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    Searched refs:vertCount (Results 1 - 5 of 5) sorted by null

  /external/skia/src/gpu/
GrResourceProvider.h 53 * @param vertCount number of vertices the pattern references
61 int vertCount,
66 return this->createInstancedIndexBuffer(pattern, patternSize, reps, vertCount, key);
163 int vertCount,
GrResourceProvider.cpp 31 int vertCount,
48 uint16_t baseVert = (uint16_t)(i * vertCount);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
SoftBodyTest.java 93 final int vertCount = softBody.getNodeCount();
95 mesh = new Mesh(false, vertCount, faceCount * 3, new VertexAttribute(Usage.Position, 3, ShaderProgram.POSITION_ATTRIBUTE),
100 mesh.getVerticesBuffer().limit(vertCount * vertSize);
103 softBody.getVertices(mesh.getVerticesBuffer(), vertCount, mesh.getVertexSize(), 0);
106 final float[] verts = new float[vertCount * vertSize];
110 for (int i = 0; i < vertCount; i++) {
  /frameworks/base/libs/hwui/
LayerBuilder.cpp 257 const int vertCount = mClearRects.size() * 4;
261 Vertex* const verts = (Vertex*) allocator.create_trivial_array<Vertex>(vertCount);
280 verts, vertCount);
  /external/skia/samplecode/
SamplePatch.cpp 152 int row, vertCount = (nu + 1) * (nv + 1);
153 SkAutoTMalloc<SkPoint> vertStorage(vertCount);
174 // canvas->drawPoints(verts, vertCount, paint);

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