/external/clang/test/CodeGen/ |
function-sections.c | 13 void world() {} function 16 // PLAIN: world: 20 // FUNC_SECT: section .text.world, 21 // FUNC_SECT: world: 26 // DATA_SECT: world:
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funique-sections.c | 7 void world() {} function 12 // UNIQUE: .section .text.world,"ax",@progbits
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/external/llvm/test/MC/ELF/ |
comdat-reloc.s | 7 call world 10 .section .text.world,"axG",@progbits,world,comdat 11 .type world,@function 12 world: label 22 // CHECK-NEXT: Name: .text.world 27 // CHECK-NEXT: Name: .rela.text.world
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/external/icu/icu4j/samples/src/com/ibm/icu/samples/iuc/ |
Sample13_Hello.java | 17 String world = LocaleDisplayNames local 20 System.out.println("Hello, " + world + "\u2603");
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/graphics/ |
ParticleEmitterBox2D.java | 29 import com.badlogic.gdx.physics.box2d.World; 39 final World world; field in class:ParticleEmitterBox2D 57 /** Constructs default ParticleEmitterBox2D. Box2d World is used for rayCasting. Assumes that particles use same unit system 58 * that box2d world does. 60 * @param world */ 61 public ParticleEmitterBox2D (World world) { 63 this.world = world; [all...] |
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
KinematicBodyTest.java | 29 import com.badlogic.gdx.physics.box2d.World;
35 World world;
field in class:KinematicBodyTest 43 world = new World(new Vector2(0, -10), true);
44 Body body = world.createBody(new BodyDef());
60 world.step(Math.min(0.032f, Gdx.graphics.getDeltaTime()), 3, 4);
62 renderer.render(world, cam.combined);
67 world.dispose();
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Box2DTest.java | 49 import com.badlogic.gdx.physics.box2d.World;
71 /** our box2D world **/
72 private World world;
field in class:Box2DTest 110 // next we create out physics world.
118 // we instantiate a new World with a proper gravity vector
120 world = new World(new Vector2(0, -10), true);
141 groundBody = world.createBody(groundBodyDef);
159 Body chainBody = world.createBody(chainBodyDef); [all...] |
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
CollisionWorldTest.java | 71 Model groundModel = world.getConstructor("ground").model; 72 Model boxModel = world.getConstructor("box").model; 74 world.addConstructor("collisionGround", new BulletConstructor(groundModel)); 75 world.addConstructor("collisionBox", new BulletConstructor(boxModel)); 77 world.add("collisionGround", 0f, 0f, 0f).setColor(0.25f + 0.5f * (float)Math.random(), 0.25f + 0.5f * (float)Math.random(), 80 world.add("collisionBox", 0f, 1f, 5f).setColor(0.5f + 0.5f * (float)Math.random(), 0.5f + 0.5f * (float)Math.random(), 82 world.add("collisionBox", 0f, 1f, -5f).setColor(0.5f + 0.5f * (float)Math.random(), 0.5f + 0.5f * (float)Math.random(), 84 world.add("collisionBox", 5f, 1f, 0f).setColor(0.5f + 0.5f * (float)Math.random(), 0.5f + 0.5f * (float)Math.random(), 86 world.add("collisionBox", -5f, 1f, 0f).setColor(0.5f + 0.5f * (float)Math.random(), 0.5f + 0.5f * (float)Math.random(), 88 movingBox = world.add("collisionBox", -5f, 1f, 0f) [all...] |
BaseBulletTest.java | 70 public BulletWorld world; field in class:BaseBulletTest 97 world = createWorld(); 98 world.performanceCounter = performanceCounter; 135 world.addConstructor("ground", new BulletConstructor(groundModel, 0f)); // mass = 0: static body 136 world.addConstructor("box", new BulletConstructor(boxModel, 1f)); // mass = 1kg: dynamic body 137 world.addConstructor("staticbox", new BulletConstructor(boxModel, 0f)); // mass = 0: static body 142 world.dispose(); 143 world = null; 177 if (debugMode != DebugDrawModes.DBG_NoDebug) world.setDebugMode(debugMode); 196 world.render(shadowBatch, null) [all...] |
FrustumCullingTest.java | 100 public static Array<BulletEntity> getEntitiesCollidingWithObject (final BulletWorld world, final btCollisionObject object, 103 btBroadphasePairArray arr = world.broadphase.getOverlappingPairCache().getOverlappingPairArray(); 109 out.add(world.entities.get(ptrs[i])); 144 world.addConstructor("collisionBox", new BulletConstructor(world.getConstructor("box").model)); 151 world.add("collisionBox", BOX_X_MIN + dX * (float)Math.random(), BOX_Y_MIN + dY * (float)Math.random(), 167 world.add(frustumEntity = new BulletEntity(frustumModel, frustumObject, 0, 0, 0)); 184 // Not using dynamics, so update the collision world manually 186 if (world.performanceCounter != null) world.performanceCounter.start() [all...] |
/external/llvm/test/tools/llvm-cov/Inputs/ |
test.cpp | 7 const char * hello = "world"; 8 const char * world = "hello"; variable
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
World.java | 46 /** The world class manages all physics entities, dynamic simulation, and asynchronous queries. The world also contains efficient 49 public final class World implements Disposable { 50 org.jbox2d.dynamics.World world; field in class:World 57 /** Construct a world object. 58 * @param gravity the world gravity vector. 60 public World (Vector2 gravity, boolean doSleep) { 61 world = new org.jbox2d.dynamics.World(tmp.set(gravity.x, gravity.y)) [all...] |
Contact.java | 25 final World world; field in class:Contact 30 Contact (World world) { 31 this.world = world; 34 protected Contact (World world, org.jbox2d.dynamics.contacts.Contact contact) { 35 this.world = world; [all...] |
Joint.java | 25 World world; field in class:Joint 33 protected Joint (World world, org.jbox2d.dynamics.joints.Joint joint) { 34 this.world = world; 57 return world.bodies.get(joint.getBodyA()); 62 return world.bodies.get(joint.getBodyB()); 65 /** Get the anchor point on bodyA in world coordinates. */ 74 /** Get the anchor point on bodyB in world coordinates. * [all...] |
/cts/tests/tests/util/src/android/util/cts/ |
TimeUtilsTest.java | 85 String[] world = new String[] { local 90 for (int i = 0; i < world.length; i += 2) { 91 String country = world[i]; 92 String name = world[i + 1];
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
ContactImpulse.java | 28 final World world; field in class:ContactImpulse 34 protected ContactImpulse (World world, long addr) { 35 this.world = world;
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Body.java | 23 /** A rigid body. These are created via World.CreateBody. 37 /** World **/ 38 private final World world; field in class:Body 50 * @param world the world 52 protected Body (World world, long addr) { 53 this.world = world; [all...] |
Joint.java | 30 /** world **/ 31 private final World world; field in class:Joint 47 protected Joint (World world, long addr) { 48 this.world = world; 68 return world.bodies.get(jniGetBodyA(addr)); 78 return world.bodies.get(jniGetBodyB(addr)); 86 /** Get the anchor point on bodyA in world coordinates. * [all...] |
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/ |
Box2DTest.java | 46 import com.badlogic.gdx.physics.box2d.World;
64 /** our box2D world **/
65 protected World world;
field in class:Box2DTest 76 protected abstract void createWorld (World world);
83 // update the world with a fixed time step
85 world.step(Gdx.app.getGraphics().getDeltaTime(), 3, 3);
93 // render the world using the debug renderer
94 renderer.render(world, camera.combined); [all...] |
ConveyorBelt.java | 31 import com.badlogic.gdx.physics.box2d.World;
37 protected void createWorld (World world) {
38 world.setContactListener(this);
43 groundBody = world.createBody(bodyDef);
54 Body body = world.createBody(bd);
70 Body body = world.createBody(bd);
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
b2Fixture.cpp | 205 b2World* world = m_body->GetWorld(); local 207 if (world == NULL) 213 b2BroadPhase* broadPhase = &world->m_contactManager.m_broadPhase;
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/external/pdfium/fpdfsdk/src/ |
fpdftext_embeddertest.cpp | 40 static const char expected[] = "Hello, world!\r\nGoodbye, world!"; 150 std::unique_ptr<unsigned short, pdfium::FreeDeleter> world = local 151 GetFPDFWideString(L"world"); 153 GetFPDFWideString(L"WORLD"); 174 // Two occurences of "world" in test page. 175 search = FPDFText_FindStart(textpage, world.get(), 0, 2); 182 // First occurence of "world" in this test page. 187 // Last occurence of "world" in this test page. 209 search = FPDFText_FindStart(textpage, world.get() [all...] |
/frameworks/base/core/tests/coretests/src/android/util/ |
TimeUtilsTest.java | 87 String[] world = new String[] { local 386 for (int i = 0; i < world.length; i += 2) { 387 String country = world[i]; 388 String name = world[i + 1]; 405 String[] world = new String[] { local 410 for (int i = 0; i < world.length; i += 2) { 411 String country = world[i]; 412 String name = world[i + 1];
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/external/icu/android_icu4j/src/main/tests/android/icu/dev/test/util/ |
RegionTest.java | 38 { "001", "001", null , "WORLD", null }, 571 // Test to make sure that the set of territories contained in World and the set of all available 574 Region world = Region.getInstance("001"); local 575 Set<Region> containedInWorld = world.getContainedRegions(RegionType.TERRITORY); 577 errln("Available territories and all territories contained in world should be the same set.\n" + 579 "Contained in World = " + containedInWorld.toString());
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/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/util/ |
RegionTest.java | 34 { "001", "001", null , "WORLD", null }, 567 // Test to make sure that the set of territories contained in World and the set of all available 570 Region world = Region.getInstance("001"); local 571 Set<Region> containedInWorld = world.getContainedRegions(RegionType.TERRITORY); 573 errln("Available territories and all territories contained in world should be the same set.\n" + 575 "Contained in World = " + containedInWorld.toString());
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