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    Searched refs:uvHeight (Results 1 - 2 of 2) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
PolygonRegion.java 41 float uvHeight = region.v2 - v;
47 textureCoords[i] = v + uvHeight * (1 - (vertices[i] / height));
  /device/generic/goldfish/opengl/system/gralloc/
gralloc.cpp 264 size_t uvHeight = h / 2;
265 ashmem_size += yStride * h + 2 * (uvHeight * uvStride);
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