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Searched
refs:vertCount
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/gpu/
GrResourceProvider.h
53
* @param
vertCount
number of vertices the pattern references
61
int
vertCount
,
66
return this->createInstancedIndexBuffer(pattern, patternSize, reps,
vertCount
, key);
163
int
vertCount
,
GrResourceProvider.cpp
31
int
vertCount
,
48
uint16_t baseVert = (uint16_t)(i *
vertCount
);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
SoftBodyTest.java
93
final int
vertCount
= softBody.getNodeCount();
95
mesh = new Mesh(false,
vertCount
, faceCount * 3, new VertexAttribute(Usage.Position, 3, ShaderProgram.POSITION_ATTRIBUTE),
100
mesh.getVerticesBuffer().limit(
vertCount
* vertSize);
103
softBody.getVertices(mesh.getVerticesBuffer(),
vertCount
, mesh.getVertexSize(), 0);
106
final float[] verts = new float[
vertCount
* vertSize];
110
for (int i = 0; i <
vertCount
; i++) {
/frameworks/base/libs/hwui/
LayerBuilder.cpp
257
const int
vertCount
= mClearRects.size() * 4;
261
Vertex* const verts = (Vertex*) allocator.create_trivial_array<Vertex>(
vertCount
);
280
verts,
vertCount
);
/external/skia/samplecode/
SamplePatch.cpp
152
int row,
vertCount
= (nu + 1) * (nv + 1);
153
SkAutoTMalloc<SkPoint> vertStorage(
vertCount
);
174
// canvas->drawPoints(verts,
vertCount
, paint);
Completed in 82 milliseconds