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    Searched defs:impulse (Results 26 - 37 of 37) sorted by null

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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/
WheelJoint.java 383 float impulse = -m_springMass * (Cdot + m_bias + m_gamma * m_springImpulse); local
384 m_springImpulse += impulse;
386 P.x = impulse * m_ax.x;
387 P.y = impulse * m_ax.y;
388 float LA = impulse * m_sAx;
389 float LB = impulse * m_sBx;
403 float impulse = -m_motorMass * Cdot; local
407 m_motorImpulse = MathUtils.clamp(m_motorImpulse + impulse, -maxImpulse, maxImpulse);
408 impulse = m_motorImpulse - oldImpulse;
410 wA -= iA * impulse;
417 float impulse = -m_mass * Cdot; local
469 float impulse; local
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GearJoint.java 366 float impulse = -m_mass * Cdot; local
367 m_impulse += impulse;
369 vA.x += (m_mA * impulse) * m_JvAC.x;
370 vA.y += (m_mA * impulse) * m_JvAC.y;
371 wA += m_iA * impulse * m_JwA;
373 vB.x += (m_mB * impulse) * m_JvBD.x;
374 vB.y += (m_mB * impulse) * m_JvBD.y;
375 wB += m_iB * impulse * m_JwB;
377 vC.x -= (m_mC * impulse) * m_JvAC.x;
378 vC.y -= (m_mC * impulse) * m_JvAC.y
485 float impulse = 0.0f; local
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PrismaticJoint.java 91 //Clamp accumulated limit impulse.
101 //Now compute impulse to be applied:
547 float impulse = m_motorMass * (m_motorSpeed - Cdot); local
550 m_motorImpulse = MathUtils.clamp(m_motorImpulse + impulse, -maxImpulse, maxImpulse);
551 impulse = m_motorImpulse - oldImpulse;
554 P.set(m_axis).mulLocal(impulse);
555 float LA = impulse * m_a1;
556 float LB = impulse * m_a2;
677 final Vec3 impulse = pool.popVec3(); local
759 K.solve33ToOut(C.negateLocal(), impulse); local
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  /external/webrtc/webrtc/modules/audio_device/ios/
audio_device_unittest_ios.cc 243 // transmission and time of receiving the same impulse.
269 const int16_t impulse = std::numeric_limits<int16_t>::max(); variable
272 ptr16[i] = impulse;
283 // Avoid detection of new impulse response until a new impulse has
302 // received impulse. It is transmitted at sample 0 but can be received
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  /frameworks/av/services/audioflinger/
AudioResamplerSinc.cpp 299 int16_t* impulse = mImpulse; local
319 read<CHANNELS>(impulse, phaseFraction, mBuffer.i16, inputIndex);
322 read<CHANNELS>(impulse, phaseFraction, mBuffer.i16, inputIndex);
328 read<CHANNELS>(impulse, phaseFraction, mBuffer.i16, inputIndex);
336 int16_t* head = impulse + headOffset;
343 filterCoefficient<CHANNELS>(&out[outputIndex], phaseFraction, impulse, vRL);
353 read<CHANNELS>(impulse, phaseFraction, in, inputIndex);
365 mImpulse = impulse;
380 int16_t*& impulse, uint32_t& phaseFraction,
383 impulse += CHANNELS
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  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
World.java 145 virtual void PostSolve(b2Contact* contact, const b2ContactImpulse* impulse)
148 env->CallVoidMethod(obj, postSolveID, (jlong)contact, (jlong)impulse);
981 private final ContactImpulse impulse = new ContactImpulse(this, 0); field in class:World
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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btConeTwistConstraint.cpp 342 btScalar impulse = depth*tau/timeStep * jacDiagABInv - rel_vel * jacDiagABInv; local
343 m_appliedImpulse += impulse;
347 bodyA.internalApplyImpulse(normal*m_rbA.getInvMass(), m_rbA.getInvInertiaTensorWorld()*ftorqueAxis1,impulse);
348 bodyB.internalApplyImpulse(normal*m_rbB.getInvMass(), m_rbB.getInvInertiaTensorWorld()*ftorqueAxis2,-impulse);
411 btVector3 impulse = (kAxisAInv * dOmegaA - kAxisBInv * dOmegaB) / local
420 btVector3 newUnclampedAccImpulse = m_accMotorImpulse + impulse;
426 impulse = newUnclampedAccImpulse - m_accMotorImpulse;
428 m_accMotorImpulse += impulse;
431 btScalar impulseMag = impulse.length();
432 btVector3 impulseAxis = impulse / impulseMag
450 btVector3 impulse = m_damping * m_kDamping * relVel; local
481 btVector3 impulse = m_swingAxis * impulseMag; local
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  /external/replicaisland/src/com/replica/replicaisland/
PlayerComponent.java 140 Vector2 impulse = pool.allocate(); local
143 impulse.set(dpad.getX(), 0.0f);
150 impulse.y = AIR_VERTICAL_IMPULSE_SPEED_FROM_GROUND;
155 impulse.y = AIR_VERTICAL_IMPULSE_SPEED * timeDelta;
165 || impulse.y > VERTICAL_IMPULSE_TOLERANCE;
171 impulse.x = (impulse.x * horziontalSpeed * timeDelta);
175 final float newSpeed = Math.abs(currentSpeed + impulse.x);
178 currentSpeed = maxHorizontalSpeed * Utils.sign(impulse.x);
181 impulse.x = (0.0f);
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  /external/webrtc/webrtc/modules/audio_device/android/
audio_device_unittest.cc 249 // transmission and time of receiving the same impulse.
276 const int16_t impulse = std::numeric_limits<int16_t>::max(); variable
279 ptr16[i] = impulse;
290 // Avoid detection of new impulse response until a new impulse has
310 // received impulse. It is transmitted at sample 0 but can be received
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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/
ContactSolver.java 158 // System.out.println("contact normal impulse: " + cp.normalImpulse);
381 // Apply contact impulse
408 // Compute normal impulse
412 // Clamp the accumulated impulse
418 // Apply contact impulse
449 // In order to account of the accumulated impulse 'a' (because of the iterative nature of
451 // that the accumulated impulse is clamped and not the incremental impulse) we change the
452 // impulse variable (x_i).
458 // a := old total impulse
872 final float impulse = K > 0.0f ? -C \/ K : 0.0f; local
972 float impulse = K > 0.0f ? -C \/ K : 0.0f; local
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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBody.cpp 974 void btSoftBody::clusterVImpulse(Cluster* cluster,const btVector3& rpos,const btVector3& impulse)
976 const btVector3 li=cluster->m_imass*impulse;
977 const btVector3 ai=cluster->m_invwi*btCross(rpos,impulse);
984 void btSoftBody::clusterDImpulse(Cluster* cluster,const btVector3& rpos,const btVector3& impulse)
986 const btVector3 li=cluster->m_imass*impulse;
987 const btVector3 ai=cluster->m_invwi*btCross(rpos,impulse);
994 void btSoftBody::clusterImpulse(Cluster* cluster,const btVector3& rpos,const Impulse& impulse)
996 if(impulse.m_asVelocity) clusterVImpulse(cluster,rpos,impulse.m_velocity)
2796 btSoftBody::Impulse impulse; local
2841 btSoftBody::Impulse impulse; local
2887 btSoftBody::Impulse impulse; local
3015 const btVector3 impulse=a.m_c0*vr*a.m_influence; local
3042 const btVector3 impulse = c.m_c0 * ( (vr - (fv * c.m_c3) + (cti.m_normal * (dp * c.m_c4))) * kst ); local
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  /external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/
btSoftBody.java 4089 SoftbodyJNI.btSoftBody_clusterVImpulse(btSoftBody.Cluster.getCPtr(cluster), cluster, rpos, impulse); local
4093 SoftbodyJNI.btSoftBody_clusterDImpulse(btSoftBody.Cluster.getCPtr(cluster), cluster, rpos, impulse); local
4097 SoftbodyJNI.btSoftBody_clusterImpulse(btSoftBody.Cluster.getCPtr(cluster), cluster, rpos, btSoftBody.Impulse.getCPtr(impulse), impulse); local
4101 SoftbodyJNI.btSoftBody_clusterVAImpulse(btSoftBody.Cluster.getCPtr(cluster), cluster, impulse); local
4105 SoftbodyJNI.btSoftBody_clusterDAImpulse(btSoftBody.Cluster.getCPtr(cluster), cluster, impulse); local
4109 SoftbodyJNI.btSoftBody_clusterAImpulse(btSoftBody.Cluster.getCPtr(cluster), cluster, btSoftBody.Impulse.getCPtr(impulse), impulse); local
4113 SoftbodyJNI.btSoftBody_clusterDCImpulse(btSoftBody.Cluster.getCPtr(cluster), cluster, impulse); local
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