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  /external/libvpx/libvpx/vp9/encoder/
vp9_block.h 40 int16_t *round; member in struct:macroblock_plane
  /external/skia/src/core/
SkColorMatrixFilterRowMajor255.cpp 80 static SkPMColor round(const Sk4f& x) { function
125 return round(c4);
  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/test/
dct16x16_test.cc 34 static int round(double x) { function in namespace:__anon31378
320 << "Error: 16x16 FHT/IHT has an individual round trip error > 1";
323 << "Error: 16x16 FHT/IHT has average round trip error > 1 per block";
401 coeff[j] = round(out_r[j]);
  /libcore/ojluni/src/main/java/java/lang/
Math.java 613 public static int round(float a) { method in class:Math
662 public static long round(double a) { method in class:Math
    [all...]
  /prebuilts/gcc/darwin-x86/arm/arm-eabi-4.8/lib/gcc/arm-eabi/4.8/include/
tgmath.h 157 #define round(x) __TGMATH_REAL(x, round) macro
  /prebuilts/gcc/darwin-x86/host/i686-apple-darwin-4.2.1/lib/gcc/i686-apple-darwin10/4.2.1/include/
tgmath.h 168 #define round(x) __TGMATH_REAL(x, round) macro
  /prebuilts/gcc/darwin-x86/host/i686-apple-darwin-4.2.1/lib/gcc/i686-apple-darwin11/4.2.1/include/
tgmath.h 168 #define round(x) __TGMATH_REAL(x, round) macro
  /prebuilts/gcc/linux-x86/arm/arm-eabi-4.8/lib/gcc/arm-eabi/4.8/include/
tgmath.h 157 #define round(x) __TGMATH_REAL(x, round) macro
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/
tgmath.h 354 /* Round X to integral valuein floating-point format using current
358 /* Round X to nearest integral value, rounding halfway cases away from
360 #define round(Val) __TGMATH_UNARY_REAL_ONLY (Val, round) macro
362 /* Round X to the integral value in floating-point format nearest but
372 /* Round X to nearest integral value according to current rounding
377 /* Round X to nearest integral value, rounding halfway cases away from
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/
tgmath.h 354 /* Round X to integral valuein floating-point format using current
358 /* Round X to nearest integral value, rounding halfway cases away from
360 #define round(Val) __TGMATH_UNARY_REAL_ONLY (Val, round) macro
362 /* Round X to the integral value in floating-point format nearest but
372 /* Round X to nearest integral value according to current rounding
377 /* Round X to nearest integral value, rounding halfway cases away from
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/lib/gcc/x86_64-w64-mingw32/4.8.3/include/
tgmath.h 157 #define round(x) __TGMATH_REAL(x, round) macro
  /prebuilts/go/darwin-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/
float.go 41 // with the exception of MantExp), round the numeric result according
181 z.round(0)
295 z.round(sbit)
376 // round rounds z according to z.mode to z.prec bits and sets z.acc accordingly.
378 // have before calling round. z's mantissa must be normalized (with the msb set)
383 // calling round.
384 func (z *Float) round(sbit uint) { func
419 // bits > z.prec: mantissa too large => round
455 // TODO(gri) This can be simplified (see Bits.round in bits_test.go).
476 // round and determine accurac
    [all...]
  /prebuilts/go/darwin-x86/src/cmd/compile/internal/big/
float.go 38 // with the exception of MantExp), round the numeric result according
178 z.round(0)
292 z.round(sbit)
373 // round rounds z according to z.mode to z.prec bits and sets z.acc accordingly.
375 // have before calling round. z's mantissa must be normalized (with the msb set)
380 // calling round.
381 func (z *Float) round(sbit uint) { func
416 // bits > z.prec: mantissa too large => round
452 // TODO(gri) This can be simplified (see Bits.round in bits_test.go).
473 // round and determine accurac
    [all...]
  /prebuilts/go/darwin-x86/src/math/big/
float.go 38 // with the exception of MantExp), round the numeric result according
178 z.round(0)
292 z.round(sbit)
373 // round rounds z according to z.mode to z.prec bits and sets z.acc accordingly.
375 // have before calling round. z's mantissa must be normalized (with the msb set)
380 // calling round.
381 func (z *Float) round(sbit uint) { func
416 // bits > z.prec: mantissa too large => round
452 // TODO(gri) This can be simplified (see Bits.round in bits_test.go).
473 // round and determine accurac
    [all...]
  /prebuilts/go/linux-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/
float.go 41 // with the exception of MantExp), round the numeric result according
181 z.round(0)
295 z.round(sbit)
376 // round rounds z according to z.mode to z.prec bits and sets z.acc accordingly.
378 // have before calling round. z's mantissa must be normalized (with the msb set)
383 // calling round.
384 func (z *Float) round(sbit uint) { func
419 // bits > z.prec: mantissa too large => round
455 // TODO(gri) This can be simplified (see Bits.round in bits_test.go).
476 // round and determine accurac
    [all...]
  /prebuilts/go/linux-x86/src/cmd/compile/internal/big/
float.go 38 // with the exception of MantExp), round the numeric result according
178 z.round(0)
292 z.round(sbit)
373 // round rounds z according to z.mode to z.prec bits and sets z.acc accordingly.
375 // have before calling round. z's mantissa must be normalized (with the msb set)
380 // calling round.
381 func (z *Float) round(sbit uint) { func
416 // bits > z.prec: mantissa too large => round
452 // TODO(gri) This can be simplified (see Bits.round in bits_test.go).
473 // round and determine accurac
    [all...]
  /prebuilts/go/linux-x86/src/math/big/
float.go 38 // with the exception of MantExp), round the numeric result according
178 z.round(0)
292 z.round(sbit)
373 // round rounds z according to z.mode to z.prec bits and sets z.acc accordingly.
375 // have before calling round. z's mantissa must be normalized (with the msb set)
380 // calling round.
381 func (z *Float) round(sbit uint) { func
416 // bits > z.prec: mantissa too large => round
452 // TODO(gri) This can be simplified (see Bits.round in bits_test.go).
473 // round and determine accurac
    [all...]
  /system/core/libpixelflinger/codeflinger/
texturing.cpp 800 const int round = 0; local
833 if (round)
848 if (round)
862 if (round)
894 const int round = 0; local
    [all...]
  /system/core/libpixelflinger/
pixelflinger.cpp 230 // it is very important to round the iterated value here because
234 const int32_t round = 0x8000; local
235 c->shade.r0 = grad[ 0] + round;
238 c->shade.g0 = grad[ 3] + round;
241 c->shade.b0 = grad[ 6] + round;
244 c->shade.a0 = grad[ 9] + round;
254 const uint32_t round = 0x8000; local
255 c->shade.z0 = grad[0] + round;
  /external/icu/android_icu4j/src/main/java/android/icu/math/
BigDecimal.java 66 /* 1998.06.04 rework to pass MathContext to finish() and round() */
67 /* 1998.06.06 change format to use round(); support rounding modes */
259 * Rounding mode to round to a more positive number.
266 * Rounding mode to round towards zero.
273 * Rounding mode to round to a more negative number.
280 * Rounding mode to round to nearest neighbor, where an equidistant value is rounded down.
287 * Rounding mode to round to nearest neighbor, where an equidistant value is rounded to the nearest even neighbor.
294 * Rounding mode to round to nearest neighbor, where an equidistant value is rounded up.
308 * Rounding mode to round away from zero.
3556 private android.icu.math.BigDecimal round(android.icu.math.MathContext set) { method in class:BigDecimal
3570 private android.icu.math.BigDecimal round(int len, int mode) { method in class:BigDecimal
    [all...]
  /external/icu/icu4j/eclipse-build/plugins.template/com.ibm.icu.base/src/com/ibm/icu/math/
BigDecimal.java 63 /* 1998.06.04 rework to pass MathContext to finish() and round() */
64 /* 1998.06.06 change format to use round(); support rounding modes */
260 * Rounding mode to round to a more positive number.
268 * Rounding mode to round towards zero.
276 * Rounding mode to round to a more negative number.
284 * Rounding mode to round to nearest neighbor, where an equidistant value is rounded down.
292 * Rounding mode to round to nearest neighbor, where an equidistant value is rounded to the nearest even neighbor.
300 * Rounding mode to round to nearest neighbor, where an equidistant value is rounded up.
316 * Rounding mode to round away from zero.
3629 private com.ibm.icu.math.BigDecimal round(com.ibm.icu.math.MathContext set) { method in class:BigDecimal
3643 private com.ibm.icu.math.BigDecimal round(int len, int mode) { method in class:BigDecimal
    [all...]
  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/math/
BigDecimal.java 65 /* 1998.06.04 rework to pass MathContext to finish() and round() */
66 /* 1998.06.06 change format to use round(); support rounding modes */
262 * Rounding mode to round to a more positive number.
270 * Rounding mode to round towards zero.
278 * Rounding mode to round to a more negative number.
286 * Rounding mode to round to nearest neighbor, where an equidistant value is rounded down.
294 * Rounding mode to round to nearest neighbor, where an equidistant value is rounded to the nearest even neighbor.
302 * Rounding mode to round to nearest neighbor, where an equidistant value is rounded up.
318 * Rounding mode to round away from zero.
3631 private com.ibm.icu.math.BigDecimal round(com.ibm.icu.math.MathContext set) { method in class:BigDecimal
3645 private com.ibm.icu.math.BigDecimal round(int len, int mode) { method in class:BigDecimal
    [all...]
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/
Tnaf.java 166 public static ZTauElement round(SimpleBigDecimal lambda0, method in class:Tnaf
181 BigInteger f0 = lambda0.round();
182 BigInteger f1 = lambda1.round();
299 // round up
634 ZTauElement q = round(lambda0, lambda1, mu);
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/utils/
Util.java 391 public static double round(double value) { method in class:Util
392 return Math.round(value * 10000) / 10000.0;
398 public static double round(double value, int precision) { method in class:Util
407 return Math.round(value * factor) / factor;
  /external/icu/icu4c/source/i18n/
decContext.h 37 /* round -- must be one of the enumerated rounding modes */
76 DEC_ROUND_CEILING, /* round towards +infinity */
77 DEC_ROUND_UP, /* round away from 0 */
81 DEC_ROUND_DOWN, /* round towards 0 (truncate) */
82 DEC_ROUND_FLOOR, /* round towards -infinity */
83 DEC_ROUND_05UP, /* round for reround */
92 enum rounding round; /* rounding mode */ member in struct:__anon13365

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