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  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/
Win32JoyStick.cpp 450 if (inputState.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP)
452 else if (inputState.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN)
454 if (inputState.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT)
456 else if (inputState.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT)
463 mState.mButtons[i] = (inputState.Gamepad.wButtons & (1 << (i + 4))) != 0;
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
xinput.h 164 WORD wButtons;
mmsystem.h     [all...]

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