/external/libyuv/files/source/ |
scale_neon.cc | 768 "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels. 770 "vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels. 798 "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels. 800 "vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels. 807 "vld4.8 {d16, d18, d20, d22}, [%1]! \n" // load 8 more ARGB pixels. 809 "vld4.8 {d17, d19, d21, d23}, [%1]! \n" // load last 8 ARGB pixels. [all...] |
convert_to_argb.cc | 26 // Convert camera sample to ARGB with cropping, rotation and vertical flip.
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/external/androidplot/Examples/DemoApp/src/com/androidplot/demos/ |
BarPlotExampleActivity.java | 87 new MyBarFormatter(Color.argb(200, 100, 150, 100), Color.LTGRAY); 90 new MyBarFormatter(Color.argb(200, 100, 100, 150), Color.LTGRAY);
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/external/deqp/modules/gles31/functional/ |
es31fTextureLevelStateQueryTests.cpp | [all...] |
/external/libyuv/files/unit_test/ |
planar_test.cc | [all...] |
/hardware/qcom/camera/QCamera2/stack/mm-lib2d-interface/test/ |
mm_lib2d_test.c | 140 // assuming buffer format is always ARGB 446 // Allocate ARGB buffer
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/hardware/qcom/display/msm8996/sdm/include/core/ |
layer_buffer.h | 65 kFormatARGB8888, //!< 8-bits Alpha, Red, Green, Blue interleaved in ARGB order. 81 kFormatARGB2101010, //!< 10-bits Alpha, Red, Green, Blue interleaved in ARGB order.
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/external/deqp/framework/common/ |
tcuTexture.cpp | 306 case TextureFormat::ARGB: return 4; 559 case TextureFormat::ARGB: 610 return format.order == TextureFormat::ARGB; 728 static const TextureSwizzle ARGB = {{ TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_0 }}; 743 case TextureFormat::ARGB: return ARGB; 782 static const TextureSwizzle ARGB = {{ TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_2 }}; 797 case TextureFormat::ARGB: return ARGB; [all...] |
/external/libvpx/libvpx/vpx/ |
vpx_image.h | 51 VPX_IMG_FMT_ARGB, /**< 32 bit packed ARGB, alpha=255 */
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/external/mesa3d/src/mesa/main/ |
formats.h | 169 * formats TBD such as BGRA or ARGB.
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/external/opencv3/3rdparty/include/ffmpeg_/libavutil/ |
pixfmt.h | 43 * This is stored as BGRA on little-endian CPU architectures and ARGB on 96 AV_PIX_FMT_ARGB, ///< packed ARGB 8:8:8:8, 32bpp, ARGBARGB... 263 #define AV_PIX_FMT_RGB32 AV_PIX_FMT_NE(ARGB, BGRA) 266 #define AV_PIX_FMT_BGR32_1 AV_PIX_FMT_NE(BGRA, ARGB)
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/external/opencv3/modules/java/android_test/src/org/opencv/test/android/ |
UtilsTest.java | 141 int color = Color.argb(a, 0, x, y);
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/external/skia/include/core/ |
SkImageInfo.h | 63 * kN32_SkColorType is an alias for whichever 32bit ARGB format is the "native"
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/external/skia/src/animator/ |
SkDrawColor.cpp | 111 SK_MEMBER(color, ARGB),
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/external/skia/src/core/ |
SkConvolver.h | 192 // (this is ARGB when loaded into 32-bit words on a little-endian machine).
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/external/webrtc/talk/media/devices/ |
gdivideorenderer.cc | 248 // Convert frame to ARGB format, which is accepted by GDI
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/external/webrtc/talk/media/webrtc/ |
webrtcvideoframe.cc | 225 // ARGB on Windows has negative height.
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/frameworks/base/core/jni/android/graphics/pdf/ |
PdfRenderer.cpp | 177 // format is ARGB while the renderer uses BGRA internally.
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/frameworks/base/graphics/tests/graphicstests/src/android/graphics/ |
BitmapTest.java | 227 int cc = Color.argb(a0, rr, gg, bb);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
BarTransitions.java | 266 mColor = Color.argb(
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
GLCanvas.java | 43 public abstract void clearBuffer(float[] argb);
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vpx/ |
vpx_image.h | 51 VPX_IMG_FMT_ARGB, /**< 32 bit packed ARGB, alpha=255 */
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/crop/ |
CropDrawingUtils.java | 33 p.setColor(Color.argb(128, 255, 255, 255));
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLCanvas.java | 45 public abstract void clearBuffer(float[] argb);
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/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
GLCanvas.java | 43 public abstract void clearBuffer(float[] argb);
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