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  /frameworks/base/core/java/android/hardware/input/
InputManagerInternal.java 44 public abstract void setInteractive(boolean interactive);
  /frameworks/base/docs/html/training/
index.jd 20 an interactive video experience.</p>
  /frameworks/base/docs/html/training/wearables/watch-faces/
drawing.jd 113 // handler to update the time once a second in interactive mode
211 interactive mode. This enables you to create custom animations and other visual effects.
225 <li>The device is in interactive mode.</li>
274 method registers the receiver for time zone changes. If the device is in interactive mode, this
306 mode. To update your watch face while in interactive mode, you must provide a custom timer as
419 <p>When the device switches between ambient and interactive modes, the system calls the
477 <li>Check whether the device is in ambient mode or interactive mode.</li>
520 // Only draw the second hand in interactive mode.
543 method. The second hand is only drawn in interactive mode, not in ambient mode.</p>
  /prebuilts/gdb/darwin-x86/lib/python2.7/
code.py 1 """Utilities needed to emulate Python's interactive interpreter.
175 """Closely emulate the behavior of the interactive Python interpreter.
201 """Closely emulate the interactive Python console.
285 """Closely emulate the interactive Python interpreter.
  /prebuilts/gdb/linux-x86/lib/python2.7/
code.py 1 """Utilities needed to emulate Python's interactive interpreter.
175 """Closely emulate the behavior of the interactive Python interpreter.
201 """Closely emulate the interactive Python console.
285 """Closely emulate the interactive Python interpreter.
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/
code.py 1 """Utilities needed to emulate Python's interactive interpreter.
175 """Closely emulate the behavior of the interactive Python interpreter.
201 """Closely emulate the interactive Python console.
285 """Closely emulate the interactive Python interpreter.
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/
code.py 1 """Utilities needed to emulate Python's interactive interpreter.
175 """Closely emulate the behavior of the interactive Python interpreter.
201 """Closely emulate the interactive Python console.
285 """Closely emulate the interactive Python interpreter.
  /device/google/marlin/dataservices/datatop/src/
datatop_opt.c 175 * @brief Prints the interactive options the user can enter during runtime.
179 printf("The following interactive commands are:\n");
  /external/antlr/antlr-3.4/runtime/Ruby/lib/antlr3/
main.rb 61 # script in interactive mode; defaults to +false+
62 attr_accessor :interactive
74 @interactive = options.fetch( :interactive, false )
87 o.on( '-I', '--interactive', doc( <<-END ) ) { @interactive = true }
88 | run an interactive session with the recognizer
139 @interactive and return execute_interactive
  /external/autotest/server/cros/
interactive_client.py 10 """InteractiveClient represents a remote host for interactive tests.
14 output and receive button clicks in order to develop interactive tests.
  /external/chromium-trace/catapult/third_party/gsutil/third_party/protorpc/experimental/javascript/closure/
xmlhttp.js 90 * Constant for when xmlhttprequest.readyState is in an interactive state.
92 INTERACTIVE: 3,
  /external/jcommander/src/test/java/com/beust/jcommander/command/
CommandAliasTest.java 46 Assert.assertEquals(add.interactive.booleanValue(), true);
85 Assert.assertEquals(add.interactive.booleanValue(), true);
  /external/kernel-headers/original/uapi/linux/caif/
caif_socket.h 86 * both trace and interactive debug.
88 * @CAIF_DEBUG_INTERACTIVE: Connection to interactive debug.
  /external/libopus/
README 3 Opus is a codec for interactive speech and audio transmission over the Internet.
5 Opus can handle a wide range of interactive audio applications, including
  /external/mesa3d/docs/
science.html 34 - a real-time, interactive relativistic simulator
49 <li><a href="http://orsa.sourceforge.net/" target="_parent">ORSA</a> - An interactive tool for Celestial Mechanics
  /external/parameter-framework/upstream/tools/clientSimulator/clientsimulator/userInteraction/
UserInteractor.py 39 Allows to run the interactive mode and dynamics menus.
91 Interactive Mode : Set up a menu which allow
  /frameworks/base/docs/html/design/wear/
watchfaces.jd 19 faces exist as part of the Wear user interface, so it is important to provide interactive and
110 <p>Android Wear devices operate in two main modes: ambient and interactive. Your watch face
112 in ambient mode, it will look even better in interactive mode. The opposite is not always
115 <h3>Interactive mode</h3>
116 <p>When the user moves their wrist to glance at their watch, the screen goes into interactive
291 <h2 id="interactive">Design Interactive Watch Faces</h2>
361 Here are some examples of approaches for interactive watch faces:
structure.jd 194 <dt><strong>Interactive mode</strong></dt>
201 <p>Interactive activities provide real-time information and feedback to the user, but it can quickly
231 <h3>Interactive elements</h3>
233 <p>Don?t present any buttons or other interactive elements when the app is in ambient mode. This
234 approach could mislead the user into thinking the app is in interactive mode.</p>
  /frameworks/base/docs/html/training/wearables/apps/
index.jd 50 Devices transition from interactive to ambient mode when the user is idle on an activity or when
55 <dt><strong>Interactive</strong></dt>
  /frameworks/support/core-ui/tests/java/android/support/v4/view/
ViewPagerWithTabStripTest.java 32 * Provides assertions that depend on the interactive nature of <code>PagerTabStrip</code>.
47 // various tabs as PagerTabStrip is interactive
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/linux/caif/
caif_socket.h 86 * both trace and interactive debug.
88 * @CAIF_DEBUG_INTERACTIVE: Connection to interactive debug.
  /developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
OpenGLWatchFaceService.java 37 * {@link Gles2ColoredTriangleList}s. The camera moves around in interactive mode and stops moving
44 /** Expected frame rate in interactive mode. */
69 * View transformation matrices to use in interactive mode. Converts from world to camera-
428 // overhead in ambient. In interactive mode, it's tilted depending on the current time.
475 // Draw every frame as long as we're visible and in interactive mode.
  /developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
OpenGLWatchFaceService.java 37 * {@link Gles2ColoredTriangleList}s. The camera moves around in interactive mode and stops moving
44 /** Expected frame rate in interactive mode. */
69 * View transformation matrices to use in interactive mode. Converts from world to camera-
428 // overhead in ambient. In interactive mode, it's tilted depending on the current time.
475 // Draw every frame as long as we're visible and in interactive mode.
  /development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
OpenGLWatchFaceService.java 37 * {@link Gles2ColoredTriangleList}s. The camera moves around in interactive mode and stops moving
44 /** Expected frame rate in interactive mode. */
69 * View transformation matrices to use in interactive mode. Converts from world to camera-
428 // overhead in ambient. In interactive mode, it's tilted depending on the current time.
475 // Draw every frame as long as we're visible and in interactive mode.
  /system/update_engine/
update_attempter.h 86 // security reasons, we may still not honor them. |interactive| should be true
93 bool interactive);
223 // check is an interactive one (second argument set to true). Takes ownership
342 bool interactive);
364 void BuildUpdateActions(bool interactive);
377 void CalculateP2PParams(bool interactive);
507 // this is an interactive update, and its value is significant iff the first

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