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    Searched refs:updateTextureLayer (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
LayerRenderer.h 61 static void updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
DeferredLayerUpdater.cpp 113 LayerRenderer::updateTextureLayer(mLayer, mWidth, mHeight,
LayerRenderer.cpp 281 layer->setRenderTarget(GL_NONE); // see ::updateTextureLayer()
289 void LayerRenderer::updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
  /frameworks/base/libs/hwui/tests/common/
TestUtils.cpp 57 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, forceFilter,

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