 2760 " OpFunctionEnd\n"; 2761 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 2762 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 2763 spec.numWorkGroups = IVec3(numElements, 1, 1); 2764 2765 group->addChild(new SpvAsmComputeShaderCase(testCtx, "spotcheck", "Check that values constructed via OpConstantNull & OpConstantComposite can be used", spec)); 2766 2767 return group.release(); 2768 } 2769 2770 // Assembly code used for testing loop control is based on GLSL source code: 2771 // #version 430 2772 // 2773 // layout(std140, set = 0, binding = 0) readonly buffer Input { 2774 // float elements[]; 2775 // } input_data; 2776 // layout(std140, set = 0, binding = 1) writeonly buffer Output { 2777 // float elements[]; 2778 // } output_data; 2779 // 2780 // void main() { 2781 // uint x = gl_GlobalInvocationID.x; 2782 // output_data.elements[x] = input_data.elements[x]; 2783 // for (uint i = 0; i < 4; ++i) 2784 // output_data.elements[x] += 1.f; 2785 // } 2786 tcu::TestCaseGroup* createLoopControlGroup (tcu::TestContext& testCtx) 2787 { 2788 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "loop_control", "Tests loop control cases")); 2789 vector<CaseParameter> cases; 2790 de::Random rnd (deStringHash(group->getName())); 2791 const int numElements = 100; 2792 vector<float> inputFloats (numElements, 0); 2793 vector<float> outputFloats (numElements, 0); 2794 const StringTemplate shaderTemplate ( 2795 string(s_ShaderPreamble) + 2796 2797 "OpSource GLSL 430\n" 2798 "OpName %main \"main\"\n" 2799 "OpName %id \"gl_GlobalInvocationID\"\n" 2800 2801 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2802 2803 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2804 2805 "%u32ptr = OpTypePointer Function %u32\n" 2806 2807 "%id = OpVariable %uvec3ptr Input\n" 2808 "%zero = OpConstant %i32 0\n" 2809 "%uzero = OpConstant %u32 0\n" 2810 "%one = OpConstant %i32 1\n" 2811 "%constf1 = OpConstant %f32 1.0\n" 2812 "%four = OpConstant %u32 4\n" 2813 2814 "%main = OpFunction %void None %voidf\n" 2815 "%entry = OpLabel\n" 2816 "%i = OpVariable %u32ptr Function\n" 2817 " OpStore %i %uzero\n" 2818 2819 "%idval = OpLoad %uvec3 %id\n" 2820 "%x = OpCompositeExtract %u32 %idval 0\n" 2821 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2822 "%inval = OpLoad %f32 %inloc\n" 2823 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2824 " OpStore %outloc %inval\n" 2825 " OpBranch %loop_entry\n" 2826 2827 "%loop_entry = OpLabel\n" 2828 "%i_val = OpLoad %u32 %i\n" 2829 "%cmp_lt = OpULessThan %bool %i_val %four\n" 2830 " OpLoopMerge %loop_merge %loop_entry ${CONTROL}\n" 2831 " OpBranchConditional %cmp_lt %loop_body %loop_merge\n" 2832 "%loop_body = OpLabel\n" 2833 "%outval = OpLoad %f32 %outloc\n" 2834 "%addf1 = OpFAdd %f32 %outval %constf1\n" 2835 " OpStore %outloc %addf1\n" 2836 "%new_i = OpIAdd %u32 %i_val %one\n" 2837 " OpStore %i %new_i\n" 2838 " OpBranch %loop_entry\n" 2839 "%loop_merge = OpLabel\n" 2840 " OpReturn\n" 2841 " OpFunctionEnd\n"); 2842 2843 cases.push_back(CaseParameter("none", "None")); 2844 cases.push_back(CaseParameter("unroll", "Unroll")); 2845 cases.push_back(CaseParameter("dont_unroll", "DontUnroll")); 2846 cases.push_back(CaseParameter("unroll_dont_unroll", "Unroll|DontUnroll")); 2847 2848 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 2849 2850 for (size_t ndx = 0; ndx < numElements; ++ndx) 2851 outputFloats[ndx] = inputFloats[ndx] + 4.f; 2852 2853 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2854 { 2855 map<string, string> specializations; 2856 ComputeShaderSpec spec; 2857 2858 specializations["CONTROL"] = cases[caseNdx].param; 2859 spec.assembly = shaderTemplate.specialize(specializations); 2860 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 2861 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 2862 spec.numWorkGroups = IVec3(numElements, 1, 1); 2863 2864 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2865 } 2866 2867 return group.release(); 2868 } 2869 2870 // Assembly code used for testing selection control is based on GLSL source code: 2871 // #version 430 2872 // 2873 // layout(std140, set = 0, binding = 0) readonly buffer Input { 2874 // float elements[]; 2875 // } input_data; 2876 // layout(std140, set = 0, binding = 1) writeonly buffer Output { 2877 // float elements[]; 2878 // } output_data; 2879 // 2880 // void main() { 2881 // uint x = gl_GlobalInvocationID.x; 2882 // float val = input_data.elements[x]; 2883 // if (val > 10.f) 2884 // output_data.elements[x] = val + 1.f; 2885 // else 2886 // output_data.elements[x] = val - 1.f; 2887 // } 2888 tcu::TestCaseGroup* createSelectionControlGroup (tcu::TestContext& testCtx) 2889 { 2890 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "selection_control", "Tests selection control cases")); 2891 vector<CaseParameter> cases; 2892 de::Random rnd (deStringHash(group->getName())); 2893 const int numElements = 100; 2894 vector<float> inputFloats (numElements, 0); 2895 vector<float> outputFloats (numElements, 0); 2896 const StringTemplate shaderTemplate ( 2897 string(s_ShaderPreamble) + 2898 2899 "OpSource GLSL 430\n" 2900 "OpName %main \"main\"\n" 2901 "OpName %id \"gl_GlobalInvocationID\"\n" 2902 2903 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2904 2905 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2906 2907 "%id = OpVariable %uvec3ptr Input\n" 2908 "%zero = OpConstant %i32 0\n" 2909 "%constf1 = OpConstant %f32 1.0\n" 2910 "%constf10 = OpConstant %f32 10.0\n" 2911 2912 "%main = OpFunction %void None %voidf\n" 2913 "%entry = OpLabel\n" 2914 "%idval = OpLoad %uvec3 %id\n" 2915 "%x = OpCompositeExtract %u32 %idval 0\n" 2916 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2917 "%inval = OpLoad %f32 %inloc\n" 2918 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2919 "%cmp_gt = OpFOrdGreaterThan %bool %inval %constf10\n" 2920 2921 " OpSelectionMerge %if_end ${CONTROL}\n" 2922 " OpBranchConditional %cmp_gt %if_true %if_false\n" 2923 "%if_true = OpLabel\n" 2924 "%addf1 = OpFAdd %f32 %inval %constf1\n" 2925 " OpStore %outloc %addf1\n" 2926 " OpBranch %if_end\n" 2927 "%if_false = OpLabel\n" 2928 "%subf1 = OpFSub %f32 %inval %constf1\n" 2929 " OpStore %outloc %subf1\n" 2930 " OpBranch %if_end\n" 2931 "%if_end = OpLabel\n" 2932 " OpReturn\n" 2933 " OpFunctionEnd\n"); 2934 2935 cases.push_back(CaseParameter("none", "None")); 2936 cases.push_back(CaseParameter("flatten", "Flatten")); 2937 cases.push_back(CaseParameter("dont_flatten", "DontFlatten")); 2938 cases.push_back(CaseParameter("flatten_dont_flatten", "DontFlatten|Flatten")); 2939 2940 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 2941 2942 // CPU might not use the same rounding mode as the GPU. Use whole numbers to avoid rounding differences. 2943 floorAll(inputFloats); 2944 2945 for (size_t ndx = 0; ndx < numElements; ++ndx) 2946 outputFloats[ndx] = inputFloats[ndx] + (inputFloats[ndx] > 10.f ? 1.f : -1.f); 2947 2948 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2949 { 2950 map<string, string> specializations; 2951 ComputeShaderSpec spec; 2952 2953 specializations["CONTROL"] = cases[caseNdx].param; 2954 spec.assembly = shaderTemplate.specialize(specializations); 2955 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 2956 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 2957 spec.numWorkGroups = IVec3(numElements, 1, 1); 2958 2959 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2960 } 2961 2962 return group.release(); 2963 } 2964 2965 // Assembly code used for testing function control is based on GLSL source code: 2966 // 2967 // #version 430 2968 // 2969 // layout(std140, set = 0, binding = 0) readonly buffer Input { 2970 // float elements[]; 2971 // } input_data; 2972 // layout(std140, set = 0, binding = 1) writeonly buffer Output { 2973 // float elements[]; 2974 // } output_data; 2975 // 2976 // float const10() { return 10.f; } 2977 // 2978 // void main() { 2979 // uint x = gl_GlobalInvocationID.x; 2980 // output_data.elements[x] = input_data.elements[x] + const10(); 2981 // } 2982 tcu::TestCaseGroup* createFunctionControlGroup (tcu::TestContext& testCtx) 2983 { 2984 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "function_control", "Tests function control cases")); 2985 vector<CaseParameter> cases; 2986 de::Random rnd (deStringHash(group->getName())); 2987 const int numElements = 100; 2988 vector<float> inputFloats (numElements, 0); 2989 vector<float> outputFloats (numElements, 0); 2990 const StringTemplate shaderTemplate ( 2991 string(s_ShaderPreamble) + 2992 2993 "OpSource GLSL 430\n" 2994 "OpName %main \"main\"\n" 2995 "OpName %func_const10 \"const10(\"\n" 2996 "OpName %id \"gl_GlobalInvocationID\"\n" 2997 2998 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2999 3000 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 3001 3002 "%f32f = OpTypeFunction %f32\n" 3003 "%id = OpVariable %uvec3ptr Input\n" 3004 "%zero = OpConstant %i32 0\n" 3005 "%constf10 = OpConstant %f32 10.0\n" 3006 3007 "%main = OpFunction %void None %voidf\n" 3008 "%entry = OpLabel\n" 3009 "%idval = OpLoad %uvec3 %id\n" 3010 "%x = OpCompositeExtract %u32 %idval 0\n" 3011 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 3012 "%inval = OpLoad %f32 %inloc\n" 3013 "%ret_10 = OpFunctionCall %f32 %func_const10\n" 3014 "%fadd = OpFAdd %f32 %inval %ret_10\n" 3015 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 3016 " OpStore %outloc %fadd\n" 3017 " OpReturn\n" 3018 " OpFunctionEnd\n" 3019 3020 "%func_const10 = OpFunction %f32 ${CONTROL} %f32f\n" 3021 "%label = OpLabel\n" 3022 " OpReturnValue %constf10\n" 3023 " OpFunctionEnd\n"); 3024 3025 cases.push_back(CaseParameter("none", "None")); 3026 cases.push_back(CaseParameter("inline", "Inline")); 3027 cases.push_back(CaseParameter("dont_inline", "DontInline")); 3028 cases.push_back(CaseParameter("pure", "Pure")); 3029 cases.push_back(CaseParameter("const", "Const")); 3030 cases.push_back(CaseParameter("inline_pure", "Inline|Pure")); 3031 cases.push_back(CaseParameter("const_dont_inline", "Const|DontInline")); 3032 cases.push_back(CaseParameter("inline_dont_inline", "Inline|DontInline")); 3033 cases.push_back(CaseParameter("pure_inline_dont_inline", "Pure|Inline|DontInline")); 3034 3035 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 3036 3037 // CPU might not use the same rounding mode as the GPU. Use whole numbers to avoid rounding differences. 3038 floorAll(inputFloats); 3039 3040 for (size_t ndx = 0; ndx < numElements; ++ndx) 3041 outputFloats[ndx] = inputFloats[ndx] + 10.f; 3042 3043 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 3044 { 3045 map<string, string> specializations; 3046 ComputeShaderSpec spec; 3047 3048 specializations["CONTROL"] = cases[caseNdx].param; 3049 spec.assembly = shaderTemplate.specialize(specializations); 3050 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 3051 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 3052 spec.numWorkGroups = IVec3(numElements, 1, 1); 3053 3054 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 3055 } 3056 3057 return group.release(); 3058 } 3059 3060 tcu::TestCaseGroup* createMemoryAccessGroup (tcu::TestContext& testCtx) 3061 { 3062 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "memory_access", "Tests memory access cases")); 3063 vector<CaseParameter> cases; 3064 de::Random rnd (deStringHash(group->getName())); 3065 const int numElements = 100; 3066 vector<float> inputFloats (numElements, 0); 3067 vector<float> outputFloats (numElements, 0); 3068 const StringTemplate shaderTemplate ( 3069 string(s_ShaderPreamble) + 3070 3071 "OpSource GLSL 430\n" 3072 "OpName %main \"main\"\n" 3073 "OpName %id \"gl_GlobalInvocationID\"\n" 3074 3075 "OpDecorate %id BuiltIn GlobalInvocationId\n" 3076 3077 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 3078 3079 "%f32ptr_f = OpTypePointer Function %f32\n" 3080 3081 "%id = OpVariable %uvec3ptr Input\n" 3082 "%zero = OpConstant %i32 0\n" 3083 "%four = OpConstant %i32 4\n" 3084 3085 "%main = OpFunction %void None %voidf\n" 3086 "%label = OpLabel\n" 3087 "%copy = OpVariable %f32ptr_f Function\n" 3088 "%idval = OpLoad %uvec3 %id ${ACCESS}\n" 3089 "%x = OpCompositeExtract %u32 %idval 0\n" 3090 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 3091 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 3092 " OpCopyMemory %copy %inloc ${ACCESS}\n" 3093 "%val1 = OpLoad %f32 %copy\n" 3094 "%val2 = OpLoad %f32 %inloc\n" 3095 "%add = OpFAdd %f32 %val1 %val2\n" 3096 " OpStore %outloc %add ${ACCESS}\n" 3097 " OpReturn\n" 3098 " OpFunctionEnd\n"); 3099 3100 cases.push_back(CaseParameter("null", "")); 3101 cases.push_back(CaseParameter("none", "None")); 3102 cases.push_back(CaseParameter("volatile", "Volatile")); 3103 cases.push_back(CaseParameter("aligned", "Aligned 4")); 3104 cases.push_back(CaseParameter("nontemporal", "Nontemporal")); 3105 cases.push_back(CaseParameter("aligned_nontemporal", "Aligned|Nontemporal 4")); 3106 cases.push_back(CaseParameter("aligned_volatile", "Volatile|Aligned 4")); 3107 3108 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 3109 3110 for (size_t ndx = 0; ndx < numElements; ++ndx) 3111 outputFloats[ndx] = inputFloats[ndx] + inputFloats[ndx]; 3112 3113 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 3114 { 3115 map<string, string> specializations; 3116 ComputeShaderSpec spec; 3117 3118 specializations["ACCESS"] = cases[caseNdx].param; 3119 spec.assembly = shaderTemplate.specialize(specializations); 3120 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 3121 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 3122 spec.numWorkGroups = IVec3(numElements, 1, 1); 3123 3124 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 3125 } 3126 3127 return group.release(); 3128 } 3129 3130 // Checks that we can get undefined values for various types, without exercising a computation with it. 3131 tcu::TestCaseGroup* createOpUndefGroup (tcu::TestContext& testCtx) 3132 { 3133 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opundef", "Tests the OpUndef instruction")); 3134 vector<CaseParameter> cases; 3135 de::Random rnd (deStringHash(group->getName())); 3136 const int numElements = 100; 3137 vector<float> positiveFloats (numElements, 0); 3138 vector<float> negativeFloats (numElements, 0); 3139 const StringTemplate shaderTemplate ( 3140 string(s_ShaderPreamble) + 3141 3142 "OpSource GLSL 430\n" 3143 "OpName %main \"main\"\n" 3144 "OpName %id \"gl_GlobalInvocationID\"\n" 3145 3146 "OpDecorate %id BuiltIn GlobalInvocationId\n" 3147 3148 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 3149 3150 "${TYPE}\n" 3151 3152 "%id = OpVariable %uvec3ptr Input\n" 3153 "%zero = OpConstant %i32 0\n" 3154 3155 "%main = OpFunction %void None %voidf\n" 3156 "%label = OpLabel\n" 3157 3158 "%undef = OpUndef %type\n" 3159 3160 "%idval = OpLoad %uvec3 %id\n" 3161 "%x = OpCompositeExtract %u32 %idval 0\n" 3162 3163 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 3164 "%inval = OpLoad %f32 %inloc\n" 3165 "%neg = OpFNegate %f32 %inval\n" 3166 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 3167 " OpStore %outloc %neg\n" 3168 " OpReturn\n" 3169 " OpFunctionEnd\n"); 3170 3171 cases.push_back(CaseParameter("bool", "%type = OpTypeBool")); 3172 cases.push_back(CaseParameter("sint32", "%type = OpTypeInt 32 1")); 3173 cases.push_back(CaseParameter("uint32", "%type = OpTypeInt 32 0")); 3174 cases.push_back(CaseParameter("float32", "%type = OpTypeFloat 32")); 3175 cases.push_back(CaseParameter("vec4float32", "%type = OpTypeVector %f32 4")); 3176 cases.push_back(CaseParameter("vec2uint32", "%type = OpTypeVector %u32 2")); 3177 cases.push_back(CaseParameter("matrix", "%type = OpTypeMatrix %fvec3 3")); 3178 cases.push_back(CaseParameter("image", "%type = OpTypeImage %f32 2D 0 0 0 1 Unknown")); 3179 cases.push_back(CaseParameter("sampler", "%type = OpTypeSampler")); 3180 cases.push_back(CaseParameter("sampledimage", "%img = OpTypeImage %f32 2D 0 0 0 1 Unknown\n" 3181 "%type = OpTypeSampledImage %img")); 3182 cases.push_back(CaseParameter("array", "%100 = OpConstant %u32 100\n" 3183 "%type = OpTypeArray %i32 %100")); 3184 cases.push_back(CaseParameter("runtimearray", "%type = OpTypeRuntimeArray %f32")); 3185 cases.push_back(CaseParameter("struct", "%type = OpTypeStruct %f32 %i32 %u32")); 3186 cases.push_back(CaseParameter("pointer", "%type = OpTypePointer Function %i32")); 3187 3188 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 3189 3190 for (size_t ndx = 0; ndx < numElements; ++ndx) 3191 negativeFloats[ndx] = -positiveFloats[ndx]; 3192 3193 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 3194 { 3195 map<string, string> specializations; 3196 ComputeShaderSpec spec; 3197 3198 specializations["TYPE"] = cases[caseNdx].param; 3199 spec.assembly = shaderTemplate.specialize(specializations); 3200 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 3201 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 3202 spec.numWorkGroups = IVec3(numElements, 1, 1); 3203 3204 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 3205 } 3206 3207 return group.release(); 3208 } 3209 typedef std::pair<std::string, VkShaderStageFlagBits> EntryToStage; 3210 typedef map<string, vector<EntryToStage> > ModuleMap; 3211 typedef map<VkShaderStageFlagBits, vector<deInt32> > StageToSpecConstantMap; 3212 3213 // Context for a specific test instantiation. For example, an instantiation 3214 // may test colors yellow/magenta/cyan/mauve in a tesselation shader 3215 // with an entry point named 'main_to_the_main' 3216 struct InstanceContext 3217 { 3218 // Map of modules to what entry_points we care to use from those modules. 3219 ModuleMap moduleMap; 3220 RGBA inputColors[4]; 3221 RGBA outputColors[4]; 3222 // Concrete SPIR-V code to test via boilerplate specialization. 3223 map<string, string> testCodeFragments; 3224 StageToSpecConstantMap specConstants; 3225 bool hasTessellation; 3226 VkShaderStageFlagBits requiredStages; 3227 3228 InstanceContext (const RGBA (&inputs)[4], const RGBA (&outputs)[4], const map<string, string>& testCodeFragments_, const StageToSpecConstantMap& specConstants_) 3229 : testCodeFragments (testCodeFragments_) 3230 , specConstants (specConstants_) 3231 , hasTessellation (false) 3232 , requiredStages (static_cast<VkShaderStageFlagBits>(0)) 3233 { 3234 inputColors[0] = inputs[0]; 3235 inputColors[1] = inputs[1]; 3236 inputColors[2] = inputs[2]; 3237 inputColors[3] = inputs[3]; 3238 3239 outputColors[0] = outputs[0]; 3240 outputColors[1] = outputs[1]; 3241 outputColors[2] = outputs[2]; 3242 outputColors[3] = outputs[3]; 3243 } 3244 3245 InstanceContext (const InstanceContext& other) 3246 : moduleMap (other.moduleMap) 3247 , testCodeFragments (other.testCodeFragments) 3248 , specConstants (other.specConstants) 3249 , hasTessellation (other.hasTessellation) 3250 , requiredStages (other.requiredStages) 3251 { 3252 inputColors[0] = other.inputColors[0]; 3253 inputColors[1] = other.inputColors[1]; 3254 inputColors[2] = other.inputColors[2]; 3255 inputColors[3] = other.inputColors[3]; 3256 3257 outputColors[0] = other.outputColors[0]; 3258 outputColors[1] = other.outputColors[1]; 3259 outputColors[2] = other.outputColors[2]; 3260 outputColors[3] = other.outputColors[3]; 3261 } 3262 }; 3263 3264 // A description of a shader to be used for a single stage of the graphics pipeline. 3265 struct ShaderElement 3266 { 3267 // The module that contains this shader entrypoint. 3268 string moduleName; 3269 3270 // The name of the entrypoint. 3271 string entryName; 3272 3273 // Which shader stage this entry point represents. 3274 VkShaderStageFlagBits stage; 3275 3276 ShaderElement (const string& moduleName_, const string& entryPoint_, VkShaderStageFlagBits shaderStage_) 3277 : moduleName(moduleName_) 3278 , entryName(entryPoint_) 3279 , stage(shaderStage_) 3280 { 3281 } 3282 }; 3283 3284 void getDefaultColors (RGBA (&colors)[4]) 3285 { 3286 colors[0] = RGBA::white(); 3287 colors[1] = RGBA::red(); 3288 colors[2] = RGBA::green(); 3289 colors[3] = RGBA::blue(); 3290 } 3291 3292 void getHalfColorsFullAlpha (RGBA (&colors)[4]) 3293 { 3294 colors[0] = RGBA(127, 127, 127, 255); 3295 colors[1] = RGBA(127, 0, 0, 255); 3296 colors[2] = RGBA(0, 127, 0, 255); 3297 colors[3] = RGBA(0, 0, 127, 255); 3298 } 3299 3300 void getInvertedDefaultColors (RGBA (&colors)[4]) 3301 { 3302 colors[0] = RGBA(0, 0, 0, 255); 3303 colors[1] = RGBA(0, 255, 255, 255); 3304 colors[2] = RGBA(255, 0, 255, 255); 3305 colors[3] = RGBA(255, 255, 0, 255); 3306 } 3307 3308 // Turns a statically sized array of ShaderElements into an instance-context 3309 // by setting up the mapping of modules to their contained shaders and stages. 3310 // The inputs and expected outputs are given by inputColors and outputColors 3311 template<size_t N> 3312 InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, const StageToSpecConstantMap& specConstants) 3313 { 3314 InstanceContext ctx (inputColors, outputColors, testCodeFragments, specConstants); 3315 for (size_t i = 0; i < N; ++i) 3316 { 3317 ctx.moduleMap[elements[i].moduleName].push_back(std::make_pair(elements[i].entryName, elements[i].stage)); 3318 ctx.requiredStages = static_cast<VkShaderStageFlagBits>(ctx.requiredStages | elements[i].stage); 3319 } 3320 return ctx; 3321 } 3322 3323 template<size_t N> 3324 inline InstanceContext createInstanceContext (const ShaderElement (&elements)[N], RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments) 3325 { 3326 return createInstanceContext(elements, inputColors, outputColors, testCodeFragments, StageToSpecConstantMap()); 3327 } 3328 3329 // The same as createInstanceContext above, but with default colors. 3330 template<size_t N> 3331 InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const map<string, string>& testCodeFragments) 3332 { 3333 RGBA defaultColors[4]; 3334 getDefaultColors(defaultColors); 3335 return createInstanceContext(elements, defaultColors, defaultColors, testCodeFragments); 3336 } 3337 3338 // For the current InstanceContext, constructs the required modules and shader stage create infos. 3339 void createPipelineShaderStages (const DeviceInterface& vk, const VkDevice vkDevice, InstanceContext& instance, Context& context, vector<ModuleHandleSp>& modules, vector<VkPipelineShaderStageCreateInfo>& createInfos) 3340 { 3341 for (ModuleMap::const_iterator moduleNdx = instance.moduleMap.begin(); moduleNdx != instance.moduleMap.end(); ++moduleNdx) 3342 { 3343 const ModuleHandleSp mod(new Unique<VkShaderModule>(createShaderModule(vk, vkDevice, context.getBinaryCollection().get(moduleNdx->first), 0))); 3344 modules.push_back(ModuleHandleSp(mod)); 3345 for (vector<EntryToStage>::const_iterator shaderNdx = moduleNdx->second.begin(); shaderNdx != moduleNdx->second.end(); ++shaderNdx) 3346 { 3347 const EntryToStage& stage = *shaderNdx; 3348 const VkPipelineShaderStageCreateInfo shaderParam = 3349 { 3350 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType; 3351 DE_NULL, // const void* pNext; 3352 (VkPipelineShaderStageCreateFlags)0, 3353 stage.second, // VkShaderStageFlagBits stage; 3354 **modules.back(), // VkShaderModule module; 3355 stage.first.c_str(), // const char* pName; 3356 (const VkSpecializationInfo*)DE_NULL, 3357 }; 3358 createInfos.push_back(shaderParam); 3359 } 3360 } 3361 } 3362 3363 #define SPIRV_ASSEMBLY_TYPES \ 3364 "%void = OpTypeVoid\n" \ 3365 "%bool = OpTypeBool\n" \ 3366 \ 3367 "%i32 = OpTypeInt 32 1\n" \ 3368 "%u32 = OpTypeInt 32 0\n" \ 3369 \ 3370 "%f32 = OpTypeFloat 32\n" \ 3371 "%v3f32 = OpTypeVector %f32 3\n" \ 3372 "%v4f32 = OpTypeVector %f32 4\n" \ 3373 "%v4bool = OpTypeVector %bool 4\n" \ 3374 \ 3375 "%v4f32_function = OpTypeFunction %v4f32 %v4f32\n" \ 3376 "%fun = OpTypeFunction %void\n" \ 3377 \ 3378 "%ip_f32 = OpTypePointer Input %f32\n" \ 3379 "%ip_i32 = OpTypePointer Input %i32\n" \ 3380 "%ip_v3f32 = OpTypePointer Input %v3f32\n" \ 3381 "%ip_v4f32 = OpTypePointer Input %v4f32\n" \ 3382 \ 3383 "%op_f32 = OpTypePointer Output %f32\n" \ 3384 "%op_v4f32 = OpTypePointer Output %v4f32\n" \ 3385 \ 3386 "%fp_f32 = OpTypePointer Function %f32\n" \ 3387 "%fp_i32 = OpTypePointer Function %i32\n" \ 3388 "%fp_v4f32 = OpTypePointer Function %v4f32\n" 3389 3390 #define SPIRV_ASSEMBLY_CONSTANTS \ 3391 "%c_f32_1 = OpConstant %f32 1.0\n" \ 3392 "%c_f32_0 = OpConstant %f32 0.0\n" \ 3393 "%c_f32_0_5 = OpConstant %f32 0.5\n" \ 3394 "%c_f32_n1 = OpConstant %f32 -1.\n" \ 3395 "%c_f32_7 = OpConstant %f32 7.0\n" \ 3396 "%c_f32_8 = OpConstant %f32 8.0\n" \ 3397 "%c_i32_0 = OpConstant %i32 0\n" \ 3398 "%c_i32_1 = OpConstant %i32 1\n" \ 3399 "%c_i32_2 = OpConstant %i32 2\n" \ 3400 "%c_i32_3 = OpConstant %i32 3\n" \ 3401 "%c_i32_4 = OpConstant %i32 4\n" \ 3402 "%c_u32_0 = OpConstant %u32 0\n" \ 3403 "%c_u32_1 = OpConstant %u32 1\n" \ 3404 "%c_u32_2 = OpConstant %u32 2\n" \ 3405 "%c_u32_3 = OpConstant %u32 3\n" \ 3406 "%c_u32_32 = OpConstant %u32 32\n" \ 3407 "%c_u32_4 = OpConstant %u32 4\n" \ 3408 "%c_u32_31_bits = OpConstant %u32 0x7FFFFFFF\n" \ 3409 "%c_v4f32_1_1_1_1 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n" \ 3410 "%c_v4f32_1_0_0_1 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_0 %c_f32_0 %c_f32_1\n" \ 3411 "%c_v4f32_0_5_0_5_0_5_0_5 = OpConstantComposite %v4f32 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5\n" 3412 3413 #define SPIRV_ASSEMBLY_ARRAYS \ 3414 "%a1f32 = OpTypeArray %f32 %c_u32_1\n" \ 3415 "%a2f32 = OpTypeArray %f32 %c_u32_2\n" \ 3416 "%a3v4f32 = OpTypeArray %v4f32 %c_u32_3\n" \ 3417 "%a4f32 = OpTypeArray %f32 %c_u32_4\n" \ 3418 "%a32v4f32 = OpTypeArray %v4f32 %c_u32_32\n" \ 3419 "%ip_a3v4f32 = OpTypePointer Input %a3v4f32\n" \ 3420 "%ip_a32v4f32 = OpTypePointer Input %a32v4f32\n" \ 3421 "%op_a2f32 = OpTypePointer Output %a2f32\n" \ 3422 "%op_a3v4f32 = OpTypePointer Output %a3v4f32\n" \ 3423 "%op_a4f32 = OpTypePointer Output %a4f32\n" 3424 3425 // Creates vertex-shader assembly by specializing a boilerplate StringTemplate 3426 // on fragments, which must (at least) map "testfun" to an OpFunction definition 3427 // for %test_code that takes and returns a %v4f32. Boilerplate IDs are prefixed 3428 // with "BP_" to avoid collisions with fragments. 3429 // 3430 // It corresponds roughly to this GLSL: 3431 //; 3432 // layout(location = 0) in vec4 position; 3433 // layout(location = 1) in vec4 color; 3434 // layout(location = 1) out highp vec4 vtxColor; 3435 // void main (void) { gl_Position = position; vtxColor = test_func(color); } 3436 string makeVertexShaderAssembly(const map<string, string>& fragments) 3437 { 3438 // \todo [2015-11-23 awoloszyn] Remove OpName once these have stabalized 3439 static const char vertexShaderBoilerplate[] = 3440 "OpCapability Shader\n" 3441 "OpCapability ClipDistance\n" 3442 "OpCapability CullDistance\n" 3443 "OpMemoryModel Logical GLSL450\n" 3444 "OpEntryPoint Vertex %main \"main\" %BP_stream %BP_position %BP_vtx_color %BP_color %BP_gl_VertexIndex %BP_gl_InstanceIndex\n" 3445 "${debug:opt}\n" 3446 "OpName %main \"main\"\n" 3447 "OpName %BP_gl_PerVertex \"gl_PerVertex\"\n" 3448 "OpMemberName %BP_gl_PerVertex 0 \"gl_Position\"\n" 3449 "OpMemberName %BP_gl_PerVertex 1 \"gl_PointSize\"\n" 3450 "OpMemberName %BP_gl_PerVertex 2 \"gl_ClipDistance\"\n" 3451 "OpMemberName %BP_gl_PerVertex 3 \"gl_CullDistance\"\n" 3452 "OpName %test_code \"testfun(vf4;\"\n" 3453 "OpName %BP_stream \"\"\n" 3454 "OpName %BP_position \"position\"\n" 3455 "OpName %BP_vtx_color \"vtxColor\"\n" 3456 "OpName %BP_color \"color\"\n" 3457 "OpName %BP_gl_VertexIndex \"gl_VertexIndex\"\n" 3458 "OpName %BP_gl_InstanceIndex \"gl_InstanceIndex\"\n" 3459 "OpMemberDecorate %BP_gl_PerVertex 0 BuiltIn Position\n" 3460 "OpMemberDecorate %BP_gl_PerVertex 1 BuiltIn PointSize\n" 3461 "OpMemberDecorate %BP_gl_PerVertex 2 BuiltIn ClipDistance\n" 3462 "OpMemberDecorate %BP_gl_PerVertex 3 BuiltIn CullDistance\n" 3463 "OpDecorate %BP_gl_PerVertex Block\n" 3464 "OpDecorate %BP_position Location 0\n" 3465 "OpDecorate %BP_vtx_color Location 1\n" 3466 "OpDecorate %BP_color Location 1\n" 3467 "OpDecorate %BP_gl_VertexIndex BuiltIn VertexIndex\n" 3468 "OpDecorate %BP_gl_InstanceIndex BuiltIn InstanceIndex\n" 3469 "${decoration:opt}\n" 3470 SPIRV_ASSEMBLY_TYPES 3471 SPIRV_ASSEMBLY_CONSTANTS 3472 SPIRV_ASSEMBLY_ARRAYS 3473 "%BP_gl_PerVertex = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3474 "%BP_op_gl_PerVertex = OpTypePointer Output %BP_gl_PerVertex\n" 3475 "%BP_stream = OpVariable %BP_op_gl_PerVertex Output\n" 3476 "%BP_position = OpVariable %ip_v4f32 Input\n" 3477 "%BP_vtx_color = OpVariable %op_v4f32 Output\n" 3478 "%BP_color = OpVariable %ip_v4f32 Input\n" 3479 "%BP_gl_VertexIndex = OpVariable %ip_i32 Input\n" 3480 "%BP_gl_InstanceIndex = OpVariable %ip_i32 Input\n" 3481 "${pre_main:opt}\n" 3482 "%main = OpFunction %void None %fun\n" 3483 "%BP_label = OpLabel\n" 3484 "%BP_pos = OpLoad %v4f32 %BP_position\n" 3485 "%BP_gl_pos = OpAccessChain %op_v4f32 %BP_stream %c_i32_0\n" 3486 "OpStore %BP_gl_pos %BP_pos\n" 3487 "%BP_col = OpLoad %v4f32 %BP_color\n" 3488 "%BP_col_transformed = OpFunctionCall %v4f32 %test_code %BP_col\n" 3489 "OpStore %BP_vtx_color %BP_col_transformed\n" 3490 "OpReturn\n" 3491 "OpFunctionEnd\n" 3492 "${testfun}\n"; 3493 return tcu::StringTemplate(vertexShaderBoilerplate).specialize(fragments); 3494 } 3495 3496 // Creates tess-control-shader assembly by specializing a boilerplate 3497 // StringTemplate on fragments, which must (at least) map "testfun" to an 3498 // OpFunction definition for %test_code that takes and returns a %v4f32. 3499 // Boilerplate IDs are prefixed with "BP_" to avoid collisions with fragments. 3500 // 3501 // It roughly corresponds to the following GLSL. 3502 // 3503 // #version 450 3504 // layout(vertices = 3) out; 3505 // layout(location = 1) in vec4 in_color[]; 3506 // layout(location = 1) out vec4 out_color[]; 3507 // 3508 // void main() { 3509 // out_color[gl_InvocationID] = testfun(in_color[gl_InvocationID]); 3510 // gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position; 3511 // if (gl_InvocationID == 0) { 3512 // gl_TessLevelOuter[0] = 1.0; 3513 // gl_TessLevelOuter[1] = 1.0; 3514 // gl_TessLevelOuter[2] = 1.0; 3515 // gl_TessLevelInner[0] = 1.0; 3516 // } 3517 // } 3518 string makeTessControlShaderAssembly (const map<string, string>& fragments) 3519 { 3520 static const char tessControlShaderBoilerplate[] = 3521 "OpCapability Tessellation\n" 3522 "OpCapability ClipDistance\n" 3523 "OpCapability CullDistance\n" 3524 "OpMemoryModel Logical GLSL450\n" 3525 "OpEntryPoint TessellationControl %BP_main \"main\" %BP_out_color %BP_gl_InvocationID %BP_in_color %BP_gl_out %BP_gl_in %BP_gl_TessLevelOuter %BP_gl_TessLevelInner\n" 3526 "OpExecutionMode %BP_main OutputVertices 3\n" 3527 "${debug:opt}\n" 3528 "OpName %BP_main \"main\"\n" 3529 "OpName %test_code \"testfun(vf4;\"\n" 3530 "OpName %BP_out_color \"out_color\"\n" 3531 "OpName %BP_gl_InvocationID \"gl_InvocationID\"\n" 3532 "OpName %BP_in_color \"in_color\"\n" 3533 "OpName %BP_gl_PerVertex \"gl_PerVertex\"\n" 3534 "OpMemberName %BP_gl_PerVertex 0 \"gl_Position\"\n" 3535 "OpMemberName %BP_gl_PerVertex 1 \"gl_PointSize\"\n" 3536 "OpMemberName %BP_gl_PerVertex 2 \"gl_ClipDistance\"\n" 3537 "OpMemberName %BP_gl_PerVertex 3 \"gl_CullDistance\"\n" 3538 "OpName %BP_gl_out \"gl_out\"\n" 3539 "OpName %BP_gl_PVOut \"gl_PerVertex\"\n" 3540 "OpMemberName %BP_gl_PVOut 0 \"gl_Position\"\n" 3541 "OpMemberName %BP_gl_PVOut 1 \"gl_PointSize\"\n" 3542 "OpMemberName %BP_gl_PVOut 2 \"gl_ClipDistance\"\n" 3543 "OpMemberName %BP_gl_PVOut 3 \"gl_CullDistance\"\n" 3544 "OpName %BP_gl_in \"gl_in\"\n" 3545 "OpName %BP_gl_TessLevelOuter \"gl_TessLevelOuter\"\n" 3546 "OpName %BP_gl_TessLevelInner \"gl_TessLevelInner\"\n" 3547 "OpDecorate %BP_out_color Location 1\n" 3548 "OpDecorate %BP_gl_InvocationID BuiltIn InvocationId\n" 3549 "OpDecorate %BP_in_color Location 1\n" 3550 "OpMemberDecorate %BP_gl_PerVertex 0 BuiltIn Position\n" 3551 "OpMemberDecorate %BP_gl_PerVertex 1 BuiltIn PointSize\n" 3552 "OpMemberDecorate %BP_gl_PerVertex 2 BuiltIn ClipDistance\n" 3553 "OpMemberDecorate %BP_gl_PerVertex 3 BuiltIn CullDistance\n" 3554 "OpDecorate %BP_gl_PerVertex Block\n" 3555 "OpMemberDecorate %BP_gl_PVOut 0 BuiltIn Position\n" 3556 "OpMemberDecorate %BP_gl_PVOut 1 BuiltIn PointSize\n" 3557 "OpMemberDecorate %BP_gl_PVOut 2 BuiltIn ClipDistance\n" 3558 "OpMemberDecorate %BP_gl_PVOut 3 BuiltIn CullDistance\n" 3559 "OpDecorate %BP_gl_PVOut Block\n" 3560 "OpDecorate %BP_gl_TessLevelOuter Patch\n" 3561 "OpDecorate %BP_gl_TessLevelOuter BuiltIn TessLevelOuter\n" 3562 "OpDecorate %BP_gl_TessLevelInner Patch\n" 3563 "OpDecorate %BP_gl_TessLevelInner BuiltIn TessLevelInner\n" 3564 "${decoration:opt}\n" 3565 SPIRV_ASSEMBLY_TYPES 3566 SPIRV_ASSEMBLY_CONSTANTS 3567 SPIRV_ASSEMBLY_ARRAYS 3568 "%BP_out_color = OpVariable %op_a3v4f32 Output\n" 3569 "%BP_gl_InvocationID = OpVariable %ip_i32 Input\n" 3570 "%BP_in_color = OpVariable %ip_a32v4f32 Input\n" 3571 "%BP_gl_PerVertex = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3572 "%BP_a3_gl_PerVertex = OpTypeArray %BP_gl_PerVertex %c_u32_3\n" 3573 "%BP_op_a3_gl_PerVertex = OpTypePointer Output %BP_a3_gl_PerVertex\n" 3574 "%BP_gl_out = OpVariable %BP_op_a3_gl_PerVertex Output\n" 3575 "%BP_gl_PVOut = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3576 "%BP_a32_gl_PVOut = OpTypeArray %BP_gl_PVOut %c_u32_32\n" 3577 "%BP_ip_a32_gl_PVOut = OpTypePointer Input %BP_a32_gl_PVOut\n" 3578 "%BP_gl_in = OpVariable %BP_ip_a32_gl_PVOut Input\n" 3579 "%BP_gl_TessLevelOuter = OpVariable %op_a4f32 Output\n" 3580 "%BP_gl_TessLevelInner = OpVariable %op_a2f32 Output\n" 3581 "${pre_main:opt}\n" 3582 3583 "%BP_main = OpFunction %void None %fun\n" 3584 "%BP_label = OpLabel\n" 3585 3586 "%BP_gl_Invoc = OpLoad %i32 %BP_gl_InvocationID\n" 3587 3588 "%BP_in_col_loc = OpAccessChain %ip_v4f32 %BP_in_color %BP_gl_Invoc\n" 3589 "%BP_out_col_loc = OpAccessChain %op_v4f32 %BP_out_color %BP_gl_Invoc\n" 3590 "%BP_in_col_val = OpLoad %v4f32 %BP_in_col_loc\n" 3591 "%BP_clr_transformed = OpFunctionCall %v4f32 %test_code %BP_in_col_val\n" 3592 "OpStore %BP_out_col_loc %BP_clr_transformed\n" 3593 3594 "%BP_in_pos_loc = OpAccessChain %ip_v4f32 %BP_gl_in %BP_gl_Invoc %c_i32_0\n" 3595 "%BP_out_pos_loc = OpAccessChain %op_v4f32 %BP_gl_out %BP_gl_Invoc %c_i32_0\n" 3596 "%BP_in_pos_val = OpLoad %v4f32 %BP_in_pos_loc\n" 3597 "OpStore %BP_out_pos_loc %BP_in_pos_val\n" 3598 3599 "%BP_cmp = OpIEqual %bool %BP_gl_Invoc %c_i32_0\n" 3600 "OpSelectionMerge %BP_merge_label None\n" 3601 "OpBranchConditional %BP_cmp %BP_if_label %BP_merge_label\n" 3602 "%BP_if_label = OpLabel\n" 3603 "%BP_gl_TessLevelOuterPos_0 = OpAccessChain %op_f32 %BP_gl_TessLevelOuter %c_i32_0\n" 3604 "%BP_gl_TessLevelOuterPos_1 = OpAccessChain %op_f32 %BP_gl_TessLevelOuter %c_i32_1\n" 3605 "%BP_gl_TessLevelOuterPos_2 = OpAccessChain %op_f32 %BP_gl_TessLevelOuter %c_i32_2\n" 3606 "%BP_gl_TessLevelInnerPos_0 = OpAccessChain %op_f32 %BP_gl_TessLevelInner %c_i32_0\n" 3607 "OpStore %BP_gl_TessLevelOuterPos_0 %c_f32_1\n" 3608 "OpStore %BP_gl_TessLevelOuterPos_1 %c_f32_1\n" 3609 "OpStore %BP_gl_TessLevelOuterPos_2 %c_f32_1\n" 3610 "OpStore %BP_gl_TessLevelInnerPos_0 %c_f32_1\n" 3611 "OpBranch %BP_merge_label\n" 3612 "%BP_merge_label = OpLabel\n" 3613 "OpReturn\n" 3614 "OpFunctionEnd\n" 3615 "${testfun}\n"; 3616 return tcu::StringTemplate(tessControlShaderBoilerplate).specialize(fragments); 3617 } 3618 3619 // Creates tess-evaluation-shader assembly by specializing a boilerplate 3620 // StringTemplate on fragments, which must (at least) map "testfun" to an 3621 // OpFunction definition for %test_code that takes and returns a %v4f32. 3622 // Boilerplate IDs are prefixed with "BP_" to avoid collisions with fragments. 3623 // 3624 // It roughly corresponds to the following glsl. 3625 // 3626 // #version 450 3627 // 3628 // layout(triangles, equal_spacing, ccw) in; 3629 // layout(location = 1) in vec4 in_color[]; 3630 // layout(location = 1) out vec4 out_color; 3631 // 3632 // #define interpolate(val) 3633 // vec4(gl_TessCoord.x) * val[0] + vec4(gl_TessCoord.y) * val[1] + 3634 // vec4(gl_TessCoord.z) * val[2] 3635 // 3636 // void main() { 3637 // gl_Position = vec4(gl_TessCoord.x) * gl_in[0].gl_Position + 3638 // vec4(gl_TessCoord.y) * gl_in[1].gl_Position + 3639 // vec4(gl_TessCoord.z) * gl_in[2].gl_Position; 3640 // out_color = testfun(interpolate(in_color)); 3641 // } 3642 string makeTessEvalShaderAssembly(const map<string, string>& fragments) 3643 { 3644 static const char tessEvalBoilerplate[] = 3645 "OpCapability Tessellation\n" 3646 "OpCapability ClipDistance\n" 3647 "OpCapability CullDistance\n" 3648 "OpMemoryModel Logical GLSL450\n" 3649 "OpEntryPoint TessellationEvaluation %BP_main \"main\" %BP_stream %BP_gl_TessCoord %BP_gl_in %BP_out_color %BP_in_color\n" 3650 "OpExecutionMode %BP_main Triangles\n" 3651 "OpExecutionMode %BP_main SpacingEqual\n" 3652 "OpExecutionMode %BP_main VertexOrderCcw\n" 3653 "${debug:opt}\n" 3654 "OpName %BP_main \"main\"\n" 3655 "OpName %test_code \"testfun(vf4;\"\n" 3656 "OpName %BP_gl_PerVertexOut \"gl_PerVertex\"\n" 3657 "OpMemberName %BP_gl_PerVertexOut 0 \"gl_Position\"\n" 3658 "OpMemberName %BP_gl_PerVertexOut 1 \"gl_PointSize\"\n" 3659 "OpMemberName %BP_gl_PerVertexOut 2 \"gl_ClipDistance\"\n" 3660 "OpMemberName %BP_gl_PerVertexOut 3 \"gl_CullDistance\"\n" 3661 "OpName %BP_stream \"\"\n" 3662 "OpName %BP_gl_TessCoord \"gl_TessCoord\"\n" 3663 "OpName %BP_gl_PerVertexIn \"gl_PerVertex\"\n" 3664 "OpMemberName %BP_gl_PerVertexIn 0 \"gl_Position\"\n" 3665 "OpMemberName %BP_gl_PerVertexIn 1 \"gl_PointSize\"\n" 3666 "OpMemberName %BP_gl_PerVertexIn 2 \"gl_ClipDistance\"\n" 3667 "OpMemberName %BP_gl_PerVertexIn 3 \"gl_CullDistance\"\n" 3668 "OpName %BP_gl_in \"gl_in\"\n" 3669 "OpName %BP_out_color \"out_color\"\n" 3670 "OpName %BP_in_color \"in_color\"\n" 3671 "OpMemberDecorate %BP_gl_PerVertexOut 0 BuiltIn Position\n" 3672 "OpMemberDecorate %BP_gl_PerVertexOut 1 BuiltIn PointSize\n" 3673 "OpMemberDecorate %BP_gl_PerVertexOut 2 BuiltIn ClipDistance\n" 3674 "OpMemberDecorate %BP_gl_PerVertexOut 3 BuiltIn CullDistance\n" 3675 "OpDecorate %BP_gl_PerVertexOut Block\n" 3676 "OpDecorate %BP_gl_TessCoord BuiltIn TessCoord\n" 3677 "OpMemberDecorate %BP_gl_PerVertexIn 0 BuiltIn Position\n" 3678 "OpMemberDecorate %BP_gl_PerVertexIn 1 BuiltIn PointSize\n" 3679 "OpMemberDecorate %BP_gl_PerVertexIn 2 BuiltIn ClipDistance\n" 3680 "OpMemberDecorate %BP_gl_PerVertexIn 3 BuiltIn CullDistance\n" 3681 "OpDecorate %BP_gl_PerVertexIn Block\n" 3682 "OpDecorate %BP_out_color Location 1\n" 3683 "OpDecorate %BP_in_color Location 1\n" 3684 "${decoration:opt}\n" 3685 SPIRV_ASSEMBLY_TYPES 3686 SPIRV_ASSEMBLY_CONSTANTS 3687 SPIRV_ASSEMBLY_ARRAYS 3688 "%BP_gl_PerVertexOut = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3689 "%BP_op_gl_PerVertexOut = OpTypePointer Output %BP_gl_PerVertexOut\n" 3690 "%BP_stream = OpVariable %BP_op_gl_PerVertexOut Output\n" 3691 "%BP_gl_TessCoord = OpVariable %ip_v3f32 Input\n" 3692 "%BP_gl_PerVertexIn = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3693 "%BP_a32_gl_PerVertexIn = OpTypeArray %BP_gl_PerVertexIn %c_u32_32\n" 3694 "%BP_ip_a32_gl_PerVertexIn = OpTypePointer Input %BP_a32_gl_PerVertexIn\n" 3695 "%BP_gl_in = OpVariable %BP_ip_a32_gl_PerVertexIn Input\n" 3696 "%BP_out_color = OpVariable %op_v4f32 Output\n" 3697 "%BP_in_color = OpVariable %ip_a32v4f32 Input\n" 3698 "${pre_main:opt}\n" 3699 "%BP_main = OpFunction %void None %fun\n" 3700 "%BP_label = OpLabel\n" 3701 "%BP_gl_TC_0 = OpAccessChain %ip_f32 %BP_gl_TessCoord %c_u32_0\n" 3702 "%BP_gl_TC_1 = OpAccessChain %ip_f32 %BP_gl_TessCoord %c_u32_1\n" 3703 "%BP_gl_TC_2 = OpAccessChain %ip_f32 %BP_gl_TessCoord %c_u32_2\n" 3704 "%BP_gl_in_gl_Pos_0 = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_0 %c_i32_0\n" 3705 "%BP_gl_in_gl_Pos_1 = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_1 %c_i32_0\n" 3706 "%BP_gl_in_gl_Pos_2 = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_2 %c_i32_0\n" 3707 3708 "%BP_gl_OPos = OpAccessChain %op_v4f32 %BP_stream %c_i32_0\n" 3709 "%BP_in_color_0 = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_0\n" 3710 "%BP_in_color_1 = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_1\n" 3711 "%BP_in_color_2 = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_2\n" 3712 3713 "%BP_TC_W_0 = OpLoad %f32 %BP_gl_TC_0\n" 3714 "%BP_TC_W_1 = OpLoad %f32 %BP_gl_TC_1\n" 3715 "%BP_TC_W_2 = OpLoad %f32 %BP_gl_TC_2\n" 3716 "%BP_v4f32_TC_0 = OpCompositeConstruct %v4f32 %BP_TC_W_0 %BP_TC_W_0 %BP_TC_W_0 %BP_TC_W_0\n" 3717 "%BP_v4f32_TC_1 = OpCompositeConstruct %v4f32 %BP_TC_W_1 %BP_TC_W_1 %BP_TC_W_1 %BP_TC_W_1\n" 3718 "%BP_v4f32_TC_2 = OpCompositeConstruct %v4f32 %BP_TC_W_2 %BP_TC_W_2 %BP_TC_W_2 %BP_TC_W_2\n" 3719 3720 "%BP_gl_IP_0 = OpLoad %v4f32 %BP_gl_in_gl_Pos_0\n" 3721 "%BP_gl_IP_1 = OpLoad %v4f32 %BP_gl_in_gl_Pos_1\n" 3722 "%BP_gl_IP_2 = OpLoad %v4f32 %BP_gl_in_gl_Pos_2\n" 3723 3724 "%BP_IP_W_0 = OpFMul %v4f32 %BP_v4f32_TC_0 %BP_gl_IP_0\n" 3725 "%BP_IP_W_1 = OpFMul %v4f32 %BP_v4f32_TC_1 %BP_gl_IP_1\n" 3726 "%BP_IP_W_2 = OpFMul %v4f32 %BP_v4f32_TC_2 %BP_gl_IP_2\n" 3727 3728 "%BP_pos_sum_0 = OpFAdd %v4f32 %BP_IP_W_0 %BP_IP_W_1\n" 3729 "%BP_pos_sum_1 = OpFAdd %v4f32 %BP_pos_sum_0 %BP_IP_W_2\n" 3730 3731 "OpStore %BP_gl_OPos %BP_pos_sum_1\n" 3732 3733 "%BP_IC_0 = OpLoad %v4f32 %BP_in_color_0\n" 3734 "%BP_IC_1 = OpLoad %v4f32 %BP_in_color_1\n" 3735 "%BP_IC_2 = OpLoad %v4f32 %BP_in_color_2\n" 3736 3737 "%BP_IC_W_0 = OpFMul %v4f32 %BP_v4f32_TC_0 %BP_IC_0\n" 3738 "%BP_IC_W_1 = OpFMul %v4f32 %BP_v4f32_TC_1 %BP_IC_1\n" 3739 "%BP_IC_W_2 = OpFMul %v4f32 %BP_v4f32_TC_2 %BP_IC_2\n" 3740 3741 "%BP_col_sum_0 = OpFAdd %v4f32 %BP_IC_W_0 %BP_IC_W_1\n" 3742 "%BP_col_sum_1 = OpFAdd %v4f32 %BP_col_sum_0 %BP_IC_W_2\n" 3743 3744 "%BP_clr_transformed = OpFunctionCall %v4f32 %test_code %BP_col_sum_1\n" 3745 3746 "OpStore %BP_out_color %BP_clr_transformed\n" 3747 "OpReturn\n" 3748 "OpFunctionEnd\n" 3749 "${testfun}\n"; 3750 return tcu::StringTemplate(tessEvalBoilerplate).specialize(fragments); 3751 } 3752 3753 // Creates geometry-shader assembly by specializing a boilerplate StringTemplate 3754 // on fragments, which must (at least) map "testfun" to an OpFunction definition 3755 // for %test_code that takes and returns a %v4f32. Boilerplate IDs are prefixed 3756 // with "BP_" to avoid collisions with fragments. 3757 // 3758 // Derived from this GLSL: 3759 // 3760 // #version 450 3761 // layout(triangles) in; 3762 // layout(triangle_strip, max_vertices = 3) out; 3763 // 3764 // layout(location = 1) in vec4 in_color[]; 3765 // layout(location = 1) out vec4 out_color; 3766 // 3767 // void main() { 3768 // gl_Position = gl_in[0].gl_Position; 3769 // out_color = test_fun(in_color[0]); 3770 // EmitVertex(); 3771 // gl_Position = gl_in[1].gl_Position; 3772 // out_color = test_fun(in_color[1]); 3773 // EmitVertex(); 3774 // gl_Position = gl_in[2].gl_Position; 3775 // out_color = test_fun(in_color[2]); 3776 // EmitVertex(); 3777 // EndPrimitive(); 3778 // } 3779 string makeGeometryShaderAssembly(const map<string, string>& fragments) 3780 { 3781 static const char geometryShaderBoilerplate[] = 3782 "OpCapability Geometry\n" 3783 "OpCapability ClipDistance\n" 3784 "OpCapability CullDistance\n" 3785 "OpMemoryModel Logical GLSL450\n" 3786 "OpEntryPoint Geometry %BP_main \"main\" %BP_out_gl_position %BP_gl_in %BP_out_color %BP_in_color\n" 3787 "OpExecutionMode %BP_main Triangles\n" 3788 "OpExecutionMode %BP_main OutputTriangleStrip\n" 3789 "OpExecutionMode %BP_main OutputVertices 3\n" 3790 "${debug:opt}\n" 3791 "OpName %BP_main \"main\"\n" 3792 "OpName %BP_per_vertex_in \"gl_PerVertex\"\n" 3793 "OpMemberName %BP_per_vertex_in 0 \"gl_Position\"\n" 3794 "OpMemberName %BP_per_vertex_in 1 \"gl_PointSize\"\n" 3795 "OpMemberName %BP_per_vertex_in 2 \"gl_ClipDistance\"\n" 3796 "OpMemberName %BP_per_vertex_in 3 \"gl_CullDistance\"\n" 3797 "OpName %BP_gl_in \"gl_in\"\n" 3798 "OpName %BP_out_color \"out_color\"\n" 3799 "OpName %BP_in_color \"in_color\"\n" 3800 "OpName %test_code \"testfun(vf4;\"\n" 3801 "OpDecorate %BP_out_gl_position BuiltIn Position\n" 3802 "OpMemberDecorate %BP_per_vertex_in 0 BuiltIn Position\n" 3803 "OpMemberDecorate %BP_per_vertex_in 1 BuiltIn PointSize\n" 3804 "OpMemberDecorate %BP_per_vertex_in 2 BuiltIn ClipDistance\n" 3805 "OpMemberDecorate %BP_per_vertex_in 3 BuiltIn CullDistance\n" 3806 "OpDecorate %BP_per_vertex_in Block\n" 3807 "OpDecorate %BP_out_color Location 1\n" 3808 "OpDecorate %BP_in_color Location 1\n" 3809 "${decoration:opt}\n" 3810 SPIRV_ASSEMBLY_TYPES 3811 SPIRV_ASSEMBLY_CONSTANTS 3812 SPIRV_ASSEMBLY_ARRAYS 3813 "%BP_per_vertex_in = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3814 "%BP_a3_per_vertex_in = OpTypeArray %BP_per_vertex_in %c_u32_3\n" 3815 "%BP_ip_a3_per_vertex_in = OpTypePointer Input %BP_a3_per_vertex_in\n" 3816 3817 "%BP_gl_in = OpVariable %BP_ip_a3_per_vertex_in Input\n" 3818 "%BP_out_color = OpVariable %op_v4f32 Output\n" 3819 "%BP_in_color = OpVariable %ip_a3v4f32 Input\n" 3820 "%BP_out_gl_position = OpVariable %op_v4f32 Output\n" 3821 "${pre_main:opt}\n" 3822 3823 "%BP_main = OpFunction %void None %fun\n" 3824 "%BP_label = OpLabel\n" 3825 "%BP_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_0 %c_i32_0\n" 3826 "%BP_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_1 %c_i32_0\n" 3827 "%BP_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_2 %c_i32_0\n" 3828 3829 "%BP_in_position_0 = OpLoad %v4f32 %BP_gl_in_0_gl_position\n" 3830 "%BP_in_position_1 = OpLoad %v4f32 %BP_gl_in_1_gl_position\n" 3831 "%BP_in_position_2 = OpLoad %v4f32 %BP_gl_in_2_gl_position \n" 3832 3833 "%BP_in_color_0_ptr = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_0\n" 3834 "%BP_in_color_1_ptr = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_1\n" 3835 "%BP_in_color_2_ptr = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_2\n" 3836 3837 "%BP_in_color_0 = OpLoad %v4f32 %BP_in_color_0_ptr\n" 3838 "%BP_in_color_1 = OpLoad %v4f32 %BP_in_color_1_ptr\n" 3839 "%BP_in_color_2 = OpLoad %v4f32 %BP_in_color_2_ptr\n" 3840 3841 "%BP_transformed_in_color_0 = OpFunctionCall %v4f32 %test_code %BP_in_color_0\n" 3842 "%BP_transformed_in_color_1 = OpFunctionCall %v4f32 %test_code %BP_in_color_1\n" 3843 "%BP_transformed_in_color_2 = OpFunctionCall %v4f32 %test_code %BP_in_color_2\n" 3844 3845 3846 "OpStore %BP_out_gl_position %BP_in_position_0\n" 3847 "OpStore %BP_out_color %BP_transformed_in_color_0\n" 3848 "OpEmitVertex\n" 3849 3850 "OpStore %BP_out_gl_position %BP_in_position_1\n" 3851 "OpStore %BP_out_color %BP_transformed_in_color_1\n" 3852 "OpEmitVertex\n" 3853 3854 "OpStore %BP_out_gl_position %BP_in_position_2\n" 3855 "OpStore %BP_out_color %BP_transformed_in_color_2\n" 3856 "OpEmitVertex\n" 3857 3858 "OpEndPrimitive\n" 3859 "OpReturn\n" 3860 "OpFunctionEnd\n" 3861 "${testfun}\n"; 3862 return tcu::StringTemplate(geometryShaderBoilerplate).specialize(fragments); 3863 } 3864 3865 // Creates fragment-shader assembly by specializing a boilerplate StringTemplate 3866 // on fragments, which must (at least) map "testfun" to an OpFunction definition 3867 // for %test_code that takes and returns a %v4f32. Boilerplate IDs are prefixed 3868 // with "BP_" to avoid collisions with fragments. 3869 // 3870 // Derived from this GLSL: 3871 // 3872 // layout(location = 1) in highp vec4 vtxColor; 3873 // layout(location = 0) out highp vec4 fragColor; 3874 // highp vec4 testfun(highp vec4 x) { return x; } 3875 // void main(void) { fragColor = testfun(vtxColor); } 3876 // 3877 // with modifications including passing vtxColor by value and ripping out 3878 // testfun() definition. 3879 string makeFragmentShaderAssembly(const map<string, string>& fragments) 3880 { 3881 static const char fragmentShaderBoilerplate[] = 3882 "OpCapability Shader\n" 3883 "OpMemoryModel Logical GLSL450\n" 3884 "OpEntryPoint Fragment %BP_main \"main\" %BP_vtxColor %BP_fragColor\n" 3885 "OpExecutionMode %BP_main OriginUpperLeft\n" 3886 "${debug:opt}\n" 3887 "OpName %BP_main \"main\"\n" 3888 "OpName %BP_fragColor \"fragColor\"\n" 3889 "OpName %BP_vtxColor \"vtxColor\"\n" 3890 "OpName %test_code \"testfun(vf4;\"\n" 3891 "OpDecorate %BP_fragColor Location 0\n" 3892 "OpDecorate %BP_vtxColor Location 1\n" 3893 "${decoration:opt}\n" 3894 SPIRV_ASSEMBLY_TYPES 3895 SPIRV_ASSEMBLY_CONSTANTS 3896 SPIRV_ASSEMBLY_ARRAYS 3897 "%BP_fragColor = OpVariable %op_v4f32 Output\n" 3898 "%BP_vtxColor = OpVariable %ip_v4f32 Input\n" 3899 "${pre_main:opt}\n" 3900 "%BP_main = OpFunction %void None %fun\n" 3901 "%BP_label_main = OpLabel\n" 3902 "%BP_tmp1 = OpLoad %v4f32 %BP_vtxColor\n" 3903 "%BP_tmp2 = OpFunctionCall %v4f32 %test_code %BP_tmp1\n" 3904 "OpStore %BP_fragColor %BP_tmp2\n" 3905 "OpReturn\n" 3906 "OpFunctionEnd\n" 3907 "${testfun}\n"; 3908 return tcu::StringTemplate(fragmentShaderBoilerplate).specialize(fragments); 3909 } 3910 3911 // Creates fragments that specialize into a simple pass-through shader (of any kind). 3912 map<string, string> passthruFragments(void) 3913 { 3914 map<string, string> fragments; 3915 fragments["testfun"] = 3916 // A %test_code function that returns its argument unchanged. 3917 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 3918 "%param1 = OpFunctionParameter %v4f32\n" 3919 "%label_testfun = OpLabel\n" 3920 "OpReturnValue %param1\n" 3921 "OpFunctionEnd\n"; 3922 return fragments; 3923 } 3924 3925 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3926 // Vertex shader gets custom code from context, the rest are pass-through. 3927 void addShaderCodeCustomVertex(vk::SourceCollections& dst, InstanceContext context) 3928 { 3929 map<string, string> passthru = passthruFragments(); 3930 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(context.testCodeFragments); 3931 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); 3932 } 3933 3934 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3935 // Tessellation control shader gets custom code from context, the rest are 3936 // pass-through. 3937 void addShaderCodeCustomTessControl(vk::SourceCollections& dst, InstanceContext context) 3938 { 3939 map<string, string> passthru = passthruFragments(); 3940 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); 3941 dst.spirvAsmSources.add("tessc") << makeTessControlShaderAssembly(context.testCodeFragments); 3942 dst.spirvAsmSources.add("tesse") << makeTessEvalShaderAssembly(passthru); 3943 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); 3944 } 3945 3946 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3947 // Tessellation evaluation shader gets custom code from context, the rest are 3948 // pass-through. 3949 void addShaderCodeCustomTessEval(vk::SourceCollections& dst, InstanceContext context) 3950 { 3951 map<string, string> passthru = passthruFragments(); 3952 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); 3953 dst.spirvAsmSources.add("tessc") << makeTessControlShaderAssembly(passthru); 3954 dst.spirvAsmSources.add("tesse") << makeTessEvalShaderAssembly(context.testCodeFragments); 3955 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); 3956 } 3957 3958 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3959 // Geometry shader gets custom code from context, the rest are pass-through. 3960 void addShaderCodeCustomGeometry(vk::SourceCollections& dst, InstanceContext context) 3961 { 3962 map<string, string> passthru = passthruFragments(); 3963 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); 3964 dst.spirvAsmSources.add("geom") << makeGeometryShaderAssembly(context.testCodeFragments); 3965 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); 3966 } 3967 3968 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3969 // Fragment shader gets custom code from context, the rest are pass-through. 3970 void addShaderCodeCustomFragment(vk::SourceCollections& dst, InstanceContext context) 3971 { 3972 map<string, string> passthru = passthruFragments(); 3973 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); 3974 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(context.testCodeFragments); 3975 } 3976 3977 void createCombinedModule(vk::SourceCollections& dst, InstanceContext) 3978 { 3979 // \todo [2015-12-07 awoloszyn] Make tessellation / geometry conditional 3980 // \todo [2015-12-07 awoloszyn] Remove OpName and OpMemberName at some point 3981 dst.spirvAsmSources.add("module") << 3982 "OpCapability Shader\n" 3983 "OpCapability ClipDistance\n" 3984 "OpCapability CullDistance\n" 3985 "OpCapability Geometry\n" 3986 "OpCapability Tessellation\n" 3987 "OpMemoryModel Logical GLSL450\n" 3988 3989 "OpEntryPoint Vertex %vert_main \"main\" %vert_Position %vert_vtxColor %vert_color %vert_vtxPosition %vert_vertex_id %vert_instance_id\n" 3990 "OpEntryPoint Geometry %geom_main \"main\" %geom_out_gl_position %geom_gl_in %geom_out_color %geom_in_color\n" 3991 "OpEntryPoint TessellationControl %tessc_main \"main\" %tessc_out_color %tessc_gl_InvocationID %tessc_in_color %tessc_out_position %tessc_in_position %tessc_gl_TessLevelOuter %tessc_gl_TessLevelInner\n" 3992 "OpEntryPoint TessellationEvaluation %tesse_main \"main\" %tesse_stream %tesse_gl_tessCoord %tesse_in_position %tesse_out_color %tesse_in_color \n" 3993 "OpEntryPoint Fragment %frag_main \"main\" %frag_vtxColor %frag_fragColor\n" 3994 3995 "OpExecutionMode %geom_main Triangles\n" 3996 "OpExecutionMode %geom_main OutputTriangleStrip\n" 3997 "OpExecutionMode %geom_main OutputVertices 3\n" 3998 3999 "OpExecutionMode %tessc_main OutputVertices 3\n" 4000 4001 "OpExecutionMode %tesse_main Triangles\n" 4002 4003 "OpExecutionMode %frag_main OriginUpperLeft\n" 4004 4005 "OpName %vert_main \"main\"\n" 4006 "OpName %vert_vtxPosition \"vtxPosition\"\n" 4007 "OpName %vert_Position \"position\"\n" 4008 "OpName %vert_vtxColor \"vtxColor\"\n" 4009 "OpName %vert_color \"color\"\n" 4010 "OpName %vert_vertex_id \"gl_VertexIndex\"\n" 4011 "OpName %vert_instance_id \"gl_InstanceIndex\"\n" 4012 "OpName %geom_main \"main\"\n" 4013 "OpName %geom_per_vertex_in \"gl_PerVertex\"\n" 4014 "OpMemberName %geom_per_vertex_in 0 \"gl_Position\"\n" 4015 "OpMemberName %geom_per_vertex_in 1 \"gl_PointSize\"\n" 4016 "OpMemberName %geom_per_vertex_in 2 \"gl_ClipDistance\"\n" 4017 "OpMemberName %geom_per_vertex_in 3 \"gl_CullDistance\"\n" 4018 "OpName %geom_gl_in \"gl_in\"\n" 4019 "OpName %geom_out_color \"out_color\"\n" 4020 "OpName %geom_in_color \"in_color\"\n" 4021 "OpName %tessc_main \"main\"\n" 4022 "OpName %tessc_out_color \"out_color\"\n" 4023 "OpName %tessc_gl_InvocationID \"gl_InvocationID\"\n" 4024 "OpName %tessc_in_color \"in_color\"\n" 4025 "OpName %tessc_out_position \"out_position\"\n" 4026 "OpName %tessc_in_position \"in_position\"\n" 4027 "OpName %tessc_gl_TessLevelOuter \"gl_TessLevelOuter\"\n" 4028 "OpName %tessc_gl_TessLevelInner \"gl_TessLevelInner\"\n" 4029 "OpName %tesse_main \"main\"\n" 4030 "OpName %tesse_per_vertex_out \"gl_PerVertex\"\n" 4031 "OpMemberName %tesse_per_vertex_out 0 \"gl_Position\"\n" 4032 "OpMemberName %tesse_per_vertex_out 1 \"gl_PointSize\"\n" 4033 "OpMemberName %tesse_per_vertex_out 2 \"gl_ClipDistance\"\n" 4034 "OpMemberName %tesse_per_vertex_out 3 \"gl_CullDistance\"\n" 4035 "OpName %tesse_stream \"\"\n" 4036 "OpName %tesse_gl_tessCoord \"gl_TessCoord\"\n" 4037 "OpName %tesse_in_position \"in_position\"\n" 4038 "OpName %tesse_out_color \"out_color\"\n" 4039 "OpName %tesse_in_color \"in_color\"\n" 4040 "OpName %frag_main \"main\"\n" 4041 "OpName %frag_fragColor \"fragColor\"\n" 4042 "OpName %frag_vtxColor \"vtxColor\"\n" 4043 4044 "; Vertex decorations\n" 4045 "OpDecorate %vert_vtxPosition Location 2\n" 4046 "OpDecorate %vert_Position Location 0\n" 4047 "OpDecorate %vert_vtxColor Location 1\n" 4048 "OpDecorate %vert_color Location 1\n" 4049 "OpDecorate %vert_vertex_id BuiltIn VertexIndex\n" 4050 "OpDecorate %vert_instance_id BuiltIn InstanceIndex\n" 4051 4052 "; Geometry decorations\n" 4053 "OpDecorate %geom_out_gl_position BuiltIn Position\n" 4054 "OpMemberDecorate %geom_per_vertex_in 0 BuiltIn Position\n" 4055 "OpMemberDecorate %geom_per_vertex_in 1 BuiltIn PointSize\n" 4056 "OpMemberDecorate %geom_per_vertex_in 2 BuiltIn ClipDistance\n" 4057 "OpMemberDecorate %geom_per_vertex_in 3 BuiltIn CullDistance\n" 4058 "OpDecorate %geom_per_vertex_in Block\n" 4059 "OpDecorate %geom_out_color Location 1\n" 4060 "OpDecorate %geom_in_color Location 1\n" 4061 4062 "; Tessellation Control decorations\n" 4063 "OpDecorate %tessc_out_color Location 1\n" 4064 "OpDecorate %tessc_gl_InvocationID BuiltIn InvocationId\n" 4065 "OpDecorate %tessc_in_color Location 1\n" 4066 "OpDecorate %tessc_out_position Location 2\n" 4067 "OpDecorate %tessc_in_position Location 2\n" 4068 "OpDecorate %tessc_gl_TessLevelOuter Patch\n" 4069 "OpDecorate %tessc_gl_TessLevelOuter BuiltIn TessLevelOuter\n" 4070 "OpDecorate %tessc_gl_TessLevelInner Patch\n" 4071 "OpDecorate %tessc_gl_TessLevelInner BuiltIn TessLevelInner\n" 4072 4073 "; Tessellation Evaluation decorations\n" 4074 "OpMemberDecorate %tesse_per_vertex_out 0 BuiltIn Position\n" 4075 "OpMemberDecorate %tesse_per_vertex_out 1 BuiltIn PointSize\n" 4076 "OpMemberDecorate %tesse_per_vertex_out 2 BuiltIn ClipDistance\n" 4077 "OpMemberDecorate %tesse_per_vertex_out 3 BuiltIn CullDistance\n" 4078 "OpDecorate %tesse_per_vertex_out Block\n" 4079 "OpDecorate %tesse_gl_tessCoord BuiltIn TessCoord\n" 4080 "OpDecorate %tesse_in_position Location 2\n" 4081 "OpDecorate %tesse_out_color Location 1\n" 4082 "OpDecorate %tesse_in_color Location 1\n" 4083 4084 "; Fragment decorations\n" 4085 "OpDecorate %frag_fragColor Location 0\n" 4086 "OpDecorate %frag_vtxColor Location 1\n" 4087 4088 SPIRV_ASSEMBLY_TYPES 4089 SPIRV_ASSEMBLY_CONSTANTS 4090 SPIRV_ASSEMBLY_ARRAYS 4091 4092 "; Vertex Variables\n" 4093 "%vert_vtxPosition = OpVariable %op_v4f32 Output\n" 4094 "%vert_Position = OpVariable %ip_v4f32 Input\n" 4095 "%vert_vtxColor = OpVariable %op_v4f32 Output\n" 4096 "%vert_color = OpVariable %ip_v4f32 Input\n" 4097 "%vert_vertex_id = OpVariable %ip_i32 Input\n" 4098 "%vert_instance_id = OpVariable %ip_i32 Input\n" 4099 4100 "; Geometry Variables\n" 4101 "%geom_per_vertex_in = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 4102 "%geom_a3_per_vertex_in = OpTypeArray %geom_per_vertex_in %c_u32_3\n" 4103 "%geom_ip_a3_per_vertex_in = OpTypePointer Input %geom_a3_per_vertex_in\n" 4104 "%geom_gl_in = OpVariable %geom_ip_a3_per_vertex_in Input\n" 4105 "%geom_out_color = OpVariable %op_v4f32 Output\n" 4106 "%geom_in_color = OpVariable %ip_a3v4f32 Input\n" 4107 "%geom_out_gl_position = OpVariable %op_v4f32 Output\n" 4108 4109 "; Tessellation Control Variables\n" 4110 "%tessc_out_color = OpVariable %op_a3v4f32 Output\n" 4111 "%tessc_gl_InvocationID = OpVariable %ip_i32 Input\n" 4112 "%tessc_in_color = OpVariable %ip_a32v4f32 Input\n" 4113 "%tessc_out_position = OpVariable %op_a3v4f32 Output\n" 4114 "%tessc_in_position = OpVariable %ip_a32v4f32 Input\n" 4115 "%tessc_gl_TessLevelOuter = OpVariable %op_a4f32 Output\n" 4116 "%tessc_gl_TessLevelInner = OpVariable %op_a2f32 Output\n" 4117 4118 "; Tessellation Evaluation Decorations\n" 4119 "%tesse_per_vertex_out = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 4120 "%tesse_op_per_vertex_out = OpTypePointer Output %tesse_per_vertex_out\n" 4121 "%tesse_stream = OpVariable %tesse_op_per_vertex_out Output\n" 4122 "%tesse_gl_tessCoord = OpVariable %ip_v3f32 Input\n" 4123 "%tesse_in_position = OpVariable %ip_a32v4f32 Input\n" 4124 "%tesse_out_color = OpVariable %op_v4f32 Output\n" 4125 "%tesse_in_color = OpVariable %ip_a32v4f32 Input\n" 4126 4127 "; Fragment Variables\n" 4128 "%frag_fragColor = OpVariable %op_v4f32 Output\n" 4129 "%frag_vtxColor = OpVariable %ip_v4f32 Input\n" 4130 4131 "; Vertex Entry\n" 4132 "%vert_main = OpFunction %void None %fun\n" 4133 "%vert_label = OpLabel\n" 4134 "%vert_tmp_position = OpLoad %v4f32 %vert_Position\n" 4135 "OpStore %vert_vtxPosition %vert_tmp_position\n" 4136 "%vert_tmp_color = OpLoad %v4f32 %vert_color\n" 4137 "OpStore %vert_vtxColor %vert_tmp_color\n" 4138 "OpReturn\n" 4139 "OpFunctionEnd\n" 4140 4141 "; Geometry Entry\n" 4142 "%geom_main = OpFunction %void None %fun\n" 4143 "%geom_label = OpLabel\n" 4144 "%geom_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %geom_gl_in %c_i32_0 %c_i32_0\n" 4145 "%geom_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %geom_gl_in %c_i32_1 %c_i32_0\n" 4146 "%geom_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %geom_gl_in %c_i32_2 %c_i32_0\n" 4147 "%geom_in_position_0 = OpLoad %v4f32 %geom_gl_in_0_gl_position\n" 4148 "%geom_in_position_1 = OpLoad %v4f32 %geom_gl_in_1_gl_position\n" 4149 "%geom_in_position_2 = OpLoad %v4f32 %geom_gl_in_2_gl_position \n" 4150 "%geom_in_color_0_ptr = OpAccessChain %ip_v4f32 %geom_in_color %c_i32_0\n" 4151 "%geom_in_color_1_ptr = OpAccessChain %ip_v4f32 %geom_in_color %c_i32_1\n" 4152 "%geom_in_color_2_ptr = OpAccessChain %ip_v4f32 %geom_in_color %c_i32_2\n" 4153 "%geom_in_color_0 = OpLoad %v4f32 %geom_in_color_0_ptr\n" 4154 "%geom_in_color_1 = OpLoad %v4f32 %geom_in_color_1_ptr\n" 4155 "%geom_in_color_2 = OpLoad %v4f32 %geom_in_color_2_ptr\n" 4156 "OpStore %geom_out_gl_position %geom_in_position_0\n" 4157 "OpStore %geom_out_color %geom_in_color_0\n" 4158 "OpEmitVertex\n" 4159 "OpStore %geom_out_gl_position %geom_in_position_1\n" 4160 "OpStore %geom_out_color %geom_in_color_1\n" 4161 "OpEmitVertex\n" 4162 "OpStore %geom_out_gl_position %geom_in_position_2\n" 4163 "OpStore %geom_out_color %geom_in_color_2\n" 4164 "OpEmitVertex\n" 4165 "OpEndPrimitive\n" 4166 "OpReturn\n" 4167 "OpFunctionEnd\n" 4168 4169 "; Tessellation Control Entry\n" 4170 "%tessc_main = OpFunction %void None %fun\n" 4171 "%tessc_label = OpLabel\n" 4172 "%tessc_invocation_id = OpLoad %i32 %tessc_gl_InvocationID\n" 4173 "%tessc_in_color_ptr = OpAccessChain %ip_v4f32 %tessc_in_color %tessc_invocation_id\n" 4174 "%tessc_in_position_ptr = OpAccessChain %ip_v4f32 %tessc_in_position %tessc_invocation_id\n" 4175 "%tessc_in_color_val = OpLoad %v4f32 %tessc_in_color_ptr\n" 4176 "%tessc_in_position_val = OpLoad %v4f32 %tessc_in_position_ptr\n" 4177 "%tessc_out_color_ptr = OpAccessChain %op_v4f32 %tessc_out_color %tessc_invocation_id\n" 4178 "%tessc_out_position_ptr = OpAccessChain %op_v4f32 %tessc_out_position %tessc_invocation_id\n" 4179 "OpStore %tessc_out_color_ptr %tessc_in_color_val\n" 4180 "OpStore %tessc_out_position_ptr %tessc_in_position_val\n" 4181 "%tessc_is_first_invocation = OpIEqual %bool %tessc_invocation_id %c_i32_0\n" 4182 "OpSelectionMerge %tessc_merge_label None\n" 4183 "OpBranchConditional %tessc_is_first_invocation %tessc_first_invocation %tessc_merge_label\n" 4184 "%tessc_first_invocation = OpLabel\n" 4185 "%tessc_tess_outer_0 = OpAccessChain %op_f32 %tessc_gl_TessLevelOuter %c_i32_0\n" 4186 "%tessc_tess_outer_1 = OpAccessChain %op_f32 %tessc_gl_TessLevelOuter %c_i32_1\n" 4187 "%tessc_tess_outer_2 = OpAccessChain %op_f32 %tessc_gl_TessLevelOuter %c_i32_2\n" 4188 "%tessc_tess_inner = OpAccessChain %op_f32 %tessc_gl_TessLevelInner %c_i32_0\n" 4189 "OpStore %tessc_tess_outer_0 %c_f32_1\n" 4190 "OpStore %tessc_tess_outer_1 %c_f32_1\n" 4191 "OpStore %tessc_tess_outer_2 %c_f32_1\n" 4192 "OpStore %tessc_tess_inner %c_f32_1\n" 4193 "OpBranch %tessc_merge_label\n" 4194 "%tessc_merge_label = OpLabel\n" 4195 "OpReturn\n" 4196 "OpFunctionEnd\n" 4197 4198 "; Tessellation Evaluation Entry\n" 4199 "%tesse_main = OpFunction %void None %fun\n" 4200 "%tesse_label = OpLabel\n" 4201 "%tesse_tc_0_ptr = OpAccessChain %ip_f32 %tesse_gl_tessCoord %c_u32_0\n" 4202 "%tesse_tc_1_ptr = OpAccessChain %ip_f32 %tesse_gl_tessCoord %c_u32_1\n" 4203 "%tesse_tc_2_ptr = OpAccessChain %ip_f32 %tesse_gl_tessCoord %c_u32_2\n" 4204 "%tesse_tc_0 = OpLoad %f32 %tesse_tc_0_ptr\n" 4205 "%tesse_tc_1 = OpLoad %f32 %tesse_tc_1_ptr\n" 4206 "%tesse_tc_2 = OpLoad %f32 %tesse_tc_2_ptr\n" 4207 "%tesse_in_pos_0_ptr = OpAccessChain %ip_v4f32 %tesse_in_position %c_i32_0\n" 4208 "%tesse_in_pos_1_ptr = OpAccessChain %ip_v4f32 %tesse_in_position %c_i32_1\n" 4209 "%tesse_in_pos_2_ptr = OpAccessChain %ip_v4f32 %tesse_in_position %c_i32_2\n" 4210 "%tesse_in_pos_0 = OpLoad %v4f32 %tesse_in_pos_0_ptr\n" 4211 "%tesse_in_pos_1 = OpLoad %v4f32 %tesse_in_pos_1_ptr\n" 4212 "%tesse_in_pos_2 = OpLoad %v4f32 %tesse_in_pos_2_ptr\n" 4213 "%tesse_in_pos_0_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_0 %tesse_in_pos_0\n" 4214 "%tesse_in_pos_1_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_1 %tesse_in_pos_1\n" 4215 "%tesse_in_pos_2_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_2 %tesse_in_pos_2\n" 4216 "%tesse_out_pos_ptr = OpAccessChain %op_v4f32 %tesse_stream %c_i32_0\n" 4217 "%tesse_in_pos_0_plus_pos_1 = OpFAdd %v4f32 %tesse_in_pos_0_weighted %tesse_in_pos_1_weighted\n" 4218 "%tesse_computed_out = OpFAdd %v4f32 %tesse_in_pos_0_plus_pos_1 %tesse_in_pos_2_weighted\n" 4219 "OpStore %tesse_out_pos_ptr %tesse_computed_out\n" 4220 "%tesse_in_clr_0_ptr = OpAccessChain %ip_v4f32 %tesse_in_color %c_i32_0\n" 4221 "%tesse_in_clr_1_ptr = OpAccessChain %ip_v4f32 %tesse_in_color %c_i32_1\n" 4222 "%tesse_in_clr_2_ptr = OpAccessChain %ip_v4f32 %tesse_in_color %c_i32_2\n" 4223 "%tesse_in_clr_0 = OpLoad %v4f32 %tesse_in_clr_0_ptr\n" 4224 "%tesse_in_clr_1 = OpLoad %v4f32 %tesse_in_clr_1_ptr\n" 4225 "%tesse_in_clr_2 = OpLoad %v4f32 %tesse_in_clr_2_ptr\n" 4226 "%tesse_in_clr_0_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_0 %tesse_in_clr_0\n" 4227 "%tesse_in_clr_1_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_1 %tesse_in_clr_1\n" 4228 "%tesse_in_clr_2_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_2 %tesse_in_clr_2\n" 4229 "%tesse_in_clr_0_plus_col_1 = OpFAdd %v4f32 %tesse_in_clr_0_weighted %tesse_in_clr_1_weighted\n" 4230 "%tesse_computed_clr = OpFAdd %v4f32 %tesse_in_clr_0_plus_col_1 %tesse_in_clr_2_weighted\n" 4231 "OpStore %tesse_out_color %tesse_computed_clr\n" 4232 "OpReturn\n" 4233 "OpFunctionEnd\n" 4234 4235 "; Fragment Entry\n" 4236 "%frag_main = OpFunction %void None %fun\n" 4237 "%frag_label_main = OpLabel\n" 4238 "%frag_tmp1 = OpLoad %v4f32 %frag_vtxColor\n" 4239 "OpStore %frag_fragColor %frag_tmp1\n" 4240 "OpReturn\n" 4241 "OpFunctionEnd\n"; 4242 } 4243 4244 // This has two shaders of each stage. The first 4245 // is a passthrough, the second inverts the color. 4246 void createMultipleEntries(vk::SourceCollections& dst, InstanceContext) 4247 { 4248 dst.spirvAsmSources.add("vert") << 4249 // This module contains 2 vertex shaders. One that is a passthrough 4250 // and a second that inverts the color of the output (1.0 - color). 4251 "OpCapability Shader\n" 4252 "OpMemoryModel Logical GLSL450\n" 4253 "OpEntryPoint Vertex %main \"vert1\" %Position %vtxColor %color %vtxPosition %vertex_id %instance_id\n" 4254 "OpEntryPoint Vertex %main2 \"vert2\" %Position %vtxColor %color %vtxPosition %vertex_id %instance_id\n" 4255 4256 "OpName %main \"vert1\"\n" 4257 "OpName %main2 \"vert2\"\n" 4258 "OpName %vtxPosition \"vtxPosition\"\n" 4259 "OpName %Position \"position\"\n" 4260 "OpName %vtxColor \"vtxColor\"\n" 4261 "OpName %color \"color\"\n" 4262 "OpName %vertex_id \"gl_VertexIndex\"\n" 4263 "OpName %instance_id \"gl_InstanceIndex\"\n" 4264 4265 "OpDecorate %vtxPosition Location 2\n" 4266 "OpDecorate %Position Location 0\n" 4267 "OpDecorate %vtxColor Location 1\n" 4268 "OpDecorate %color Location 1\n" 4269 "OpDecorate %vertex_id BuiltIn VertexIndex\n" 4270 "OpDecorate %instance_id BuiltIn InstanceIndex\n" 4271 SPIRV_ASSEMBLY_TYPES 4272 SPIRV_ASSEMBLY_CONSTANTS 4273 SPIRV_ASSEMBLY_ARRAYS 4274 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4275 "%vtxPosition = OpVariable %op_v4f32 Output\n" 4276 "%Position = OpVariable %ip_v4f32 Input\n" 4277 "%vtxColor = OpVariable %op_v4f32 Output\n" 4278 "%color = OpVariable %ip_v4f32 Input\n" 4279 "%vertex_id = OpVariable %ip_i32 Input\n" 4280 "%instance_id = OpVariable %ip_i32 Input\n" 4281 4282 "%main = OpFunction %void None %fun\n" 4283 "%label = OpLabel\n" 4284 "%tmp_position = OpLoad %v4f32 %Position\n" 4285 "OpStore %vtxPosition %tmp_position\n" 4286 "%tmp_color = OpLoad %v4f32 %color\n" 4287 "OpStore %vtxColor %tmp_color\n" 4288 "OpReturn\n" 4289 "OpFunctionEnd\n" 4290 4291 "%main2 = OpFunction %void None %fun\n" 4292 "%label2 = OpLabel\n" 4293 "%tmp_position2 = OpLoad %v4f32 %Position\n" 4294 "OpStore %vtxPosition %tmp_position2\n" 4295 "%tmp_color2 = OpLoad %v4f32 %color\n" 4296 "%tmp_color3 = OpFSub %v4f32 %cval %tmp_color2\n" 4297 "%tmp_color4 = OpVectorInsertDynamic %v4f32 %tmp_color3 %c_f32_1 %c_i32_3\n" 4298 "OpStore %vtxColor %tmp_color4\n" 4299 "OpReturn\n" 4300 "OpFunctionEnd\n"; 4301 4302 dst.spirvAsmSources.add("frag") << 4303 // This is a single module that contains 2 fragment shaders. 4304 // One that passes color through and the other that inverts the output 4305 // color (1.0 - color). 4306 "OpCapability Shader\n" 4307 "OpMemoryModel Logical GLSL450\n" 4308 "OpEntryPoint Fragment %main \"frag1\" %vtxColor %fragColor\n" 4309 "OpEntryPoint Fragment %main2 \"frag2\" %vtxColor %fragColor\n" 4310 "OpExecutionMode %main OriginUpperLeft\n" 4311 "OpExecutionMode %main2 OriginUpperLeft\n" 4312 4313 "OpName %main \"frag1\"\n" 4314 "OpName %main2 \"frag2\"\n" 4315 "OpName %fragColor \"fragColor\"\n" 4316 "OpName %vtxColor \"vtxColor\"\n" 4317 "OpDecorate %fragColor Location 0\n" 4318 "OpDecorate %vtxColor Location 1\n" 4319 SPIRV_ASSEMBLY_TYPES 4320 SPIRV_ASSEMBLY_CONSTANTS 4321 SPIRV_ASSEMBLY_ARRAYS 4322 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4323 "%fragColor = OpVariable %op_v4f32 Output\n" 4324 "%vtxColor = OpVariable %ip_v4f32 Input\n" 4325 4326 "%main = OpFunction %void None %fun\n" 4327 "%label_main = OpLabel\n" 4328 "%tmp1 = OpLoad %v4f32 %vtxColor\n" 4329 "OpStore %fragColor %tmp1\n" 4330 "OpReturn\n" 4331 "OpFunctionEnd\n" 4332 4333 "%main2 = OpFunction %void None %fun\n" 4334 "%label_main2 = OpLabel\n" 4335 "%tmp2 = OpLoad %v4f32 %vtxColor\n" 4336 "%tmp3 = OpFSub %v4f32 %cval %tmp2\n" 4337 "%tmp4 = OpVectorInsertDynamic %v4f32 %tmp3 %c_f32_1 %c_i32_3\n" 4338 "OpStore %fragColor %tmp4\n" 4339 "OpReturn\n" 4340 "OpFunctionEnd\n"; 4341 4342 dst.spirvAsmSources.add("geom") << 4343 "OpCapability Geometry\n" 4344 "OpCapability ClipDistance\n" 4345 "OpCapability CullDistance\n" 4346 "OpMemoryModel Logical GLSL450\n" 4347 "OpEntryPoint Geometry %geom1_main \"geom1\" %out_gl_position %gl_in %out_color %in_color\n" 4348 "OpEntryPoint Geometry %geom2_main \"geom2\" %out_gl_position %gl_in %out_color %in_color\n" 4349 "OpExecutionMode %geom1_main Triangles\n" 4350 "OpExecutionMode %geom2_main Triangles\n" 4351 "OpExecutionMode %geom1_main OutputTriangleStrip\n" 4352 "OpExecutionMode %geom2_main OutputTriangleStrip\n" 4353 "OpExecutionMode %geom1_main OutputVertices 3\n" 4354 "OpExecutionMode %geom2_main OutputVertices 3\n" 4355 "OpName %geom1_main \"geom1\"\n" 4356 "OpName %geom2_main \"geom2\"\n" 4357 "OpName %per_vertex_in \"gl_PerVertex\"\n" 4358 "OpMemberName %per_vertex_in 0 \"gl_Position\"\n" 4359 "OpMemberName %per_vertex_in 1 \"gl_PointSize\"\n" 4360 "OpMemberName %per_vertex_in 2 \"gl_ClipDistance\"\n" 4361 "OpMemberName %per_vertex_in 3 \"gl_CullDistance\"\n" 4362 "OpName %gl_in \"gl_in\"\n" 4363 "OpName %out_color \"out_color\"\n" 4364 "OpName %in_color \"in_color\"\n" 4365 "OpDecorate %out_gl_position BuiltIn Position\n" 4366 "OpMemberDecorate %per_vertex_in 0 BuiltIn Position\n" 4367 "OpMemberDecorate %per_vertex_in 1 BuiltIn PointSize\n" 4368 "OpMemberDecorate %per_vertex_in 2 BuiltIn ClipDistance\n" 4369 "OpMemberDecorate %per_vertex_in 3 BuiltIn CullDistance\n" 4370 "OpDecorate %per_vertex_in Block\n" 4371 "OpDecorate %out_color Location 1\n" 4372 "OpDecorate %in_color Location 1\n" 4373 SPIRV_ASSEMBLY_TYPES 4374 SPIRV_ASSEMBLY_CONSTANTS 4375 SPIRV_ASSEMBLY_ARRAYS 4376 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4377 "%per_vertex_in = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 4378 "%a3_per_vertex_in = OpTypeArray %per_vertex_in %c_u32_3\n" 4379 "%ip_a3_per_vertex_in = OpTypePointer Input %a3_per_vertex_in\n" 4380 "%gl_in = OpVariable %ip_a3_per_vertex_in Input\n" 4381 "%out_color = OpVariable %op_v4f32 Output\n" 4382 "%in_color = OpVariable %ip_a3v4f32 Input\n" 4383 "%out_gl_position = OpVariable %op_v4f32 Output\n" 4384 4385 "%geom1_main = OpFunction %void None %fun\n" 4386 "%geom1_label = OpLabel\n" 4387 "%geom1_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_0 %c_i32_0\n" 4388 "%geom1_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_1 %c_i32_0\n" 4389 "%geom1_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_2 %c_i32_0\n" 4390 "%geom1_in_position_0 = OpLoad %v4f32 %geom1_gl_in_0_gl_position\n" 4391 "%geom1_in_position_1 = OpLoad %v4f32 %geom1_gl_in_1_gl_position\n" 4392 "%geom1_in_position_2 = OpLoad %v4f32 %geom1_gl_in_2_gl_position \n" 4393 "%geom1_in_color_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n" 4394 "%geom1_in_color_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n" 4395 "%geom1_in_color_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n" 4396 "%geom1_in_color_0 = OpLoad %v4f32 %geom1_in_color_0_ptr\n" 4397 "%geom1_in_color_1 = OpLoad %v4f32 %geom1_in_color_1_ptr\n" 4398 "%geom1_in_color_2 = OpLoad %v4f32 %geom1_in_color_2_ptr\n" 4399 "OpStore %out_gl_position %geom1_in_position_0\n" 4400 "OpStore %out_color %geom1_in_color_0\n" 4401 "OpEmitVertex\n" 4402 "OpStore %out_gl_position %geom1_in_position_1\n" 4403 "OpStore %out_color %geom1_in_color_1\n" 4404 "OpEmitVertex\n" 4405 "OpStore %out_gl_position %geom1_in_position_2\n" 4406 "OpStore %out_color %geom1_in_color_2\n" 4407 "OpEmitVertex\n" 4408 "OpEndPrimitive\n" 4409 "OpReturn\n" 4410 "OpFunctionEnd\n" 4411 4412 "%geom2_main = OpFunction %void None %fun\n" 4413 "%geom2_label = OpLabel\n" 4414 "%geom2_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_0 %c_i32_0\n" 4415 "%geom2_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_1 %c_i32_0\n" 4416 "%geom2_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_2 %c_i32_0\n" 4417 "%geom2_in_position_0 = OpLoad %v4f32 %geom2_gl_in_0_gl_position\n" 4418 "%geom2_in_position_1 = OpLoad %v4f32 %geom2_gl_in_1_gl_position\n" 4419 "%geom2_in_position_2 = OpLoad %v4f32 %geom2_gl_in_2_gl_position \n" 4420 "%geom2_in_color_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n" 4421 "%geom2_in_color_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n" 4422 "%geom2_in_color_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n" 4423 "%geom2_in_color_0 = OpLoad %v4f32 %geom2_in_color_0_ptr\n" 4424 "%geom2_in_color_1 = OpLoad %v4f32 %geom2_in_color_1_ptr\n" 4425 "%geom2_in_color_2 = OpLoad %v4f32 %geom2_in_color_2_ptr\n" 4426 "%geom2_transformed_in_color_0 = OpFSub %v4f32 %cval %geom2_in_color_0\n" 4427 "%geom2_transformed_in_color_1 = OpFSub %v4f32 %cval %geom2_in_color_1\n" 4428 "%geom2_transformed_in_color_2 = OpFSub %v4f32 %cval %geom2_in_color_2\n" 4429 "%geom2_transformed_in_color_0_a = OpVectorInsertDynamic %v4f32 %geom2_transformed_in_color_0 %c_f32_1 %c_i32_3\n" 4430 "%geom2_transformed_in_color_1_a = OpVectorInsertDynamic %v4f32 %geom2_transformed_in_color_1 %c_f32_1 %c_i32_3\n" 4431 "%geom2_transformed_in_color_2_a = OpVectorInsertDynamic %v4f32 %geom2_transformed_in_color_2 %c_f32_1 %c_i32_3\n" 4432 "OpStore %out_gl_position %geom2_in_position_0\n" 4433 "OpStore %out_color %geom2_transformed_in_color_0_a\n" 4434 "OpEmitVertex\n" 4435 "OpStore %out_gl_position %geom2_in_position_1\n" 4436 "OpStore %out_color %geom2_transformed_in_color_1_a\n" 4437 "OpEmitVertex\n" 4438 "OpStore %out_gl_position %geom2_in_position_2\n" 4439 "OpStore %out_color %geom2_transformed_in_color_2_a\n" 4440 "OpEmitVertex\n" 4441 "OpEndPrimitive\n" 4442 "OpReturn\n" 4443 "OpFunctionEnd\n"; 4444 4445 dst.spirvAsmSources.add("tessc") << 4446 "OpCapability Tessellation\n" 4447 "OpMemoryModel Logical GLSL450\n" 4448 "OpEntryPoint TessellationControl %tessc1_main \"tessc1\" %out_color %gl_InvocationID %in_color %out_position %in_position %gl_TessLevelOuter %gl_TessLevelInner\n" 4449 "OpEntryPoint TessellationControl %tessc2_main \"tessc2\" %out_color %gl_InvocationID %in_color %out_position %in_position %gl_TessLevelOuter %gl_TessLevelInner\n" 4450 "OpExecutionMode %tessc1_main OutputVertices 3\n" 4451 "OpExecutionMode %tessc2_main OutputVertices 3\n" 4452 "OpName %tessc1_main \"tessc1\"\n" 4453 "OpName %tessc2_main \"tessc2\"\n" 4454 "OpName %out_color \"out_color\"\n" 4455 "OpName %gl_InvocationID \"gl_InvocationID\"\n" 4456 "OpName %in_color \"in_color\"\n" 4457 "OpName %out_position \"out_position\"\n" 4458 "OpName %in_position \"in_position\"\n" 4459 "OpName %gl_TessLevelOuter \"gl_TessLevelOuter\"\n" 4460 "OpName %gl_TessLevelInner \"gl_TessLevelInner\"\n" 4461 "OpDecorate %out_color Location 1\n" 4462 "OpDecorate %gl_InvocationID BuiltIn InvocationId\n" 4463 "OpDecorate %in_color Location 1\n" 4464 "OpDecorate %out_position Location 2\n" 4465 "OpDecorate %in_position Location 2\n" 4466 "OpDecorate %gl_TessLevelOuter Patch\n" 4467 "OpDecorate %gl_TessLevelOuter BuiltIn TessLevelOuter\n" 4468 "OpDecorate %gl_TessLevelInner Patch\n" 4469 "OpDecorate %gl_TessLevelInner BuiltIn TessLevelInner\n" 4470 SPIRV_ASSEMBLY_TYPES 4471 SPIRV_ASSEMBLY_CONSTANTS 4472 SPIRV_ASSEMBLY_ARRAYS 4473 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4474 "%out_color = OpVariable %op_a3v4f32 Output\n" 4475 "%gl_InvocationID = OpVariable %ip_i32 Input\n" 4476 "%in_color = OpVariable %ip_a32v4f32 Input\n" 4477 "%out_position = OpVariable %op_a3v4f32 Output\n" 4478 "%in_position = OpVariable %ip_a32v4f32 Input\n" 4479 "%gl_TessLevelOuter = OpVariable %op_a4f32 Output\n" 4480 "%gl_TessLevelInner = OpVariable %op_a2f32 Output\n" 4481 4482 "%tessc1_main = OpFunction %void None %fun\n" 4483 "%tessc1_label = OpLabel\n" 4484 "%tessc1_invocation_id = OpLoad %i32 %gl_InvocationID\n" 4485 "%tessc1_in_color_ptr = OpAccessChain %ip_v4f32 %in_color %tessc1_invocation_id\n" 4486 "%tessc1_in_position_ptr = OpAccessChain %ip_v4f32 %in_position %tessc1_invocation_id\n" 4487 "%tessc1_in_color_val = OpLoad %v4f32 %tessc1_in_color_ptr\n" 4488 "%tessc1_in_position_val = OpLoad %v4f32 %tessc1_in_position_ptr\n" 4489 "%tessc1_out_color_ptr = OpAccessChain %op_v4f32 %out_color %tessc1_invocation_id\n" 4490 "%tessc1_out_position_ptr = OpAccessChain %op_v4f32 %out_position %tessc1_invocation_id\n" 4491 "OpStore %tessc1_out_color_ptr %tessc1_in_color_val\n" 4492 "OpStore %tessc1_out_position_ptr %tessc1_in_position_val\n" 4493 "%tessc1_is_first_invocation = OpIEqual %bool %tessc1_invocation_id %c_i32_0\n" 4494 "OpSelectionMerge %tessc1_merge_label None\n" 4495 "OpBranchConditional %tessc1_is_first_invocation %tessc1_first_invocation %tessc1_merge_label\n" 4496 "%tessc1_first_invocation = OpLabel\n" 4497 "%tessc1_tess_outer_0 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_0\n" 4498 "%tessc1_tess_outer_1 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_1\n" 4499 "%tessc1_tess_outer_2 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_2\n" 4500 "%tessc1_tess_inner = OpAccessChain %op_f32 %gl_TessLevelInner %c_i32_0\n" 4501 "OpStore %tessc1_tess_outer_0 %c_f32_1\n" 4502 "OpStore %tessc1_tess_outer_1 %c_f32_1\n" 4503 "OpStore %tessc1_tess_outer_2 %c_f32_1\n" 4504 "OpStore %tessc1_tess_inner %c_f32_1\n" 4505 "OpBranch %tessc1_merge_label\n" 4506 "%tessc1_merge_label = OpLabel\n" 4507 "OpReturn\n" 4508 "OpFunctionEnd\n" 4509 4510 "%tessc2_main = OpFunction %void None %fun\n" 4511 "%tessc2_label = OpLabel\n" 4512 "%tessc2_invocation_id = OpLoad %i32 %gl_InvocationID\n" 4513 "%tessc2_in_color_ptr = OpAccessChain %ip_v4f32 %in_color %tessc2_invocation_id\n" 4514 "%tessc2_in_position_ptr = OpAccessChain %ip_v4f32 %in_position %tessc2_invocation_id\n" 4515 "%tessc2_in_color_val = OpLoad %v4f32 %tessc2_in_color_ptr\n" 4516 "%tessc2_in_position_val = OpLoad %v4f32 %tessc2_in_position_ptr\n" 4517 "%tessc2_out_color_ptr = OpAccessChain %op_v4f32 %out_color %tessc2_invocation_id\n" 4518 "%tessc2_out_position_ptr = OpAccessChain %op_v4f32 %out_position %tessc2_invocation_id\n" 4519 "%tessc2_transformed_color = OpFSub %v4f32 %cval %tessc2_in_color_val\n" 4520 "%tessc2_transformed_color_a = OpVectorInsertDynamic %v4f32 %tessc2_transformed_color %c_f32_1 %c_i32_3\n" 4521 "OpStore %tessc2_out_color_ptr %tessc2_transformed_color_a\n" 4522 "OpStore %tessc2_out_position_ptr %tessc2_in_position_val\n" 4523 "%tessc2_is_first_invocation = OpIEqual %bool %tessc2_invocation_id %c_i32_0\n" 4524 "OpSelectionMerge %tessc2_merge_label None\n" 4525 "OpBranchConditional %tessc2_is_first_invocation %tessc2_first_invocation %tessc2_merge_label\n" 4526 "%tessc2_first_invocation = OpLabel\n" 4527 "%tessc2_tess_outer_0 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_0\n" 4528 "%tessc2_tess_outer_1 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_1\n" 4529 "%tessc2_tess_outer_2 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_2\n" 4530 "%tessc2_tess_inner = OpAccessChain %op_f32 %gl_TessLevelInner %c_i32_0\n" 4531 "OpStore %tessc2_tess_outer_0 %c_f32_1\n" 4532 "OpStore %tessc2_tess_outer_1 %c_f32_1\n" 4533 "OpStore %tessc2_tess_outer_2 %c_f32_1\n" 4534 "OpStore %tessc2_tess_inner %c_f32_1\n" 4535 "OpBranch %tessc2_merge_label\n" 4536 "%tessc2_merge_label = OpLabel\n" 4537 "OpReturn\n" 4538 "OpFunctionEnd\n"; 4539 4540 dst.spirvAsmSources.add("tesse") << 4541 "OpCapability Tessellation\n" 4542 "OpCapability ClipDistance\n" 4543 "OpCapability CullDistance\n" 4544 "OpMemoryModel Logical GLSL450\n" 4545 "OpEntryPoint TessellationEvaluation %tesse1_main \"tesse1\" %stream %gl_tessCoord %in_position %out_color %in_color \n" 4546 "OpEntryPoint TessellationEvaluation %tesse2_main \"tesse2\" %stream %gl_tessCoord %in_position %out_color %in_color \n" 4547 "OpExecutionMode %tesse1_main Triangles\n" 4548 "OpExecutionMode %tesse2_main Triangles\n" 4549 "OpName %tesse1_main \"tesse1\"\n" 4550 "OpName %tesse2_main \"tesse2\"\n" 4551 "OpName %per_vertex_out \"gl_PerVertex\"\n" 4552 "OpMemberName %per_vertex_out 0 \"gl_Position\"\n" 4553 "OpMemberName %per_vertex_out 1 \"gl_PointSize\"\n" 4554 "OpMemberName %per_vertex_out 2 \"gl_ClipDistance\"\n" 4555 "OpMemberName %per_vertex_out 3 \"gl_CullDistance\"\n" 4556 "OpName %stream \"\"\n" 4557 "OpName %gl_tessCoord \"gl_TessCoord\"\n" 4558 "OpName %in_position \"in_position\"\n" 4559 "OpName %out_color \"out_color\"\n" 4560 "OpName %in_color \"in_color\"\n" 4561 "OpMemberDecorate %per_vertex_out 0 BuiltIn Position\n" 4562 "OpMemberDecorate %per_vertex_out 1 BuiltIn PointSize\n" 4563 "OpMemberDecorate %per_vertex_out 2 BuiltIn ClipDistance\n" 4564 "OpMemberDecorate %per_vertex_out 3 BuiltIn CullDistance\n" 4565 "OpDecorate %per_vertex_out Block\n" 4566 "OpDecorate %gl_tessCoord BuiltIn TessCoord\n" 4567 "OpDecorate %in_position Location 2\n" 4568 "OpDecorate %out_color Location 1\n" 4569 "OpDecorate %in_color Location 1\n" 4570 SPIRV_ASSEMBLY_TYPES 4571 SPIRV_ASSEMBLY_CONSTANTS 4572 SPIRV_ASSEMBLY_ARRAYS 4573 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4574 "%per_vertex_out = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 4575 "%op_per_vertex_out = OpTypePointer Output %per_vertex_out\n" 4576 "%stream = OpVariable %op_per_vertex_out Output\n" 4577 "%gl_tessCoord = OpVariable %ip_v3f32 Input\n" 4578 "%in_position = OpVariable %ip_a32v4f32 Input\n" 4579 "%out_color = OpVariable %op_v4f32 Output\n" 4580 "%in_color = OpVariable %ip_a32v4f32 Input\n" 4581 4582 "%tesse1_main = OpFunction %void None %fun\n" 4583 "%tesse1_label = OpLabel\n" 4584 "%tesse1_tc_0_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_0\n" 4585 "%tesse1_tc_1_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_1\n" 4586 "%tesse1_tc_2_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_2\n" 4587 "%tesse1_tc_0 = OpLoad %f32 %tesse1_tc_0_ptr\n" 4588 "%tesse1_tc_1 = OpLoad %f32 %tesse1_tc_1_ptr\n" 4589 "%tesse1_tc_2 = OpLoad %f32 %tesse1_tc_2_ptr\n" 4590 "%tesse1_in_pos_0_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_0\n" 4591 "%tesse1_in_pos_1_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_1\n" 4592 "%tesse1_in_pos_2_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_2\n" 4593 "%tesse1_in_pos_0 = OpLoad %v4f32 %tesse1_in_pos_0_ptr\n" 4594 "%tesse1_in_pos_1 = OpLoad %v4f32 %tesse1_in_pos_1_ptr\n" 4595 "%tesse1_in_pos_2 = OpLoad %v4f32 %tesse1_in_pos_2_ptr\n" 4596 "%tesse1_in_pos_0_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_0 %tesse1_in_pos_0\n" 4597 "%tesse1_in_pos_1_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_1 %tesse1_in_pos_1\n" 4598 "%tesse1_in_pos_2_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_2 %tesse1_in_pos_2\n" 4599 "%tesse1_out_pos_ptr = OpAccessChain %op_v4f32 %stream %c_i32_0\n" 4600 "%tesse1_in_pos_0_plus_pos_1 = OpFAdd %v4f32 %tesse1_in_pos_0_weighted %tesse1_in_pos_1_weighted\n" 4601 "%tesse1_computed_out = OpFAdd %v4f32 %tesse1_in_pos_0_plus_pos_1 %tesse1_in_pos_2_weighted\n" 4602 "OpStore %tesse1_out_pos_ptr %tesse1_computed_out\n" 4603 "%tesse1_in_clr_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n" 4604 "%tesse1_in_clr_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n" 4605 "%tesse1_in_clr_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n" 4606 "%tesse1_in_clr_0 = OpLoad %v4f32 %tesse1_in_clr_0_ptr\n" 4607 "%tesse1_in_clr_1 = OpLoad %v4f32 %tesse1_in_clr_1_ptr\n" 4608 "%tesse1_in_clr_2 = OpLoad %v4f32 %tesse1_in_clr_2_ptr\n" 4609 "%tesse1_in_clr_0_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_0 %tesse1_in_clr_0\n" 4610 "%tesse1_in_clr_1_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_1 %tesse1_in_clr_1\n" 4611 "%tesse1_in_clr_2_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_2 %tesse1_in_clr_2\n" 4612 "%tesse1_in_clr_0_plus_col_1 = OpFAdd %v4f32 %tesse1_in_clr_0_weighted %tesse1_in_clr_1_weighted\n" 4613 "%tesse1_computed_clr = OpFAdd %v4f32 %tesse1_in_clr_0_plus_col_1 %tesse1_in_clr_2_weighted\n" 4614 "OpStore %out_color %tesse1_computed_clr\n" 4615 "OpReturn\n" 4616 "OpFunctionEnd\n" 4617 4618 "%tesse2_main = OpFunction %void None %fun\n" 4619 "%tesse2_label = OpLabel\n" 4620 "%tesse2_tc_0_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_0\n" 4621 "%tesse2_tc_1_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_1\n" 4622 "%tesse2_tc_2_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_2\n" 4623 "%tesse2_tc_0 = OpLoad %f32 %tesse2_tc_0_ptr\n" 4624 "%tesse2_tc_1 = OpLoad %f32 %tesse2_tc_1_ptr\n" 4625 "%tesse2_tc_2 = OpLoad %f32 %tesse2_tc_2_ptr\n" 4626 "%tesse2_in_pos_0_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_0\n" 4627 "%tesse2_in_pos_1_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_1\n" 4628 "%tesse2_in_pos_2_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_2\n" 4629 "%tesse2_in_pos_0 = OpLoad %v4f32 %tesse2_in_pos_0_ptr\n" 4630 "%tesse2_in_pos_1 = OpLoad %v4f32 %tesse2_in_pos_1_ptr\n" 4631 "%tesse2_in_pos_2 = OpLoad %v4f32 %tesse2_in_pos_2_ptr\n" 4632 "%tesse2_in_pos_0_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_0 %tesse2_in_pos_0\n" 4633 "%tesse2_in_pos_1_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_1 %tesse2_in_pos_1\n" 4634 "%tesse2_in_pos_2_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_2 %tesse2_in_pos_2\n" 4635 "%tesse2_out_pos_ptr = OpAccessChain %op_v4f32 %stream %c_i32_0\n" 4636 "%tesse2_in_pos_0_plus_pos_1 = OpFAdd %v4f32 %tesse2_in_pos_0_weighted %tesse2_in_pos_1_weighted\n" 4637 "%tesse2_computed_out = OpFAdd %v4f32 %tesse2_in_pos_0_plus_pos_1 %tesse2_in_pos_2_weighted\n" 4638 "OpStore %tesse2_out_pos_ptr %tesse2_computed_out\n" 4639 "%tesse2_in_clr_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n" 4640 "%tesse2_in_clr_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n" 4641 "%tesse2_in_clr_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n" 4642 "%tesse2_in_clr_0 = OpLoad %v4f32 %tesse2_in_clr_0_ptr\n" 4643 "%tesse2_in_clr_1 = OpLoad %v4f32 %tesse2_in_clr_1_ptr\n" 4644 "%tesse2_in_clr_2 = OpLoad %v4f32 %tesse2_in_clr_2_ptr\n" 4645 "%tesse2_in_clr_0_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_0 %tesse2_in_clr_0\n" 4646 "%tesse2_in_clr_1_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_1 %tesse2_in_clr_1\n" 4647 "%tesse2_in_clr_2_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_2 %tesse2_in_clr_2\n" 4648 "%tesse2_in_clr_0_plus_col_1 = OpFAdd %v4f32 %tesse2_in_clr_0_weighted %tesse2_in_clr_1_weighted\n" 4649 "%tesse2_computed_clr = OpFAdd %v4f32 %tesse2_in_clr_0_plus_col_1 %tesse2_in_clr_2_weighted\n" 4650 "%tesse2_clr_transformed = OpFSub %v4f32 %cval %tesse2_computed_clr\n" 4651 "%tesse2_clr_transformed_a = OpVectorInsertDynamic %v4f32 %tesse2_clr_transformed %c_f32_1 %c_i32_3\n" 4652 "OpStore %out_color %tesse2_clr_transformed_a\n" 4653 "OpReturn\n" 4654 "OpFunctionEnd\n"; 4655 } 4656 4657 // Sets up and runs a Vulkan pipeline, then spot-checks the resulting image. 4658 // Feeds the pipeline a set of colored triangles, which then must occur in the 4659 // rendered image. The surface is cleared before executing the pipeline, so 4660 // whatever the shaders draw can be directly spot-checked. 4661 TestStatus runAndVerifyDefaultPipeline (Context& context, InstanceContext instance) 4662 { 4663 const VkDevice vkDevice = context.getDevice(); 4664 const DeviceInterface& vk = context.getDeviceInterface(); 4665 const VkQueue queue = context.getUniversalQueue(); 4666 const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex(); 4667 const tcu::UVec2 renderSize (256, 256); 4668 vector<ModuleHandleSp> modules; 4669 map<VkShaderStageFlagBits, VkShaderModule> moduleByStage; 4670 const int testSpecificSeed = 31354125; 4671 const int seed = context.getTestContext().getCommandLine().getBaseSeed() ^ testSpecificSeed; 4672 bool supportsGeometry = false; 4673 bool supportsTessellation = false; 4674 bool hasTessellation = false; 4675 4676 const VkPhysicalDeviceFeatures& features = context.getDeviceFeatures(); 4677 supportsGeometry = features.geometryShader == VK_TRUE; 4678 supportsTessellation = features.tessellationShader == VK_TRUE; 4679 hasTessellation = (instance.requiredStages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) || 4680 (instance.requiredStages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT); 4681 4682 if (hasTessellation && !supportsTessellation) 4683 { 4684 throw tcu::NotSupportedError(std::string("Tessellation not supported")); 4685 } 4686 4687 if ((instance.requiredStages & VK_SHADER_STAGE_GEOMETRY_BIT) && 4688 !supportsGeometry) 4689 { 4690 throw tcu::NotSupportedError(std::string("Geometry not supported")); 4691 } 4692 4693 de::Random(seed).shuffle(instance.inputColors, instance.inputColors+4); 4694 de::Random(seed).shuffle(instance.outputColors, instance.outputColors+4); 4695 const Vec4 vertexData[] = 4696 { 4697 // Upper left corner: 4698 Vec4(-1.0f, -1.0f, 0.0f, 1.0f), instance.inputColors[0].toVec(), 4699 Vec4(-0.5f, -1.0f, 0.0f, 1.0f), instance.inputColors[0].toVec(), 4700 Vec4(-1.0f, -0.5f, 0.0f, 1.0f), instance.inputColors[0].toVec(), 4701 4702 // Upper right corner: 4703 Vec4(+0.5f, -1.0f, 0.0f, 1.0f), instance.inputColors[1].toVec(), 4704 Vec4(+1.0f, -1.0f, 0.0f, 1.0f), instance.inputColors[1].toVec(), 4705 Vec4(+1.0f, -0.5f, 0.0f, 1.0f), instance.inputColors[1].toVec(), 4706 4707 // Lower left corner: 4708 Vec4(-1.0f, +0.5f, 0.0f, 1.0f), instance.inputColors[2].toVec(), 4709 Vec4(-0.5f, +1.0f, 0.0f, 1.0f), instance.inputColors[2].toVec(), 4710 Vec4(-1.0f, +1.0f, 0.0f, 1.0f), instance.inputColors[2].toVec(), 4711 4712 // Lower right corner: 4713 Vec4(+1.0f, +0.5f, 0.0f, 1.0f), instance.inputColors[3].toVec(), 4714 Vec4(+1.0f, +1.0f, 0.0f, 1.0f), instance.inputColors[3].toVec(), 4715 Vec4(+0.5f, +1.0f, 0.0f, 1.0f), instance.inputColors[3].toVec() 4716 }; 4717 const size_t singleVertexDataSize = 2 * sizeof(Vec4); 4718 const size_t vertexCount = sizeof(vertexData) / singleVertexDataSize; 4719 4720 const VkBufferCreateInfo vertexBufferParams = 4721 { 4722 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType; 4723 DE_NULL, // const void* pNext; 4724 0u, // VkBufferCreateFlags flags; 4725 (VkDeviceSize)sizeof(vertexData), // VkDeviceSize size; 4726 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage; 4727 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; 4728 1u, // deUint32 queueFamilyCount; 4729 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices; 4730 }; 4731 const Unique<VkBuffer> vertexBuffer (createBuffer(vk, vkDevice, &vertexBufferParams)); 4732 const UniquePtr<Allocation> vertexBufferMemory (context.getDefaultAllocator().allocate(getBufferMemoryRequirements(vk, vkDevice, *vertexBuffer), MemoryRequirement::HostVisible)); 4733 4734 VK_CHECK(vk.bindBufferMemory(vkDevice, *vertexBuffer, vertexBufferMemory->getMemory(), vertexBufferMemory->getOffset())); 4735 4736 const VkDeviceSize imageSizeBytes = (VkDeviceSize)(sizeof(deUint32)*renderSize.x()*renderSize.y()); 4737 const VkBufferCreateInfo readImageBufferParams = 4738 { 4739 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType; 4740 DE_NULL, // const void* pNext; 4741 0u, // VkBufferCreateFlags flags; 4742 imageSizeBytes, // VkDeviceSize size; 4743 VK_BUFFER_USAGE_TRANSFER_DST_BIT, // VkBufferUsageFlags usage; 4744 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; 4745 1u, // deUint32 queueFamilyCount; 4746 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices; 4747 }; 4748 const Unique<VkBuffer> readImageBuffer (createBuffer(vk, vkDevice, &readImageBufferParams)); 4749 const UniquePtr<Allocation> readImageBufferMemory (context.getDefaultAllocator().allocate(getBufferMemoryRequirements(vk, vkDevice, *readImageBuffer), MemoryRequirement::HostVisible)); 4750 4751 VK_CHECK(vk.bindBufferMemory(vkDevice, *readImageBuffer, readImageBufferMemory->getMemory(), readImageBufferMemory->getOffset())); 4752 4753 const VkImageCreateInfo imageParams = 4754 { 4755 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType; 4756 DE_NULL, // const void* pNext; 4757 0u, // VkImageCreateFlags flags; 4758 VK_IMAGE_TYPE_2D, // VkImageType imageType; 4759 VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format; 4760 { renderSize.x(), renderSize.y(), 1 }, // VkExtent3D extent; 4761 1u, // deUint32 mipLevels; 4762 1u, // deUint32 arraySize; 4763 VK_SAMPLE_COUNT_1_BIT, // deUint32 samples; 4764 VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling; 4765 VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT|VK_IMAGE_USAGE_TRANSFER_SRC_BIT, // VkImageUsageFlags usage; 4766 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; 4767 1u, // deUint32 queueFamilyCount; 4768 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices; 4769 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout; 4770 }; 4771 4772 const Unique<VkImage> image (createImage(vk, vkDevice, &imageParams)); 4773 const UniquePtr<Allocation> imageMemory (context.getDefaultAllocator().allocate(getImageMemoryRequirements(vk, vkDevice, *image), MemoryRequirement::Any)); 4774 4775 VK_CHECK(vk.bindImageMemory(vkDevice, *image, imageMemory->getMemory(), imageMemory->getOffset())); 4776 4777 const VkAttachmentDescription colorAttDesc = 4778 { 4779 0u, // VkAttachmentDescriptionFlags flags; 4780 VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format; 4781 VK_SAMPLE_COUNT_1_BIT, // deUint32 samples; 4782 VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp; 4783 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp; 4784 VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp; 4785 VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp; 4786 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout initialLayout; 4787 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout finalLayout; 4788 }; 4789 const VkAttachmentReference colorAttRef = 4790 { 4791 0u, // deUint32 attachment; 4792 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout layout; 4793 }; 4794 const VkSubpassDescription subpassDesc = 4795 { 4796 0u, // VkSubpassDescriptionFlags flags; 4797 VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint; 4798 0u, // deUint32 inputCount; 4799 DE_NULL, // const VkAttachmentReference* pInputAttachments; 4800 1u, // deUint32 colorCount; 4801 &colorAttRef, // const VkAttachmentReference* pColorAttachments; 4802 DE_NULL, // const VkAttachmentReference* pResolveAttachments; 4803 DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment; 4804 0u, // deUint32 preserveCount; 4805 DE_NULL, // const VkAttachmentReference* pPreserveAttachments; 4806 4807 }; 4808 const VkRenderPassCreateInfo renderPassParams = 4809 { 4810 VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType; 4811 DE_NULL, // const void* pNext; 4812 (VkRenderPassCreateFlags)0, 4813 1u, // deUint32 attachmentCount; 4814 &colorAttDesc, // const VkAttachmentDescription* pAttachments; 4815 1u, // deUint32 subpassCount; 4816 &subpassDesc, // const VkSubpassDescription* pSubpasses; 4817 0u, // deUint32 dependencyCount; 4818 DE_NULL, // const VkSubpassDependency* pDependencies; 4819 }; 4820 const Unique<VkRenderPass> renderPass (createRenderPass(vk, vkDevice, &renderPassParams)); 4821 4822 const VkImageViewCreateInfo colorAttViewParams = 4823 { 4824 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType; 4825 DE_NULL, // const void* pNext; 4826 0u, // VkImageViewCreateFlags flags; 4827 *image, // VkImage image; 4828 VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType; 4829 VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format; 4830 { 4831 VK_COMPONENT_SWIZZLE_R, 4832 VK_COMPONENT_SWIZZLE_G, 4833 VK_COMPONENT_SWIZZLE_B, 4834 VK_COMPONENT_SWIZZLE_A 4835 }, // VkChannelMapping channels; 4836 { 4837 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask; 4838 0u, // deUint32 baseMipLevel; 4839 1u, // deUint32 mipLevels; 4840 0u, // deUint32 baseArrayLayer; 4841 1u, // deUint32 arraySize; 4842 }, // VkImageSubresourceRange subresourceRange; 4843 }; 4844 const Unique<VkImageView> colorAttView (createImageView(vk, vkDevice, &colorAttViewParams)); 4845 4846 4847 // Pipeline layout 4848 const VkPipelineLayoutCreateInfo pipelineLayoutParams = 4849 { 4850 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType; 4851 DE_NULL, // const void* pNext; 4852 (VkPipelineLayoutCreateFlags)0, 4853 0u, // deUint32 descriptorSetCount; 4854 DE_NULL, // const VkDescriptorSetLayout* pSetLayouts; 4855 0u, // deUint32 pushConstantRangeCount; 4856 DE_NULL, // const VkPushConstantRange* pPushConstantRanges; 4857 }; 4858 const Unique<VkPipelineLayout> pipelineLayout (createPipelineLayout(vk, vkDevice, &pipelineLayoutParams)); 4859 4860 // Pipeline 4861 vector<VkPipelineShaderStageCreateInfo> shaderStageParams; 4862 // We need these vectors to make sure that information about specialization constants for each stage can outlive createGraphicsPipeline(). 4863 vector<vector<VkSpecializationMapEntry> > specConstantEntries; 4864 vector<VkSpecializationInfo> specializationInfos; 4865 createPipelineShaderStages(vk, vkDevice, instance, context, modules, shaderStageParams); 4866 4867 // And we don't want the reallocation of these vectors to invalidate pointers pointing to their contents. 4868 specConstantEntries.reserve(shaderStageParams.size()); 4869 specializationInfos.reserve(shaderStageParams.size()); 4870 4871 // Patch the specialization info field in PipelineShaderStageCreateInfos. 4872 for (vector<VkPipelineShaderStageCreateInfo>::iterator stageInfo = shaderStageParams.begin(); stageInfo != shaderStageParams.end(); ++stageInfo) 4873 { 4874 const StageToSpecConstantMap::const_iterator stageIt = instance.specConstants.find(stageInfo->stage); 4875 4876 if (stageIt != instance.specConstants.end()) 4877 { 4878 const size_t numSpecConstants = stageIt->second.size(); 4879 vector<VkSpecializationMapEntry> entries; 4880 VkSpecializationInfo specInfo; 4881 4882 entries.resize(numSpecConstants); 4883 4884 // Only support 32-bit integers as spec constants now. And their constant IDs are numbered sequentially starting from 0. 4885 for (size_t ndx = 0; ndx < numSpecConstants; ++ndx) 4886 { 4887 entries[ndx].constantID = (deUint32)ndx; 4888 entries[ndx].offset = deUint32(ndx * sizeof(deInt32)); 4889 entries[ndx].size = sizeof(deInt32); 4890 } 4891 4892 specConstantEntries.push_back(entries); 4893 4894 specInfo.mapEntryCount = (deUint32)numSpecConstants; 4895 specInfo.pMapEntries = specConstantEntries.back().data(); 4896 specInfo.dataSize = numSpecConstants * sizeof(deInt32); 4897 specInfo.pData = stageIt->second.data(); 4898 specializationInfos.push_back(specInfo); 4899 4900 stageInfo->pSpecializationInfo = &specializationInfos.back(); 4901 } 4902 } 4903 const VkPipelineDepthStencilStateCreateInfo depthStencilParams = 4904 { 4905 VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, // VkStructureType sType; 4906 DE_NULL, // const void* pNext; 4907 (VkPipelineDepthStencilStateCreateFlags)0, 4908 DE_FALSE, // deUint32 depthTestEnable; 4909 DE_FALSE, // deUint32 depthWriteEnable; 4910 VK_COMPARE_OP_ALWAYS, // VkCompareOp depthCompareOp; 4911 DE_FALSE, // deUint32 depthBoundsTestEnable; 4912 DE_FALSE, // deUint32 stencilTestEnable; 4913 { 4914 VK_STENCIL_OP_KEEP, // VkStencilOp stencilFailOp; 4915 VK_STENCIL_OP_KEEP, // VkStencilOp stencilPassOp; 4916 VK_STENCIL_OP_KEEP, // VkStencilOp stencilDepthFailOp; 4917 VK_COMPARE_OP_ALWAYS, // VkCompareOp stencilCompareOp; 4918 0u, // deUint32 stencilCompareMask; 4919 0u, // deUint32 stencilWriteMask; 4920 0u, // deUint32 stencilReference; 4921 }, // VkStencilOpState front; 4922 { 4923 VK_STENCIL_OP_KEEP, // VkStencilOp stencilFailOp; 4924 VK_STENCIL_OP_KEEP, // VkStencilOp stencilPassOp; 4925 VK_STENCIL_OP_KEEP, // VkStencilOp stencilDepthFailOp; 4926 VK_COMPARE_OP_ALWAYS, // VkCompareOp stencilCompareOp; 4927 0u, // deUint32 stencilCompareMask; 4928 0u, // deUint32 stencilWriteMask; 4929 0u, // deUint32 stencilReference; 4930 }, // VkStencilOpState back; 4931 -1.0f, // float minDepthBounds; 4932 +1.0f, // float maxDepthBounds; 4933 }; 4934 const VkViewport viewport0 = 4935 { 4936 0.0f, // float originX; 4937 0.0f, // float originY; 4938 (float)renderSize.x(), // float width; 4939 (float)renderSize.y(), // float height; 4940 0.0f, // float minDepth; 4941 1.0f, // float maxDepth; 4942 }; 4943 const VkRect2D scissor0 = 4944 { 4945 { 4946 0u, // deInt32 x; 4947 0u, // deInt32 y; 4948 }, // VkOffset2D offset; 4949 { 4950 renderSize.x(), // deInt32 width; 4951 renderSize.y(), // deInt32 height; 4952 }, // VkExtent2D extent; 4953 }; 4954 const VkPipelineViewportStateCreateInfo viewportParams = 4955 { 4956 VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType; 4957 DE_NULL, // const void* pNext; 4958 (VkPipelineViewportStateCreateFlags)0, 4959 1u, // deUint32 viewportCount; 4960 &viewport0, 4961 1u, 4962 &scissor0 4963 }; 4964 const VkSampleMask sampleMask = ~0u; 4965 const VkPipelineMultisampleStateCreateInfo multisampleParams = 4966 { 4967 VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType; 4968 DE_NULL, // const void* pNext; 4969 (VkPipelineMultisampleStateCreateFlags)0, 4970 VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterSamples; 4971 DE_FALSE, // deUint32 sampleShadingEnable; 4972 0.0f, // float minSampleShading; 4973 &sampleMask, // const VkSampleMask* pSampleMask; 4974 DE_FALSE, // VkBool32 alphaToCoverageEnable; 4975 DE_FALSE, // VkBool32 alphaToOneEnable; 4976 }; 4977 const VkPipelineRasterizationStateCreateInfo rasterParams = 4978 { 4979 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType; 4980 DE_NULL, // const void* pNext; 4981 (VkPipelineRasterizationStateCreateFlags)0, 4982 DE_TRUE, // deUint32 depthClipEnable; 4983 DE_FALSE, // deUint32 rasterizerDiscardEnable; 4984 VK_POLYGON_MODE_FILL, // VkFillMode fillMode; 4985 VK_CULL_MODE_NONE, // VkCullMode cullMode; 4986 VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace; 4987 VK_FALSE, // VkBool32 depthBiasEnable; 4988 0.0f, // float depthBias; 4989 0.0f, // float depthBiasClamp; 4990 0.0f, // float slopeScaledDepthBias; 4991 1.0f, // float lineWidth; 4992 }; 4993 const VkPrimitiveTopology topology = hasTessellation? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST: VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; 4994 const VkPipelineInputAssemblyStateCreateInfo inputAssemblyParams = 4995 { 4996 VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType; 4997 DE_NULL, // const void* pNext; 4998 (VkPipelineInputAssemblyStateCreateFlags)0, 4999 topology, // VkPrimitiveTopology topology; 5000 DE_FALSE, // deUint32 primitiveRestartEnable; 5001 }; 5002 const VkVertexInputBindingDescription vertexBinding0 = 5003 { 5004 0u, // deUint32 binding; 5005 deUint32(singleVertexDataSize), // deUint32 strideInBytes; 5006 VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputStepRate stepRate; 5007 }; 5008 const VkVertexInputAttributeDescription vertexAttrib0[2] = 5009 { 5010 { 5011 0u, // deUint32 location; 5012 0u, // deUint32 binding; 5013 VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format; 5014 0u // deUint32 offsetInBytes; 5015 }, 5016 { 5017 1u, // deUint32 location; 5018 0u, // deUint32 binding; 5019 VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format; 5020 sizeof(Vec4), // deUint32 offsetInBytes; 5021 } 5022 }; 5023 5024 const VkPipelineVertexInputStateCreateInfo vertexInputStateParams = 5025 { 5026 VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType; 5027 DE_NULL, // const void* pNext; 5028 (VkPipelineVertexInputStateCreateFlags)0, 5029 1u, // deUint32 bindingCount; 5030 &vertexBinding0, // const VkVertexInputBindingDescription* pVertexBindingDescriptions; 5031 2u, // deUint32 attributeCount; 5032 vertexAttrib0, // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; 5033 }; 5034 const VkPipelineColorBlendAttachmentState attBlendParams = 5035 { 5036 DE_FALSE, // deUint32 blendEnable; 5037 VK_BLEND_FACTOR_ONE, // VkBlend srcBlendColor; 5038 VK_BLEND_FACTOR_ZERO, // VkBlend destBlendColor; 5039 VK_BLEND_OP_ADD, // VkBlendOp blendOpColor; 5040 VK_BLEND_FACTOR_ONE, // VkBlend srcBlendAlpha; 5041 VK_BLEND_FACTOR_ZERO, // VkBlend destBlendAlpha; 5042 VK_BLEND_OP_ADD, // VkBlendOp blendOpAlpha; 5043 (VK_COLOR_COMPONENT_R_BIT| 5044 VK_COLOR_COMPONENT_G_BIT| 5045 VK_COLOR_COMPONENT_B_BIT| 5046 VK_COLOR_COMPONENT_A_BIT), // VkChannelFlags channelWriteMask; 5047 }; 5048 const VkPipelineColorBlendStateCreateInfo blendParams = 5049 { 5050 VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType; 5051 DE_NULL, // const void* pNext; 5052 (VkPipelineColorBlendStateCreateFlags)0, 5053 DE_FALSE, // VkBool32 logicOpEnable; 5054 VK_LOGIC_OP_COPY, // VkLogicOp logicOp; 5055 1u, // deUint32 attachmentCount; 5056 &attBlendParams, // const VkPipelineColorBlendAttachmentState* pAttachments; 5057 { 0.0f, 0.0f, 0.0f, 0.0f }, // float blendConst[4]; 5058 }; 5059 const VkPipelineTessellationStateCreateInfo tessellationState = 5060 { 5061 VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, 5062 DE_NULL, 5063 (VkPipelineTessellationStateCreateFlags)0, 5064 3u 5065 }; 5066 5067 const VkPipelineTessellationStateCreateInfo* tessellationInfo = hasTessellation ? &tessellationState: DE_NULL; 5068 const VkGraphicsPipelineCreateInfo pipelineParams = 5069 { 5070 VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType; 5071 DE_NULL, // const void* pNext; 5072 0u, // VkPipelineCreateFlags flags; 5073 (deUint32)shaderStageParams.size(), // deUint32 stageCount; 5074 &shaderStageParams[0], // const VkPipelineShaderStageCreateInfo* pStages; 5075 &vertexInputStateParams, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState; 5076 &inputAssemblyParams, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; 5077 tessellationInfo, // const VkPipelineTessellationStateCreateInfo* pTessellationState; 5078 &viewportParams, // const VkPipelineViewportStateCreateInfo* pViewportState; 5079 &rasterParams, // const VkPipelineRasterStateCreateInfo* pRasterState; 5080 &multisampleParams, // const VkPipelineMultisampleStateCreateInfo* pMultisampleState; 5081 &depthStencilParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; 5082 &blendParams, // const VkPipelineColorBlendStateCreateInfo* pColorBlendState; 5083 (const VkPipelineDynamicStateCreateInfo*)DE_NULL, // const VkPipelineDynamicStateCreateInfo* pDynamicState; 5084 *pipelineLayout, // VkPipelineLayout layout; 5085 *renderPass, // VkRenderPass renderPass; 5086 0u, // deUint32 subpass; 5087 DE_NULL, // VkPipeline basePipelineHandle; 5088 0u, // deInt32 basePipelineIndex; 5089 }; 5090 5091 const Unique<VkPipeline> pipeline (createGraphicsPipeline(vk, vkDevice, DE_NULL, &pipelineParams)); 5092 5093 // Framebuffer 5094 const VkFramebufferCreateInfo framebufferParams = 5095 { 5096 VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType; 5097 DE_NULL, // const void* pNext; 5098 (VkFramebufferCreateFlags)0, 5099 *renderPass, // VkRenderPass renderPass; 5100 1u, // deUint32 attachmentCount; 5101 &*colorAttView, // const VkImageView* pAttachments; 5102 (deUint32)renderSize.x(), // deUint32 width; 5103 (deUint32)renderSize.y(), // deUint32 height; 5104 1u, // deUint32 layers; 5105 }; 5106 const Unique<VkFramebuffer> framebuffer (createFramebuffer(vk, vkDevice, &framebufferParams)); 5107 5108 const VkCommandPoolCreateInfo cmdPoolParams = 5109 { 5110 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType; 5111 DE_NULL, // const void* pNext; 5112 VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, // VkCmdPoolCreateFlags flags; 5113 queueFamilyIndex, // deUint32 queueFamilyIndex; 5114 }; 5115 const Unique<VkCommandPool> cmdPool (createCommandPool(vk, vkDevice, &cmdPoolParams)); 5116 5117 // Command buffer 5118 const VkCommandBufferAllocateInfo cmdBufParams = 5119 { 5120 VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType; 5121 DE_NULL, // const void* pNext; 5122 *cmdPool, // VkCmdPool pool; 5123 VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCmdBufferLevel level; 5124 1u, // deUint32 count; 5125 }; 5126 const Unique<VkCommandBuffer> cmdBuf (allocateCommandBuffer(vk, vkDevice, &cmdBufParams)); 5127 5128 const VkCommandBufferBeginInfo cmdBufBeginParams = 5129 { 5130 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType; 5131 DE_NULL, // const void* pNext; 5132 (VkCommandBufferUsageFlags)0, 5133 (const VkCommandBufferInheritanceInfo*)DE_NULL, 5134 }; 5135 5136 // Record commands 5137 VK_CHECK(vk.beginCommandBuffer(*cmdBuf, &cmdBufBeginParams)); 5138 5139 { 5140 const VkMemoryBarrier vertFlushBarrier = 5141 { 5142 VK_STRUCTURE_TYPE_MEMORY_BARRIER, // VkStructureType sType; 5143 DE_NULL, // const void* pNext; 5144 VK_ACCESS_HOST_WRITE_BIT, // VkMemoryOutputFlags outputMask; 5145 VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, // VkMemoryInputFlags inputMask; 5146 }; 5147 const VkImageMemoryBarrier colorAttBarrier = 5148 { 5149 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType; 5150 DE_NULL, // const void* pNext; 5151 0u, // VkMemoryOutputFlags outputMask; 5152 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkMemoryInputFlags inputMask; 5153 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout; 5154 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout newLayout; 5155 queueFamilyIndex, // deUint32 srcQueueFamilyIndex; 5156 queueFamilyIndex, // deUint32 destQueueFamilyIndex; 5157 *image, // VkImage image; 5158 { 5159 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspect aspect; 5160 0u, // deUint32 baseMipLevel; 5161 1u, // deUint32 mipLevels; 5162 0u, // deUint32 baseArraySlice; 5163 1u, // deUint32 arraySize; 5164 } // VkImageSubresourceRange subresourceRange; 5165 }; 5166 vk.cmdPipelineBarrier(*cmdBuf, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, (VkDependencyFlags)0, 1, &vertFlushBarrier, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &colorAttBarrier); 5167 } 5168 5169 { 5170 const VkClearValue clearValue = makeClearValueColorF32(0.125f, 0.25f, 0.75f, 1.0f); 5171 const VkRenderPassBeginInfo passBeginParams = 5172 { 5173 VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType; 5174 DE_NULL, // const void* pNext; 5175 *renderPass, // VkRenderPass renderPass; 5176 *framebuffer, // VkFramebuffer framebuffer; 5177 { { 0, 0 }, { renderSize.x(), renderSize.y() } }, // VkRect2D renderArea; 5178 1u, // deUint32 clearValueCount; 5179 &clearValue, // const VkClearValue* pClearValues; 5180 }; 5181 vk.cmdBeginRenderPass(*cmdBuf, &passBeginParams, VK_SUBPASS_CONTENTS_INLINE); 5182 } 5183 5184 vk.cmdBindPipeline(*cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline); 5185 { 5186 const VkDeviceSize bindingOffset = 0; 5187 vk.cmdBindVertexBuffers(*cmdBuf, 0u, 1u, &vertexBuffer.get(), &bindingOffset); 5188 } 5189 vk.cmdDraw(*cmdBuf, deUint32(vertexCount), 1u /*run pipeline once*/, 0u /*first vertex*/, 0u /*first instanceIndex*/); 5190 vk.cmdEndRenderPass(*cmdBuf); 5191 5192 { 5193 const VkImageMemoryBarrier renderFinishBarrier = 5194 { 5195 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType; 5196 DE_NULL, // const void* pNext; 5197 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkMemoryOutputFlags outputMask; 5198 VK_ACCESS_TRANSFER_READ_BIT, // VkMemoryInputFlags inputMask; 5199 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout oldLayout; 5200 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout newLayout; 5201 queueFamilyIndex, // deUint32 srcQueueFamilyIndex; 5202 queueFamilyIndex, // deUint32 destQueueFamilyIndex; 5203 *image, // VkImage image; 5204 { 5205 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask; 5206 0u, // deUint32 baseMipLevel; 5207 1u, // deUint32 mipLevels; 5208 0u, // deUint32 baseArraySlice; 5209 1u, // deUint32 arraySize; 5210 } // VkImageSubresourceRange subresourceRange; 5211 }; 5212 vk.cmdPipelineBarrier(*cmdBuf, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &renderFinishBarrier); 5213 } 5214 5215 { 5216 const VkBufferImageCopy copyParams = 5217 { 5218 (VkDeviceSize)0u, // VkDeviceSize bufferOffset; 5219 (deUint32)renderSize.x(), // deUint32 bufferRowLength; 5220 (deUint32)renderSize.y(), // deUint32 bufferImageHeight; 5221 { 5222 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspect aspect; 5223 0u, // deUint32 mipLevel; 5224 0u, // deUint32 arrayLayer; 5225 1u, // deUint32 arraySize; 5226 }, // VkImageSubresourceCopy imageSubresource; 5227 { 0u, 0u, 0u }, // VkOffset3D imageOffset; 5228 { renderSize.x(), renderSize.y(), 1u } // VkExtent3D imageExtent; 5229 }; 5230 vk.cmdCopyImageToBuffer(*cmdBuf, *image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *readImageBuffer, 1u, ©Params); 5231 } 5232 5233 { 5234 const VkBufferMemoryBarrier copyFinishBarrier = 5235 { 5236 VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType; 5237 DE_NULL, // const void* pNext; 5238 VK_ACCESS_TRANSFER_WRITE_BIT, // VkMemoryOutputFlags outputMask; 5239 VK_ACCESS_HOST_READ_BIT, // VkMemoryInputFlags inputMask; 5240 queueFamilyIndex, // deUint32 srcQueueFamilyIndex; 5241 queueFamilyIndex, // deUint32 destQueueFamilyIndex; 5242 *readImageBuffer, // VkBuffer buffer; 5243 0u, // VkDeviceSize offset; 5244 imageSizeBytes // VkDeviceSize size; 5245 }; 5246 vk.cmdPipelineBarrier(*cmdBuf, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, ©FinishBarrier, 0, (const VkImageMemoryBarrier*)DE_NULL); 5247 } 5248 5249 VK_CHECK(vk.endCommandBuffer(*cmdBuf)); 5250 5251 // Upload vertex data 5252 { 5253 const VkMappedMemoryRange range = 5254 { 5255 VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType; 5256 DE_NULL, // const void* pNext; 5257 vertexBufferMemory->getMemory(), // VkDeviceMemory mem; 5258 0, // VkDeviceSize offset; 5259 (VkDeviceSize)sizeof(vertexData), // VkDeviceSize size; 5260 }; 5261 void* vertexBufPtr = vertexBufferMemory->getHostPtr(); 5262 5263 deMemcpy(vertexBufPtr, &vertexData[0], sizeof(vertexData)); 5264 VK_CHECK(vk.flushMappedMemoryRanges(vkDevice, 1u, &range)); 5265 } 5266 5267 // Submit & wait for completion 5268 { 5269 const VkFenceCreateInfo fenceParams = 5270 { 5271 VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType; 5272 DE_NULL, // const void* pNext; 5273 0u, // VkFenceCreateFlags flags; 5274 }; 5275 const Unique<VkFence> fence (createFence(vk, vkDevice, &fenceParams)); 5276 const VkSubmitInfo submitInfo = 5277 { 5278 VK_STRUCTURE_TYPE_SUBMIT_INFO, 5279 DE_NULL, 5280 0u, 5281 (const VkSemaphore*)DE_NULL, 5282 (const VkPipelineStageFlags*)DE_NULL, 5283 1u, 5284 &cmdBuf.get(), 5285 0u, 5286 (const VkSemaphore*)DE_NULL, 5287 }; 5288 5289 VK_CHECK(vk.queueSubmit(queue, 1u, &submitInfo, *fence)); 5290 VK_CHECK(vk.waitForFences(vkDevice, 1u, &fence.get(), DE_TRUE, ~0ull)); 5291 } 5292 5293 const void* imagePtr = readImageBufferMemory->getHostPtr(); 5294 const tcu::ConstPixelBufferAccess pixelBuffer(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 5295 renderSize.x(), renderSize.y(), 1, imagePtr); 5296 // Log image 5297 { 5298 const VkMappedMemoryRange range = 5299 { 5300 VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType; 5301 DE_NULL, // const void* pNext; 5302 readImageBufferMemory->getMemory(), // VkDeviceMemory mem; 5303 0, // VkDeviceSize offset; 5304 imageSizeBytes, // VkDeviceSize size; 5305 }; 5306 5307 VK_CHECK(vk.invalidateMappedMemoryRanges(vkDevice, 1u, &range)); 5308 context.getTestContext().getLog() << TestLog::Image("Result", "Result", pixelBuffer); 5309 } 5310 5311 const RGBA threshold(1, 1, 1, 1); 5312 const RGBA upperLeft(pixelBuffer.getPixel(1, 1)); 5313 if (!tcu::compareThreshold(upperLeft, instance.outputColors[0], threshold)) 5314 return TestStatus::fail("Upper left corner mismatch"); 5315 5316 const RGBA upperRight(pixelBuffer.getPixel(pixelBuffer.getWidth() - 1, 1)); 5317 if (!tcu::compareThreshold(upperRight, instance.outputColors[1], threshold)) 5318 return TestStatus::fail("Upper right corner mismatch"); 5319 5320 const RGBA lowerLeft(pixelBuffer.getPixel(1, pixelBuffer.getHeight() - 1)); 5321 if (!tcu::compareThreshold(lowerLeft, instance.outputColors[2], threshold)) 5322 return TestStatus::fail("Lower left corner mismatch"); 5323 5324 const RGBA lowerRight(pixelBuffer.getPixel(pixelBuffer.getWidth() - 1, pixelBuffer.getHeight() - 1)); 5325 if (!tcu::compareThreshold(lowerRight, instance.outputColors[3], threshold)) 5326 return TestStatus::fail("Lower right corner mismatch"); 5327 5328 return TestStatus::pass("Rendered output matches input"); 5329 } 5330 5331 void createTestsForAllStages (const std::string& name, const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, const vector<deInt32>& specConstants, tcu::TestCaseGroup* tests) 5332 { 5333 const ShaderElement vertFragPipelineStages[] = 5334 { 5335 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), 5336 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), 5337 }; 5338 5339 const ShaderElement tessPipelineStages[] = 5340 { 5341 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), 5342 ShaderElement("tessc", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), 5343 ShaderElement("tesse", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), 5344 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), 5345 }; 5346 5347 const ShaderElement geomPipelineStages[] = 5348 { 5349 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), 5350 ShaderElement("geom", "main", VK_SHADER_STAGE_GEOMETRY_BIT), 5351 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), 5352 }; 5353 5354 StageToSpecConstantMap specConstantMap; 5355 5356 specConstantMap[VK_SHADER_STAGE_VERTEX_BIT] = specConstants; 5357 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_vert", "", addShaderCodeCustomVertex, runAndVerifyDefaultPipeline, 5358 createInstanceContext(vertFragPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5359 5360 specConstantMap.clear(); 5361 specConstantMap[VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT] = specConstants; 5362 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_tessc", "", addShaderCodeCustomTessControl, runAndVerifyDefaultPipeline, 5363 createInstanceContext(tessPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5364 5365 specConstantMap.clear(); 5366 specConstantMap[VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT] = specConstants; 5367 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_tesse", "", addShaderCodeCustomTessEval, runAndVerifyDefaultPipeline, 5368 createInstanceContext(tessPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5369 5370 specConstantMap.clear(); 5371 specConstantMap[VK_SHADER_STAGE_GEOMETRY_BIT] = specConstants; 5372 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_geom", "", addShaderCodeCustomGeometry, runAndVerifyDefaultPipeline, 5373 createInstanceContext(geomPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5374 5375 specConstantMap.clear(); 5376 specConstantMap[VK_SHADER_STAGE_FRAGMENT_BIT] = specConstants; 5377 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_frag", "", addShaderCodeCustomFragment, runAndVerifyDefaultPipeline, 5378 createInstanceContext(vertFragPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5379 } 5380 5381 inline void createTestsForAllStages (const std::string& name, const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, tcu::TestCaseGroup* tests) 5382 { 5383 vector<deInt32> noSpecConstants; 5384 createTestsForAllStages(name, inputColors, outputColors, testCodeFragments, noSpecConstants, tests); 5385 } 5386 5387 } // anonymous 5388 5389 tcu::TestCaseGroup* createOpSourceTests (tcu::TestContext& testCtx) 5390 { 5391 struct NameCodePair { string name, code; }; 5392 RGBA defaultColors[4]; 5393 de::MovePtr<tcu::TestCaseGroup> opSourceTests (new tcu::TestCaseGroup(testCtx, "opsource", "OpSource instruction")); 5394 const std::string opsourceGLSLWithFile = "%opsrcfile = OpString \"foo.vert\"\nOpSource GLSL 450 %opsrcfile "; 5395 map<string, string> fragments = passthruFragments(); 5396 const NameCodePair tests[] = 5397 { 5398 {"unknown", "OpSource Unknown 321"}, 5399 {"essl", "OpSource ESSL 310"}, 5400 {"glsl", "OpSource GLSL 450"}, 5401 {"opencl_cpp", "OpSource OpenCL_CPP 120"}, 5402 {"opencl_c", "OpSource OpenCL_C 120"}, 5403 {"multiple", "OpSource GLSL 450\nOpSource GLSL 450"}, 5404 {"file", opsourceGLSLWithFile}, 5405 {"source", opsourceGLSLWithFile + "\"void main(){}\""}, 5406 // Longest possible source string: SPIR-V limits instructions to 65535 5407 // words, of which the first 4 are opsourceGLSLWithFile; the rest will 5408 // contain 65530 UTF8 characters (one word each) plus one last word 5409 // containing 3 ASCII characters and \0. 5410 {"longsource", opsourceGLSLWithFile + '"' + makeLongUTF8String(65530) + "ccc" + '"'} 5411 }; 5412 5413 getDefaultColors(defaultColors); 5414 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameCodePair); ++testNdx) 5415 { 5416 fragments["debug"] = tests[testNdx].code; 5417 createTestsForAllStages(tests[testNdx].name, defaultColors, defaultColors, fragments, opSourceTests.get()); 5418 } 5419 5420 return opSourceTests.release(); 5421 } 5422 5423 tcu::TestCaseGroup* createOpSourceContinuedTests (tcu::TestContext& testCtx) 5424 { 5425 struct NameCodePair { string name, code; }; 5426 RGBA defaultColors[4]; 5427 de::MovePtr<tcu::TestCaseGroup> opSourceTests (new tcu::TestCaseGroup(testCtx, "opsourcecontinued", "OpSourceContinued instruction")); 5428 map<string, string> fragments = passthruFragments(); 5429 const std::string opsource = "%opsrcfile = OpString \"foo.vert\"\nOpSource GLSL 450 %opsrcfile \"void main(){}\"\n"; 5430 const NameCodePair tests[] = 5431 { 5432 {"empty", opsource + "OpSourceContinued \"\""}, 5433 {"short", opsource + "OpSourceContinued \"abcde\""}, 5434 {"multiple", opsource + "OpSourceContinued \"abcde\"\nOpSourceContinued \"fghij\""}, 5435 // Longest possible source string: SPIR-V limits instructions to 65535 5436 // words, of which the first one is OpSourceContinued/length; the rest 5437 // will contain 65533 UTF8 characters (one word each) plus one last word 5438 // containing 3 ASCII characters and \0. 5439 {"long", opsource + "OpSourceContinued \"" + makeLongUTF8String(65533) + "ccc\""} 5440 }; 5441 5442 getDefaultColors(defaultColors); 5443 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameCodePair); ++testNdx) 5444 { 5445 fragments["debug"] = tests[testNdx].code; 5446 createTestsForAllStages(tests[testNdx].name, defaultColors, defaultColors, fragments, opSourceTests.get()); 5447 } 5448 5449 return opSourceTests.release(); 5450 } 5451 5452 tcu::TestCaseGroup* createOpNoLineTests(tcu::TestContext& testCtx) 5453 { 5454 RGBA defaultColors[4]; 5455 de::MovePtr<tcu::TestCaseGroup> opLineTests (new tcu::TestCaseGroup(testCtx, "opnoline", "OpNoLine instruction")); 5456 map<string, string> fragments; 5457 getDefaultColors(defaultColors); 5458 fragments["debug"] = 5459 "%name = OpString \"name\"\n"; 5460 5461 fragments["pre_main"] = 5462 "OpNoLine\n" 5463 "OpNoLine\n" 5464 "OpLine %name 1 1\n" 5465 "OpNoLine\n" 5466 "OpLine %name 1 1\n" 5467 "OpLine %name 1 1\n" 5468 "%second_function = OpFunction %v4f32 None %v4f32_function\n" 5469 "OpNoLine\n" 5470 "OpLine %name 1 1\n" 5471 "OpNoLine\n" 5472 "OpLine %name 1 1\n" 5473 "OpLine %name 1 1\n" 5474 "%second_param1 = OpFunctionParameter %v4f32\n" 5475 "OpNoLine\n" 5476 "OpNoLine\n" 5477 "%label_secondfunction = OpLabel\n" 5478 "OpNoLine\n" 5479 "OpReturnValue %second_param1\n" 5480 "OpFunctionEnd\n" 5481 "OpNoLine\n" 5482 "OpNoLine\n"; 5483 5484 fragments["testfun"] = 5485 // A %test_code function that returns its argument unchanged. 5486 "OpNoLine\n" 5487 "OpNoLine\n" 5488 "OpLine %name 1 1\n" 5489 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5490 "OpNoLine\n" 5491 "%param1 = OpFunctionParameter %v4f32\n" 5492 "OpNoLine\n" 5493 "OpNoLine\n" 5494 "%label_testfun = OpLabel\n" 5495 "OpNoLine\n" 5496 "%val1 = OpFunctionCall %v4f32 %second_function %param1\n" 5497 "OpReturnValue %val1\n" 5498 "OpFunctionEnd\n" 5499 "OpLine %name 1 1\n" 5500 "OpNoLine\n"; 5501 5502 createTestsForAllStages("opnoline", defaultColors, defaultColors, fragments, opLineTests.get()); 5503 5504 return opLineTests.release(); 5505 } 5506 5507 5508 tcu::TestCaseGroup* createOpLineTests(tcu::TestContext& testCtx) 5509 { 5510 RGBA defaultColors[4]; 5511 de::MovePtr<tcu::TestCaseGroup> opLineTests (new tcu::TestCaseGroup(testCtx, "opline", "OpLine instruction")); 5512 map<string, string> fragments; 5513 std::vector<std::pair<std::string, std::string> > problemStrings; 5514 5515 problemStrings.push_back(std::make_pair<std::string, std::string>("empty_name", "")); 5516 problemStrings.push_back(std::make_pair<std::string, std::string>("short_name", "short_name")); 5517 problemStrings.push_back(std::make_pair<std::string, std::string>("long_name", makeLongUTF8String(65530) + "ccc")); 5518 getDefaultColors(defaultColors); 5519 5520 fragments["debug"] = 5521 "%other_name = OpString \"other_name\"\n"; 5522 5523 fragments["pre_main"] = 5524 "OpLine %file_name 32 0\n" 5525 "OpLine %file_name 32 32\n" 5526 "OpLine %file_name 32 40\n" 5527 "OpLine %other_name 32 40\n" 5528 "OpLine %other_name 0 100\n" 5529 "OpLine %other_name 0 4294967295\n" 5530 "OpLine %other_name 4294967295 0\n" 5531 "OpLine %other_name 32 40\n" 5532 "OpLine %file_name 0 0\n" 5533 "%second_function = OpFunction %v4f32 None %v4f32_function\n" 5534 "OpLine %file_name 1 0\n" 5535 "%second_param1 = OpFunctionParameter %v4f32\n" 5536 "OpLine %file_name 1 3\n" 5537 "OpLine %file_name 1 2\n" 5538 "%label_secondfunction = OpLabel\n" 5539 "OpLine %file_name 0 2\n" 5540 "OpReturnValue %second_param1\n" 5541 "OpFunctionEnd\n" 5542 "OpLine %file_name 0 2\n" 5543 "OpLine %file_name 0 2\n"; 5544 5545 fragments["testfun"] = 5546 // A %test_code function that returns its argument unchanged. 5547 "OpLine %file_name 1 0\n" 5548 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5549 "OpLine %file_name 16 330\n" 5550 "%param1 = OpFunctionParameter %v4f32\n" 5551 "OpLine %file_name 14 442\n" 5552 "%label_testfun = OpLabel\n" 5553 "OpLine %file_name 11 1024\n" 5554 "%val1 = OpFunctionCall %v4f32 %second_function %param1\n" 5555 "OpLine %file_name 2 97\n" 5556 "OpReturnValue %val1\n" 5557 "OpFunctionEnd\n" 5558 "OpLine %file_name 5 32\n"; 5559 5560 for (size_t i = 0; i < problemStrings.size(); ++i) 5561 { 5562 map<string, string> testFragments = fragments; 5563 testFragments["debug"] += "%file_name = OpString \"" + problemStrings[i].second + "\"\n"; 5564 createTestsForAllStages(string("opline") + "_" + problemStrings[i].first, defaultColors, defaultColors, testFragments, opLineTests.get()); 5565 } 5566 5567 return opLineTests.release(); 5568 } 5569 5570 tcu::TestCaseGroup* createOpConstantNullTests(tcu::TestContext& testCtx) 5571 { 5572 de::MovePtr<tcu::TestCaseGroup> opConstantNullTests (new tcu::TestCaseGroup(testCtx, "opconstantnull", "OpConstantNull instruction")); 5573 RGBA colors[4]; 5574 5575 5576 const char functionStart[] = 5577 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5578 "%param1 = OpFunctionParameter %v4f32\n" 5579 "%lbl = OpLabel\n"; 5580 5581 const char functionEnd[] = 5582 "OpReturnValue %transformed_param\n" 5583 "OpFunctionEnd\n"; 5584 5585 struct NameConstantsCode 5586 { 5587 string name; 5588 string constants; 5589 string code; 5590 }; 5591 5592 NameConstantsCode tests[] = 5593 { 5594 { 5595 "vec4", 5596 "%cnull = OpConstantNull %v4f32\n", 5597 "%transformed_param = OpFAdd %v4f32 %param1 %cnull\n" 5598 }, 5599 { 5600 "float", 5601 "%cnull = OpConstantNull %f32\n", 5602 "%vp = OpVariable %fp_v4f32 Function\n" 5603 "%v = OpLoad %v4f32 %vp\n" 5604 "%v0 = OpVectorInsertDynamic %v4f32 %v %cnull %c_i32_0\n" 5605 "%v1 = OpVectorInsertDynamic %v4f32 %v0 %cnull %c_i32_1\n" 5606 "%v2 = OpVectorInsertDynamic %v4f32 %v1 %cnull %c_i32_2\n" 5607 "%v3 = OpVectorInsertDynamic %v4f32 %v2 %cnull %c_i32_3\n" 5608 "%transformed_param = OpFAdd %v4f32 %param1 %v3\n" 5609 }, 5610 { 5611 "bool", 5612 "%cnull = OpConstantNull %bool\n", 5613 "%v = OpVariable %fp_v4f32 Function\n" 5614 " OpStore %v %param1\n" 5615 " OpSelectionMerge %false_label None\n" 5616 " OpBranchConditional %cnull %true_label %false_label\n" 5617 "%true_label = OpLabel\n" 5618 " OpStore %v %c_v4f32_0_5_0_5_0_5_0_5\n" 5619 " OpBranch %false_label\n" 5620 "%false_label = OpLabel\n" 5621 "%transformed_param = OpLoad %v4f32 %v\n" 5622 }, 5623 { 5624 "i32", 5625 "%cnull = OpConstantNull %i32\n", 5626 "%v = OpVariable %fp_v4f32 Function %c_v4f32_0_5_0_5_0_5_0_5\n" 5627 "%b = OpIEqual %bool %cnull %c_i32_0\n" 5628 " OpSelectionMerge %false_label None\n" 5629 " OpBranchConditional %b %true_label %false_label\n" 5630 "%true_label = OpLabel\n" 5631 " OpStore %v %param1\n" 5632 " OpBranch %false_label\n" 5633 "%false_label = OpLabel\n" 5634 "%transformed_param = OpLoad %v4f32 %v\n" 5635 }, 5636 { 5637 "struct", 5638 "%stype = OpTypeStruct %f32 %v4f32\n" 5639 "%fp_stype = OpTypePointer Function %stype\n" 5640 "%cnull = OpConstantNull %stype\n", 5641 "%v = OpVariable %fp_stype Function %cnull\n" 5642 "%f = OpAccessChain %fp_v4f32 %v %c_i32_1\n" 5643 "%f_val = OpLoad %v4f32 %f\n" 5644 "%transformed_param = OpFAdd %v4f32 %param1 %f_val\n" 5645 }, 5646 { 5647 "array", 5648 "%a4_v4f32 = OpTypeArray %v4f32 %c_u32_4\n" 5649 "%fp_a4_v4f32 = OpTypePointer Function %a4_v4f32\n" 5650 "%cnull = OpConstantNull %a4_v4f32\n", 5651 "%v = OpVariable %fp_a4_v4f32 Function %cnull\n" 5652 "%f = OpAccessChain %fp_v4f32 %v %c_u32_0\n" 5653 "%f1 = OpAccessChain %fp_v4f32 %v %c_u32_1\n" 5654 "%f2 = OpAccessChain %fp_v4f32 %v %c_u32_2\n" 5655 "%f3 = OpAccessChain %fp_v4f32 %v %c_u32_3\n" 5656 "%f_val = OpLoad %v4f32 %f\n" 5657 "%f1_val = OpLoad %v4f32 %f1\n" 5658 "%f2_val = OpLoad %v4f32 %f2\n" 5659 "%f3_val = OpLoad %v4f32 %f3\n" 5660 "%t0 = OpFAdd %v4f32 %param1 %f_val\n" 5661 "%t1 = OpFAdd %v4f32 %t0 %f1_val\n" 5662 "%t2 = OpFAdd %v4f32 %t1 %f2_val\n" 5663 "%transformed_param = OpFAdd %v4f32 %t2 %f3_val\n" 5664 }, 5665 { 5666 "matrix", 5667 "%mat4x4_f32 = OpTypeMatrix %v4f32 4\n" 5668 "%cnull = OpConstantNull %mat4x4_f32\n", 5669 // Our null matrix * any vector should result in a zero vector. 5670 "%v = OpVectorTimesMatrix %v4f32 %param1 %cnull\n" 5671 "%transformed_param = OpFAdd %v4f32 %param1 %v\n" 5672 } 5673 }; 5674 5675 getHalfColorsFullAlpha(colors); 5676 5677 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameConstantsCode); ++testNdx) 5678 { 5679 map<string, string> fragments; 5680 fragments["pre_main"] = tests[testNdx].constants; 5681 fragments["testfun"] = string(functionStart) + tests[testNdx].code + functionEnd; 5682 createTestsForAllStages(tests[testNdx].name, colors, colors, fragments, opConstantNullTests.get()); 5683 } 5684 return opConstantNullTests.release(); 5685 } 5686 tcu::TestCaseGroup* createOpConstantCompositeTests(tcu::TestContext& testCtx) 5687 { 5688 de::MovePtr<tcu::TestCaseGroup> opConstantCompositeTests (new tcu::TestCaseGroup(testCtx, "opconstantcomposite", "OpConstantComposite instruction")); 5689 RGBA inputColors[4]; 5690 RGBA outputColors[4]; 5691 5692 5693 const char functionStart[] = 5694 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5695 "%param1 = OpFunctionParameter %v4f32\n" 5696 "%lbl = OpLabel\n"; 5697 5698 const char functionEnd[] = 5699 "OpReturnValue %transformed_param\n" 5700 "OpFunctionEnd\n"; 5701 5702 struct NameConstantsCode 5703 { 5704 string name; 5705 string constants; 5706 string code; 5707 }; 5708 5709 NameConstantsCode tests[] = 5710 { 5711 { 5712 "vec4", 5713 5714 "%cval = OpConstantComposite %v4f32 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5 %c_f32_0\n", 5715 "%transformed_param = OpFAdd %v4f32 %param1 %cval\n" 5716 }, 5717 { 5718 "struct", 5719 5720 "%stype = OpTypeStruct %v4f32 %f32\n" 5721 "%fp_stype = OpTypePointer Function %stype\n" 5722 "%f32_n_1 = OpConstant %f32 -1.0\n" 5723 "%f32_1_5 = OpConstant %f32 !0x3fc00000\n" // +1.5 5724 "%cvec = OpConstantComposite %v4f32 %f32_1_5 %f32_1_5 %f32_1_5 %c_f32_1\n" 5725 "%cval = OpConstantComposite %stype %cvec %f32_n_1\n", 5726 5727 "%v = OpVariable %fp_stype Function %cval\n" 5728 "%vec_ptr = OpAccessChain %fp_v4f32 %v %c_u32_0\n" 5729 "%f32_ptr = OpAccessChain %fp_f32 %v %c_u32_1\n" 5730 "%vec_val = OpLoad %v4f32 %vec_ptr\n" 5731 "%f32_val = OpLoad %f32 %f32_ptr\n" 5732 "%tmp1 = OpVectorTimesScalar %v4f32 %c_v4f32_1_1_1_1 %f32_val\n" // vec4(-1) 5733 "%tmp2 = OpFAdd %v4f32 %tmp1 %param1\n" // param1 + vec4(-1) 5734 "%transformed_param = OpFAdd %v4f32 %tmp2 %vec_val\n" // param1 + vec4(-1) + vec4(1.5, 1.5, 1.5, 1.0) 5735 }, 5736 { 5737 // [1|0|0|0.5] [x] = x + 0.5 5738 // [0|1|0|0.5] [y] = y + 0.5 5739 // [0|0|1|0.5] [z] = z + 0.5 5740 // [0|0|0|1 ] [1] = 1 5741 "matrix", 5742 5743 "%mat4x4_f32 = OpTypeMatrix %v4f32 4\n" 5744 "%v4f32_1_0_0_0 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_0 %c_f32_0 %c_f32_0\n" 5745 "%v4f32_0_1_0_0 = OpConstantComposite %v4f32 %c_f32_0 %c_f32_1 %c_f32_0 %c_f32_0\n" 5746 "%v4f32_0_0_1_0 = OpConstantComposite %v4f32 %c_f32_0 %c_f32_0 %c_f32_1 %c_f32_0\n" 5747 "%v4f32_0_5_0_5_0_5_1 = OpConstantComposite %v4f32 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5 %c_f32_1\n" 5748 "%cval = OpConstantComposite %mat4x4_f32 %v4f32_1_0_0_0 %v4f32_0_1_0_0 %v4f32_0_0_1_0 %v4f32_0_5_0_5_0_5_1\n", 5749 5750 "%transformed_param = OpMatrixTimesVector %v4f32 %cval %param1\n" 5751 }, 5752 { 5753 "array", 5754 5755 "%c_v4f32_1_1_1_0 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 5756 "%fp_a4f32 = OpTypePointer Function %a4f32\n" 5757 "%f32_n_1 = OpConstant %f32 -1.0\n" 5758 "%f32_1_5 = OpConstant %f32 !0x3fc00000\n" // +1.5 5759 "%carr = OpConstantComposite %a4f32 %c_f32_0 %f32_n_1 %f32_1_5 %c_f32_0\n", 5760 5761 "%v = OpVariable %fp_a4f32 Function %carr\n" 5762 "%f = OpAccessChain %fp_f32 %v %c_u32_0\n" 5763 "%f1 = OpAccessChain %fp_f32 %v %c_u32_1\n" 5764 "%f2 = OpAccessChain %fp_f32 %v %c_u32_2\n" 5765 "%f3 = OpAccessChain %fp_f32 %v %c_u32_3\n" 5766 "%f_val = OpLoad %f32 %f\n" 5767 "%f1_val = OpLoad %f32 %f1\n" 5768 "%f2_val = OpLoad %f32 %f2\n" 5769 "%f3_val = OpLoad %f32 %f3\n" 5770 "%ftot1 = OpFAdd %f32 %f_val %f1_val\n" 5771 "%ftot2 = OpFAdd %f32 %ftot1 %f2_val\n" 5772 "%ftot3 = OpFAdd %f32 %ftot2 %f3_val\n" // 0 - 1 + 1.5 + 0 5773 "%add_vec = OpVectorTimesScalar %v4f32 %c_v4f32_1_1_1_0 %ftot3\n" 5774 "%transformed_param = OpFAdd %v4f32 %param1 %add_vec\n" 5775 }, 5776 { 5777 // 5778 // [ 5779 // { 5780 // 0.0, 5781 // [ 1.0, 1.0, 1.0, 1.0] 5782 // }, 5783 // { 5784 // 1.0, 5785 // [ 0.0, 0.5, 0.0, 0.0] 5786 // }, // ^^^ 5787 // { 5788 // 0.0, 5789 // [ 1.0, 1.0, 1.0, 1.0] 5790 // } 5791 // ] 5792 "array_of_struct_of_array", 5793 5794 "%c_v4f32_1_1_1_0 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 5795 "%fp_a4f32 = OpTypePointer Function %a4f32\n" 5796 "%stype = OpTypeStruct %f32 %a4f32\n" 5797 "%a3stype = OpTypeArray %stype %c_u32_3\n" 5798 "%fp_a3stype = OpTypePointer Function %a3stype\n" 5799 "%ca4f32_0 = OpConstantComposite %a4f32 %c_f32_0 %c_f32_0_5 %c_f32_0 %c_f32_0\n" 5800 "%ca4f32_1 = OpConstantComposite %a4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n" 5801 "%cstype1 = OpConstantComposite %stype %c_f32_0 %ca4f32_1\n" 5802 "%cstype2 = OpConstantComposite %stype %c_f32_1 %ca4f32_0\n" 5803 "%carr = OpConstantComposite %a3stype %cstype1 %cstype2 %cstype1", 5804 5805 "%v = OpVariable %fp_a3stype Function %carr\n" 5806 "%f = OpAccessChain %fp_f32 %v %c_u32_1 %c_u32_1 %c_u32_1\n" 5807 "%f_l = OpLoad %f32 %f\n" 5808 "%add_vec = OpVectorTimesScalar %v4f32 %c_v4f32_1_1_1_0 %f_l\n" 5809 "%transformed_param = OpFAdd %v4f32 %param1 %add_vec\n" 5810 } 5811 }; 5812 5813 getHalfColorsFullAlpha(inputColors); 5814 outputColors[0] = RGBA(255, 255, 255, 255); 5815 outputColors[1] = RGBA(255, 127, 127, 255); 5816 outputColors[2] = RGBA(127, 255, 127, 255); 5817 outputColors[3] = RGBA(127, 127, 255, 255); 5818 5819 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameConstantsCode); ++testNdx) 5820 { 5821 map<string, string> fragments; 5822 fragments["pre_main"] = tests[testNdx].constants; 5823 fragments["testfun"] = string(functionStart) + tests[testNdx].code + functionEnd; 5824 createTestsForAllStages(tests[testNdx].name, inputColors, outputColors, fragments, opConstantCompositeTests.get()); 5825 } 5826 return opConstantCompositeTests.release(); 5827 } 5828 5829 tcu::TestCaseGroup* createSelectionBlockOrderTests(tcu::TestContext& testCtx) 5830 { 5831 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "selection_block_order", "Out-of-order blocks for selection")); 5832 RGBA inputColors[4]; 5833 RGBA outputColors[4]; 5834 map<string, string> fragments; 5835 5836 // vec4 test_code(vec4 param) { 5837 // vec4 result = param; 5838 // for (int i = 0; i < 4; ++i) { 5839 // if (i == 0) result[i] = 0.; 5840 // else result[i] = 1. - result[i]; 5841 // } 5842 // return result; 5843 // } 5844 const char function[] = 5845 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5846 "%param1 = OpFunctionParameter %v4f32\n" 5847 "%lbl = OpLabel\n" 5848 "%iptr = OpVariable %fp_i32 Function\n" 5849 "%result = OpVariable %fp_v4f32 Function\n" 5850 " OpStore %iptr %c_i32_0\n" 5851 " OpStore %result %param1\n" 5852 " OpBranch %loop\n" 5853 5854 // Loop entry block. 5855 "%loop = OpLabel\n" 5856 "%ival = OpLoad %i32 %iptr\n" 5857 "%lt_4 = OpSLessThan %bool %ival %c_i32_4\n" 5858 " OpLoopMerge %exit %loop None\n" 5859 " OpBranchConditional %lt_4 %if_entry %exit\n" 5860 5861 // Merge block for loop. 5862 "%exit = OpLabel\n" 5863 "%ret = OpLoad %v4f32 %result\n" 5864 " OpReturnValue %ret\n" 5865 5866 // If-statement entry block. 5867 "%if_entry = OpLabel\n" 5868 "%loc = OpAccessChain %fp_f32 %result %ival\n" 5869 "%eq_0 = OpIEqual %bool %ival %c_i32_0\n" 5870 " OpSelectionMerge %if_exit None\n" 5871 " OpBranchConditional %eq_0 %if_true %if_false\n" 5872 5873 // False branch for if-statement. 5874 "%if_false = OpLabel\n" 5875 "%val = OpLoad %f32 %loc\n" 5876 "%sub = OpFSub %f32 %c_f32_1 %val\n" 5877 " OpStore %loc %sub\n" 5878 " OpBranch %if_exit\n" 5879 5880 // Merge block for if-statement. 5881 "%if_exit = OpLabel\n" 5882 "%ival_next = OpIAdd %i32 %ival %c_i32_1\n" 5883 " OpStore %iptr %ival_next\n" 5884 " OpBranch %loop\n" 5885 5886 // True branch for if-statement. 5887 "%if_true = OpLabel\n" 5888 " OpStore %loc %c_f32_0\n" 5889 " OpBranch %if_exit\n" 5890 5891 " OpFunctionEnd\n"; 5892 5893 fragments["testfun"] = function; 5894 5895 inputColors[0] = RGBA(127, 127, 127, 0); 5896 inputColors[1] = RGBA(127, 0, 0, 0); 5897 inputColors[2] = RGBA(0, 127, 0, 0); 5898 inputColors[3] = RGBA(0, 0, 127, 0); 5899 5900 outputColors[0] = RGBA(0, 128, 128, 255); 5901 outputColors[1] = RGBA(0, 255, 255, 255); 5902 outputColors[2] = RGBA(0, 128, 255, 255); 5903 outputColors[3] = RGBA(0, 255, 128, 255); 5904 5905 createTestsForAllStages("out_of_order", inputColors, outputColors, fragments, group.get()); 5906 5907 return group.release(); 5908 } 5909 5910 tcu::TestCaseGroup* createSwitchBlockOrderTests(tcu::TestContext& testCtx) 5911 { 5912 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "switch_block_order", "Out-of-order blocks for switch")); 5913 RGBA inputColors[4]; 5914 RGBA outputColors[4]; 5915 map<string, string> fragments; 5916 5917 const char typesAndConstants[] = 5918 "%c_f32_p2 = OpConstant %f32 0.2\n" 5919 "%c_f32_p4 = OpConstant %f32 0.4\n" 5920 "%c_f32_p6 = OpConstant %f32 0.6\n" 5921 "%c_f32_p8 = OpConstant %f32 0.8\n"; 5922 5923 // vec4 test_code(vec4 param) { 5924 // vec4 result = param; 5925 // for (int i = 0; i < 4; ++i) { 5926 // switch (i) { 5927 // case 0: result[i] += .2; break; 5928 // case 1: result[i] += .6; break; 5929 // case 2: result[i] += .4; break; 5930 // case 3: result[i] += .8; break; 5931 // default: break; // unreachable 5932 // } 5933 // } 5934 // return result; 5935 // } 5936 const char function[] = 5937 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5938 "%param1 = OpFunctionParameter %v4f32\n" 5939 "%lbl = OpLabel\n" 5940 "%iptr = OpVariable %fp_i32 Function\n" 5941 "%result = OpVariable %fp_v4f32 Function\n" 5942 " OpStore %iptr %c_i32_0\n" 5943 " OpStore %result %param1\n" 5944 " OpBranch %loop\n" 5945 5946 // Loop entry block. 5947 "%loop = OpLabel\n" 5948 "%ival = OpLoad %i32 %iptr\n" 5949 "%lt_4 = OpSLessThan %bool %ival %c_i32_4\n" 5950 " OpLoopMerge %exit %loop None\n" 5951 " OpBranchConditional %lt_4 %switch_entry %exit\n" 5952 5953 // Merge block for loop. 5954 "%exit = OpLabel\n" 5955 "%ret = OpLoad %v4f32 %result\n" 5956 " OpReturnValue %ret\n" 5957 5958 // Switch-statement entry block. 5959 "%switch_entry = OpLabel\n" 5960 "%loc = OpAccessChain %fp_f32 %result %ival\n" 5961 "%val = OpLoad %f32 %loc\n" 5962 " OpSelectionMerge %switch_exit None\n" 5963 " OpSwitch %ival %switch_default 0 %case0 1 %case1 2 %case2 3 %case3\n" 5964 5965 "%case2 = OpLabel\n" 5966 "%addp4 = OpFAdd %f32 %val %c_f32_p4\n" 5967 " OpStore %loc %addp4\n" 5968 " OpBranch %switch_exit\n" 5969 5970 "%switch_default = OpLabel\n" 5971 " OpUnreachable\n" 5972 5973 "%case3 = OpLabel\n" 5974 "%addp8 = OpFAdd %f32 %val %c_f32_p8\n" 5975 " OpStore %loc %addp8\n" 5976 " OpBranch %switch_exit\n" 5977 5978 "%case0 = OpLabel\n" 5979 "%addp2 = OpFAdd %f32 %val %c_f32_p2\n" 5980 " OpStore %loc %addp2\n" 5981 " OpBranch %switch_exit\n" 5982 5983 // Merge block for switch-statement. 5984 "%switch_exit = OpLabel\n" 5985 "%ival_next = OpIAdd %i32 %ival %c_i32_1\n" 5986 " OpStore %iptr %ival_next\n" 5987 " OpBranch %loop\n" 5988 5989 "%case1 = OpLabel\n" 5990 "%addp6 = OpFAdd %f32 %val %c_f32_p6\n" 5991 " OpStore %loc %addp6\n" 5992 " OpBranch %switch_exit\n" 5993 5994 " OpFunctionEnd\n"; 5995 5996 fragments["pre_main"] = typesAndConstants; 5997 fragments["testfun"] = function; 5998 5999 inputColors[0] = RGBA(127, 27, 127, 51); 6000 inputColors[1] = RGBA(127, 0, 0, 51); 6001 inputColors[2] = RGBA(0, 27, 0, 51); 6002 inputColors[3] = RGBA(0, 0, 127, 51); 6003 6004 outputColors[0] = RGBA(178, 180, 229, 255); 6005 outputColors[1] = RGBA(178, 153, 102, 255); 6006 outputColors[2] = RGBA(51, 180, 102, 255); 6007 outputColors[3] = RGBA(51, 153, 229, 255); 6008 6009 createTestsForAllStages("out_of_order", inputColors, outputColors, fragments, group.get()); 6010 6011 return group.release(); 6012 } 6013 6014 tcu::TestCaseGroup* createDecorationGroupTests(tcu::TestContext& testCtx) 6015 { 6016 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "decoration_group", "Decoration group tests")); 6017 RGBA inputColors[4]; 6018 RGBA outputColors[4]; 6019 map<string, string> fragments; 6020 6021 const char decorations[] = 6022 "OpDecorate %array_group ArrayStride 4\n" 6023 "OpDecorate %struct_member_group Offset 0\n" 6024 "%array_group = OpDecorationGroup\n" 6025 "%struct_member_group = OpDecorationGroup\n" 6026 6027 "OpDecorate %group1 RelaxedPrecision\n" 6028 "OpDecorate %group3 RelaxedPrecision\n" 6029 "OpDecorate %group3 Invariant\n" 6030 "OpDecorate %group3 Restrict\n" 6031 "%group0 = OpDecorationGroup\n" 6032 "%group1 = OpDecorationGroup\n" 6033 "%group3 = OpDecorationGroup\n"; 6034 6035 const char typesAndConstants[] = 6036 "%a3f32 = OpTypeArray %f32 %c_u32_3\n" 6037 "%struct1 = OpTypeStruct %a3f32\n" 6038 "%struct2 = OpTypeStruct %a3f32\n" 6039 "%fp_struct1 = OpTypePointer Function %struct1\n" 6040 "%fp_struct2 = OpTypePointer Function %struct2\n" 6041 "%c_f32_2 = OpConstant %f32 2.\n" 6042 "%c_f32_n2 = OpConstant %f32 -2.\n" 6043 6044 "%c_a3f32_1 = OpConstantComposite %a3f32 %c_f32_1 %c_f32_2 %c_f32_1\n" 6045 "%c_a3f32_2 = OpConstantComposite %a3f32 %c_f32_n1 %c_f32_n2 %c_f32_n1\n" 6046 "%c_struct1 = OpConstantComposite %struct1 %c_a3f32_1\n" 6047 "%c_struct2 = OpConstantComposite %struct2 %c_a3f32_2\n"; 6048 6049 const char function[] = 6050 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6051 "%param = OpFunctionParameter %v4f32\n" 6052 "%entry = OpLabel\n" 6053 "%result = OpVariable %fp_v4f32 Function\n" 6054 "%v_struct1 = OpVariable %fp_struct1 Function\n" 6055 "%v_struct2 = OpVariable %fp_struct2 Function\n" 6056 " OpStore %result %param\n" 6057 " OpStore %v_struct1 %c_struct1\n" 6058 " OpStore %v_struct2 %c_struct2\n" 6059 "%ptr1 = OpAccessChain %fp_f32 %v_struct1 %c_i32_0 %c_i32_2\n" 6060 "%val1 = OpLoad %f32 %ptr1\n" 6061 "%ptr2 = OpAccessChain %fp_f32 %v_struct2 %c_i32_0 %c_i32_2\n" 6062 "%val2 = OpLoad %f32 %ptr2\n" 6063 "%addvalues = OpFAdd %f32 %val1 %val2\n" 6064 "%ptr = OpAccessChain %fp_f32 %result %c_i32_1\n" 6065 "%val = OpLoad %f32 %ptr\n" 6066 "%addresult = OpFAdd %f32 %addvalues %val\n" 6067 " OpStore %ptr %addresult\n" 6068 "%ret = OpLoad %v4f32 %result\n" 6069 " OpReturnValue %ret\n" 6070 " OpFunctionEnd\n"; 6071 6072 struct CaseNameDecoration 6073 { 6074 string name; 6075 string decoration; 6076 }; 6077 6078 CaseNameDecoration tests[] = 6079 { 6080 { 6081 "same_decoration_group_on_multiple_types", 6082 "OpGroupMemberDecorate %struct_member_group %struct1 0 %struct2 0\n" 6083 }, 6084 { 6085 "empty_decoration_group", 6086 "OpGroupDecorate %group0 %a3f32\n" 6087 "OpGroupDecorate %group0 %result\n" 6088 }, 6089 { 6090 "one_element_decoration_group", 6091 "OpGroupDecorate %array_group %a3f32\n" 6092 }, 6093 { 6094 "multiple_elements_decoration_group", 6095 "OpGroupDecorate %group3 %v_struct1\n" 6096 }, 6097 { 6098 "multiple_decoration_groups_on_same_variable", 6099 "OpGroupDecorate %group0 %v_struct2\n" 6100 "OpGroupDecorate %group1 %v_struct2\n" 6101 "OpGroupDecorate %group3 %v_struct2\n" 6102 }, 6103 { 6104 "same_decoration_group_multiple_times", 6105 "OpGroupDecorate %group1 %addvalues\n" 6106 "OpGroupDecorate %group1 %addvalues\n" 6107 "OpGroupDecorate %group1 %addvalues\n" 6108 }, 6109 6110 }; 6111 6112 getHalfColorsFullAlpha(inputColors); 6113 getHalfColorsFullAlpha(outputColors); 6114 6115 for (size_t idx = 0; idx < (sizeof(tests) / sizeof(tests[0])); ++idx) 6116 { 6117 fragments["decoration"] = decorations + tests[idx].decoration; 6118 fragments["pre_main"] = typesAndConstants; 6119 fragments["testfun"] = function; 6120 6121 createTestsForAllStages(tests[idx].name, inputColors, outputColors, fragments, group.get()); 6122 } 6123 6124 return group.release(); 6125 } 6126 6127 struct SpecConstantTwoIntGraphicsCase 6128 { 6129 const char* caseName; 6130 const char* scDefinition0; 6131 const char* scDefinition1; 6132 const char* scResultType; 6133 const char* scOperation; 6134 deInt32 scActualValue0; 6135 deInt32 scActualValue1; 6136 const char* resultOperation; 6137 RGBA expectedColors[4]; 6138 6139 SpecConstantTwoIntGraphicsCase (const char* name, 6140 const char* definition0, 6141 const char* definition1, 6142 const char* resultType, 6143 const char* operation, 6144 deInt32 value0, 6145 deInt32 value1, 6146 const char* resultOp, 6147 const RGBA (&output)[4]) 6148 : caseName (name) 6149 , scDefinition0 (definition0) 6150 , scDefinition1 (definition1) 6151 , scResultType (resultType) 6152 , scOperation (operation) 6153 , scActualValue0 (value0) 6154 , scActualValue1 (value1) 6155 , resultOperation (resultOp) 6156 { 6157 expectedColors[0] = output[0]; 6158 expectedColors[1] = output[1]; 6159 expectedColors[2] = output[2]; 6160 expectedColors[3] = output[3]; 6161 } 6162 }; 6163 6164 tcu::TestCaseGroup* createSpecConstantTests (tcu::TestContext& testCtx) 6165 { 6166 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opspecconstantop", "Test the OpSpecConstantOp instruction")); 6167 vector<SpecConstantTwoIntGraphicsCase> cases; 6168 RGBA inputColors[4]; 6169 RGBA outputColors0[4]; 6170 RGBA outputColors1[4]; 6171 RGBA outputColors2[4]; 6172 6173 const char decorations1[] = 6174 "OpDecorate %sc_0 SpecId 0\n" 6175 "OpDecorate %sc_1 SpecId 1\n"; 6176 6177 const char typesAndConstants1[] = 6178 "%sc_0 = OpSpecConstant${SC_DEF0}\n" 6179 "%sc_1 = OpSpecConstant${SC_DEF1}\n" 6180 "%sc_op = OpSpecConstantOp ${SC_RESULT_TYPE} ${SC_OP}\n"; 6181 6182 const char function1[] = 6183 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6184 "%param = OpFunctionParameter %v4f32\n" 6185 "%label = OpLabel\n" 6186 "%result = OpVariable %fp_v4f32 Function\n" 6187 " OpStore %result %param\n" 6188 "%gen = ${GEN_RESULT}\n" 6189 "%index = OpIAdd %i32 %gen %c_i32_1\n" 6190 "%loc = OpAccessChain %fp_f32 %result %index\n" 6191 "%val = OpLoad %f32 %loc\n" 6192 "%add = OpFAdd %f32 %val %c_f32_0_5\n" 6193 " OpStore %loc %add\n" 6194 "%ret = OpLoad %v4f32 %result\n" 6195 " OpReturnValue %ret\n" 6196 " OpFunctionEnd\n"; 6197 6198 inputColors[0] = RGBA(127, 127, 127, 255); 6199 inputColors[1] = RGBA(127, 0, 0, 255); 6200 inputColors[2] = RGBA(0, 127, 0, 255); 6201 inputColors[3] = RGBA(0, 0, 127, 255); 6202 6203 // Derived from inputColors[x] by adding 128 to inputColors[x][0]. 6204 outputColors0[0] = RGBA(255, 127, 127, 255); 6205 outputColors0[1] = RGBA(255, 0, 0, 255); 6206 outputColors0[2] = RGBA(128, 127, 0, 255); 6207 outputColors0[3] = RGBA(128, 0, 127, 255); 6208 6209 // Derived from inputColors[x] by adding 128 to inputColors[x][1]. 6210 outputColors1[0] = RGBA(127, 255, 127, 255); 6211 outputColors1[1] = RGBA(127, 128, 0, 255); 6212 outputColors1[2] = RGBA(0, 255, 0, 255); 6213 outputColors1[3] = RGBA(0, 128, 127, 255); 6214 6215 // Derived from inputColors[x] by adding 128 to inputColors[x][2]. 6216 outputColors2[0] = RGBA(127, 127, 255, 255); 6217 outputColors2[1] = RGBA(127, 0, 128, 255); 6218 outputColors2[2] = RGBA(0, 127, 128, 255); 6219 outputColors2[3] = RGBA(0, 0, 255, 255); 6220 6221 const char addZeroToSc[] = "OpIAdd %i32 %c_i32_0 %sc_op"; 6222 const char selectTrueUsingSc[] = "OpSelect %i32 %sc_op %c_i32_1 %c_i32_0"; 6223 const char selectFalseUsingSc[] = "OpSelect %i32 %sc_op %c_i32_0 %c_i32_1"; 6224 6225 cases.push_back(SpecConstantTwoIntGraphicsCase("iadd", " %i32 0", " %i32 0", "%i32", "IAdd %sc_0 %sc_1", 19, -20, addZeroToSc, outputColors0)); 6226 cases.push_back(SpecConstantTwoIntGraphicsCase("isub", " %i32 0", " %i32 0", "%i32", "ISub %sc_0 %sc_1", 19, 20, addZeroToSc, outputColors0)); 6227 cases.push_back(SpecConstantTwoIntGraphicsCase("imul", " %i32 0", " %i32 0", "%i32", "IMul %sc_0 %sc_1", -1, -1, addZeroToSc, outputColors2)); 6228 cases.push_back(SpecConstantTwoIntGraphicsCase("sdiv", " %i32 0", " %i32 0", "%i32", "SDiv %sc_0 %sc_1", -126, 126, addZeroToSc, outputColors0)); 6229 cases.push_back(SpecConstantTwoIntGraphicsCase("udiv", " %i32 0", " %i32 0", "%i32", "UDiv %sc_0 %sc_1", 126, 126, addZeroToSc, outputColors2)); 6230 cases.push_back(SpecConstantTwoIntGraphicsCase("srem", " %i32 0", " %i32 0", "%i32", "SRem %sc_0 %sc_1", 3, 2, addZeroToSc, outputColors2)); 6231 cases.push_back(SpecConstantTwoIntGraphicsCase("smod", " %i32 0", " %i32 0", "%i32", "SMod %sc_0 %sc_1", 3, 2, addZeroToSc, outputColors2)); 6232 cases.push_back(SpecConstantTwoIntGraphicsCase("umod", " %i32 0", " %i32 0", "%i32", "UMod %sc_0 %sc_1", 1001, 500, addZeroToSc, outputColors2)); 6233 cases.push_back(SpecConstantTwoIntGraphicsCase("bitwiseand", " %i32 0", " %i32 0", "%i32", "BitwiseAnd %sc_0 %sc_1", 0x33, 0x0d, addZeroToSc, outputColors2)); 6234 cases.push_back(SpecConstantTwoIntGraphicsCase("bitwiseor", " %i32 0", " %i32 0", "%i32", "BitwiseOr %sc_0 %sc_1", 0, 1, addZeroToSc, outputColors2)); 6235 cases.push_back(SpecConstantTwoIntGraphicsCase("bitwisexor", " %i32 0", " %i32 0", "%i32", "BitwiseXor %sc_0 %sc_1", 0x2e, 0x2f, addZeroToSc, outputColors2)); 6236 cases.push_back(SpecConstantTwoIntGraphicsCase("shiftrightlogical", " %i32 0", " %i32 0", "%i32", "ShiftRightLogical %sc_0 %sc_1", 2, 1, addZeroToSc, outputColors2)); 6237 cases.push_back(SpecConstantTwoIntGraphicsCase("shiftrightarithmetic", " %i32 0", " %i32 0", "%i32", "ShiftRightArithmetic %sc_0 %sc_1", -4, 2, addZeroToSc, outputColors0)); 6238 cases.push_back(SpecConstantTwoIntGraphicsCase("shiftleftlogical", " %i32 0", " %i32 0", "%i32", "ShiftLeftLogical %sc_0 %sc_1", 1, 0, addZeroToSc, outputColors2)); 6239 cases.push_back(SpecConstantTwoIntGraphicsCase("slessthan", " %i32 0", " %i32 0", "%bool", "SLessThan %sc_0 %sc_1", -20, -10, selectTrueUsingSc, outputColors2)); 6240 cases.push_back(SpecConstantTwoIntGraphicsCase("ulessthan", " %i32 0", " %i32 0", "%bool", "ULessThan %sc_0 %sc_1", 10, 20, selectTrueUsingSc, outputColors2)); 6241 cases.push_back(SpecConstantTwoIntGraphicsCase("sgreaterthan", " %i32 0", " %i32 0", "%bool", "SGreaterThan %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputColors2)); 6242 cases.push_back(SpecConstantTwoIntGraphicsCase("ugreaterthan", " %i32 0", " %i32 0", "%bool", "UGreaterThan %sc_0 %sc_1", 10, 5, selectTrueUsingSc, outputColors2)); 6243 cases.push_back(SpecConstantTwoIntGraphicsCase("slessthanequal", " %i32 0", " %i32 0", "%bool", "SLessThanEqual %sc_0 %sc_1", -10, -10, selectTrueUsingSc, outputColors2)); 6244 cases.push_back(SpecConstantTwoIntGraphicsCase("ulessthanequal", " %i32 0", " %i32 0", "%bool", "ULessThanEqual %sc_0 %sc_1", 50, 100, selectTrueUsingSc, outputColors2)); 6245 cases.push_back(SpecConstantTwoIntGraphicsCase("sgreaterthanequal", " %i32 0", " %i32 0", "%bool", "SGreaterThanEqual %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputColors2)); 6246 cases.push_back(SpecConstantTwoIntGraphicsCase("ugreaterthanequal", " %i32 0", " %i32 0", "%bool", "UGreaterThanEqual %sc_0 %sc_1", 10, 10, selectTrueUsingSc, outputColors2)); 6247 cases.push_back(SpecConstantTwoIntGraphicsCase("iequal", " %i32 0", " %i32 0", "%bool", "IEqual %sc_0 %sc_1", 42, 24, selectFalseUsingSc, outputColors2)); 6248 cases.push_back(SpecConstantTwoIntGraphicsCase("logicaland", "True %bool", "True %bool", "%bool", "LogicalAnd %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputColors2)); 6249 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalor", "False %bool", "False %bool", "%bool", "LogicalOr %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputColors2)); 6250 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalequal", "True %bool", "True %bool", "%bool", "LogicalEqual %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputColors2)); 6251 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalnotequal", "False %bool", "False %bool", "%bool", "LogicalNotEqual %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputColors2)); 6252 cases.push_back(SpecConstantTwoIntGraphicsCase("snegate", " %i32 0", " %i32 0", "%i32", "SNegate %sc_0", -1, 0, addZeroToSc, outputColors2)); 6253 cases.push_back(SpecConstantTwoIntGraphicsCase("not", " %i32 0", " %i32 0", "%i32", "Not %sc_0", -2, 0, addZeroToSc, outputColors2)); 6254 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalnot", "False %bool", "False %bool", "%bool", "LogicalNot %sc_0", 1, 0, selectFalseUsingSc, outputColors2)); 6255 cases.push_back(SpecConstantTwoIntGraphicsCase("select", "False %bool", " %i32 0", "%i32", "Select %sc_0 %sc_1 %c_i32_0", 1, 1, addZeroToSc, outputColors2)); 6256 // OpSConvert, OpFConvert: these two instructions involve ints/floats of different bitwidths. 6257 // \todo[2015-12-1 antiagainst] OpQuantizeToF16 6258 6259 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 6260 { 6261 map<string, string> specializations; 6262 map<string, string> fragments; 6263 vector<deInt32> specConstants; 6264 6265 specializations["SC_DEF0"] = cases[caseNdx].scDefinition0; 6266 specializations["SC_DEF1"] = cases[caseNdx].scDefinition1; 6267 specializations["SC_RESULT_TYPE"] = cases[caseNdx].scResultType; 6268 specializations["SC_OP"] = cases[caseNdx].scOperation; 6269 specializations["GEN_RESULT"] = cases[caseNdx].resultOperation; 6270 6271 fragments["decoration"] = tcu::StringTemplate(decorations1).specialize(specializations); 6272 fragments["pre_main"] = tcu::StringTemplate(typesAndConstants1).specialize(specializations); 6273 fragments["testfun"] = tcu::StringTemplate(function1).specialize(specializations); 6274 6275 specConstants.push_back(cases[caseNdx].scActualValue0); 6276 specConstants.push_back(cases[caseNdx].scActualValue1); 6277 6278 createTestsForAllStages(cases[caseNdx].caseName, inputColors, cases[caseNdx].expectedColors, fragments, specConstants, group.get()); 6279 } 6280 6281 const char decorations2[] = 6282 "OpDecorate %sc_0 SpecId 0\n" 6283 "OpDecorate %sc_1 SpecId 1\n" 6284 "OpDecorate %sc_2 SpecId 2\n"; 6285 6286 const char typesAndConstants2[] = 6287 "%v3i32 = OpTypeVector %i32 3\n" 6288 6289 "%sc_0 = OpSpecConstant %i32 0\n" 6290 "%sc_1 = OpSpecConstant %i32 0\n" 6291 "%sc_2 = OpSpecConstant %i32 0\n" 6292 6293 "%vec3_0 = OpConstantComposite %v3i32 %c_i32_0 %c_i32_0 %c_i32_0\n" 6294 "%sc_vec3_0 = OpSpecConstantOp %v3i32 CompositeInsert %sc_0 %vec3_0 0\n" // (sc_0, 0, 0) 6295 "%sc_vec3_1 = OpSpecConstantOp %v3i32 CompositeInsert %sc_1 %vec3_0 1\n" // (0, sc_1, 0) 6296 "%sc_vec3_2 = OpSpecConstantOp %v3i32 CompositeInsert %sc_2 %vec3_0 2\n" // (0, 0, sc_2) 6297 "%sc_vec3_01 = OpSpecConstantOp %v3i32 VectorShuffle %sc_vec3_0 %sc_vec3_1 1 0 4\n" // (0, sc_0, sc_1) 6298 "%sc_vec3_012 = OpSpecConstantOp %v3i32 VectorShuffle %sc_vec3_01 %sc_vec3_2 5 1 2\n" // (sc_2, sc_0, sc_1) 6299 "%sc_ext_0 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 0\n" // sc_2 6300 "%sc_ext_1 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 1\n" // sc_0 6301 "%sc_ext_2 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 2\n" // sc_1 6302 "%sc_sub = OpSpecConstantOp %i32 ISub %sc_ext_0 %sc_ext_1\n" // (sc_2 - sc_0) 6303 "%sc_final = OpSpecConstantOp %i32 IMul %sc_sub %sc_ext_2\n"; // (sc_2 - sc_0) * sc_1 6304 6305 const char function2[] = 6306 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6307 "%param = OpFunctionParameter %v4f32\n" 6308 "%label = OpLabel\n" 6309 "%result = OpVariable %fp_v4f32 Function\n" 6310 " OpStore %result %param\n" 6311 "%loc = OpAccessChain %fp_f32 %result %sc_final\n" 6312 "%val = OpLoad %f32 %loc\n" 6313 "%add = OpFAdd %f32 %val %c_f32_0_5\n" 6314 " OpStore %loc %add\n" 6315 "%ret = OpLoad %v4f32 %result\n" 6316 " OpReturnValue %ret\n" 6317 " OpFunctionEnd\n"; 6318 6319 map<string, string> fragments; 6320 vector<deInt32> specConstants; 6321 6322 fragments["decoration"] = decorations2; 6323 fragments["pre_main"] = typesAndConstants2; 6324 fragments["testfun"] = function2; 6325 6326 specConstants.push_back(56789); 6327 specConstants.push_back(-2); 6328 specConstants.push_back(56788); 6329 6330 createTestsForAllStages("vector_related", inputColors, outputColors2, fragments, specConstants, group.get()); 6331 6332 return group.release(); 6333 } 6334 6335 tcu::TestCaseGroup* createOpPhiTests(tcu::TestContext& testCtx) 6336 { 6337 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opphi", "Test the OpPhi instruction")); 6338 RGBA inputColors[4]; 6339 RGBA outputColors1[4]; 6340 RGBA outputColors2[4]; 6341 RGBA outputColors3[4]; 6342 map<string, string> fragments1; 6343 map<string, string> fragments2; 6344 map<string, string> fragments3; 6345 6346 const char typesAndConstants1[] = 6347 "%c_f32_p2 = OpConstant %f32 0.2\n" 6348 "%c_f32_p4 = OpConstant %f32 0.4\n" 6349 "%c_f32_p5 = OpConstant %f32 0.5\n" 6350 "%c_f32_p8 = OpConstant %f32 0.8\n"; 6351 6352 // vec4 test_code(vec4 param) { 6353 // vec4 result = param; 6354 // for (int i = 0; i < 4; ++i) { 6355 // float operand; 6356 // switch (i) { 6357 // case 0: operand = .2; break; 6358 // case 1: operand = .5; break; 6359 // case 2: operand = .4; break; 6360 // case 3: operand = .0; break; 6361 // default: break; // unreachable 6362 // } 6363 // result[i] += operand; 6364 // } 6365 // return result; 6366 // } 6367 const char function1[] = 6368 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6369 "%param1 = OpFunctionParameter %v4f32\n" 6370 "%lbl = OpLabel\n" 6371 "%iptr = OpVariable %fp_i32 Function\n" 6372 "%result = OpVariable %fp_v4f32 Function\n" 6373 " OpStore %iptr %c_i32_0\n" 6374 " OpStore %result %param1\n" 6375 " OpBranch %loop\n" 6376 6377 "%loop = OpLabel\n" 6378 "%ival = OpLoad %i32 %iptr\n" 6379 "%lt_4 = OpSLessThan %bool %ival %c_i32_4\n" 6380 " OpLoopMerge %exit %loop None\n" 6381 " OpBranchConditional %lt_4 %entry %exit\n" 6382 6383 "%entry = OpLabel\n" 6384 "%loc = OpAccessChain %fp_f32 %result %ival\n" 6385 "%val = OpLoad %f32 %loc\n" 6386 " OpSelectionMerge %phi None\n" 6387 " OpSwitch %ival %default 0 %case0 1 %case1 2 %case2 3 %case3\n" 6388 6389 "%case0 = OpLabel\n" 6390 " OpBranch %phi\n" 6391 "%case1 = OpLabel\n" 6392 " OpBranch %phi\n" 6393 "%case2 = OpLabel\n" 6394 " OpBranch %phi\n" 6395 "%case3 = OpLabel\n" 6396 " OpBranch %phi\n" 6397 6398 "%default = OpLabel\n" 6399 " OpUnreachable\n" 6400 6401 "%phi = OpLabel\n" 6402 "%operand = OpPhi %f32 %c_f32_p4 %case2 %c_f32_p5 %case1 %c_f32_p2 %case0 %c_f32_0 %case3\n" // not in the order of blocks 6403 "%add = OpFAdd %f32 %val %operand\n" 6404 " OpStore %loc %add\n" 6405 "%ival_next = OpIAdd %i32 %ival %c_i32_1\n" 6406 " OpStore %iptr %ival_next\n" 6407 " OpBranch %loop\n" 6408 6409 "%exit = OpLabel\n" 6410 "%ret = OpLoad %v4f32 %result\n" 6411 " OpReturnValue %ret\n" 6412 6413 " OpFunctionEnd\n"; 6414 6415 fragments1["pre_main"] = typesAndConstants1; 6416 fragments1["testfun"] = function1; 6417 6418 getHalfColorsFullAlpha(inputColors); 6419 6420 outputColors1[0] = RGBA(178, 255, 229, 255); 6421 outputColors1[1] = RGBA(178, 127, 102, 255); 6422 outputColors1[2] = RGBA(51, 255, 102, 255); 6423 outputColors1[3] = RGBA(51, 127, 229, 255); 6424 6425 createTestsForAllStages("out_of_order", inputColors, outputColors1, fragments1, group.get()); 6426 6427 const char typesAndConstants2[] = 6428 "%c_f32_p2 = OpConstant %f32 0.2\n"; 6429 6430 // Add .4 to the second element of the given parameter. 6431 const char function2[] = 6432 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6433 "%param = OpFunctionParameter %v4f32\n" 6434 "%entry = OpLabel\n" 6435 "%result = OpVariable %fp_v4f32 Function\n" 6436 " OpStore %result %param\n" 6437 "%loc = OpAccessChain %fp_f32 %result %c_i32_1\n" 6438 "%val = OpLoad %f32 %loc\n" 6439 " OpBranch %phi\n" 6440 6441 "%phi = OpLabel\n" 6442 "%step = OpPhi %i32 %c_i32_0 %entry %step_next %phi\n" 6443 "%accum = OpPhi %f32 %val %entry %accum_next %phi\n" 6444 "%step_next = OpIAdd %i32 %step %c_i32_1\n" 6445 "%accum_next = OpFAdd %f32 %accum %c_f32_p2\n" 6446 "%still_loop = OpSLessThan %bool %step %c_i32_2\n" 6447 " OpLoopMerge %exit %phi None\n" 6448 " OpBranchConditional %still_loop %phi %exit\n" 6449 6450 "%exit = OpLabel\n" 6451 " OpStore %loc %accum\n" 6452 "%ret = OpLoad %v4f32 %result\n" 6453 " OpReturnValue %ret\n" 6454 6455 " OpFunctionEnd\n"; 6456 6457 fragments2["pre_main"] = typesAndConstants2; 6458 fragments2["testfun"] = function2; 6459 6460 outputColors2[0] = RGBA(127, 229, 127, 255); 6461 outputColors2[1] = RGBA(127, 102, 0, 255); 6462 outputColors2[2] = RGBA(0, 229, 0, 255); 6463 outputColors2[3] = RGBA(0, 102, 127, 255); 6464 6465 createTestsForAllStages("induction", inputColors, outputColors2, fragments2, group.get()); 6466 6467 const char typesAndConstants3[] = 6468 "%true = OpConstantTrue %bool\n" 6469 "%false = OpConstantFalse %bool\n" 6470 "%c_f32_p2 = OpConstant %f32 0.2\n"; 6471 6472 // Swap the second and the third element of the given parameter. 6473 const char function3[] = 6474 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6475 "%param = OpFunctionParameter %v4f32\n" 6476 "%entry = OpLabel\n" 6477 "%result = OpVariable %fp_v4f32 Function\n" 6478 " OpStore %result %param\n" 6479 "%a_loc = OpAccessChain %fp_f32 %result %c_i32_1\n" 6480 "%a_init = OpLoad %f32 %a_loc\n" 6481 "%b_loc = OpAccessChain %fp_f32 %result %c_i32_2\n" 6482 "%b_init = OpLoad %f32 %b_loc\n" 6483 " OpBranch %phi\n" 6484 6485 "%phi = OpLabel\n" 6486 "%still_loop = OpPhi %bool %true %entry %false %phi\n" 6487 "%a_next = OpPhi %f32 %a_init %entry %b_next %phi\n" 6488 "%b_next = OpPhi %f32 %b_init %entry %a_next %phi\n" 6489 " OpLoopMerge %exit %phi None\n" 6490 " OpBranchConditional %still_loop %phi %exit\n" 6491 6492 "%exit = OpLabel\n" 6493 " OpStore %a_loc %a_next\n" 6494 " OpStore %b_loc %b_next\n" 6495 "%ret = OpLoad %v4f32 %result\n" 6496 " OpReturnValue %ret\n" 6497 6498 " OpFunctionEnd\n"; 6499 6500 fragments3["pre_main"] = typesAndConstants3; 6501 fragments3["testfun"] = function3; 6502 6503 outputColors3[0] = RGBA(127, 127, 127, 255); 6504 outputColors3[1] = RGBA(127, 0, 0, 255); 6505 outputColors3[2] = RGBA(0, 0, 127, 255); 6506 outputColors3[3] = RGBA(0, 127, 0, 255); 6507 6508 createTestsForAllStages("swap", inputColors, outputColors3, fragments3, group.get()); 6509 6510 return group.release(); 6511 } 6512 6513 tcu::TestCaseGroup* createNoContractionTests(tcu::TestContext& testCtx) 6514 { 6515 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "nocontraction", "Test the NoContraction decoration")); 6516 RGBA inputColors[4]; 6517 RGBA outputColors[4]; 6518 6519 // With NoContraction, (1 + 2^-23) * (1 - 2^-23) - 1 should be conducted as a multiplication and an addition separately. 6520 // For the multiplication, the result is 1 - 2^-46, which is out of the precision range for 32-bit float. (32-bit float 6521 // only have 23-bit fraction.) So it will be rounded to 1. Or 0x1.fffffc. Then the final result is 0 or -0x1p-24. 6522 // On the contrary, the result will be 2^-46, which is a normalized number perfectly representable as 32-bit float. 6523 const char constantsAndTypes[] = 6524 "%c_vec4_0 = OpConstantComposite %v4f32 %c_f32_0 %c_f32_0 %c_f32_0 %c_f32_1\n" 6525 "%c_vec4_1 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n" 6526 "%c_f32_1pl2_23 = OpConstant %f32 0x1.000002p+0\n" // 1 + 2^-23 6527 "%c_f32_1mi2_23 = OpConstant %f32 0x1.fffffcp-1\n" // 1 - 2^-23 6528 "%c_f32_n1pn24 = OpConstant %f32 -0x1p-24\n" 6529 ; 6530 6531 const char function[] = 6532 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6533 "%param = OpFunctionParameter %v4f32\n" 6534 "%label = OpLabel\n" 6535 "%var1 = OpVariable %fp_f32 Function %c_f32_1pl2_23\n" 6536 "%var2 = OpVariable %fp_f32 Function\n" 6537 "%red = OpCompositeExtract %f32 %param 0\n" 6538 "%plus_red = OpFAdd %f32 %c_f32_1mi2_23 %red\n" 6539 " OpStore %var2 %plus_red\n" 6540 "%val1 = OpLoad %f32 %var1\n" 6541 "%val2 = OpLoad %f32 %var2\n" 6542 "%mul = OpFMul %f32 %val1 %val2\n" 6543 "%add = OpFAdd %f32 %mul %c_f32_n1\n" 6544 "%is0 = OpFOrdEqual %bool %add %c_f32_0\n" 6545 "%isn1n24 = OpFOrdEqual %bool %add %c_f32_n1pn24\n" 6546 "%success = OpLogicalOr %bool %is0 %isn1n24\n" 6547 "%v4success = OpCompositeConstruct %v4bool %success %success %success %success\n" 6548 "%ret = OpSelect %v4f32 %v4success %c_vec4_0 %c_vec4_1\n" 6549 " OpReturnValue %ret\n" 6550 " OpFunctionEnd\n"; 6551 6552 struct CaseNameDecoration 6553 { 6554 string name; 6555 string decoration; 6556 }; 6557 6558 6559 CaseNameDecoration tests[] = { 6560 {"multiplication", "OpDecorate %mul NoContraction"}, 6561 {"addition", "OpDecorate %add NoContraction"}, 6562 {"both", "OpDecorate %mul NoContraction\nOpDecorate %add NoContraction"}, 6563 }; 6564 6565 getHalfColorsFullAlpha(inputColors); 6566 6567 for (deUint8 idx = 0; idx < 4; ++idx) 6568 { 6569 inputColors[idx].setRed(0); 6570 outputColors[idx] = RGBA(0, 0, 0, 255); 6571 } 6572 6573 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(CaseNameDecoration); ++testNdx) 6574 { 6575 map<string, string> fragments; 6576 6577 fragments["decoration"] = tests[testNdx].decoration; 6578 fragments["pre_main"] = constantsAndTypes; 6579 fragments["testfun"] = function; 6580 6581 createTestsForAllStages(tests[testNdx].name, inputColors, outputColors, fragments, group.get()); 6582 } 6583 6584 return group.release(); 6585 } 6586 6587 tcu::TestCaseGroup* createMemoryAccessTests(tcu::TestContext& testCtx) 6588 { 6589 de::MovePtr<tcu::TestCaseGroup> memoryAccessTests (new tcu::TestCaseGroup(testCtx, "opmemoryaccess", "Memory Semantics")); 6590 RGBA colors[4]; 6591 6592 const char constantsAndTypes[] = 6593 "%c_a2f32_1 = OpConstantComposite %a2f32 %c_f32_1 %c_f32_1\n" 6594 "%fp_a2f32 = OpTypePointer Function %a2f32\n" 6595 "%stype = OpTypeStruct %v4f32 %a2f32 %f32\n" 6596 "%fp_stype = OpTypePointer Function %stype\n"; 6597 6598 const char function[] = 6599 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6600 "%param1 = OpFunctionParameter %v4f32\n" 6601 "%lbl = OpLabel\n" 6602 "%v1 = OpVariable %fp_v4f32 Function\n" 6603 "%v2 = OpVariable %fp_a2f32 Function\n" 6604 "%v3 = OpVariable %fp_f32 Function\n" 6605 "%v = OpVariable %fp_stype Function\n" 6606 "%vv = OpVariable %fp_stype Function\n" 6607 "%vvv = OpVariable %fp_f32 Function\n" 6608 6609 " OpStore %v1 %c_v4f32_1_1_1_1\n" 6610 " OpStore %v2 %c_a2f32_1\n" 6611 " OpStore %v3 %c_f32_1\n" 6612 6613 "%p_v4f32 = OpAccessChain %fp_v4f32 %v %c_u32_0\n" 6614 "%p_a2f32 = OpAccessChain %fp_a2f32 %v %c_u32_1\n" 6615 "%p_f32 = OpAccessChain %fp_f32 %v %c_u32_2\n" 6616 "%v1_v = OpLoad %v4f32 %v1 ${access_type}\n" 6617 "%v2_v = OpLoad %a2f32 %v2 ${access_type}\n" 6618 "%v3_v = OpLoad %f32 %v3 ${access_type}\n" 6619 6620 " OpStore %p_v4f32 %v1_v ${access_type}\n" 6621 " OpStore %p_a2f32 %v2_v ${access_type}\n" 6622 " OpStore %p_f32 %v3_v ${access_type}\n" 6623 6624 " OpCopyMemory %vv %v ${access_type}\n" 6625 " OpCopyMemory %vvv %p_f32 ${access_type}\n" 6626 6627 "%p_f32_2 = OpAccessChain %fp_f32 %vv %c_u32_2\n" 6628 "%v_f32_2 = OpLoad %f32 %p_f32_2\n" 6629 "%v_f32_3 = OpLoad %f32 %vvv\n" 6630 6631 "%ret1 = OpVectorTimesScalar %v4f32 %param1 %v_f32_2\n" 6632 "%ret2 = OpVectorTimesScalar %v4f32 %ret1 %v_f32_3\n" 6633 " OpReturnValue %ret2\n" 6634 " OpFunctionEnd\n"; 6635 6636 struct NameMemoryAccess 6637 { 6638 string name; 6639 string accessType; 6640 }; 6641 6642 6643 NameMemoryAccess tests[] = 6644 { 6645 { "none", "" }, 6646 { "volatile", "Volatile" }, 6647 { "aligned", "Aligned 1" }, 6648 { "volatile_aligned", "Volatile|Aligned 1" }, 6649 { "nontemporal_aligned", "Nontemporal|Aligned 1" }, 6650 { "volatile_nontemporal", "Volatile|Nontemporal" }, 6651 { "volatile_nontermporal_aligned", "Volatile|Nontemporal|Aligned 1" }, 6652 }; 6653 6654 getHalfColorsFullAlpha(colors); 6655 6656 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameMemoryAccess); ++testNdx) 6657 { 6658 map<string, string> fragments; 6659 map<string, string> memoryAccess; 6660 memoryAccess["access_type"] = tests[testNdx].accessType; 6661 6662 fragments["pre_main"] = constantsAndTypes; 6663 fragments["testfun"] = tcu::StringTemplate(function).specialize(memoryAccess); 6664 createTestsForAllStages(tests[testNdx].name, colors, colors, fragments, memoryAccessTests.get()); 6665 } 6666 return memoryAccessTests.release(); 6667 } 6668 tcu::TestCaseGroup* createOpUndefTests(tcu::TestContext& testCtx) 6669 { 6670 de::MovePtr<tcu::TestCaseGroup> opUndefTests (new tcu::TestCaseGroup(testCtx, "opundef", "Test OpUndef")); 6671 RGBA defaultColors[4]; 6672 map<string, string> fragments; 6673 getDefaultColors(defaultColors); 6674 6675 // First, simple cases that don't do anything with the OpUndef result. 6676 fragments["testfun"] = 6677 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6678 "%param1 = OpFunctionParameter %v4f32\n" 6679 "%label_testfun = OpLabel\n" 6680 "%undef = OpUndef %type\n" 6681 "OpReturnValue %param1\n" 6682 "OpFunctionEnd\n" 6683 ; 6684 struct NameCodePair { string name, code; }; 6685 const NameCodePair tests[] = 6686 { 6687 {"bool", "%type = OpTypeBool"}, 6688 {"vec2uint32", "%type = OpTypeVector %u32 2"}, 6689 {"image", "%type = OpTypeImage %f32 2D 0 0 0 1 Unknown"}, 6690 {"sampler", "%type = OpTypeSampler"}, 6691 {"sampledimage", "%img = OpTypeImage %f32 2D 0 0 0 1 Unknown\n" "%type = OpTypeSampledImage %img"}, 6692 {"pointer", "%type = OpTypePointer Function %i32"}, 6693 {"runtimearray", "%type = OpTypeRuntimeArray %f32"}, 6694 {"array", "%c_u32_100 = OpConstant %u32 100\n" "%type = OpTypeArray %i32 %c_u32_100"}, 6695 {"struct", "%type = OpTypeStruct %f32 %i32 %u32"}}; 6696 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameCodePair); ++testNdx) 6697 { 6698 fragments["pre_main"] = tests[testNdx].code; 6699 createTestsForAllStages(tests[testNdx].name, defaultColors, defaultColors, fragments, opUndefTests.get()); 6700 } 6701 fragments.clear(); 6702 6703 fragments["testfun"] = 6704 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6705 "%param1 = OpFunctionParameter %v4f32\n" 6706 "%label_testfun = OpLabel\n" 6707 "%undef = OpUndef %f32\n" 6708 "%zero = OpFMul %f32 %undef %c_f32_0\n" 6709 "%is_nan = OpIsNan %bool %zero\n" //OpUndef may result in NaN which may turn %zero into Nan. 6710 "%actually_zero = OpSelect %f32 %is_nan %c_f32_0 %zero\n" 6711 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 6712 "%b = OpFAdd %f32 %a %actually_zero\n" 6713 "%ret = OpVectorInsertDynamic %v4f32 %param1 %b %c_i32_0\n" 6714 "OpReturnValue %ret\n" 6715 "OpFunctionEnd\n" 6716 ; 6717 createTestsForAllStages("float32", defaultColors, defaultColors, fragments, opUndefTests.get()); 6718 6719 fragments["testfun"] = 6720 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6721 "%param1 = OpFunctionParameter %v4f32\n" 6722 "%label_testfun = OpLabel\n" 6723 "%undef = OpUndef %i32\n" 6724 "%zero = OpIMul %i32 %undef %c_i32_0\n" 6725 "%a = OpVectorExtractDynamic %f32 %param1 %zero\n" 6726 "%ret = OpVectorInsertDynamic %v4f32 %param1 %a %c_i32_0\n" 6727 "OpReturnValue %ret\n" 6728 "OpFunctionEnd\n" 6729 ; 6730 createTestsForAllStages("sint32", defaultColors, defaultColors, fragments, opUndefTests.get()); 6731 6732 fragments["testfun"] = 6733 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6734 "%param1 = OpFunctionParameter %v4f32\n" 6735 "%label_testfun = OpLabel\n" 6736 "%undef = OpUndef %u32\n" 6737 "%zero = OpIMul %u32 %undef %c_i32_0\n" 6738 "%a = OpVectorExtractDynamic %f32 %param1 %zero\n" 6739 "%ret = OpVectorInsertDynamic %v4f32 %param1 %a %c_i32_0\n" 6740 "OpReturnValue %ret\n" 6741 "OpFunctionEnd\n" 6742 ; 6743 createTestsForAllStages("uint32", defaultColors, defaultColors, fragments, opUndefTests.get()); 6744 6745 fragments["testfun"] = 6746 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6747 "%param1 = OpFunctionParameter %v4f32\n" 6748 "%label_testfun = OpLabel\n" 6749 "%undef = OpUndef %v4f32\n" 6750 "%vzero = OpVectorTimesScalar %v4f32 %undef %c_f32_0\n" 6751 "%zero_0 = OpVectorExtractDynamic %f32 %vzero %c_i32_0\n" 6752 "%zero_1 = OpVectorExtractDynamic %f32 %vzero %c_i32_1\n" 6753 "%zero_2 = OpVectorExtractDynamic %f32 %vzero %c_i32_2\n" 6754 "%zero_3 = OpVectorExtractDynamic %f32 %vzero %c_i32_3\n" 6755 "%is_nan_0 = OpIsNan %bool %zero_0\n" 6756 "%is_nan_1 = OpIsNan %bool %zero_1\n" 6757 "%is_nan_2 = OpIsNan %bool %zero_2\n" 6758 "%is_nan_3 = OpIsNan %bool %zero_3\n" 6759 "%actually_zero_0 = OpSelect %f32 %is_nan_0 %c_f32_0 %zero_0\n" 6760 "%actually_zero_1 = OpSelect %f32 %is_nan_0 %c_f32_0 %zero_1\n" 6761 "%actually_zero_2 = OpSelect %f32 %is_nan_0 %c_f32_0 %zero_2\n" 6762 "%actually_zero_3 = OpSelect %f32 %is_nan_0 %c_f32_0 %zero_3\n" 6763 "%param1_0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 6764 "%param1_1 = OpVectorExtractDynamic %f32 %param1 %c_i32_1\n" 6765 "%param1_2 = OpVectorExtractDynamic %f32 %param1 %c_i32_2\n" 6766 "%param1_3 = OpVectorExtractDynamic %f32 %param1 %c_i32_3\n" 6767 "%sum_0 = OpFAdd %f32 %param1_0 %actually_zero_0\n" 6768 "%sum_1 = OpFAdd %f32 %param1_1 %actually_zero_1\n" 6769 "%sum_2 = OpFAdd %f32 %param1_2 %actually_zero_2\n" 6770 "%sum_3 = OpFAdd %f32 %param1_3 %actually_zero_3\n" 6771 "%ret3 = OpVectorInsertDynamic %v4f32 %param1 %sum_3 %c_i32_3\n" 6772 "%ret2 = OpVectorInsertDynamic %v4f32 %ret3 %sum_2 %c_i32_2\n" 6773 "%ret1 = OpVectorInsertDynamic %v4f32 %ret2 %sum_1 %c_i32_1\n" 6774 "%ret = OpVectorInsertDynamic %v4f32 %ret1 %sum_0 %c_i32_0\n" 6775 "OpReturnValue %ret\n" 6776 "OpFunctionEnd\n" 6777 ; 6778 createTestsForAllStages("vec4float32", defaultColors, defaultColors, fragments, opUndefTests.get()); 6779 6780 fragments["pre_main"] = 6781 "%v2f32 = OpTypeVector %f32 2\n" 6782 "%m2x2f32 = OpTypeMatrix %v2f32 2\n"; 6783 fragments["testfun"] = 6784 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6785 "%param1 = OpFunctionParameter %v4f32\n" 6786 "%label_testfun = OpLabel\n" 6787 "%undef = OpUndef %m2x2f32\n" 6788 "%mzero = OpMatrixTimesScalar %m2x2f32 %undef %c_f32_0\n" 6789 "%zero_0 = OpCompositeExtract %f32 %mzero 0 0\n" 6790 "%zero_1 = OpCompositeExtract %f32 %mzero 0 1\n" 6791 "%zero_2 = OpCompositeExtract %f32 %mzero 1 0\n" 6792 "%zero_3 = OpCompositeExtract %f32 %mzero 1 1\n" 6793 "%is_nan_0 = OpIsNan %bool %zero_0\n" 6794 "%is_nan_1 = OpIsNan %bool %zero_1\n" 6795 "%is_nan_2 = OpIsNan %bool %zero_2\n" 6796 "%is_nan_3 = OpIsNan %bool %zero_3\n" 6797 "%actually_zero_0 = OpSelect %f32 %is_nan_0 %c_f32_0 %zero_0\n" 6798 "%actually_zero_1 = OpSelect %f32 %is_nan_0 %c_f32_0 %zero_1\n" 6799 "%actually_zero_2 = OpSelect %f32 %is_nan_0 %c_f32_0 %zero_2\n" 6800 "%actually_zero_3 = OpSelect %f32 %is_nan_0 %c_f32_0 %zero_3\n" 6801 "%param1_0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 6802 "%param1_1 = OpVectorExtractDynamic %f32 %param1 %c_i32_1\n" 6803 "%param1_2 = OpVectorExtractDynamic %f32 %param1 %c_i32_2\n" 6804 "%param1_3 = OpVectorExtractDynamic %f32 %param1 %c_i32_3\n" 6805 "%sum_0 = OpFAdd %f32 %param1_0 %actually_zero_0\n" 6806 "%sum_1 = OpFAdd %f32 %param1_1 %actually_zero_1\n" 6807 "%sum_2 = OpFAdd %f32 %param1_2 %actually_zero_2\n" 6808 "%sum_3 = OpFAdd %f32 %param1_3 %actually_zero_3\n" 6809 "%ret3 = OpVectorInsertDynamic %v4f32 %param1 %sum_3 %c_i32_3\n" 6810 "%ret2 = OpVectorInsertDynamic %v4f32 %ret3 %sum_2 %c_i32_2\n" 6811 "%ret1 = OpVectorInsertDynamic %v4f32 %ret2 %sum_1 %c_i32_1\n" 6812 "%ret = OpVectorInsertDynamic %v4f32 %ret1 %sum_0 %c_i32_0\n" 6813 "OpReturnValue %ret\n" 6814 "OpFunctionEnd\n" 6815 ; 6816 createTestsForAllStages("matrix", defaultColors, defaultColors, fragments, opUndefTests.get()); 6817 6818 return opUndefTests.release(); 6819 } 6820 6821 void createOpQuantizeSingleOptionTests(tcu::TestCaseGroup* testCtx) 6822 { 6823 const RGBA inputColors[4] = 6824 { 6825 RGBA(0, 0, 0, 255), 6826 RGBA(0, 0, 255, 255), 6827 RGBA(0, 255, 0, 255), 6828 RGBA(0, 255, 255, 255) 6829 }; 6830 6831 const RGBA expectedColors[4] = 6832 { 6833 RGBA(255, 0, 0, 255), 6834 RGBA(255, 0, 0, 255), 6835 RGBA(255, 0, 0, 255), 6836 RGBA(255, 0, 0, 255) 6837 }; 6838 6839 const struct SingleFP16Possibility 6840 { 6841 const char* name; 6842 const char* constant; // Value to assign to %test_constant. 6843 float valueAsFloat; 6844 const char* condition; // Must assign to %cond an expression that evaluates to true after %c = OpQuantizeToF16(%test_constant + 0). 6845 } tests[] = 6846 { 6847 { 6848 "negative", 6849 "-0x1.3p1\n", 6850 -constructNormalizedFloat(1, 0x300000), 6851 "%cond = OpFOrdEqual %bool %c %test_constant\n" 6852 }, // -19 6853 { 6854 "positive", 6855 "0x1.0p7\n", 6856 constructNormalizedFloat(7, 0x000000), 6857 "%cond = OpFOrdEqual %bool %c %test_constant\n" 6858 }, // +128 6859 // SPIR-V requires that OpQuantizeToF16 flushes 6860 // any numbers that would end up denormalized in F16 to zero. 6861 { 6862 "denorm", 6863 "0x0.0006p-126\n", 6864 std::ldexp(1.5f, -140), 6865 "%cond = OpFOrdEqual %bool %c %c_f32_0\n" 6866 }, // denorm 6867 { 6868 "negative_denorm", 6869 "-0x0.0006p-126\n", 6870 -std::ldexp(1.5f, -140), 6871 "%cond = OpFOrdEqual %bool %c %c_f32_0\n" 6872 }, // -denorm 6873 { 6874 "too_small", 6875 "0x1.0p-16\n", 6876 std::ldexp(1.0f, -16), 6877 "%cond = OpFOrdEqual %bool %c %c_f32_0\n" 6878 }, // too small positive 6879 { 6880 "negative_too_small", 6881 "-0x1.0p-32\n", 6882 -std::ldexp(1.0f, -32), 6883 "%cond = OpFOrdEqual %bool %c %c_f32_0\n" 6884 }, // too small negative 6885 { 6886 "negative_inf", 6887 "-0x1.0p128\n", 6888 -std::ldexp(1.0f, 128), 6889 6890 "%gz = OpFOrdLessThan %bool %c %c_f32_0\n" 6891 "%inf = OpIsInf %bool %c\n" 6892 "%cond = OpLogicalAnd %bool %gz %inf\n" 6893 }, // -inf to -inf 6894 { 6895 "inf", 6896 "0x1.0p128\n", 6897 std::ldexp(1.0f, 128), 6898 6899 "%gz = OpFOrdGreaterThan %bool %c %c_f32_0\n" 6900 "%inf = OpIsInf %bool %c\n" 6901 "%cond = OpLogicalAnd %bool %gz %inf\n" 6902 }, // +inf to +inf 6903 { 6904 "round_to_negative_inf", 6905 "-0x1.0p32\n", 6906 -std::ldexp(1.0f, 32), 6907 6908 "%gz = OpFOrdLessThan %bool %c %c_f32_0\n" 6909 "%inf = OpIsInf %bool %c\n" 6910 "%cond = OpLogicalAnd %bool %gz %inf\n" 6911 }, // round to -inf 6912 { 6913 "round_to_inf", 6914 "0x1.0p16\n", 6915 std::ldexp(1.0f, 16), 6916 6917 "%gz = OpFOrdGreaterThan %bool %c %c_f32_0\n" 6918 "%inf = OpIsInf %bool %c\n" 6919 "%cond = OpLogicalAnd %bool %gz %inf\n" 6920 }, // round to +inf 6921 { 6922 "nan", 6923 "0x1.1p128\n", 6924 std::numeric_limits<float>::quiet_NaN(), 6925 6926 // Test for any NaN value, as NaNs are not preserved 6927 "%direct_quant = OpQuantizeToF16 %f32 %test_constant\n" 6928 "%cond = OpIsNan %bool %direct_quant\n" 6929 }, // nan 6930 { 6931 "negative_nan", 6932 "-0x1.0001p128\n", 6933 std::numeric_limits<float>::quiet_NaN(), 6934 6935 // Test for any NaN value, as NaNs are not preserved 6936 "%direct_quant = OpQuantizeToF16 %f32 %test_constant\n" 6937 "%cond = OpIsNan %bool %direct_quant\n" 6938 } // -nan 6939 }; 6940 const char* constants = 6941 "%test_constant = OpConstant %f32 "; // The value will be test.constant. 6942 6943 StringTemplate function ( 6944 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6945 "%param1 = OpFunctionParameter %v4f32\n" 6946 "%label_testfun = OpLabel\n" 6947 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 6948 "%b = OpFAdd %f32 %test_constant %a\n" 6949 "%c = OpQuantizeToF16 %f32 %b\n" 6950 "${condition}\n" 6951 "%v4cond = OpCompositeConstruct %v4bool %cond %cond %cond %cond\n" 6952 "%retval = OpSelect %v4f32 %v4cond %c_v4f32_1_0_0_1 %param1\n" 6953 " OpReturnValue %retval\n" 6954 "OpFunctionEnd\n" 6955 ); 6956 6957 const char* specDecorations = "OpDecorate %test_constant SpecId 0\n"; 6958 const char* specConstants = 6959 "%test_constant = OpSpecConstant %f32 0.\n" 6960 "%c = OpSpecConstantOp %f32 QuantizeToF16 %test_constant\n"; 6961 6962 StringTemplate specConstantFunction( 6963 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6964 "%param1 = OpFunctionParameter %v4f32\n" 6965 "%label_testfun = OpLabel\n" 6966 "${condition}\n" 6967 "%v4cond = OpCompositeConstruct %v4bool %cond %cond %cond %cond\n" 6968 "%retval = OpSelect %v4f32 %v4cond %c_v4f32_1_0_0_1 %param1\n" 6969 " OpReturnValue %retval\n" 6970 "OpFunctionEnd\n" 6971 ); 6972 6973 for (size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) 6974 { 6975 map<string, string> codeSpecialization; 6976 map<string, string> fragments; 6977 codeSpecialization["condition"] = tests[idx].condition; 6978 fragments["testfun"] = function.specialize(codeSpecialization); 6979 fragments["pre_main"] = string(constants) + tests[idx].constant + "\n"; 6980 createTestsForAllStages(tests[idx].name, inputColors, expectedColors, fragments, testCtx); 6981 } 6982 6983 for (size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) 6984 { 6985 map<string, string> codeSpecialization; 6986 map<string, string> fragments; 6987 vector<deInt32> passConstants; 6988 deInt32 specConstant; 6989 6990 codeSpecialization["condition"] = tests[idx].condition; 6991 fragments["testfun"] = specConstantFunction.specialize(codeSpecialization); 6992 fragments["decoration"] = specDecorations; 6993 fragments["pre_main"] = specConstants; 6994 6995 memcpy(&specConstant, &tests[idx].valueAsFloat, sizeof(float)); 6996 passConstants.push_back(specConstant); 6997 6998 createTestsForAllStages(string("spec_const_") + tests[idx].name, inputColors, expectedColors, fragments, passConstants, testCtx); 6999 } 7000 } 7001 7002 void createOpQuantizeTwoPossibilityTests(tcu::TestCaseGroup* testCtx) 7003 { 7004 RGBA inputColors[4] = { 7005 RGBA(0, 0, 0, 255), 7006 RGBA(0, 0, 255, 255), 7007 RGBA(0, 255, 0, 255), 7008 RGBA(0, 255, 255, 255) 7009 }; 7010 7011 RGBA expectedColors[4] = 7012 { 7013 RGBA(255, 0, 0, 255), 7014 RGBA(255, 0, 0, 255), 7015 RGBA(255, 0, 0, 255), 7016 RGBA(255, 0, 0, 255) 7017 }; 7018 7019 struct DualFP16Possibility 7020 { 7021 const char* name; 7022 const char* input; 7023 float inputAsFloat; 7024 const char* possibleOutput1; 7025 const char* possibleOutput2; 7026 } tests[] = { 7027 { 7028 "positive_round_up_or_round_down", 7029 "0x1.3003p8", 7030 constructNormalizedFloat(8, 0x300300), 7031 "0x1.304p8", 7032 "0x1.3p8" 7033 }, 7034 { 7035 "negative_round_up_or_round_down", 7036 "-0x1.6008p-7", 7037 -constructNormalizedFloat(-7, 0x600800), 7038 "-0x1.6p-7", 7039 "-0x1.604p-7" 7040 }, 7041 { 7042 "carry_bit", 7043 "0x1.01ep2", 7044 constructNormalizedFloat(2, 0x01e000), 7045 "0x1.01cp2", 7046 "0x1.02p2" 7047 }, 7048 { 7049 "carry_to_exponent", 7050 "0x1.ffep1", 7051 constructNormalizedFloat(1, 0xffe000), 7052 "0x1.ffcp1", 7053 "0x1.0p2" 7054 }, 7055 }; 7056 StringTemplate constants ( 7057 "%input_const = OpConstant %f32 ${input}\n" 7058 "%possible_solution1 = OpConstant %f32 ${output1}\n" 7059 "%possible_solution2 = OpConstant %f32 ${output2}\n" 7060 ); 7061 7062 StringTemplate specConstants ( 7063 "%input_const = OpSpecConstant %f32 0.\n" 7064 "%possible_solution1 = OpConstant %f32 ${output1}\n" 7065 "%possible_solution2 = OpConstant %f32 ${output2}\n" 7066 ); 7067 7068 const char* specDecorations = "OpDecorate %input_const SpecId 0\n"; 7069 7070 const char* function = 7071 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7072 "%param1 = OpFunctionParameter %v4f32\n" 7073 "%label_testfun = OpLabel\n" 7074 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7075 // For the purposes of this test we assume that 0.f will always get 7076 // faithfully passed through the pipeline stages. 7077 "%b = OpFAdd %f32 %input_const %a\n" 7078 "%c = OpQuantizeToF16 %f32 %b\n" 7079 "%eq_1 = OpFOrdEqual %bool %c %possible_solution1\n" 7080 "%eq_2 = OpFOrdEqual %bool %c %possible_solution2\n" 7081 "%cond = OpLogicalOr %bool %eq_1 %eq_2\n" 7082 "%v4cond = OpCompositeConstruct %v4bool %cond %cond %cond %cond\n" 7083 "%retval = OpSelect %v4f32 %v4cond %c_v4f32_1_0_0_1 %param1" 7084 " OpReturnValue %retval\n" 7085 "OpFunctionEnd\n"; 7086 7087 for(size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) { 7088 map<string, string> fragments; 7089 map<string, string> constantSpecialization; 7090 7091 constantSpecialization["input"] = tests[idx].input; 7092 constantSpecialization["output1"] = tests[idx].possibleOutput1; 7093 constantSpecialization["output2"] = tests[idx].possibleOutput2; 7094 fragments["testfun"] = function; 7095 fragments["pre_main"] = constants.specialize(constantSpecialization); 7096 createTestsForAllStages(tests[idx].name, inputColors, expectedColors, fragments, testCtx); 7097 } 7098 7099 for(size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) { 7100 map<string, string> fragments; 7101 map<string, string> constantSpecialization; 7102 vector<deInt32> passConstants; 7103 deInt32 specConstant; 7104 7105 constantSpecialization["output1"] = tests[idx].possibleOutput1; 7106 constantSpecialization["output2"] = tests[idx].possibleOutput2; 7107 fragments["testfun"] = function; 7108 fragments["decoration"] = specDecorations; 7109 fragments["pre_main"] = specConstants.specialize(constantSpecialization); 7110 7111 memcpy(&specConstant, &tests[idx].inputAsFloat, sizeof(float)); 7112 passConstants.push_back(specConstant); 7113 7114 createTestsForAllStages(string("spec_const_") + tests[idx].name, inputColors, expectedColors, fragments, passConstants, testCtx); 7115 } 7116 } 7117 7118 tcu::TestCaseGroup* createOpQuantizeTests(tcu::TestContext& testCtx) 7119 { 7120 de::MovePtr<tcu::TestCaseGroup> opQuantizeTests (new tcu::TestCaseGroup(testCtx, "opquantize", "Test OpQuantizeToF16")); 7121 createOpQuantizeSingleOptionTests(opQuantizeTests.get()); 7122 createOpQuantizeTwoPossibilityTests(opQuantizeTests.get()); 7123 return opQuantizeTests.release(); 7124 } 7125 7126 struct ShaderPermutation 7127 { 7128 deUint8 vertexPermutation; 7129 deUint8 geometryPermutation; 7130 deUint8 tesscPermutation; 7131 deUint8 tessePermutation; 7132 deUint8 fragmentPermutation; 7133 }; 7134 7135 ShaderPermutation getShaderPermutation(deUint8 inputValue) 7136 { 7137 ShaderPermutation permutation = 7138 { 7139 static_cast<deUint8>(inputValue & 0x10? 1u: 0u), 7140 static_cast<deUint8>(inputValue & 0x08? 1u: 0u), 7141 static_cast<deUint8>(inputValue & 0x04? 1u: 0u), 7142 static_cast<deUint8>(inputValue & 0x02? 1u: 0u), 7143 static_cast<deUint8>(inputValue & 0x01? 1u: 0u) 7144 }; 7145 return permutation; 7146 } 7147 7148 tcu::TestCaseGroup* createModuleTests(tcu::TestContext& testCtx) 7149 { 7150 RGBA defaultColors[4]; 7151 RGBA invertedColors[4]; 7152 de::MovePtr<tcu::TestCaseGroup> moduleTests (new tcu::TestCaseGroup(testCtx, "module", "Multiple entry points into shaders")); 7153 7154 const ShaderElement combinedPipeline[] = 7155 { 7156 ShaderElement("module", "main", VK_SHADER_STAGE_VERTEX_BIT), 7157 ShaderElement("module", "main", VK_SHADER_STAGE_GEOMETRY_BIT), 7158 ShaderElement("module", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), 7159 ShaderElement("module", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), 7160 ShaderElement("module", "main", VK_SHADER_STAGE_FRAGMENT_BIT) 7161 }; 7162 7163 getDefaultColors(defaultColors); 7164 getInvertedDefaultColors(invertedColors); 7165 addFunctionCaseWithPrograms<InstanceContext>(moduleTests.get(), "same_module", "", createCombinedModule, runAndVerifyDefaultPipeline, createInstanceContext(combinedPipeline, map<string, string>())); 7166 7167 const char* numbers[] = 7168 { 7169 "1", "2" 7170 }; 7171 7172 for (deInt8 idx = 0; idx < 32; ++idx) 7173 { 7174 ShaderPermutation permutation = getShaderPermutation(idx); 7175 string name = string("vert") + numbers[permutation.vertexPermutation] + "_geom" + numbers[permutation.geometryPermutation] + "_tessc" + numbers[permutation.tesscPermutation] + "_tesse" + numbers[permutation.tessePermutation] + "_frag" + numbers[permutation.fragmentPermutation]; 7176 const ShaderElement pipeline[] = 7177 { 7178 ShaderElement("vert", string("vert") + numbers[permutation.vertexPermutation], VK_SHADER_STAGE_VERTEX_BIT), 7179 ShaderElement("geom", string("geom") + numbers[permutation.geometryPermutation], VK_SHADER_STAGE_GEOMETRY_BIT), 7180 ShaderElement("tessc", string("tessc") + numbers[permutation.tesscPermutation], VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), 7181 ShaderElement("tesse", string("tesse") + numbers[permutation.tessePermutation], VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), 7182 ShaderElement("frag", string("frag") + numbers[permutation.fragmentPermutation], VK_SHADER_STAGE_FRAGMENT_BIT) 7183 }; 7184 7185 // If there are an even number of swaps, then it should be no-op. 7186 // If there are an odd number, the color should be flipped. 7187 if ((permutation.vertexPermutation + permutation.geometryPermutation + permutation.tesscPermutation + permutation.tessePermutation + permutation.fragmentPermutation) % 2 == 0) 7188 { 7189 addFunctionCaseWithPrograms<InstanceContext>(moduleTests.get(), name, "", createMultipleEntries, runAndVerifyDefaultPipeline, createInstanceContext(pipeline, defaultColors, defaultColors, map<string, string>())); 7190 } 7191 else 7192 { 7193 addFunctionCaseWithPrograms<InstanceContext>(moduleTests.get(), name, "", createMultipleEntries, runAndVerifyDefaultPipeline, createInstanceContext(pipeline, defaultColors, invertedColors, map<string, string>())); 7194 } 7195 } 7196 return moduleTests.release(); 7197 } 7198 7199 tcu::TestCaseGroup* createLoopTests(tcu::TestContext& testCtx) 7200 { 7201 de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "loop", "Looping control flow")); 7202 RGBA defaultColors[4]; 7203 getDefaultColors(defaultColors); 7204 map<string, string> fragments; 7205 fragments["pre_main"] = 7206 "%c_f32_5 = OpConstant %f32 5.\n"; 7207 7208 // A loop with a single block. The Continue Target is the loop block 7209 // itself. In SPIR-V terms, the "loop construct" contains no blocks at all 7210 // -- the "continue construct" forms the entire loop. 7211 fragments["testfun"] = 7212 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7213 "%param1 = OpFunctionParameter %v4f32\n" 7214 7215 "%entry = OpLabel\n" 7216 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7217 "OpBranch %loop\n" 7218 7219 ";adds and subtracts 1.0 to %val in alternate iterations\n" 7220 "%loop = OpLabel\n" 7221 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %loop\n" 7222 "%delta = OpPhi %f32 %c_f32_1 %entry %minus_delta %loop\n" 7223 "%val1 = OpPhi %f32 %val0 %entry %val %loop\n" 7224 "%val = OpFAdd %f32 %val1 %delta\n" 7225 "%minus_delta = OpFSub %f32 %c_f32_0 %delta\n" 7226 "%count__ = OpISub %i32 %count %c_i32_1\n" 7227 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7228 "OpLoopMerge %exit %loop None\n" 7229 "OpBranchConditional %again %loop %exit\n" 7230 7231 "%exit = OpLabel\n" 7232 "%result = OpVectorInsertDynamic %v4f32 %param1 %val %c_i32_0\n" 7233 "OpReturnValue %result\n" 7234 7235 "OpFunctionEnd\n" 7236 ; 7237 createTestsForAllStages("single_block", defaultColors, defaultColors, fragments, testGroup.get()); 7238 7239 // Body comprised of multiple basic blocks. 7240 const StringTemplate multiBlock( 7241 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7242 "%param1 = OpFunctionParameter %v4f32\n" 7243 7244 "%entry = OpLabel\n" 7245 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7246 "OpBranch %loop\n" 7247 7248 ";adds and subtracts 1.0 to %val in alternate iterations\n" 7249 "%loop = OpLabel\n" 7250 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %gather\n" 7251 "%delta = OpPhi %f32 %c_f32_1 %entry %delta_next %gather\n" 7252 "%val1 = OpPhi %f32 %val0 %entry %val %gather\n" 7253 // There are several possibilities for the Continue Target below. Each 7254 // will be specialized into a separate test case. 7255 "OpLoopMerge %exit ${continue_target} None\n" 7256 "OpBranch %if\n" 7257 7258 "%if = OpLabel\n" 7259 ";delta_next = (delta > 0) ? -1 : 1;\n" 7260 "%gt0 = OpFOrdGreaterThan %bool %delta %c_f32_0\n" 7261 "OpSelectionMerge %gather DontFlatten\n" 7262 "OpBranchConditional %gt0 %even %odd ;tells us if %count is even or odd\n" 7263 7264 "%odd = OpLabel\n" 7265 "OpBranch %gather\n" 7266 7267 "%even = OpLabel\n" 7268 "OpBranch %gather\n" 7269 7270 "%gather = OpLabel\n" 7271 "%delta_next = OpPhi %f32 %c_f32_n1 %even %c_f32_1 %odd\n" 7272 "%val = OpFAdd %f32 %val1 %delta\n" 7273 "%count__ = OpISub %i32 %count %c_i32_1\n" 7274 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7275 "OpBranchConditional %again %loop %exit\n" 7276 7277 "%exit = OpLabel\n" 7278 "%result = OpVectorInsertDynamic %v4f32 %param1 %val %c_i32_0\n" 7279 "OpReturnValue %result\n" 7280 7281 "OpFunctionEnd\n"); 7282 7283 map<string, string> continue_target; 7284 7285 // The Continue Target is the loop block itself. 7286 continue_target["continue_target"] = "%loop"; 7287 fragments["testfun"] = multiBlock.specialize(continue_target); 7288 createTestsForAllStages("multi_block_continue_construct", defaultColors, defaultColors, fragments, testGroup.get()); 7289 7290 // The Continue Target is at the end of the loop. 7291 continue_target["continue_target"] = "%gather"; 7292 fragments["testfun"] = multiBlock.specialize(continue_target); 7293 createTestsForAllStages("multi_block_loop_construct", defaultColors, defaultColors, fragments, testGroup.get()); 7294 7295 // A loop with continue statement. 7296 fragments["testfun"] = 7297 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7298 "%param1 = OpFunctionParameter %v4f32\n" 7299 7300 "%entry = OpLabel\n" 7301 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7302 "OpBranch %loop\n" 7303 7304 ";adds 4, 3, and 1 to %val0 (skips 2)\n" 7305 "%loop = OpLabel\n" 7306 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %continue\n" 7307 "%val1 = OpPhi %f32 %val0 %entry %val %continue\n" 7308 "OpLoopMerge %exit %continue None\n" 7309 "OpBranch %if\n" 7310 7311 "%if = OpLabel\n" 7312 ";skip if %count==2\n" 7313 "%eq2 = OpIEqual %bool %count %c_i32_2\n" 7314 "OpSelectionMerge %continue DontFlatten\n" 7315 "OpBranchConditional %eq2 %continue %body\n" 7316 7317 "%body = OpLabel\n" 7318 "%fcount = OpConvertSToF %f32 %count\n" 7319 "%val2 = OpFAdd %f32 %val1 %fcount\n" 7320 "OpBranch %continue\n" 7321 7322 "%continue = OpLabel\n" 7323 "%val = OpPhi %f32 %val2 %body %val1 %if\n" 7324 "%count__ = OpISub %i32 %count %c_i32_1\n" 7325 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7326 "OpBranchConditional %again %loop %exit\n" 7327 7328 "%exit = OpLabel\n" 7329 "%same = OpFSub %f32 %val %c_f32_8\n" 7330 "%result = OpVectorInsertDynamic %v4f32 %param1 %same %c_i32_0\n" 7331 "OpReturnValue %result\n" 7332 "OpFunctionEnd\n"; 7333 createTestsForAllStages("continue", defaultColors, defaultColors, fragments, testGroup.get()); 7334 7335 // A loop with break. 7336 fragments["testfun"] = 7337 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7338 "%param1 = OpFunctionParameter %v4f32\n" 7339 7340 "%entry = OpLabel\n" 7341 ";param1 components are between 0 and 1, so dot product is 4 or less\n" 7342 "%dot = OpDot %f32 %param1 %param1\n" 7343 "%div = OpFDiv %f32 %dot %c_f32_5\n" 7344 "%zero = OpConvertFToU %u32 %div\n" 7345 "%two = OpIAdd %i32 %zero %c_i32_2\n" 7346 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7347 "OpBranch %loop\n" 7348 7349 ";adds 4 and 3 to %val0 (exits early)\n" 7350 "%loop = OpLabel\n" 7351 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %continue\n" 7352 "%val1 = OpPhi %f32 %val0 %entry %val2 %continue\n" 7353 "OpLoopMerge %exit %continue None\n" 7354 "OpBranch %if\n" 7355 7356 "%if = OpLabel\n" 7357 ";end loop if %count==%two\n" 7358 "%above2 = OpSGreaterThan %bool %count %two\n" 7359 "OpSelectionMerge %continue DontFlatten\n" 7360 "OpBranchConditional %above2 %body %exit\n" 7361 7362 "%body = OpLabel\n" 7363 "%fcount = OpConvertSToF %f32 %count\n" 7364 "%val2 = OpFAdd %f32 %val1 %fcount\n" 7365 "OpBranch %continue\n" 7366 7367 "%continue = OpLabel\n" 7368 "%count__ = OpISub %i32 %count %c_i32_1\n" 7369 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7370 "OpBranchConditional %again %loop %exit\n" 7371 7372 "%exit = OpLabel\n" 7373 "%val_post = OpPhi %f32 %val2 %continue %val1 %if\n" 7374 "%same = OpFSub %f32 %val_post %c_f32_7\n" 7375 "%result = OpVectorInsertDynamic %v4f32 %param1 %same %c_i32_0\n" 7376 "OpReturnValue %result\n" 7377 "OpFunctionEnd\n"; 7378 createTestsForAllStages("break", defaultColors, defaultColors, fragments, testGroup.get()); 7379 7380 // A loop with return. 7381 fragments["testfun"] = 7382 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7383 "%param1 = OpFunctionParameter %v4f32\n" 7384 7385 "%entry = OpLabel\n" 7386 ";param1 components are between 0 and 1, so dot product is 4 or less\n" 7387 "%dot = OpDot %f32 %param1 %param1\n" 7388 "%div = OpFDiv %f32 %dot %c_f32_5\n" 7389 "%zero = OpConvertFToU %u32 %div\n" 7390 "%two = OpIAdd %i32 %zero %c_i32_2\n" 7391 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7392 "OpBranch %loop\n" 7393 7394 ";returns early without modifying %param1\n" 7395 "%loop = OpLabel\n" 7396 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %continue\n" 7397 "%val1 = OpPhi %f32 %val0 %entry %val2 %continue\n" 7398 "OpLoopMerge %exit %continue None\n" 7399 "OpBranch %if\n" 7400 7401 "%if = OpLabel\n" 7402 ";return if %count==%two\n" 7403 "%above2 = OpSGreaterThan %bool %count %two\n" 7404 "OpSelectionMerge %continue DontFlatten\n" 7405 "OpBranchConditional %above2 %body %early_exit\n" 7406 7407 "%early_exit = OpLabel\n" 7408 "OpReturnValue %param1\n" 7409 7410 "%body = OpLabel\n" 7411 "%fcount = OpConvertSToF %f32 %count\n" 7412 "%val2 = OpFAdd %f32 %val1 %fcount\n" 7413 "OpBranch %continue\n" 7414 7415 "%continue = OpLabel\n" 7416 "%count__ = OpISub %i32 %count %c_i32_1\n" 7417 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7418 "OpBranchConditional %again %loop %exit\n" 7419 7420 "%exit = OpLabel\n" 7421 ";should never get here, so return an incorrect result\n" 7422 "%result = OpVectorInsertDynamic %v4f32 %param1 %val2 %c_i32_0\n" 7423 "OpReturnValue %result\n" 7424 "OpFunctionEnd\n"; 7425 createTestsForAllStages("return", defaultColors, defaultColors, fragments, testGroup.get()); 7426 7427 return testGroup.release(); 7428 } 7429 7430 // Adds a new test to group using custom fragments for the tessellation-control 7431 // stage and passthrough fragments for all other stages. Uses default colors 7432 // for input and expected output. 7433 void addTessCtrlTest(tcu::TestCaseGroup* group, const char* name, const map<string, string>& fragments) 7434 { 7435 RGBA defaultColors[4]; 7436 getDefaultColors(defaultColors); 7437 const ShaderElement pipelineStages[] = 7438 { 7439 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), 7440 ShaderElement("tessc", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), 7441 ShaderElement("tesse", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), 7442 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), 7443 }; 7444 7445 addFunctionCaseWithPrograms<InstanceContext>(group, name, "", addShaderCodeCustomTessControl, 7446 runAndVerifyDefaultPipeline, createInstanceContext( 7447 pipelineStages, defaultColors, defaultColors, fragments, StageToSpecConstantMap())); 7448 } 7449 7450 // A collection of tests putting OpControlBarrier in places GLSL forbids but SPIR-V allows. 7451 tcu::TestCaseGroup* createBarrierTests(tcu::TestContext& testCtx) 7452 { 7453 de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "barrier", "OpControlBarrier")); 7454 map<string, string> fragments; 7455 7456 // A barrier inside a function body. 7457 fragments["pre_main"] = 7458 "%Workgroup = OpConstant %i32 2\n" 7459 "%SequentiallyConsistent = OpConstant %i32 0x10\n"; 7460 fragments["testfun"] = 7461 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7462 "%param1 = OpFunctionParameter %v4f32\n" 7463 "%label_testfun = OpLabel\n" 7464 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7465 "OpReturnValue %param1\n" 7466 "OpFunctionEnd\n"; 7467 addTessCtrlTest(testGroup.get(), "in_function", fragments); 7468 7469 // Common setup code for the following tests. 7470 fragments["pre_main"] = 7471 "%Workgroup = OpConstant %i32 2\n" 7472 "%SequentiallyConsistent = OpConstant %i32 0x10\n" 7473 "%c_f32_5 = OpConstant %f32 5.\n"; 7474 const string setupPercentZero = // Begins %test_code function with code that sets %zero to 0u but cannot be optimized away. 7475 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7476 "%param1 = OpFunctionParameter %v4f32\n" 7477 "%entry = OpLabel\n" 7478 ";param1 components are between 0 and 1, so dot product is 4 or less\n" 7479 "%dot = OpDot %f32 %param1 %param1\n" 7480 "%div = OpFDiv %f32 %dot %c_f32_5\n" 7481 "%zero = OpConvertFToU %u32 %div\n"; 7482 7483 // Barriers inside OpSwitch branches. 7484 fragments["testfun"] = 7485 setupPercentZero + 7486 "OpSelectionMerge %switch_exit None\n" 7487 "OpSwitch %zero %switch_default 0 %case0 1 %case1 ;should always go to %case0\n" 7488 7489 "%case1 = OpLabel\n" 7490 ";This barrier should never be executed, but its presence makes test failure more likely when there's a bug.\n" 7491 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7492 "%wrong_branch_alert1 = OpVectorInsertDynamic %v4f32 %param1 %c_f32_0_5 %c_i32_0\n" 7493 "OpBranch %switch_exit\n" 7494 7495 "%switch_default = OpLabel\n" 7496 "%wrong_branch_alert2 = OpVectorInsertDynamic %v4f32 %param1 %c_f32_0_5 %c_i32_0\n" 7497 ";This barrier should never be executed, but its presence makes test failure more likely when there's a bug.\n" 7498 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7499 "OpBranch %switch_exit\n" 7500 7501 "%case0 = OpLabel\n" 7502 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7503 "OpBranch %switch_exit\n" 7504 7505 "%switch_exit = OpLabel\n" 7506 "%ret = OpPhi %v4f32 %param1 %case0 %wrong_branch_alert1 %case1 %wrong_branch_alert2 %switch_default\n" 7507 "OpReturnValue %ret\n" 7508 "OpFunctionEnd\n"; 7509 addTessCtrlTest(testGroup.get(), "in_switch", fragments); 7510 7511 // Barriers inside if-then-else. 7512 fragments["testfun"] = 7513 setupPercentZero + 7514 "%eq0 = OpIEqual %bool %zero %c_u32_0\n" 7515 "OpSelectionMerge %exit DontFlatten\n" 7516 "OpBranchConditional %eq0 %then %else\n" 7517 7518 "%else = OpLabel\n" 7519 ";This barrier should never be executed, but its presence makes test failure more likely when there's a bug.\n" 7520 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7521 "%wrong_branch_alert = OpVectorInsertDynamic %v4f32 %param1 %c_f32_0_5 %c_i32_0\n" 7522 "OpBranch %exit\n" 7523 7524 "%then = OpLabel\n" 7525 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7526 "OpBranch %exit\n" 7527 7528 "%exit = OpLabel\n" 7529 "%ret = OpPhi %v4f32 %param1 %then %wrong_branch_alert %else\n" 7530 "OpReturnValue %ret\n" 7531 "OpFunctionEnd\n"; 7532 addTessCtrlTest(testGroup.get(), "in_if", fragments); 7533 7534 // A barrier after control-flow reconvergence, tempting the compiler to attempt something like this: 7535 // http://lists.llvm.org/pipermail/llvm-dev/2009-October/026317.html. 7536 fragments["testfun"] = 7537 setupPercentZero + 7538 "%thread_id = OpLoad %i32 %BP_gl_InvocationID\n" 7539 "%thread0 = OpIEqual %bool %thread_id %c_i32_0\n" 7540 "OpSelectionMerge %exit DontFlatten\n" 7541 "OpBranchConditional %thread0 %then %else\n" 7542 7543 "%else = OpLabel\n" 7544 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7545 "OpBranch %exit\n" 7546 7547 "%then = OpLabel\n" 7548 "%val1 = OpVectorExtractDynamic %f32 %param1 %zero\n" 7549 "OpBranch %exit\n" 7550 7551 "%exit = OpLabel\n" 7552 "%val = OpPhi %f32 %val0 %else %val1 %then\n" 7553 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7554 "%ret = OpVectorInsertDynamic %v4f32 %param1 %val %zero\n" 7555 "OpReturnValue %ret\n" 7556 "OpFunctionEnd\n"; 7557 addTessCtrlTest(testGroup.get(), "after_divergent_if", fragments); 7558 7559 // A barrier inside a loop. 7560 fragments["pre_main"] = 7561 "%Workgroup = OpConstant %i32 2\n" 7562 "%SequentiallyConsistent = OpConstant %i32 0x10\n" 7563 "%c_f32_10 = OpConstant %f32 10.\n"; 7564 fragments["testfun"] = 7565 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7566 "%param1 = OpFunctionParameter %v4f32\n" 7567 "%entry = OpLabel\n" 7568 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7569 "OpBranch %loop\n" 7570 7571 ";adds 4, 3, 2, and 1 to %val0\n" 7572 "%loop = OpLabel\n" 7573 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %loop\n" 7574 "%val1 = OpPhi %f32 %val0 %entry %val %loop\n" 7575 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7576 "%fcount = OpConvertSToF %f32 %count\n" 7577 "%val = OpFAdd %f32 %val1 %fcount\n" 7578 "%count__ = OpISub %i32 %count %c_i32_1\n" 7579 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7580 "OpLoopMerge %exit %loop None\n" 7581 "OpBranchConditional %again %loop %exit\n" 7582 7583 "%exit = OpLabel\n" 7584 "%same = OpFSub %f32 %val %c_f32_10\n" 7585 "%ret = OpVectorInsertDynamic %v4f32 %param1 %same %c_i32_0\n" 7586 "OpReturnValue %ret\n" 7587 "OpFunctionEnd\n"; 7588 addTessCtrlTest(testGroup.get(), "in_loop", fragments); 7589 7590 return testGroup.release(); 7591 } 7592 7593 // Test for the OpFRem instruction. 7594 tcu::TestCaseGroup* createFRemTests(tcu::TestContext& testCtx) 7595 { 7596 de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "frem", "OpFRem")); 7597 map<string, string> fragments; 7598 RGBA inputColors[4]; 7599 RGBA outputColors[4]; 7600 7601 fragments["pre_main"] = 7602 "%c_f32_3 = OpConstant %f32 3.0\n" 7603 "%c_f32_n3 = OpConstant %f32 -3.0\n" 7604 "%c_f32_4 = OpConstant %f32 4.0\n" 7605 "%c_f32_p75 = OpConstant %f32 0.75\n" 7606 "%c_v4f32_p75_p75_p75_p75 = OpConstantComposite %v4f32 %c_f32_p75 %c_f32_p75 %c_f32_p75 %c_f32_p75 \n" 7607 "%c_v4f32_4_4_4_4 = OpConstantComposite %v4f32 %c_f32_4 %c_f32_4 %c_f32_4 %c_f32_4\n" 7608 "%c_v4f32_3_n3_3_n3 = OpConstantComposite %v4f32 %c_f32_3 %c_f32_n3 %c_f32_3 %c_f32_n3\n"; 7609 7610 // The test does the following. 7611 // vec4 result = (param1 * 8.0) - 4.0; 7612 // return (frem(result.x,3) + 0.75, frem(result.y, -3) + 0.75, 0, 1) 7613 fragments["testfun"] = 7614 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7615 "%param1 = OpFunctionParameter %v4f32\n" 7616 "%label_testfun = OpLabel\n" 7617 "%v_times_8 = OpVectorTimesScalar %v4f32 %param1 %c_f32_8\n" 7618 "%minus_4 = OpFSub %v4f32 %v_times_8 %c_v4f32_4_4_4_4\n" 7619 "%frem = OpFRem %v4f32 %minus_4 %c_v4f32_3_n3_3_n3\n" 7620 "%added = OpFAdd %v4f32 %frem %c_v4f32_p75_p75_p75_p75\n" 7621 "%xyz_1 = OpVectorInsertDynamic %v4f32 %added %c_f32_1 %c_i32_3\n" 7622 "%xy_0_1 = OpVectorInsertDynamic %v4f32 %xyz_1 %c_f32_0 %c_i32_2\n" 7623 "OpReturnValue %xy_0_1\n" 7624 "OpFunctionEnd\n"; 7625 7626 7627 inputColors[0] = RGBA(16, 16, 0, 255); 7628 inputColors[1] = RGBA(232, 232, 0, 255); 7629 inputColors[2] = RGBA(232, 16, 0, 255); 7630 inputColors[3] = RGBA(16, 232, 0, 255); 7631 7632 outputColors[0] = RGBA(64, 64, 0, 255); 7633 outputColors[1] = RGBA(255, 255, 0, 255); 7634 outputColors[2] = RGBA(255, 64, 0, 255); 7635 outputColors[3] = RGBA(64, 255, 0, 255); 7636 7637 createTestsForAllStages("frem", inputColors, outputColors, fragments, testGroup.get()); 7638 return testGroup.release(); 7639 } 7640 7641 tcu::TestCaseGroup* createInstructionTests (tcu::TestContext& testCtx) 7642 { 7643 de::MovePtr<tcu::TestCaseGroup> instructionTests (new tcu::TestCaseGroup(testCtx, "instruction", "Instructions with special opcodes/operands")); 7644 de::MovePtr<tcu::TestCaseGroup> computeTests (new tcu::TestCaseGroup(testCtx, "compute", "Compute Instructions with special opcodes/operands")); 7645 de::MovePtr<tcu::TestCaseGroup> graphicsTests (new tcu::TestCaseGroup(testCtx, "graphics", "Graphics Instructions with special opcodes/operands")); 7646 7647 computeTests->addChild(createOpNopGroup(testCtx)); 7648 computeTests->addChild(createOpLineGroup(testCtx)); 7649 computeTests->addChild(createOpNoLineGroup(testCtx)); 7650 computeTests->addChild(createOpConstantNullGroup(testCtx)); 7651 computeTests->addChild(createOpConstantCompositeGroup(testCtx)); 7652 computeTests->addChild(createOpConstantUsageGroup(testCtx)); 7653 computeTests->addChild(createSpecConstantGroup(testCtx)); 7654 computeTests->addChild(createOpSourceGroup(testCtx)); 7655 computeTests->addChild(createOpSourceExtensionGroup(testCtx)); 7656 computeTests->addChild(createDecorationGroupGroup(testCtx)); 7657 computeTests->addChild(createOpPhiGroup(testCtx)); 7658 computeTests->addChild(createLoopControlGroup(testCtx)); 7659 computeTests->addChild(createFunctionControlGroup(testCtx)); 7660 computeTests->addChild(createSelectionControlGroup(testCtx)); 7661 computeTests->addChild(createBlockOrderGroup(testCtx)); 7662 computeTests->addChild(createMultipleShaderGroup(testCtx)); 7663 computeTests->addChild(createMemoryAccessGroup(testCtx)); 7664 computeTests->addChild(createOpCopyMemoryGroup(testCtx)); 7665 computeTests->addChild(createOpCopyObjectGroup(testCtx)); 7666 computeTests->addChild(createNoContractionGroup(testCtx)); 7667 computeTests->addChild(createOpUndefGroup(testCtx)); 7668 computeTests->addChild(createOpUnreachableGroup(testCtx)); 7669 computeTests ->addChild(createOpQuantizeToF16Group(testCtx)); 7670 computeTests ->addChild(createOpFRemGroup(testCtx)); 7671 7672 RGBA defaultColors[4]; 7673 getDefaultColors(defaultColors); 7674 7675 de::MovePtr<tcu::TestCaseGroup> opnopTests (new tcu::TestCaseGroup(testCtx, "opnop", "Test OpNop")); 7676 map<string, string> opNopFragments; 7677 opNopFragments["testfun"] = 7678 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7679 "%param1 = OpFunctionParameter %v4f32\n" 7680 "%label_testfun = OpLabel\n" 7681 "OpNop\n" 7682 "OpNop\n" 7683 "OpNop\n" 7684 "OpNop\n" 7685 "OpNop\n" 7686 "OpNop\n" 7687 "OpNop\n" 7688 "OpNop\n" 7689 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7690 "%b = OpFAdd %f32 %a %a\n" 7691 "OpNop\n" 7692 "%c = OpFSub %f32 %b %a\n" 7693 "%ret = OpVectorInsertDynamic %v4f32 %param1 %c %c_i32_0\n" 7694 "OpNop\n" 7695 "OpNop\n" 7696 "OpReturnValue %ret\n" 7697 "OpFunctionEnd\n" 7698 ; 7699 createTestsForAllStages("opnop", defaultColors, defaultColors, opNopFragments, opnopTests.get()); 7700 7701 7702 graphicsTests->addChild(opnopTests.release()); 7703 graphicsTests->addChild(createOpSourceTests(testCtx)); 7704 graphicsTests->addChild(createOpSourceContinuedTests(testCtx)); 7705 graphicsTests->addChild(createOpLineTests(testCtx)); 7706 graphicsTests->addChild(createOpNoLineTests(testCtx)); 7707 graphicsTests->addChild(createOpConstantNullTests(testCtx)); 7708 graphicsTests->addChild(createOpConstantCompositeTests(testCtx)); 7709 graphicsTests->addChild(createMemoryAccessTests(testCtx)); 7710 graphicsTests->addChild(createOpUndefTests(testCtx)); 7711 graphicsTests->addChild(createSelectionBlockOrderTests(testCtx)); 7712 graphicsTests->addChild(createModuleTests(testCtx)); 7713 graphicsTests->addChild(createSwitchBlockOrderTests(testCtx)); 7714 graphicsTests->addChild(createOpPhiTests(testCtx)); 7715 graphicsTests->addChild(createNoContractionTests(testCtx)); 7716 graphicsTests->addChild(createOpQuantizeTests(testCtx)); 7717 graphicsTests->addChild(createLoopTests(testCtx)); 7718 graphicsTests->addChild(createSpecConstantTests(testCtx)); 7719 graphicsTests->addChild(createSpecConstantOpQuantizeToF16Group(testCtx)); 7720 graphicsTests->addChild(createBarrierTests(testCtx)); 7721 graphicsTests->addChild(createDecorationGroupTests(testCtx)); 7722 graphicsTests->addChild(createFRemTests(testCtx)); 7723 7724 instructionTests->addChild(computeTests.release()); 7725 instructionTests->addChild(graphicsTests.release()); 7726 7727 return instructionTests.release(); 7728 } 7729 7730 } // SpirVAssembly 7731 } // vkt 7732