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Searched
refs:wButtons
(Results
1 - 3
of
3
) sorted by null
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/
Win32JoyStick.cpp
450
if (inputState.Gamepad.
wButtons
& XINPUT_GAMEPAD_DPAD_UP)
452
else if (inputState.Gamepad.
wButtons
& XINPUT_GAMEPAD_DPAD_DOWN)
454
if (inputState.Gamepad.
wButtons
& XINPUT_GAMEPAD_DPAD_LEFT)
456
else if (inputState.Gamepad.
wButtons
& XINPUT_GAMEPAD_DPAD_RIGHT)
463
mState.mButtons[i] = (inputState.Gamepad.
wButtons
& (1 << (i + 4))) != 0;
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
xinput.h
164
WORD
wButtons
;
mmsystem.h
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