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  /frameworks/base/docs/html/training/custom-views/
custom-drawing.jd 121 different screen sizes, multiple screen densities, and various aspect ratios in both portrait and
  /frameworks/base/docs/html/training/tv/games/
index.jd 66 A TV is always sideways: You can?t turn it, and there is no portrait orientation. Always design
  /frameworks/base/docs/html-intl/intl/in/guide/topics/resources/
runtime-changes.jd 242 Toast.makeText(this, "portrait", Toast.LENGTH_SHORT).show();
  /frameworks/base/docs/html-intl/intl/ru/about/versions/nougat/
android-7.0.jd 73 <img src="{@docRoot}images/android-7.0/mw-portrait.png" alt="" style="height:460px;padding-left:1em;" id="img-split-screen" />
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  /frameworks/base/docs/html-intl/intl/zh-tw/about/versions/nougat/
android-7.0.jd 73 <img src="{@docRoot}images/android-7.0/mw-portrait.png" alt="" style="height:460px;padding-left:1em;" id="img-split-screen" />
  /frameworks/base/services/core/java/com/android/server/display/
DisplayDeviceInfo.java 224 * that has been mounted sideways to appear to be portrait rather than landscape.
  /frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/
AndroidCamera2Settings.java 448 case PORTRAIT: {
  /hardware/ti/omap4-aah/camera/
TICameraParameters.cpp 159 const char TICameraParameters::FOCUS_MODE_PORTRAIT[] = "portrait";
  /packages/apps/Camera2/src/com/android/camera/captureintent/state/
StateReadyForCapture.java 368 // Rotate coordinates to portrait orientation per CameraOne API.
  /packages/apps/Camera2/src/com/android/camera/ui/
BottomBar.java 45 * out its children vertically, whereas in portrait, it stays at the bottom of
  /packages/apps/Contacts/src/com/android/contacts/activities/
ActionBarAdapter.java 87 /** The view that represents tabs when we are in portrait mode **/
  /packages/apps/DevCamera/src/com/android/devcamera/
DevCameraActivity.java 48 * To keep it simple: portrait mode only.
  /packages/apps/Music/src/com/android/music/
AudioPreview.java 282 // (e.g. portrait/landscape switch) and should abandon its focus
  /packages/apps/Settings/src/com/android/settings/
DisplaySettings.java 172 // If the device locks specifically to portrait or landscape (rather than current
IccLockSettings.java 83 // (ex. portrait<-->landscape) during change PIN code
  /prebuilts/misc/windows/sdl2/include/
SDL_hints.h 224 * "LandscapeLeft", "LandscapeRight", "Portrait" "PortraitUpsideDown"
  /system/core/libutils/
README 94 (portrait). During lookup, every constraint set is matched against the
  /device/huawei/angler/camera/QCamera2/HAL/
QCameraParameters.h 318 //True Portrait
518 // Values for True Portrait settings.
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  /device/lge/bullhead/camera/QCamera2/HAL/
QCameraParameters.h 318 //True Portrait
518 // Values for True Portrait settings.
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  /external/chromium-trace/catapult/third_party/polymer/components/core-icons/
communication-icons.html 46 <g id="stay-current-portrait"><path d="M17 1.01L7 1c-1.1 0-1.99.9-1.99 2v18c0 1.1.89 2 1.99 2h10c1.1 0 2-.9 2-2V3c0-1.1-.9-1.99-2-1.99zM17 19H7V5h10v14z"/></g>
48 <g id="stay-primary-portrait"><path d="M17 1.01L7 1c-1.1 0-1.99.9-1.99 2v18c0 1.1.89 2 1.99 2h10c1.1 0 2-.9 2-2V3c0-1.1-.9-1.99-2-1.99zM17 19H7V5h10v14z"/></g>
  /external/libexif/libexif/canon/
mnote-canon-entry.c 128 {10, 8, N_("Portrait")},
432 {9, 0x82, N_("Portrait")},
  /external/sl4a/ScriptingLayerForAndroid/src/org/connectbot/util/
UberColorPickerDialog.java 238 //Setup the layout based on whether this is a portrait or landscape orientation.
239 if (width <= height) { //Portrait layout
  /frameworks/av/cmds/screenrecord/
screenrecord.cpp 243 // We might want to encode a portrait display as landscape to use more
571 // fallback is defined for landscape; swap if we're in portrait
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  /frameworks/base/docs/html/distribute/essentials/quality/
core.jd 395 App supports both landscape and portrait orientations (if possible).
978 From each app screen, rotate the device between landscape and portrait
  /frameworks/base/docs/html/guide/practices/
tablets-and-handsets.jd 399 other action items (such as a handset in portrait orientation), the tabs appear below the action bar
421 display all action items when the activity is running on a narrow screen (such as a portrait

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