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Searched
refs:waitForFrame
(Results
1 - 16
of
16
) sorted by null
/frameworks/native/libs/gui/tests/
SurfaceTextureGLThreadToGL_test.cpp
38
mFC->
waitForFrame
();
59
mFC->
waitForFrame
();
87
mFC->
waitForFrame
();
118
mFC->
waitForFrame
();
153
mFC->
waitForFrame
();
164
mFC->
waitForFrame
();
166
mFC->
waitForFrame
();
186
mFC->
waitForFrame
();
SurfaceTextureMultiContextGL_test.cpp
33
mFW->
waitForFrame
();
48
mFW->
waitForFrame
();
64
mFW->
waitForFrame
();
80
mFW->
waitForFrame
();
93
mFW->
waitForFrame
();
108
mFW->
waitForFrame
();
125
mFW->
waitForFrame
();
145
mFW->
waitForFrame
();
154
mFW->
waitForFrame
();
185
mFW->
waitForFrame
();
[
all
...]
FrameWaiter.h
30
void
waitForFrame
() {
DisconnectWaiter.h
39
void
waitForFrame
() {
SurfaceTextureGL_test.cpp
307
mFW->
waitForFrame
();
308
mFW->
waitForFrame
();
318
mFW->
waitForFrame
();
490
dw->
waitForFrame
();
493
dw->
waitForFrame
();
529
mFW->
waitForFrame
();
555
mFW->
waitForFrame
();
587
mFW->
waitForFrame
();
598
mFW->
waitForFrame
();
610
mFW->
waitForFrame
();
[
all
...]
SurfaceTextureGLThreadToGL.h
47
* fc->
waitForFrame
();
96
// and should call both
waitForFrame
and finishFrame once for each expected
108
//
waitForFrame
waits for the next frame to arrive. This should be
111
void
waitForFrame
() {
113
ALOGV("+
waitForFrame
");
118
ALOGV("-
waitForFrame
");
SurfaceTextureGLToGL_test.cpp
181
mFW->
waitForFrame
();
228
mFW->
waitForFrame
();
CpuConsumer_test.cpp
89
void
waitForFrame
() {
120
void
waitForFrame
() {
/hardware/ti/omap4-aah/test/CameraHal/
camera_test_bufferqueue.h
30
void
waitForFrame
() {
68
mFW->
waitForFrame
();
camera_test_surfacetexture.h
44
void
waitForFrame
() {
152
mFW->
waitForFrame
();
/hardware/libhardware/tests/camera2/
CameraFrameTests.cpp
122
ASSERT_EQ(OK, mFrameListener->
waitForFrame
(CAMERA_FRAME_TIMEOUT));
camera2_utils.h
232
status_t
waitForFrame
(nsecs_t timeout);
CameraBurstTests.cpp
241
ASSERT_EQ(OK, mFrameListener->
waitForFrame
(CAMERA_FRAME_TIMEOUT));
657
ASSERT_EQ(OK, mFrameListener->
waitForFrame
(CAMERA_FRAME_TIMEOUT));
CameraStreamFixture.h
225
status_t
waitForFrame
(nsecs_t timeout) {
CameraMultiStreamTests.cpp
415
ASSERT_EQ(OK, listener->
waitForFrame
(waitLimit));
camera2_utils.cpp
575
status_t FrameWaiter::
waitForFrame
(nsecs_t timeout) {
Completed in 173 milliseconds