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  /toolchain/binutils/binutils-2.25/binutils/
dwarf-mode.el 68 (interactive "P")
160 (interactive "fFile name: ")
  /external/wpa_supplicant_8/hostapd/
hostapd_cli.c 107 static int interactive = 0; variable
877 if (interactive)
    [all...]
  /system/update_engine/update_manager/
chromeos_policy.cc 239 // First, check to see if an interactive update was requested.
247 << (result->is_interactive ? "interactive" : "periodic")
254 // because the system may still update due to an interactive update request.
348 // scattering if this is an interactive update check, or if OOBE is enabled
403 // interactive, and other limits haven't been reached.
407 LOG(INFO) << "Blocked P2P downloading because update is interactive.";
693 LOG(INFO) << "No backoff for interactive updates.";
    [all...]
  /prebuilts/go/darwin-x86/src/cmd/pprof/internal/driver/
driver.go 114 return interactive(prof, obj, ui, f)
509 ret += boolFlagString("interactive")
617 flagInteractive: flag.Bool("interactive", false, "Accepts commands interactively"),
670 interactive := &f.flagInteractive
671 f.commands = commands.PProf(functionCompleter, interactive)
758 // Apply nodecount defaults for non-interactive mode. The
759 // interactive shell will apply defaults for the interactive mode.
994 func generate(interactive bool, prof *profile.Profile, obj plugin.ObjTool, ui plugin.UI, f *flags) error {
  /prebuilts/go/linux-x86/src/cmd/pprof/internal/driver/
driver.go 114 return interactive(prof, obj, ui, f)
509 ret += boolFlagString("interactive")
617 flagInteractive: flag.Bool("interactive", false, "Accepts commands interactively"),
670 interactive := &f.flagInteractive
671 f.commands = commands.PProf(functionCompleter, interactive)
758 // Apply nodecount defaults for non-interactive mode. The
759 // interactive shell will apply defaults for the interactive mode.
994 func generate(interactive bool, prof *profile.Profile, obj plugin.ObjTool, ui plugin.UI, f *flags) error {
  /external/iputils/
clockdiff.c 100 int interactive = 0; variable
255 if (interactive) {
462 if (interactive) {
597 interactive = 1;
678 if (interactive)
  /developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
AnalogWatchFaceService.java 56 * Update rate in milliseconds for interactive mode. We update once a second to advance the
116 /* Handler to update the time once a second in interactive mode. */
418 * Ensure the "seconds" hand is drawn only when we are in interactive mode.
FitDistanceWatchFaceService.java 111 /* Handler to update the time periodically in interactive mode. */
404 // In interactive mode, draw a second colon followed by the seconds.
444 * only run when we're visible and in interactive mode.
FitStepsWatchFaceService.java 105 /* Handler to update the time periodically in interactive mode. */
405 // In interactive mode, draw a second colon followed by the seconds.
446 * only run when we're visible and in interactive mode.
  /developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
AnalogWatchFaceService.java 56 * Update rate in milliseconds for interactive mode. We update once a second to advance the
116 /* Handler to update the time once a second in interactive mode. */
418 * Ensure the "seconds" hand is drawn only when we are in interactive mode.
FitDistanceWatchFaceService.java 111 /* Handler to update the time periodically in interactive mode. */
404 // In interactive mode, draw a second colon followed by the seconds.
444 * only run when we're visible and in interactive mode.
FitStepsWatchFaceService.java 105 /* Handler to update the time periodically in interactive mode. */
405 // In interactive mode, draw a second colon followed by the seconds.
446 * only run when we're visible and in interactive mode.
  /development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
AnalogWatchFaceService.java 56 * Update rate in milliseconds for interactive mode. We update once a second to advance the
116 /* Handler to update the time once a second in interactive mode. */
418 * Ensure the "seconds" hand is drawn only when we are in interactive mode.
FitDistanceWatchFaceService.java 111 /* Handler to update the time periodically in interactive mode. */
404 // In interactive mode, draw a second colon followed by the seconds.
444 * only run when we're visible and in interactive mode.
FitStepsWatchFaceService.java 105 /* Handler to update the time periodically in interactive mode. */
405 // In interactive mode, draw a second colon followed by the seconds.
446 * only run when we're visible and in interactive mode.
  /external/chromium-trace/catapult/third_party/gsutil/third_party/boto/boto/manage/
cmdshell.py 24 functions for running commands, managing files, and opening interactive
27 from boto.mashups.interactive import interactive_shell
214 Start an interactive shell session with the remote host.
  /external/e2fsprogs/misc/
fsck.8.in 96 filesystems and the checkers are in an interactive mode. (Note:
98 runs in an interactive mode by default. To make
100 run in a non-interactive mode, you must either specify the
  /external/gptfdisk/
README 12 disks that fdisk modifies. As such, gdisk is an interactive text-mode
86 The GPT fdisk package provides three program files: the interactive
87 text-mode gdisk, the curses-based interactive cgdisk, and the
  /external/icu/android_icu4j/src/main/tests/android/icu/dev/test/stringprep/
TestStringPrep.java 42 "INTERACTIVE" Accessed from an interactive terminal.
59 "INTERACTIVE@",
  /external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/stringprep/
TestStringPrep.java 38 "INTERACTIVE" Accessed from an interactive terminal.
55 "INTERACTIVE@",
  /external/libchrome/sandbox/win/src/
security_level.h 39 // | | Interactive | |
44 // | Owner | Interactive | |
52 // | | Interactive | |
  /toolchain/binutils/binutils-2.25/etc/
add-log.el 173 Optional arg (interactive prefix) non-nil means prompt for user name and site.
178 (interactive (list current-prefix-arg
287 Optional arg (interactive prefix) non-nil means prompt for user name and site.
290 (interactive (if current-prefix-arg
303 (interactive)
335 (interactive "P")
  /external/autotest/client/site_tests/network_3GScanningProperty/
network_3GScanningProperty.py 126 Get the testing interface of the given interactive state machine.
128 @param machine_name: The name of the interactive state machine.
  /external/chromium-trace/catapult/telemetry/telemetry/internal/browser/
web_contents.py 65 """Waits for the document to be interactive.
72 'document.readyState == "interactive" || '
  /frameworks/base/docs/html/training/design-navigation/
wireframing.jd 76 <li>Are interactive wireframes possible? Tools such as Adobe&reg; Fireworks offer this functionality.</li>
113 <p>Now that you've designed effective and intuitive intra-app navigation for your application, you can begin to spend time refining the user interface for each individual screen. For example, you can choose to use richer widgets in place of simple text labels, images, and buttons when displaying interactive content. You can also begin defining the visual styling of your application, incorporating elements from your brand's visual language in the process.</p>

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