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  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/cris/
rd-pcrel1.s 45 move.d [pc+z-(z00-2)],r3
46 z00: label
rd-pcrel1.d 37 0+18f46 <z00>:
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/shapebuilders/
PatchShapeBuilder.java 55 public static void build (MeshPartBuilder builder, float x00, float y00, float z00, float x10, float y10, float z10, float x11, float y11, float z11,
57 build(builder, vertTmp1.set(null).setPos(x00, y00, z00).setNor(normalX, normalY, normalZ).setUV(0f, 1f),
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
ModelBuilder.java 206 public Model createRect (float x00, float y00, float z00, float x10, float y10, float z10, float x11, float y11, float z11,
208 return createRect(x00, y00, z00, x10, y10, z10, x11, y11, z11, x01, y01, z01, normalX, normalY, normalZ, GL20.GL_TRIANGLES,
216 public Model createRect (float x00, float y00, float z00, float x10, float y10, float z10, float x11, float y11, float z11,
220 part("rect", primitiveType, attributes, material).rect(x00, y00, z00, x10, y10, z10, x11, y11, z11, x01, y01, z01, normalX,
MeshPartBuilder.java 162 public void rect (float x00, float y00, float z00, float x10, float y10, float z10, float x11, float y11, float z11,
303 public void patch (float x00, float y00, float z00, float x10, float y10, float z10, float x11, float y11, float z11,
MeshBuilder.java 718 public void rect (float x00, float y00, float z00, float x10, float y10, float z10, float x11, float y11, float z11,
720 rect(vertTmp1.set(null, null, null, null).setPos(x00, y00, z00).setNor(normalX, normalY, normalZ).setUV(0f, 1f), vertTmp2
814 public void patch (float x00, float y00, float z00, float x10, float y10, float z10, float x11, float y11, float z11,
816 PatchShapeBuilder.build(this, x00, y00, z00, x10, y10, z10, x11, y11, z11, x01, y01, z01, normalX, normalY, normalZ, divisionsU, divisionsV);
    [all...]
  /external/webrtc/data/voice_engine/stereo_rtp_files/
stereo_pcmu.rtp     [all...]
stereo_pcmu_jitter.rtp     [all...]
stereo_pcmu_vad.rtp     [all...]

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