/frameworks/base/core/java/com/android/internal/statusbar/ |
IStatusBar.aidl | 58 void notificationLightPulse(int argb, int millisOn, int millisOff);
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/frameworks/base/libs/hwui/ |
Caches.h | 111 * Returns a non-premultiplied ARGB color for the specified
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Vertex.h | 79 * Simple structure to describe a vertex with a position, texture UV and ARGB color.
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/ |
KeyguardUserSwitcherScrim.java | 105 new int[] { Color.argb(
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/packages/apps/Camera2/src/com/android/camera/ui/ |
ProgressRenderer.java | 121 paint.setColor(Color.argb((int) (alpha * 255), 255, 255, 255));
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/packages/apps/DeskClock/src/com/android/deskclock/ |
BaseActivity.java | 110 * @param color the ARGB value to set as the current background color
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/packages/apps/SoundRecorder/src/com/android/soundrecorder/ |
VUMeter.java | 59 mShadow.setColor(Color.argb(60, 0, 0, 0));
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/color/ |
ColorDescriptors.java | 87 + "* ARGB\n"
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/system/core/libpixelflinger/include/pixelflinger/ |
format.h | 29 GGL_PIXEL_FORMAT_RGBA_8888 = 1, // 4x8-bit ARGB
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/external/libvpx/libvpx/third_party/libyuv/include/libyuv/ |
convert.h | 118 // ARGB little endian (bgra in memory) to I420. 126 // BGRA little endian (argb in memory) to I420.
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/external/libyuv/files/include/libyuv/ |
convert.h | 116 // ARGB little endian (bgra in memory) to I420. 124 // BGRA little endian (argb in memory) to I420.
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/external/opencv3/modules/cudacodec/src/cuda/ |
nv12_to_rgb.cu | 47 * source and converts to output in ARGB format 110 // CUDA kernel for outputing the final ARGB output from NV12
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/external/pdfium/core/src/fxge/win32/ |
win32_int.h | 26 FX_DWORD argb, 364 void _Color2Argb(FX_ARGB& argb,
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/external/skia/src/opts/ |
SkOpts_sse41.cpp | 157 // ARGB argb -> AAAA aaaa
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/external/webp/src/utils/ |
utils.h | 155 // Copy ARGB pixels from 'src' to 'dst' honoring strides. 'src' and 'dst' are 156 // assumed to be already allocated and using ARGB data.
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/external/webrtc/talk/media/base/ |
testutils.h | 52 // Returns size of ARGB image. 215 // Dumps the ARGB image out to a file, for visual inspection.
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/packages/apps/Camera2/src/com/android/camera/processing/imagebackend/ |
ImageConsumer.java | 47 * it to an ARGB Image with nearly similar aspect ratio. ONLY Valid when 53 * uncompressed output to ARGB image inset within a circle</li>
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/prebuilts/gdb/darwin-x86/lib/python2.7/plat-mac/ |
PixMapWrapper.py | 193 # We need data in ARGB format; PIL can't currently do that, 203 # our tostring() method returns data in ARGB format,
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/ |
PixMapWrapper.py | 193 # We need data in ARGB format; PIL can't currently do that, 203 # our tostring() method returns data in ARGB format,
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/frameworks/base/core/java/com/android/internal/util/ |
NotificationColorUtil.java | 226 return Color.argb(Color.alpha(color), 389 return Color.argb(a, r, g, b); 438 * Convert the ARGB color to its CIE Lab representative components. 440 * @param color the ARGB color to convert. The alpha component is ignored 472 * Convert the ARGB color to it's CIE XYZ representative components. 483 * @param color the ARGB color to convert. The alpha component is ignored
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/external/pdfium/core/src/fxge/dib/ |
fx_dib_transform.cpp | 626 FX_DWORD argb[256]; local 630 argb[i] = pPal[i]; 635 argb[i] = 255 - i; 639 argb[i] = 0xff000000 | (i * 0x010101); 670 FX_DWORD r_bgra_cmyk = argb[bilinear_interpol( 706 argb[bicubic_interpol(stretch_buf, stretch_pitch, pos_pixel, 735 argb[stretch_buf[src_row * stretch_pitch + src_col]]; [all...] |
/external/webp/src/dsp/ |
lossless_mips_dsp_r2.c | 286 uint32_t argb, argb1, new_red; local 306 "lw %[argb], 0(%[data]) \n\t" 309 "precrq.qb.ph %[temp3], %[argb], %[argb1] \n\t" 315 "precrq.ph.w %[new_red], %[argb], %[argb1] \n\t" 316 "ins %[argb1], %[argb], 16, 16 \n\t" 339 [new_red]"=&r"(new_red), [argb]"=&r"(argb), [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES11Canvas.java | 689 public void clearBuffer(float[] argb) { 690 if(argb != null && argb.length == 4) { 691 mGL.glClearColor(argb[1], argb[2], argb[3], argb[0]); [all...] |
/external/libyuv/files/unit_test/ |
color_test.cc | 97 /* Start with YUV converted to ARGB. */ \ 165 /* YUV converted to ARGB. */ 191 /* YUV converted to ARGB. */ 212 /* YUV converted to ARGB. */ 229 /* YUV converted to ARGB. */
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/external/skia/site/dev/contrib/ |
simd.md | 15 While Skia uses a mix of float, 32-bit, 16-bit, and 8-bit integer SIMD instructions, 32-bit integers fall quite behind the rest in usage. Since we tend to operate on 8888 ARGB values, 8-bit SIMD tends to be the most natural and fastest approach, but when multiplication gets involved (essentially all the time), 16-bit SIMD inevitably gets tangled in there. For some operations like division, square roots, or math with high range or precision requirements, we expand our 8-bit pixel components up to floats, and working with a single pixel as a 4-float vector becomes most natural. This plan focuses on how we'll deal with these majority cases: floats, and 8- and 16-bit integers. 64 1. `SkPx` itself represents between 1 and `SkPx::N` 8888 ARGB pixels, where `SkPx::N` is a backend-specific compile-time power of 2. 84 SkPx.widenLo() -> Wide // argb -> 0a0r0g0b 85 SkPx.widenHi() -> Wide // argb -> a0r0g0b0 86 SkPx.widenLoHi() -> Wide // argb -> aarrggbb
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