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  /external/icu/icu4c/source/tools/gennorm2/
n2builder.cpp 136 // Composition for back-combining character. Allowed, but not normally used.
138 // Composition for a starter that does not have a decomposition mapping.
140 // Round-trip mapping & composition for a starter.
622 * A starter character with a mapping does not have a composition boundary after it
794 // Set the high bit of the first unit if this is the last composition pair.
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  /frameworks/native/services/surfaceflinger/DisplayHardware/
HWC2.h 283 std::unordered_map<std::shared_ptr<Layer>, Composition>* outTypes);
375 [[clang::warn_unused_result]] Error setCompositionType(Composition type);
VirtualDisplaySurface.cpp 152 VDS_LOGV("prepareFrame: composition type changed to %s",
161 // composition. Stop using the format and usage requested by the GLES
224 // TODO: Correctly propagate the dataspace from GL composition
290 // re-composition and causing an infinite loop.
  /hardware/qcom/display/msm8084/libhwcomposer/
hwc_uevents.cpp 213 //Force composition to give up resources like pipes and
219 //This block will force composition to close fb2 in above
  /hardware/qcom/display/msm8226/libhwcomposer/
hwc_mdpcomp.h 112 * be dropped off from the composition */
176 /* Full MDP Composition with Peripheral Tiny Overlap Removal */
hwc_uevents.cpp 221 //Force composition to give up resources like pipes and
227 //This block will force composition to close fb2 in above
  /hardware/qcom/display/msm8909/libhwcomposer/
hwc_mdpcomp.h 119 * be dropped off from the composition */
183 /* Full MDP Composition with Peripheral Tiny Overlap Removal */
  /hardware/qcom/display/msm8994/libhwcomposer/
hwc_mdpcomp.h 114 * be dropped off from the composition */
179 /* Full MDP Composition with Peripheral Tiny Overlap Removal */
  /docs/source.android.com/src/devices/tech/display/
hdr.jd 108 <li>GL composition of HDR content is not supported by the AOSP Android
373 <h4>Hardware composition</h4>
431 propagation to the display/hardware composition. For HLG, appropriate metadata
435 propagation to the display/hardware composition.</li>
  /external/ImageMagick/ImageMagick/api/
layer.html 290 <p>Each layer from the two image lists are composted together until the end of one of the image lists is reached. The offset of each composition is also adjusted to match the virtual canvas offsets of each layer. As such the given offset is relative to the virtual canvas, and not the actual image.</p>
292 <p>Composition uses given x and y offsets, as the 'origin' location of the source images virtual canvas (not the real image) allowing you to compose a list of 'layer images' into the destiantioni images. This makes it well sutiable for directly composing 'Clears Frame Animations' or 'Coaleased Animations' onto a static or other 'Coaleased Animation' destination image list. GIF disposal handling is not looked at.</p>
321 <dd>source image(s) for the layer composition </dd>
337 <p>The inital canvas's size depends on the given LayerMethod, and is initialized using the first images background color. The images are then compositied onto that image in sequence using the given composition that has been assigned to each individual image.</p>
  /external/ImageMagick/www/api/
layer.html 294 <p>Each layer from the two image lists are composted together until the end of one of the image lists is reached. The offset of each composition is also adjusted to match the virtual canvas offsets of each layer. As such the given offset is relative to the virtual canvas, and not the actual image.</p>
296 <p>Composition uses given x and y offsets, as the 'origin' location of the source images virtual canvas (not the real image) allowing you to compose a list of 'layer images' into the destiantioni images. This makes it well sutiable for directly composing 'Clears Frame Animations' or 'Coaleased Animations' onto a static or other 'Coaleased Animation' destination image list. GIF disposal handling is not looked at.</p>
325 <dd>source image(s) for the layer composition </dd>
341 <p>The inital canvas's size depends on the given LayerMethod, and is initialized using the first images background color. The images are then compositied onto that image in sequence using the given composition that has been assigned to each individual image.</p>
layer.php 290 <p>Each layer from the two image lists are composted together until the end of one of the image lists is reached. The offset of each composition is also adjusted to match the virtual canvas offsets of each layer. As such the given offset is relative to the virtual canvas, and not the actual image.</p>
292 <p>Composition uses given x and y offsets, as the 'origin' location of the source images virtual canvas (not the real image) allowing you to compose a list of 'layer images' into the destiantioni images. This makes it well sutiable for directly composing 'Clears Frame Animations' or 'Coaleased Animations' onto a static or other 'Coaleased Animation' destination image list. GIF disposal handling is not looked at.</p>
321 <dd>source image(s) for the layer composition </dd>
337 <p>The inital canvas's size depends on the given LayerMethod, and is initialized using the first images background color. The images are then compositied onto that image in sequence using the given composition that has been assigned to each individual image.</p>
  /external/caliper/caliper/src/main/java/com/google/caliper/runner/
BenchmarkClass.java 60 "%s must not extend any class other than %s. Prefer composition.",
  /external/chromium-trace/catapult/third_party/gsutil/gslib/tests/
test_compose.py 26 @SkipForS3('S3 does not support object composition.')
  /external/harfbuzz_ng/src/hb-ucdn/
ucdn.c 42 /* constants required for Hangul (de)composition */
  /external/icu/icu4c/source/common/
unormimp.h 256 * 7..6 _NORM_COMBINES_ANY flags, used in composition to see if a character
281 * [-1] Combining index for composition.
312 * They are used for (re)composition in NF*C.
380 * 10 composition exclusion
  /external/mp4parser/isoparser/src/main/java/com/googlecode/mp4parser/authoring/tracks/
ChangeTimeScaleTrack.java 135 * Adjusting the composition times is easy. Just scale it by the factor - that's it. There is no rounding
  /external/skia/src/core/
SkComposeShader.cpp 169 } else { // use mode for the composition
  /frameworks/av/media/libstagefright/
SampleTable.cpp 474 ALOGE("Composition-time-to-sample table size too large.");
480 ALOGE("Composition-time-to-sample table would make sample table too large.\n"
481 " Requested composition-time-to-sample table size = %llu\n"
492 ALOGE("Cannot allocate composition-time-to-sample table with %llu "
  /frameworks/base/core/java/android/view/
SurfaceControl.java 155 * <li>OPAQUE + alpha(1.0) == opaque composition
156 * <li>OPAQUE + alpha(0.x) == blended composition
157 * <li>!OPAQUE + alpha(1.0) == blended composition
158 * <li>!OPAQUE + alpha(0.x) == blended composition
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  /frameworks/base/docs/html/guide/topics/resources/
complex-xml-resources.jd 6 <p>Certain resource types are a composition of multiple complex resources represented by XML files.
  /frameworks/base/services/core/java/com/android/server/display/
DisplayTransformManager.java 116 * Returns the composition of all current color matrices, or {@code null} if there are none.
  /hardware/intel/img/hwcomposer/moorefield_hdmi/common/devices/
DummyDevice.cpp 61 // skip all layers composition on dummy display
  /hardware/qcom/camera/QCamera2/HAL/
QCameraPostProc.h 209 mm_jpeg_mpo_ops_t mJpegMpoHandle; // handle for mpo composition for dualcam
  /hardware/qcom/display/msm8960/libhwcomposer/
hwc_uevents.cpp 155 // This is required to ensure that composition

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