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  /external/valgrind/perf/
fbench.c 26 Marinchip Interactive Lens Design System
  /external/wpa_supplicant_8/src/common/
wpa_ctrl.h 18 /** Interactive request for identity/password/pin */
  /frameworks/base/core/java/com/android/internal/view/menu/
CascadingMenuPopup.java 84 // to be moving around the only interactive window, since there's a
  /frameworks/base/core/java/com/android/internal/widget/
ResolverDrawerLayout.java 703 // This view should never get accessibility focus, but it's interactive
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  /frameworks/base/docs/html/about/versions/
android-3.0-highlights.jd 174 <p>Starting with Android 3.0, developers can break the Activities of their applications into subcomponents called Fragments, then combine them in a variety of ways to create a richer, more interactive experience. For example, an application can use a set of Fragments to create a true multipane UI, with the user being able to interact with each pane independently. Fragments can be added, removed, replaced, and animated inside an Activity dynamically, and they are modular and reusable across multiple Activities. Because they are modular, Fragments also offer an efficient way for developers to write applications that can run properly on both larger screen as well as smaller screen devices.</p>
android-3.1-highlights.jd 359 stack, which applications can use to directly manage on-demand or interactive
  /frameworks/base/docs/html/distribute/essentials/
optimizing-your-app.jd 131 There are more interactive ways you can reach users, help them address their
  /frameworks/base/docs/html/topic/performance/
performance_toc.cs     [all...]
  /frameworks/base/docs/html/training/
_book.yaml 616 - title: Creating Interactive Watch Faces
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training_toc.cs     [all...]
  /frameworks/base/media/java/android/media/
JetPlayer.java 34 * <p>Please refer to the JET Creator User Manual for a presentation of the JET interactive
  /frameworks/base/services/core/java/com/android/server/
VibratorService.java 745 // When the system is entering a non-interactive state, we want
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
ImageProcessingActivity2.java 294 // in interactive apps as they introduce 'lag' between user input and display.
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
ImageProcessingActivityJB.java 260 // in interactive apps as they introduce 'lag' between user input and display.
  /frameworks/support/v7/appcompat/src/android/support/v7/view/menu/
CascadingMenuPopup.java 98 // to be moving around the only interactive window, since there's a
  /libcore/ojluni/src/main/java/java/io/
Console.java 41 * interactive command line without redirecting the standard input and
  /ndk/sources/host-tools/make-3.81/
README.DOS 230 unlikely that the interactive shell will not be suitable for
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
ntsecapi.h 29 Interactive = 2,Network,Batch,Service,Proxy,Unlock,NetworkCleartext,NewCredentials,RemoteInteractive,CachedInteractive,
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  /prebuilts/gdb/darwin-x86/lib/python2.7/
doctest.py 376 # An interactive session.
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  /prebuilts/gdb/darwin-x86/lib/python2.7/idlelib/
ChangeLog 52 debugger -i open an interactive shell -i file(s) open a
252 Turn syntax warning into error when interactive 1.33 Fix warning
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  /prebuilts/gdb/darwin-x86/lib/python2.7/test/
test_ast.py 551 ('Interactive', [('Expr', (1, 0), ('BinOp', (1, 0), ('Num', (1, 0), 1), ('Add',), ('Num', (1, 2), 2)))]),
test_doctest.py 135 ## Fake stdin (for testing interactive debugging)
140 A fake input stream for pdb's interactive debugger. Whenever a
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test_sys.py 439 "inspect", "interactive", "optimize", "dont_write_bytecode",
  /prebuilts/gdb/linux-x86/lib/python2.7/
doctest.py 376 # An interactive session.
    [all...]
  /prebuilts/gdb/linux-x86/lib/python2.7/idlelib/
ChangeLog 52 debugger -i open an interactive shell -i file(s) open a
252 Turn syntax warning into error when interactive 1.33 Fix warning
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