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Searched
refs:zfail
(Results
1 - 25
of
223
) sorted by null
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9
/external/mesa3d/src/mesa/main/
stencil.h
52
_mesa_StencilOp( GLenum fail, GLenum
zfail
, GLenum zpass );
60
_mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum
zfail
, GLenum zpass);
stencil.c
309
* \param
zfail
action to take when stencil test passes, but depth test fails.
320
_mesa_StencilOp(GLenum fail, GLenum
zfail
, GLenum zpass)
334
if (!validate_stencil_op(ctx,
zfail
)) {
335
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(
zfail
)");
345
if (ctx->Stencil.ZFailFunc[face] ==
zfail
&&
350
ctx->Stencil.ZFailFunc[face] =
zfail
;
358
ctx->Driver.StencilOpSeparate(ctx, GL_BACK, fail,
zfail
, zpass);
363
if (ctx->Stencil.ZFailFunc[0] ==
zfail
&&
364
ctx->Stencil.ZFailFunc[1] ==
zfail
&&
371
ctx->Stencil.ZFailFunc[0] = ctx->Stencil.ZFailFunc[1] =
zfail
;
[
all
...]
/external/mesa3d/src/gallium/drivers/svga/
svga_pipe_depthstencil.c
86
ds->stencil[0].
zfail
= svga_translate_stencil_op(templ->stencil[0].zfail_op);
101
ds->stencil[1].
zfail
= svga_translate_stencil_op(templ->stencil[1].zfail_op);
svga_state_rss.c
142
EMIT_RS( svga, curr->stencil[0].
zfail
, STENCILZFAIL, fail );
172
EMIT_RS( svga, curr->stencil[cw].
zfail
, STENCILZFAIL, fail );
177
EMIT_RS( svga, curr->stencil[ccw].
zfail
, CCWSTENCILZFAIL, fail );
svga_context.h
120
unsigned
zfail
:8;
member in struct:svga_depth_stencil_state::__anon20810
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidGL20.java
259
public native void glStencilOp (int fail, int
zfail
, int zpass);
261
public native void glStencilOpSeparate (int face, int fail, int
zfail
, int zpass);
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES20.java
260
public native void glStencilOp ( int fail, int
zfail
, int zpass );
262
public native void glStencilOpSeparate ( int face, int fail, int
zfail
, int zpass );
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES20.java
260
public native void glStencilOp ( int fail, int
zfail
, int zpass );
262
public native void glStencilOpSeparate ( int face, int fail, int
zfail
, int zpass );