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Searched
refs:worldTrans
(Results
1 - 10
of
10
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btMotionState.h
32
virtual void getWorldTransform(btTransform&
worldTrans
) const =0;
35
virtual void setWorldTransform(const btTransform&
worldTrans
)=0;
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/
btMotionState.java
75
public void getWorldTransform(Matrix4
worldTrans
) {
76
LinearMathJNI.btMotionState_getWorldTransform(swigCPtr, this,
worldTrans
);
79
public void setWorldTransform(Matrix4
worldTrans
) {
80
LinearMathJNI.btMotionState_setWorldTransform(swigCPtr, this,
worldTrans
);
LinearMathJNI.java
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all
...]
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
BulletEntity.java
92
public void getWorldTransform (final Matrix4
worldTrans
) {
93
worldTrans
.set(transform);
98
public void setWorldTransform (final Matrix4
worldTrans
) {
99
transform.set(
worldTrans
);
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/
linearmath_wrap.h
58
virtual void getWorldTransform(btTransform &
worldTrans
) const;
59
virtual void setWorldTransform(btTransform const &
worldTrans
);
linearmath_wrap.cpp
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...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionObject.h
337
void setWorldTransform(const btTransform&
worldTrans
)
340
m_worldTransform =
worldTrans
;
btCollisionWorld.cpp
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btCollisionObject.java
313
public void setWorldTransform(Matrix4
worldTrans
) {
314
CollisionJNI.btCollisionObject_setWorldTransform(swigCPtr, this,
worldTrans
);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DefaultShader.java
90
public final static Uniform
worldTrans
= new Uniform("u_worldTrans");
167
public final static Setter
worldTrans
= new LocalSetter() {
559
u_worldTrans = register(Inputs.
worldTrans
, Setters.
worldTrans
);
[
all
...]
Completed in 654 milliseconds