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full:blend
(Results
426 - 450
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948
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/external/mesa3d/src/gallium/drivers/nvc0/
nvc0_context.h
113
struct nvc0_blend_stateobj *
blend
;
member in struct:nvc0_context
/external/mesa3d/src/gallium/drivers/r600/
r600_pipe.h
91
unsigned cb_color_control; /* this comes from
blend
state */
401
/* current external
blend
state (from state tracker) */
402
struct r600_pipe_blend *
blend
;
member in struct:r600_context
406
/* 1 - override current
blend
state with no_blend, 0 - use external state */
/external/mesa3d/src/mesa/drivers/dri/i965/
gen6_wm_state.c
165
ctx->Color.
Blend
[0]._UsesDualSrc) {
/external/mesa3d/src/mesa/state_tracker/
st_context.h
98
struct pipe_blend_state
blend
;
member in struct:st_context::__anon21258
/external/opencv3/samples/cpp/
stitching_detailed.cpp
116
" --
blend
(no|feather|multiband)\n"
300
else if (string(argv[i]) == "--
blend
")
823
//
Blend
the current image
839
blender->
blend
(result, result_mask);
/external/opencv3/samples/winrt/ImageManipulations/
MainPage.xaml
17
xmlns:d="http://schemas.microsoft.com/expression/
blend
/2008"
/external/pdfium/third_party/freetype/include/freetype/internal/
autohint.h
139
/* Masters fonts where
blend
coordinates change). */
/external/skia/src/gpu/
GrClipMaskManager.h
145
// desired
blend
operation. Optionally if the caller already selected a path renderer it can
SkGrPriv.h
68
primitive color is the dst or src color to the
blend
in order to work around differences between
/external/skia/src/gpu/glsl/
GrGLSLCaps.h
21
* Indicates how GLSL must interact with advanced
blend
equations. The KHR extension requires
/external/skia/src/utils/mac/
SkCreateCGImageRef.cpp
272
// use this
blend
mode, to avoid having to erase the pixels first, and to avoid CG performing
/external/skia/tests/
BlendTest.cpp
86
// This is not true for non-separable
blend
modes, but this test still can't hurt.
/external/webrtc/webrtc/modules/desktop_capture/
desktop_and_cursor_composer_unittest.cc
198
TEST_F(DesktopAndCursorComposerTest,
Blend
) {
/frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_list.jd
155
<tr><td><em>1.</em></td><td>Inner shadow:</td><td>black | 57 % opacity | angle 120° |
blend
mode normal | distance 1px | size 1px <td></tr>
/frameworks/base/docs/html/wear/preview/features/
ime.jd
102
view of the text field being edited and can be styled to
blend
with the rest of
/frameworks/base/libs/hwui/
Readback.cpp
162
renderState.
blend
().syncEnabled();
TextDropShadowCache.cpp
169
texture->
blend
= true;
Texture.cpp
234
blend
= !bitmap.isOpaque();
Texture.h
119
bool
blend
= false;
member in class:android::uirenderer::Texture
/frameworks/base/libs/hwui/renderstate/
OffscreenBufferPool.cpp
48
texture.
blend
= true;
/frameworks/native/cmds/flatland/
Composers.cpp
199
Composer*
blend
() {
function in namespace:android
/frameworks/native/include/media/openmax/
OMX_IVCommon.h
286
* List of color
blend
types for pre/post processing
313
* Color
blend
configuration
320
* eColorBlend : Color
blend
type enumeration
687
* Plane
blend
configuration
[
all
...]
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Blend.java
38
public class
Blend
extends TestBase {
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Blend.java
38
public class
Blend
extends TestBase {
/frameworks/support/design/src/android/support/design/widget/
CollapsingTextHelper.java
359
// If the collapsed and expanded text colors are different,
blend
them based on the
694
*
Blend
{@code color1} and {@code color2} using the given ratio.
696
* @param ratio of which to
blend
. 0.0 will return {@code color1}, 0.5 will give an even
blend
,
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