/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/stack/ |
HeadsUpAppearInterpolator.java | 38 float y3 = 80f; local 41 x1 * 0.8f / xTot, y1 / y3, 42 x1 / xTot , y1 / y3); 43 path.cubicTo((x1 + x2 * 0.4f) / xTot, y1 / y3, 44 (x1 + x2 * 0.2f) / xTot, y2 / y3, 45 (x1 + x2) / xTot, y2 / y3); 46 path.cubicTo((x1 + x2 + x3 * 0.4f) / xTot, y2 / y3,
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/frameworks/av/services/audioflinger/ |
AudioResamplerCubic.h | 43 int32_t a, b, c, y0, y1, y2, y3; member in struct:android::AudioResamplerCubic::__anon29343 56 p->y2 = p->y3; 57 p->y3 = in; 58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1; 59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1);
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/system/bt/stack/smp/ |
p_256_ecc_pp.c | 52 DWORD *y3; local 63 x3=q->x; y3=q->y; z3=q->z; 75 multiprecision_mersenns_squa_mod(y3, y1, keyLength); // y3=y1^2 76 multiprecision_lshift_mod(y3, y3, keyLength); 77 multiprecision_mersenns_mult_mod(t3, y3, x1, keyLength); // t3=y3*x1=x1*y1^2 79 multiprecision_mersenns_squa_mod(y3, y3, keyLength); // y3=y3^2=y1^ 100 DWORD *y3; local [all...] |
/external/pdfium/third_party/agg23/ |
agg_curves.cpp | 32 FX_FLOAT x3, FX_FLOAT y3, 38 bezier(x1, y1, x2, y2, x3, y3, x4, y4); 43 FX_FLOAT x3, FX_FLOAT y3, 53 FX_FLOAT y23 = (y2 + y3) / 2; 55 FX_FLOAT y34 = (y3 + y4) / 2; 65 FX_FLOAT d3 = FXSYS_fabs(FXSYS_Mul(x3 - x4, dy) - FXSYS_Mul(y3 - y4, dx)); 70 FXSYS_fabs(y1 + y3 - y2 - y2) + 72 FXSYS_fabs(y2 + y4 - y3 - y3) <= m_distance_tolerance_manhattan) { 104 FX_FLOAT x3, FX_FLOAT y3, [all...] |
agg_curves.h | 27 FX_FLOAT x3, FX_FLOAT y3, 35 cp[5] = y3; 41 FX_FLOAT x3, FX_FLOAT y3, 49 cp[5] = y3; 70 FX_FLOAT x3, FX_FLOAT y3, 74 init(x1, y1, x2, y2, x3, y3, x4, y4); 88 FX_FLOAT x3, FX_FLOAT y3, 126 FX_FLOAT x3, FX_FLOAT y3, 130 FX_FLOAT x3, FX_FLOAT y3, 144 FX_FLOAT x3, FX_FLOAT y3, [all...] |
/prebuilts/go/darwin-x86/test/fixedbugs/ |
bug193.go | 14 y3 := string(1 << s) // ERROR "shift" 15 _, _, _, _, _ = s, ss, y1, y2, y3
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/prebuilts/go/linux-x86/test/fixedbugs/ |
bug193.go | 14 y3 := string(1 << s) // ERROR "shift" 15 _, _, _, _, _ = s, ss, y1, y2, y3
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/values/ |
WeightMeshSpawnShapeValue.java | 55 x3 = vertices[p3Offset], y3 = vertices[p3Offset+1], z3 = vertices[p3Offset+2]; local 56 float area = Math.abs((x1*(y2 - y3) + x2*(y3 - y1) + x3*(y1-y2))/2f); 57 distribution.add(new Triangle(x1, y1, z1, x2, y2, z2, x3, y3, z3), area); 68 x3 = vertices[p3Offset], y3 = vertices[p3Offset+1], z3 = vertices[p3Offset+2]; local 69 float area = Math.abs((x1*(y2 - y3) + x2*(y3 - y1) + x3*(y1-y2))/2f); 70 distribution.add(new Triangle(x1, y1, z1, x2, y2, z2, x3, y3, z3), area); 83 t.y1 + a*(t.y2 - t.y1) + b*(t.y3 - t.y1),
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MeshSpawnShapeValue.java | 20 x3, y3, z3; field in class:MeshSpawnShapeValue.Triangle 23 float x3, float y3, float z3){ 26 this.x3 = x3; this.y3 = y3; this.z3 = z3; 31 float x3, float y3, float z3, Vector3 vector){ 34 y1 + a*(y2 - y1) + b*(y3 - y1), 41 y1 + a*(y2 - y1) + b*(y3 - y1),
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UnweightedMeshSpawnShapeValue.java | 50 x3 = vertices[p3Offset], y3 = vertices[p3Offset+1], z3 = vertices[p3Offset+2]; local 51 Triangle.pick(x1, y1, z1, x2, y2, z2, x3, y3, z3, vector); 61 x3 = vertices[p3Offset], y3 = vertices[p3Offset+1], z3 = vertices[p3Offset+2]; local 62 Triangle.pick(x1, y1, z1, x2, y2, z2, x3, y3, z3, vector);
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
intrinsic_convolve5x5.rs | 36 uint32_t y3 = min((int32_t)y+1, gHeight-1); 57 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] 58 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] 59 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] 60 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] 61 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19]; 83 uint32_t y3 = min((int32_t)y+1, gHeight-1); 104 float3 p3 = convert_float3(rsGetElementAt_uchar3(gIn, x0, y3)) * gCoeffs[15] 105 + convert_float3(rsGetElementAt_uchar3(gIn, x1, y3)) * gCoeffs[16] 106 + convert_float3(rsGetElementAt_uchar3(gIn, x2, y3)) * gCoeffs[17 [all...] |
/external/mesa3d/src/gallium/state_trackers/vega/ |
bezier.h | 36 float x3, y3; member in struct:bezier 53 float x3, float y3,
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bezier.c | 52 left->y3 = bez->y2 + t * (bez->y3 - bez->y2); 55 bez->y3 = bez->y3 + t * (bez->y4 - bez->y3); 58 bez->y2 = left->y3 + t * (bez->y3 - left->y3); 61 left->y3 = left->y2 + t * (left->y3 - left->y2) [all...] |
path.c | 365 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local 468 y3 = data[5]; 471 map_if_relative(ox, oy, relative, &x3, &y3); 473 oy = y3; 480 matrix_map_point(matrix, x3, y3, &x3, &y3); 482 x2, y2, x3, y3); 494 y3 = data[3]; 496 map_if_relative(ox, oy, relative, &x3, &y3); 501 y2 = (y3 + 2*y1) / 3.f 1027 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local 1058 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local 1088 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local 1234 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local [all...] |
/external/clang/test/SemaCXX/ |
warn-literal-conversion.cpp | 11 int y3 = 12E-1F; // expected-warning {{implicit conversion from 'float' to 'int' changes value from 1.2 to 1}} local
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default-constructor-initializers.cpp | 34 struct Y3 : public Y2 { 36 Y3 y3; variable
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/external/pdfium/xfa/src/fxbarcode/common/ |
BC_CommonPerspectiveTransform.h | 29 FX_FLOAT y3,
45 FX_FLOAT y3);
53 FX_FLOAT y3);
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BC_CommonPerspectiveTransform.cpp | 53 FX_FLOAT y3,
63 QuadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3));
96 FX_FLOAT y3) {
97 FX_FLOAT dy2 = y3 - y2;
98 FX_FLOAT dy3 = y0 - y1 + y2 - y3;
112 y3 - y0 + a23 * y3, y0, a13, a23, 1.0f);
123 FX_FLOAT y3) {
125 SquareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3));
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
convolve5x5.rs | 36 uint32_t y3 = min((int32_t)y+1, gHeight-1); 57 + convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] 58 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] 59 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] 60 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] 61 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19]
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
convolve5x5.rs | 36 uint32_t y3 = min((int32_t)y+1, gHeight-1); 57 + convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] 58 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] 59 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] 60 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] 61 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19]
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
convolve5x5.rs | 36 uint32_t y3 = min((int32_t)y+1, gHeight-1); 57 + convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] 58 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] 59 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] 60 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] 61 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19]
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/external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/solvers/ |
RiddersSolver.java | 197 final double y3 = f.value(x3); local 198 if (FastMath.abs(y3) <= functionValueAccuracy) { 202 final double delta = 1 - (y1 * y2) / (y3 * y3); // delta > 1 due to bracketing 203 final double correction = (MathUtils.sign(y2) * MathUtils.sign(y3)) * 229 y2 = y3; 238 y1 = y3;
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/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
GeometryUtils.java | 98 static public boolean colinear (float x1, float y1, float x2, float y2, float x3, float y3) {
100 float dx32 = x3 - x2, dy32 = y3 - y2;
105 static public Vector2 triangleCentroid (float x1, float y1, float x2, float y2, float x3, float y3, Vector2 centroid) {
107 centroid.y = (y1 + y2 + y3) / 3;
112 static public Vector2 triangleCircumcenter (float x1, float y1, float x2, float y2, float x3, float y3, Vector2 circumcenter) {
114 float dx32 = x3 - x2, dy32 = y3 - y2;
115 float dx13 = x1 - x3, dy13 = y1 - y3;
120 float sqr1 = x1 * x1 + y1 * y1, sqr2 = x2 * x2 + y2 * y2, sqr3 = x3 * x3 + y3 * y3;
125 static public float triangleArea (float x1, float y1, float x2, float y2, float x3, float y3) {
[all...] |
/external/speex/libspeex/ |
ltp_arm4.h | 101 spx_word32_t y0, y1, y2, y3; local 105 y3=*y++; 173 : "+r" (y0), "+r" (y1), "+r" (y2), "+r" (y3),
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/external/skia/experimental/docs/ |
interpolatorFunctions.js | 28 var x3 = curve[4], y3 = curve[5], x4 = curve[6], y4 = curve[7]; 31 var ay = interp_cubic_coords(y1, y2, y3, y4, t1); 33 var ey = interp_cubic_coords(y1, y2, y3, y4, (t1*2+t2)/3); 35 var fy = interp_cubic_coords(y1, y2, y3, y4, (t1+t2*2)/3); 37 var dy = interp_cubic_coords(y1, y2, y3, y4, t2);
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