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  /frameworks/native/libs/gui/
BufferQueueProducer.cpp 64 BQ_LOGE("requestBuffer: BufferQueue has been abandoned");
101 "abandoned");
179 BQ_LOGE("setAsyncMode: BufferQueue has been abandoned");
248 BQ_LOGE("%s: BufferQueue has been abandoned", callerString);
352 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned");
522 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned");
567 BQ_LOGE("detachBuffer: BufferQueue has been abandoned");
626 BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned");
676 BQ_LOGE("attachBuffer: BufferQueue has been abandoned");
770 BQ_LOGE("queueBuffer: BufferQueue has been abandoned");
    [all...]
BufferItemConsumer.cpp 53 BI_LOGE("setName: BufferItemConsumer is abandoned!");
  /frameworks/native/include/gui/
IGraphicBufferConsumer.h 152 // BufferQueue is placed into the "abandoned" state, causing most
160 // * NO_INIT - the buffer queue has been abandoned
165 // buffers will be freed and the BufferQueue is placed in the "abandoned"
181 // * NO_INIT - the buffer queue has been abandoned.
224 // * NO_INIT - the buffer queue has been abandoned
  /frameworks/native/libs/gui/tests/
IGraphicBufferProducer_test.cpp 259 // Can't connect when IGBP is abandoned
334 // BQ was abandoned
470 // The buffer queue has been abandoned.
585 // Fail because the buffer queue was abandoned
631 // Fail because the buffer queue was abandoned
  /frameworks/av/media/libstagefright/
MediaSync.cpp 618 // If the sync is abandoned while we are waiting, the release
621 // also be abandoned).
642 // If the input has been abandoned, move on.
696 // If the output has been abandoned, move on.
726 // If the output has been abandoned, we can't do anything else,
734 // If we've been abandoned, we can't return the buffer to the input, so just
783 ALOGE("the %s has abandoned me", (isInput ? "input" : "output"));
  /external/skia/include/gpu/
GrGpuResource.h 172 * Tests whether a object has been abandoned or released. All objects will
178 * @return true if the object has been released or abandoned,
220 * for the lifetime of this resource (until it is abandoned or released).
  /bootable/recovery/minzip/
Zip.h 107 * If processFunction returns false, the operation is abandoned and
  /external/autotest/client/tests/ctcs/
ctcs.py 10 were abandoned.
  /external/skia/src/gpu/gl/
GrGLVertexArray.h 108 * Binds this vertex array. If the ID has been deleted or abandoned then nullptr is returned.
  /external/skia/src/gpu/text/
GrAtlasTextContext.cpp 75 // If we have been abandoned, then don't draw
76 if (context->abandoned()) {
310 if (context->abandoned()) {
338 if (context->abandoned()) {
GrAtlasTextBlob_regenInBatch.cpp 274 // been abandoned. If it hasn't been abandoned, then we can use the GrGlyph*s as is
  /frameworks/base/core/java/android/hardware/camera2/legacy/
LegacyExceptionUtils.java 40 * Checked exception thrown when a BufferQueue has been abandoned by its consumer.
SurfaceTextureRenderer.java 263 throw new IllegalStateException("Surface abandoned, skipping drawFrame...", e);
408 Log.w(TAG, "Surface abandoned, skipping...", e);
655 Log.w(TAG, "Surface abandoned, skipping configuration... ", e);
736 Log.w(TAG, "Surface abandoned, dropping frame. ", e);
753 Log.w(TAG, "Surface abandoned, dropping frame. ", e);
778 Log.w(TAG, "Surface abandoned, dropping frame. ", e);
LegacyCameraDevice.java 381 Log.e(TAG, "Surface bufferqueue is abandoned, cannot configure as output: ", e);
426 "submitRequestList - configured surface is abandoned.");
615 throw new IllegalArgumentException("Surface was abandoned", e);
633 throw new IllegalArgumentException("Surface was abandoned", e);
752 // If surface is abandoned, return false.
    [all...]
  /prebuilts/go/darwin-x86/doc/codewalk/
pig.go 27 // If the roll value is 1, then thisTurn score is abandoned, and the players'
  /prebuilts/go/linux-x86/doc/codewalk/
pig.go 27 // If the roll value is 1, then thisTurn score is abandoned, and the players'
  /system/core/metricsd/uploader/
metrics_log_base.h 62 // reliability stats, from other builds, can be abandoned.
  /external/chromium-trace/catapult/telemetry/telemetry/wpr/
archive_info.py 151 # Update the metadata so that the abandoned wpr files don't have
178 # Don't write data for abandoned archives.
  /system/connectivity/shill/
profile.h 113 // Returns true if |service| was found and abandoned, or not found.
114 // Returns false if can't be abandoned.
  /frameworks/base/core/java/android/content/
Loader.java 248 * Return whether this loader has been abandoned. In this state, the
398 * Tell the Loader that it is being abandoned. This is called prior
408 * Subclasses implement this to take care of being abandoned. This is
413 * {@link #onReset()} happens. You can retrieve the current abandoned
479 * Report that you have abandoned the processing of a content change that
  /frameworks/support/core-utils/java/android/support/v4/content/
Loader.java 230 * Return whether this loader has been abandoned. In this state, the
380 * Tell the Loader that it is being abandoned. This is called prior
390 * Subclasses implement this to take care of being abandoned. This is
395 * {@link #onReset()} happens. You can retrieve the current abandoned
461 * Report that you have abandoned the processing of a content change that
  /packages/apps/Launcher3/res/values/
strings.xml 183 <!-- Button for abandoned promises dialog, to removes this abandoned promise icon. -->
185 <!-- Button for abandoned promise dialog, to search in the market for the missing package. -->
187 <!-- Title for abandoned promise dialog. -->
189 <!-- Explanation for abandoned promise dialog. "The first 'it' refers to the shortcut icon.
  /external/opencv3/modules/core/src/
alloc.cpp 351 // mark all the thread blocks as abandoned or even release them
672 // take ownership of the abandoned block.
674 // ThreadData::deleteData() marks the blocks as abandoned,
  /cts/tests/camera/src/android/hardware/camera2/cts/
ImageWriterTest.java 147 // Verify that if the image writer's input surface is abandoned, dequeueing an image
166 // Verify that if the image writer's input surface is abandoned, queueing an image
  /build/blueprint/bootstrap/
command.go 168 fatalf("error removing abandoned files: %s", err)

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