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/frameworks/base/docs/html/training/custom-views/ |
custom-drawing.jd | 121 different screen sizes, multiple screen densities, and various aspect ratios in both portrait and
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/frameworks/base/docs/html/training/tv/games/ |
index.jd | 66 A TV is always sideways: You can?t turn it, and there is no portrait orientation. Always design
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/frameworks/base/docs/html-intl/intl/in/guide/topics/resources/ |
runtime-changes.jd | 242 Toast.makeText(this, "portrait", Toast.LENGTH_SHORT).show();
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/frameworks/base/docs/html-intl/intl/ru/about/versions/nougat/ |
android-7.0.jd | 73 <img src="{@docRoot}images/android-7.0/mw-portrait.png" alt="" style="height:460px;padding-left:1em;" id="img-split-screen" /> [all...] |
/frameworks/base/docs/html-intl/intl/zh-tw/about/versions/nougat/ |
android-7.0.jd | 73 <img src="{@docRoot}images/android-7.0/mw-portrait.png" alt="" style="height:460px;padding-left:1em;" id="img-split-screen" />
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/frameworks/base/services/core/java/com/android/server/display/ |
DisplayDeviceInfo.java | 224 * that has been mounted sideways to appear to be portrait rather than landscape.
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/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/ |
AndroidCamera2Settings.java | 448 case PORTRAIT: {
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/hardware/ti/omap4-aah/camera/ |
TICameraParameters.cpp | 159 const char TICameraParameters::FOCUS_MODE_PORTRAIT[] = "portrait";
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/packages/apps/Camera2/src/com/android/camera/captureintent/state/ |
StateReadyForCapture.java | 368 // Rotate coordinates to portrait orientation per CameraOne API.
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/packages/apps/Camera2/src/com/android/camera/ui/ |
BottomBar.java | 45 * out its children vertically, whereas in portrait, it stays at the bottom of
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/packages/apps/Contacts/src/com/android/contacts/activities/ |
ActionBarAdapter.java | 87 /** The view that represents tabs when we are in portrait mode **/
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/packages/apps/DevCamera/src/com/android/devcamera/ |
DevCameraActivity.java | 48 * To keep it simple: portrait mode only.
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/packages/apps/Music/src/com/android/music/ |
AudioPreview.java | 282 // (e.g. portrait/landscape switch) and should abandon its focus
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/packages/apps/Settings/src/com/android/settings/ |
DisplaySettings.java | 172 // If the device locks specifically to portrait or landscape (rather than current
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IccLockSettings.java | 83 // (ex. portrait<-->landscape) during change PIN code
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/prebuilts/misc/windows/sdl2/include/ |
SDL_hints.h | 224 * "LandscapeLeft", "LandscapeRight", "Portrait" "PortraitUpsideDown"
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/system/core/libutils/ |
README | 94 (portrait). During lookup, every constraint set is matched against the
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/device/huawei/angler/camera/QCamera2/HAL/ |
QCameraParameters.h | 318 //True Portrait 518 // Values for True Portrait settings. [all...] |
/device/lge/bullhead/camera/QCamera2/HAL/ |
QCameraParameters.h | 318 //True Portrait 518 // Values for True Portrait settings. [all...] |
/external/chromium-trace/catapult/third_party/polymer/components/core-icons/ |
communication-icons.html | 46 <g id="stay-current-portrait"><path d="M17 1.01L7 1c-1.1 0-1.99.9-1.99 2v18c0 1.1.89 2 1.99 2h10c1.1 0 2-.9 2-2V3c0-1.1-.9-1.99-2-1.99zM17 19H7V5h10v14z"/></g> 48 <g id="stay-primary-portrait"><path d="M17 1.01L7 1c-1.1 0-1.99.9-1.99 2v18c0 1.1.89 2 1.99 2h10c1.1 0 2-.9 2-2V3c0-1.1-.9-1.99-2-1.99zM17 19H7V5h10v14z"/></g>
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/external/libexif/libexif/canon/ |
mnote-canon-entry.c | 128 {10, 8, N_("Portrait")}, 432 {9, 0x82, N_("Portrait")},
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/external/sl4a/ScriptingLayerForAndroid/src/org/connectbot/util/ |
UberColorPickerDialog.java | 238 //Setup the layout based on whether this is a portrait or landscape orientation. 239 if (width <= height) { //Portrait layout
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/frameworks/av/cmds/screenrecord/ |
screenrecord.cpp | 243 // We might want to encode a portrait display as landscape to use more 571 // fallback is defined for landscape; swap if we're in portrait [all...] |
/frameworks/base/docs/html/distribute/essentials/quality/ |
core.jd | 395 App supports both landscape and portrait orientations (if possible). 978 From each app screen, rotate the device between landscape and portrait
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/frameworks/base/docs/html/guide/practices/ |
tablets-and-handsets.jd | 399 other action items (such as a handset in portrait orientation), the tabs appear below the action bar 421 display all action items when the activity is running on a narrow screen (such as a portrait
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