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    Searched refs:waitForFrame (Results 1 - 16 of 16) sorted by null

  /frameworks/native/libs/gui/tests/
SurfaceTextureGLThreadToGL_test.cpp 38 mFC->waitForFrame();
59 mFC->waitForFrame();
87 mFC->waitForFrame();
118 mFC->waitForFrame();
153 mFC->waitForFrame();
164 mFC->waitForFrame();
166 mFC->waitForFrame();
186 mFC->waitForFrame();
SurfaceTextureMultiContextGL_test.cpp 33 mFW->waitForFrame();
48 mFW->waitForFrame();
64 mFW->waitForFrame();
80 mFW->waitForFrame();
93 mFW->waitForFrame();
108 mFW->waitForFrame();
125 mFW->waitForFrame();
145 mFW->waitForFrame();
154 mFW->waitForFrame();
185 mFW->waitForFrame();
    [all...]
FrameWaiter.h 30 void waitForFrame() {
DisconnectWaiter.h 39 void waitForFrame() {
SurfaceTextureGL_test.cpp 307 mFW->waitForFrame();
308 mFW->waitForFrame();
318 mFW->waitForFrame();
490 dw->waitForFrame();
493 dw->waitForFrame();
529 mFW->waitForFrame();
555 mFW->waitForFrame();
587 mFW->waitForFrame();
598 mFW->waitForFrame();
610 mFW->waitForFrame();
    [all...]
SurfaceTextureGLThreadToGL.h 47 * fc->waitForFrame();
96 // and should call both waitForFrame and finishFrame once for each expected
108 // waitForFrame waits for the next frame to arrive. This should be
111 void waitForFrame() {
113 ALOGV("+waitForFrame");
118 ALOGV("-waitForFrame");
SurfaceTextureGLToGL_test.cpp 181 mFW->waitForFrame();
228 mFW->waitForFrame();
CpuConsumer_test.cpp 89 void waitForFrame() {
120 void waitForFrame() {
  /hardware/ti/omap4-aah/test/CameraHal/
camera_test_bufferqueue.h 30 void waitForFrame() {
68 mFW->waitForFrame();
camera_test_surfacetexture.h 44 void waitForFrame() {
152 mFW->waitForFrame();
  /hardware/libhardware/tests/camera2/
CameraFrameTests.cpp 122 ASSERT_EQ(OK, mFrameListener->waitForFrame(CAMERA_FRAME_TIMEOUT));
camera2_utils.h 232 status_t waitForFrame(nsecs_t timeout);
CameraBurstTests.cpp 241 ASSERT_EQ(OK, mFrameListener->waitForFrame(CAMERA_FRAME_TIMEOUT));
657 ASSERT_EQ(OK, mFrameListener->waitForFrame(CAMERA_FRAME_TIMEOUT));
CameraStreamFixture.h 225 status_t waitForFrame(nsecs_t timeout) {
CameraMultiStreamTests.cpp 415 ASSERT_EQ(OK, listener->waitForFrame(waitLimit));
camera2_utils.cpp 575 status_t FrameWaiter::waitForFrame(nsecs_t timeout) {

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