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  /frameworks/base/core/java/com/android/internal/statusbar/
IStatusBar.aidl 58 void notificationLightPulse(int argb, int millisOn, int millisOff);
  /frameworks/base/libs/hwui/
Caches.h 111 * Returns a non-premultiplied ARGB color for the specified
Vertex.h 79 * Simple structure to describe a vertex with a position, texture UV and ARGB color.
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
KeyguardUserSwitcherScrim.java 105 new int[] { Color.argb(
  /packages/apps/Camera2/src/com/android/camera/ui/
ProgressRenderer.java 121 paint.setColor(Color.argb((int) (alpha * 255), 255, 255, 255));
  /packages/apps/DeskClock/src/com/android/deskclock/
BaseActivity.java 110 * @param color the ARGB value to set as the current background color
  /packages/apps/SoundRecorder/src/com/android/soundrecorder/
VUMeter.java 59 mShadow.setColor(Color.argb(60, 0, 0, 0));
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/color/
ColorDescriptors.java 87 + "* ARGB\n"
  /system/core/libpixelflinger/include/pixelflinger/
format.h 29 GGL_PIXEL_FORMAT_RGBA_8888 = 1, // 4x8-bit ARGB
  /external/libvpx/libvpx/third_party/libyuv/include/libyuv/
convert.h 118 // ARGB little endian (bgra in memory) to I420.
126 // BGRA little endian (argb in memory) to I420.
  /external/libyuv/files/include/libyuv/
convert.h 116 // ARGB little endian (bgra in memory) to I420.
124 // BGRA little endian (argb in memory) to I420.
  /external/opencv3/modules/cudacodec/src/cuda/
nv12_to_rgb.cu 47 * source and converts to output in ARGB format
110 // CUDA kernel for outputing the final ARGB output from NV12
  /external/pdfium/core/src/fxge/win32/
win32_int.h 26 FX_DWORD argb,
364 void _Color2Argb(FX_ARGB& argb,
  /external/skia/src/opts/
SkOpts_sse41.cpp 157 // ARGB argb -> AAAA aaaa
  /external/webp/src/utils/
utils.h 155 // Copy ARGB pixels from 'src' to 'dst' honoring strides. 'src' and 'dst' are
156 // assumed to be already allocated and using ARGB data.
  /external/webrtc/talk/media/base/
testutils.h 52 // Returns size of ARGB image.
215 // Dumps the ARGB image out to a file, for visual inspection.
  /packages/apps/Camera2/src/com/android/camera/processing/imagebackend/
ImageConsumer.java 47 * it to an ARGB Image with nearly similar aspect ratio. ONLY Valid when
53 * uncompressed output to ARGB image inset within a circle</li>
  /prebuilts/gdb/darwin-x86/lib/python2.7/plat-mac/
PixMapWrapper.py 193 # We need data in ARGB format; PIL can't currently do that,
203 # our tostring() method returns data in ARGB format,
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/
PixMapWrapper.py 193 # We need data in ARGB format; PIL can't currently do that,
203 # our tostring() method returns data in ARGB format,
  /frameworks/base/core/java/com/android/internal/util/
NotificationColorUtil.java 226 return Color.argb(Color.alpha(color),
389 return Color.argb(a, r, g, b);
438 * Convert the ARGB color to its CIE Lab representative components.
440 * @param color the ARGB color to convert. The alpha component is ignored
472 * Convert the ARGB color to it's CIE XYZ representative components.
483 * @param color the ARGB color to convert. The alpha component is ignored
  /external/pdfium/core/src/fxge/dib/
fx_dib_transform.cpp 626 FX_DWORD argb[256]; local
630 argb[i] = pPal[i];
635 argb[i] = 255 - i;
639 argb[i] = 0xff000000 | (i * 0x010101);
670 FX_DWORD r_bgra_cmyk = argb[bilinear_interpol(
706 argb[bicubic_interpol(stretch_buf, stretch_pitch, pos_pixel,
735 argb[stretch_buf[src_row * stretch_pitch + src_col]];
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  /external/webp/src/dsp/
lossless_mips_dsp_r2.c 286 uint32_t argb, argb1, new_red; local
306 "lw %[argb], 0(%[data]) \n\t"
309 "precrq.qb.ph %[temp3], %[argb], %[argb1] \n\t"
315 "precrq.ph.w %[new_red], %[argb], %[argb1] \n\t"
316 "ins %[argb1], %[argb], 16, 16 \n\t"
339 [new_red]"=&r"(new_red), [argb]"=&r"(argb),
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java 689 public void clearBuffer(float[] argb) {
690 if(argb != null && argb.length == 4) {
691 mGL.glClearColor(argb[1], argb[2], argb[3], argb[0]);
    [all...]
  /external/libyuv/files/unit_test/
color_test.cc 97 /* Start with YUV converted to ARGB. */ \
165 /* YUV converted to ARGB. */
191 /* YUV converted to ARGB. */
212 /* YUV converted to ARGB. */
229 /* YUV converted to ARGB. */
  /external/skia/site/dev/contrib/
simd.md 15 While Skia uses a mix of float, 32-bit, 16-bit, and 8-bit integer SIMD instructions, 32-bit integers fall quite behind the rest in usage. Since we tend to operate on 8888 ARGB values, 8-bit SIMD tends to be the most natural and fastest approach, but when multiplication gets involved (essentially all the time), 16-bit SIMD inevitably gets tangled in there. For some operations like division, square roots, or math with high range or precision requirements, we expand our 8-bit pixel components up to floats, and working with a single pixel as a 4-float vector becomes most natural. This plan focuses on how we'll deal with these majority cases: floats, and 8- and 16-bit integers.
64 1. `SkPx` itself represents between 1 and `SkPx::N` 8888 ARGB pixels, where `SkPx::N` is a backend-specific compile-time power of 2.
84 SkPx.widenLo() -> Wide // argb -> 0a0r0g0b
85 SkPx.widenHi() -> Wide // argb -> a0r0g0b0
86 SkPx.widenLoHi() -> Wide // argb -> aarrggbb

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