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    Searched refs:useIndices (Results 1 - 4 of 4) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
SpriteCache.java 104 * @param useIndices If true, indexed geometry will be used. */
105 public SpriteCache (int size, boolean useIndices) {
106 this(size, createDefaultShader(), useIndices);
112 * @param useIndices If true, indexed geometry will be used. */
113 public SpriteCache (int size, ShaderProgram shader, boolean useIndices) {
116 if (useIndices && size > 5460) throw new IllegalArgumentException("Can't have more than 5460 sprites per batch: " + size);
118 mesh = new Mesh(true, size * (useIndices ? 4 : 6), useIndices ? size * 6 : 0, new VertexAttribute(Usage.Position, 2,
123 if (useIndices) {
  /external/deqp/modules/egl/
teglGLES2SharedRenderingPerfTests.cpp 85 bool useIndices;
154 if (config.useIndices)
538 else if (m_config.useIndices)
686 if (m_config.useIndices)
1008 if (config.useIndices)
1105 basicConfig.useIndices = true;
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  /external/deqp/modules/gles3/functional/
es3fDrawTests.cpp 631 InstancedGridRenderTest (Context& context, const char* name, const char* desc, int gridSide, bool useIndices);
644 InstancedGridRenderTest::InstancedGridRenderTest (Context& context, const char* name, const char* desc, int gridSide, bool useIndices)
647 , m_useIndices (useIndices)
    [all...]
  /external/deqp/modules/gles31/functional/
es31fDrawTests.cpp 762 InstancedGridRenderTest (Context& context, const char* name, const char* desc, int gridSide, bool useIndices);
774 InstancedGridRenderTest::InstancedGridRenderTest (Context& context, const char* name, const char* desc, int gridSide, bool useIndices)
777 , m_useIndices (useIndices)
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