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Searched
refs:uvHeight
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
PolygonRegion.java
41
float
uvHeight
= region.v2 - v;
47
textureCoords[i] = v +
uvHeight
* (1 - (vertices[i] / height));
/device/generic/goldfish/opengl/system/gralloc/
gralloc.cpp
264
size_t
uvHeight
= h / 2;
265
ashmem_size += yStride * h + 2 * (
uvHeight
* uvStride);
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