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Searched
full:fixtures
(Results
51 - 75
of
128
) sorted by null
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/external/webrtc/webrtc/voice_engine/test/auto_test/standard/
neteq_stats_test.cc
11
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_streaming_fixture.h"
codec_before_streaming_test.cc
11
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_initialization_fixture.h"
dtmf_test.cc
11
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_streaming_fixture.h"
file_test.cc
12
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_streaming_fixture.h"
external_media_test.cc
15
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_streaming_fixture.h"
file_before_streaming_test.cc
12
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_initialization_fixture.h"
hardware_before_streaming_test.cc
13
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_initialization_fixture.h"
rtp_rtcp_extensions.cc
15
#include "webrtc/voice_engine/test/auto_test/
fixtures
/before_streaming_fixture.h"
rtp_rtcp_test.cc
15
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_streaming_fixture.h"
video_sync_test.cc
16
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_streaming_fixture.h"
/tools/external/gradle/
gradle-2.4-all.zip
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2WorldCallbacks.h
33
/// Joints and
fixtures
are destroyed when their associated
86
/// Called when two
fixtures
begin to touch.
89
/// Called when two
fixtures
cease to touch.
b2Body.h
151
/// All
fixtures
attached to a body are implicitly destroyed when the body is destroyed.
242
/// Set the mass properties to override the mass properties of the
fixtures
.
244
/// Note that creating or destroying
fixtures
can also alter the mass.
249
/// This resets the mass properties to the sum of the mass properties of the
fixtures
.
332
/// If you pass a flag of true, all
fixtures
will be added to the
334
/// If you pass a flag of false, all
fixtures
will be removed from
336
///
Fixtures
and joints are otherwise unaffected. You may continue
337
/// to create/destroy
fixtures
and joints on inactive bodies.
338
///
Fixtures
on an inactive body are implicitly inactive and will
355
/// Get the list of all
fixtures
attached to this body
[
all
...]
b2Fixture.h
93
/// This proxy is used internally to connect
fixtures
to the broad-phase.
103
/// inherits its transform from its parent.
Fixtures
hold additional non-geometric data
105
///
Fixtures
are created via b2Body::CreateFixture.
106
/// @warning you cannot reuse
fixtures
.
b2ContactManager.cpp
191
// Are the
fixtures
on the same body?
245
// Contact creation may swap
fixtures
.
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Fixture.java
41
* transform from its parent.
Fixtures
hold additional non-geometric data such as friction,
42
* collision filters, etc.
Fixtures
are created via Body::CreateFixture.
44
* @warning you cannot reuse
fixtures
.
371
// TODO pool
fixtures
Body.java
238
* is dynamic and the fixture has positive density. All
fixtures
attached to a body are implicitly
602
* Set the mass properties to override the mass properties of the
fixtures
. Note that this changes
603
* the center of mass position. Note that creating or destroying
fixtures
can also alter the mass.
657
* This resets the mass properties to the sum of the mass properties of the
fixtures
. This
680
// Accumulate mass over all
fixtures
.
989
* or woken up. If you pass a flag of true, all
fixtures
will be added to the broad-phase. If you
990
* pass a flag of false, all
fixtures
will be removed from the broad-phase and all contacts will
991
* be destroyed.
Fixtures
and joints are otherwise unaffected. You may continue to create/destroy
992
*
fixtures
and joints on inactive bodies.
Fixtures
on an inactive body are implicitly inactiv
[
all
...]
/external/smali/smalidea/src/test/java/org/jf/smalidea/
SmaliFileTest.java
34
import com.intellij.testFramework.
fixtures
.LightCodeInsightFixtureTestCase;
SmaliLiteralTest.java
35
import com.intellij.testFramework.
fixtures
.LightCodeInsightFixtureTestCase;
SmaliRegisterTest.java
35
import com.intellij.testFramework.
fixtures
.LightCodeInsightFixtureTestCase;
SmaliInstructionTest.java
35
import com.intellij.testFramework.
fixtures
.LightCodeInsightFixtureTestCase;
/external/webrtc/webrtc/voice_engine/test/auto_test/extended/
ec_metrics_test.cc
11
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_streaming_fixture.h"
agc_config_test.cc
11
#include "webrtc/voice_engine/test/auto_test/
fixtures
/after_streaming_fixture.h"
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
Contact.java
116
return world.
fixtures
.get(jniGetFixtureA(addr));
126
return world.
fixtures
.get(jniGetFixtureB(addr));
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/graphics/
ParticleEmitterBox2D.java
33
* ParticleEmitterBox2D use box2d rayCast:ing to achieve continuous collision detection against box2d
fixtures
. If
92
/** Particle that can collide to box2d
fixtures
*/
Completed in 690 milliseconds
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