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Searched
refs:use_malloc
(Results
1 - 4
of
4
) sorted by null
/external/bison/lib/
error.c
210
bool
use_malloc
= false;
local
218
if (!
use_malloc
)
230
use_malloc
= true;
253
if (
use_malloc
)
256
use_malloc
= false;
263
if (
use_malloc
)
/art/runtime/base/
arena_allocator.cc
200
ArenaPool::ArenaPool(bool
use_malloc
, bool low_4gb, const char* name)
201
: use_malloc_(
use_malloc
),
207
CHECK(!
use_malloc
) << "low4gb must use map implementation";
209
if (!
use_malloc
) {
arena_allocator.h
261
ArenaPool(bool
use_malloc
= true,
271
//
use_malloc
is false.
/art/runtime/
runtime.cc
1043
const bool
use_malloc
= IsAotCompiler();
local
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