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    Searched refs:uniform_count (Results 1 - 2 of 2) sorted by null

  /hardware/qcom/display/msm8084/libcopybit/
c2dExt.h 156 uint32 uniform_count; /*!< uniform count in the shader*/ member in struct:c2d_program
  /frameworks/base/media/mca/filterfw/native/core/
shader_program.cpp 376 int uniform_count; local
380 glGetProgramiv(program_, GL_ACTIVE_UNIFORMS, &uniform_count);
383 for (int i = 0; i < uniform_count; ++i) {
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