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  /external/opencv3/modules/viz/test/
test_viz3d.cpp 48 cv::Mat cloud = cv::viz::readCloud(get_dragon_ply_file_path());
50 cv::viz::Viz3d viz("abc");
51 viz.setBackgroundMeshLab();
52 viz.showWidget("coo", cv::viz::WCoordinateSystem(1));
53 viz.showWidget("cloud", cv::viz::WPaintedCloud(cloud));
57 //cv::viz::readTrajectory(gt, "d:/Datasets/trajs/gt%05d.xml");
58 //cv::viz::readTrajectory(es, "d:/Datasets/trajs/es%05d.xml")
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tests_simple.cpp 46 using namespace cv::viz;
48 TEST(Viz, show_cloud_bluberry)
54 Viz3d viz("show_cloud_bluberry");
55 viz.setBackgroundColor(Color::black());
56 viz.showWidget("coosys", WCoordinateSystem());
57 viz.showWidget("dragon", WCloud(dragon_cloud, Color::bluberry()), pose);
59 viz.showWidget("text2d", WText("Bluberry cloud", Point(20, 20), 20, Color::green()));
60 viz.spin();
63 TEST(Viz, show_cloud_random_color)
72 Viz3d viz("show_cloud_random_color")
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test_tutorial2.cpp 9 viz::Viz3d myWindow("Coordinate Frame");
12 myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
15 viz::WLine axis(Point3f(-1.0, -1.0, -1.0), Point3d(1.0, 1.0, 1.0));
16 axis.setRenderingProperty(viz::LINE_WIDTH, 4.0);
20 viz::WCube cube_widget(Point3d(0.5, 0.5, 0.0), Point3d(0.0, 0.0, -0.5), true, viz::Color::blue());
21 cube_widget.setRenderingProperty(viz::LINE_WIDTH, 4.0);
51 TEST(Viz, DISABLED_tutorial2_pose_of_widget)
test_tutorial3.cpp 12 viz::Viz3d myWindow("Coordinate Frame");
15 myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
21 Affine3d camera_pose = viz::makeCameraPose(cam_origin, cam_focal_point, cam_y_dir);
25 Affine3d transform = viz::makeTransformToGlobal(Vec3d(0.0, -1.0, 0.0), Vec3d(-1.0, 0.0, 0.0), Vec3d(0.0, 0.0, -1.0), cam_origin);
28 Mat dragon_cloud = viz::readCloud(get_dragon_ply_file_path());
29 viz::WCloud cloud_widget(dragon_cloud, viz::Color::green());
37 myWindow.showWidget("CPW_FRUSTUM", viz::WCameraPosition(Vec2f(0.889484f, 0.523599f)), camera_pose);
39 myWindow.showWidget("CPW", viz::WCameraPosition(0.5), camera_pose);
52 TEST(Viz, tutorial3_global_view
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  /external/opencv3/modules/viz/include/opencv2/
viz.hpp 49 #include <opencv2/viz/types.hpp>
50 #include <opencv2/viz/widgets.hpp>
51 #include <opencv2/viz/viz3d.hpp>
52 #include <opencv2/viz/vizcore.hpp>
55 @defgroup viz 3D Visualizer
74 viz::WCloud cw(cloud, viz::Color::red());
78 cw.setColor(viz::Color::yellow());
  /external/opencv3/modules/viz/include/opencv2/viz/
types.hpp 55 namespace viz namespace in namespace:cv
58 //! @addtogroup viz
258 //! @} viz
260 } /* namespace viz */
266 /// cv::viz::Color
268 inline cv::viz::Color::Color() : Scalar(0, 0, 0) {}
269 inline cv::viz::Color::Color(double _gray) : Scalar(_gray, _gray, _gray) {}
270 inline cv::viz::Color::Color(double _blue, double _green, double _red) : Scalar(_blue, _green, _red) {}
271 inline cv::viz::Color::Color(const Scalar& color) : Scalar(color) {}
273 inline cv::viz::Color::operator cv::Vec3b() const { return cv::Vec3d(val);
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widget_accessor.hpp 55 namespace viz namespace in namespace:cv
73 vtkActor * actor = vtkActor::SafeDownCast(viz::WidgetAccessor::getProp(widget));
viz3d.hpp 50 //#error "Viz is in beta state now. Please define macro above to use it"
54 #include <opencv2/viz/types.hpp>
55 #include <opencv2/viz/widgets.hpp>
59 namespace viz namespace in namespace:cv
62 //! @addtogroup viz
70 typedef cv::viz::Color Color;
324 } /* namespace viz */
  /external/opencv3/samples/cpp/tutorial_code/viz/
launching_viz.cpp 7 #include <opencv2/viz.hpp>
35 viz::Viz3d myWindow("Viz Demo");
44 viz::Viz3d sameWindow = viz::get("Viz Demo");
widget_pose.cpp 7 #include <opencv2/viz.hpp>
37 viz::Viz3d myWindow("Coordinate Frame");
40 myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
43 viz::WLine axis(Point3f(-1.0f,-1.0f,-1.0f), Point3f(1.0f,1.0f,1.0f));
44 axis.setRenderingProperty(viz::LINE_WIDTH, 4.0);
48 viz::WCube cube_widget(Point3f(0.5,0.5,0.0), Point3f(0.0,0.0,-0.5), true, viz::Color::blue());
49 cube_widget.setRenderingProperty(viz::LINE_WIDTH, 4.0);
transformations.cpp 7 #include <opencv2/viz.hpp>
68 viz::Viz3d myWindow("Coordinate Frame");
71 myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
77 Affine3f cam_pose = viz::makeCameraPose(cam_pos, cam_focal_point, cam_y_dir);
81 Affine3f transform = viz::makeTransformToGlobal(Vec3f(0.0f,-1.0f,0.0f), Vec3f(-1.0f,0.0f,0.0f), Vec3f(0.0f,0.0f,-1.0f), cam_pos);
85 viz::WCloud cloud_widget(bunny_cloud, viz::Color::green());
95 viz::WCameraPosition cpw(0.5); // Coordinate axes
96 viz::WCameraPosition cpw_frustum(Vec2f(0.889484, 0.523599)); // Camera frustum
creating_widgets.cpp 7 #include <opencv2/viz.hpp>
8 #include <opencv2/viz/widget_accessor.hpp>
42 class WTriangle : public viz::Widget3D
45 WTriangle(const Point3f &pt1, const Point3f &pt2, const Point3f &pt3, const viz::Color & color = viz::Color::white());
52 WTriangle::WTriangle(const Point3f &pt1, const Point3f &pt2, const Point3f &pt3, const viz::Color & color)
87 viz::WidgetAccessor::setProp(*this, actor);
101 viz::Viz3d myWindow("Creating Widgets");
104 WTriangle tw(Point3f(0.0,0.0,0.0), Point3f(1.0,1.0,1.0), Point3f(0.0,1.0,0.0), viz::Color::red());
  /external/opencv3/modules/viz/src/
viz3d.cpp 48 cv::viz::Viz3d::Viz3d(const String& window_name) : impl_(0) { create(window_name); }
50 cv::viz::Viz3d::Viz3d(const Viz3d& other) : impl_(other.impl_)
56 cv::viz::Viz3d& cv::viz::Viz3d::operator=(const Viz3d& other)
68 cv::viz::Viz3d::~Viz3d() { release(); }
70 void cv::viz::Viz3d::create(const String &window_name)
87 void cv::viz::Viz3d::release()
101 void cv::viz::Viz3d::spin() { impl_->spin(); }
102 void cv::viz::Viz3d::spinOnce(int time, bool force_redraw) { impl_->spinOnce(time, force_redraw); }
103 bool cv::viz::Viz3d::wasStopped() const { return impl_->wasStopped();
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vizcore.cpp 48 cv::Affine3d cv::viz::makeTransformToGlobal(const Vec3d& axis_x, const Vec3d& axis_y, const Vec3d& axis_z, const Vec3d& origin)
57 cv::Affine3d cv::viz::makeCameraPose(const Vec3d& position, const Vec3d& focal_point, const Vec3d& y_dir)
96 cv::viz::VizStorage cv::viz::VizStorage::init;
97 cv::viz::VizMap cv::viz::VizStorage::storage;
99 void cv::viz::VizMap::replace_clear() { type().swap(m); }
100 cv::viz::VizMap::~VizMap() { replace_clear(); }
102 cv::viz::VizStorage::VizStorage()
106 void cv::viz::VizStorage::unregisterAll() { storage.replace_clear();
162 Viz3d viz = getWindowByName(window_name); local
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widget.cpp 51 class cv::viz::Widget::Impl
58 cv::viz::Widget::Widget() : impl_( new Impl() ) { }
60 cv::viz::Widget::Widget(const Widget& other) : impl_( new Impl() )
66 cv::viz::Widget& cv::viz::Widget::operator=(const Widget& other)
76 cv::viz::Widget::~Widget()
85 cv::viz::Widget cv::viz::Widget::fromPlyFile(const String &file_name)
106 void cv::viz::Widget::setRenderingProperty(int property, double value)
174 double cv::viz::Widget::getRenderingProperty(int property) cons
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vizimpl.cpp 50 cv::viz::Viz3d::VizImpl::VizImpl(const String &name) : spin_once_state_(false),
69 exit_callback_->viz = this;
74 cv::viz::Viz3d::VizImpl::~VizImpl() { close(); }
77 void cv::viz::Viz3d::VizImpl::TimerCallback::Execute(vtkObject* caller, unsigned long event_id, void* cookie)
86 void cv::viz::Viz3d::VizImpl::ExitCallback::Execute(vtkObject*, unsigned long event_id, void*)
88 if (event_id == vtkCommand::ExitEvent && viz->interactor_)
90 viz->interactor_->TerminateApp();
91 viz->interactor_ = 0;
97 bool cv::viz::Viz3d::VizImpl::wasStopped() const
104 void cv::viz::Viz3d::VizImpl::close(
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shapes.cpp 50 cv::viz::WLine::WLine(const Point3d &pt1, const Point3d &pt2, const Color &color)
69 template<> cv::viz::WLine cv::viz::Widget::cast<cv::viz::WLine>()
78 cv::viz::WSphere::WSphere(const Point3d &center, double radius, int sphere_resolution, const Color &color)
100 template<> cv::viz::WSphere cv::viz::Widget::cast<cv::viz::WSphere>()
109 cv::viz::WPlane::WPlane(const Size2d& size, const Color &color)
130 cv::viz::WPlane::WPlane(const Point3d& center, const Vec3d& normal, const Vec3d& new_yaxis, const Size2d& (…)
740 namespace cv { namespace viz { namespace namespace in namespace:cv
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types.cpp 51 cv::viz::KeyboardEvent::KeyboardEvent(Action _action, const String& _symbol, unsigned char _code, int _modifiers)
54 cv::viz::MouseEvent::MouseEvent(const Type& _type, const MouseButton& _button, const Point& _pointer, int _modifiers)
58 /// cv::viz::Mesh3d
60 cv::viz::Mesh cv::viz::Mesh::load(const String& file)
95 cv::viz::Camera::Camera(double fx, double fy, double cx, double cy, const Size &window_size)
100 cv::viz::Camera::Camera(const Vec2d &fov, const Size &window_size)
111 cv::viz::Camera::Camera(const cv::Matx33d & K, const Size &window_size)
120 cv::viz::Camera::Camera(const Matx44d &proj, const Size &window_size)
146 void cv::viz::Camera::init(double fx, double fy, double cx, double cy, const Size &window_size
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  /external/opencv3/modules/viz/src/vtk/
vtkXYZWriter.cpp 47 namespace cv { namespace viz namespace in namespace:cv
52 cv::viz::vtkXYZWriter::vtkXYZWriter()
58 void cv::viz::vtkXYZWriter::WriteData()
102 int cv::viz::vtkXYZWriter::FillInputPortInformation(int, vtkInformation *info)
108 void cv::viz::vtkXYZWriter::PrintSelf(ostream& os, vtkIndent indent)
114 vtkPolyData* cv::viz::vtkXYZWriter::GetInput()
119 vtkPolyData* cv::viz::vtkXYZWriter::GetInput(int port)
vtkXYZReader.cpp 47 namespace cv { namespace viz namespace in namespace:cv
53 cv::viz::vtkXYZReader::vtkXYZReader()
59 cv::viz::vtkXYZReader::~vtkXYZReader()
64 void cv::viz::vtkXYZReader::PrintSelf(ostream& os, vtkIndent indent)
70 int cv::viz::vtkXYZReader::RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector* outputVector)
vtkXYZReader.h 52 namespace viz namespace in namespace:cv
vtkTrajectorySource.cpp 47 namespace cv { namespace viz namespace in namespace:cv
52 cv::viz::vtkTrajectorySource::vtkTrajectorySource() { SetNumberOfInputPorts(0); }
53 cv::viz::vtkTrajectorySource::~vtkTrajectorySource() {}
55 void cv::viz::vtkTrajectorySource::SetTrajectory(InputArray _traj)
83 cv::Mat cv::viz::vtkTrajectorySource::ExtractPoints(InputArray _traj)
103 int cv::viz::vtkTrajectorySource::RequestData(vtkInformation *vtkNotUsed(request), vtkInformationVector **vtkNotUsed(inputVector), vtkInformationVector *outputVector)
vtkImageMatSource.cpp 47 namespace cv { namespace viz namespace in namespace:cv
52 cv::viz::vtkImageMatSource::vtkImageMatSource()
58 int cv::viz::vtkImageMatSource::RequestInformation(vtkInformation *, vtkInformationVector**, vtkInformationVector *outputVector)
70 int cv::viz::vtkImageMatSource::RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector *outputVector)
79 void cv::viz::vtkImageMatSource::SetImage(InputArray _image)
103 void cv::viz::vtkImageMatSource::copyGrayImage(const Mat &source, vtkSmartPointer<vtkImageData> output)
117 void cv::viz::vtkImageMatSource::copyRGBImage(const Mat &source, vtkSmartPointer<vtkImageData> output)
131 void cv::viz::vtkImageMatSource::copyRGBAImage(const Mat &source, vtkSmartPointer<vtkImageData> output)
vtkXYZWriter.h 52 namespace viz namespace in namespace:cv
vtkCocoaInteractorFix.mm 165 namespace cv { namespace viz
212 vtkCocoaServerFix * cv::viz::vtkCocoaRenderWindowFix::GetCocoaServer ()
217 void cv::viz::vtkCocoaRenderWindowFix::SetCocoaServer (void* server)
222 void cv::viz::vtkCocoaRenderWindowInteractorFix::Start ()
238 void cv::viz::vtkCocoaRenderWindowInteractorFix::TerminateApp ()
248 vtkSmartPointer<vtkRenderWindowInteractor> cv::viz::vtkCocoaRenderWindowInteractorNew()
254 namespace cv { namespace viz
279 void cv::viz::vtkCocoaRenderWindowInteractorFix::Start ()
295 void cv::viz::vtkCocoaRenderWindowInteractorFix::TerminateApp ()
305 vtkSmartPointer<vtkRenderWindowInteractor> cv::viz::vtkCocoaRenderWindowInteractorNew(
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