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  /external/libyuv/files/include/libyuv/
planar_functions.h 306 // Get function to Alpha Blend ARGB pixels and store to destination.
310 // Alpha Blend ARGB images and store to destination.
319 // Alpha Blend plane and store to destination.
328 // Alpha Blend YUV images and store to destination.
  /external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_cache.h 50 * - blend
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_context.h 59 const struct pipe_blend_state *blend; member in struct:llvmpipe_context
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_context.h 62 struct nv30_blend_stateobj *blend; member in struct:nv30_context
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_state_validate.c 332 PUSH_SPACE(push, nvc0->blend->size);
333 PUSH_DATAp(push, nvc0->blend->state, nvc0->blend->size);
474 if (!ctx_to->blend)
  /external/mesa3d/src/gallium/drivers/radeonsi/
si_state.c 43 struct si_state_blend *blend = rctx->queued.named.blend; local
46 if (blend == NULL)
54 mask &= blend->cb_target_mask;
78 R600_ERR("Unknown blend function %d\n", blend_func);
127 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
137 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend); local
138 struct si_pm4_state *pm4 = &blend->pm4;
142 if (blend == NULL)
156 blend->cb_target_mask = 0
    [all...]
si_state.h 75 struct si_state_blend *blend; member in struct:si_state::__anon20612
  /external/mesa3d/src/gallium/state_trackers/vega/
shaders_cache.h 61 #define SHADERS_GET_BLEND_SHADER(id) _SHADERS_GET_STAGE(BLEND, id)
  /external/opencv3/modules/stitching/test/
test_blenders.cpp 72 blender.blend(result_s, result_mask);
  /external/opencv3/samples/winrt/ImageManipulations/
AdvancedCapture.xaml 19 xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
  /external/pdfium/third_party/freetype/include/freetype/internal/
t1types.h 209 PS_Blend blend; member in struct:T1_FaceRec_
  /external/skia/gm/
lcdblendmodes.cpp 10 * Tests text rendering with LCD and the various blend modes.
  /external/skia/src/core/
SkMaskGamma.cpp 117 //Undo what the blit blend will do.
  /frameworks/av/cmds/screenrecord/
TextRenderer.h 69 // Set blend func (1, 1-srcAlpha) before calling if drawing onto
  /frameworks/base/libs/hwui/
AssetAtlas.cpp 118 texture->blend = !SkAlphaTypeIsOpaque(pixelRef->info().alphaType());
AssetAtlas.h 69 return texture->blend ? &atlas.mBlendKey : &atlas.mOpaqueKey;
  /frameworks/native/cmds/flatland/
Main.cpp 102 0, staticGradient, blend,
128 0, staticGradient, blend,
154 0, staticGradient, blend,
184 0, staticGradient, blend,
  /frameworks/native/opengl/tests/hwc/
hwcColorEquiv.cpp 42 * Renders a horizontal blend in two frames. The first frame is rendered
57 * The horizontal blend in the reference frame is produced from a linear
338 // Fill the frames with a horizontal blend
413 // Seeding causes fill horizontal blend to fill the pad area with
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
Blend.java 31 public class Blend extends TestBase {
  /hardware/libhardware/modules/hwcomposer/
hwcomposer.cpp 59 ALOGD("\ttype=%d, flags=%08x, handle=%p, tr=%02x, blend=%04x, {%d,%d,%d,%d}, {%d,%d,%d,%d}",
  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.c 90 /* Blend state. */
91 void *blend_write_color; /**< blend state with writemask of RGBA */
92 void *blend_keep_color; /**< blend state with writemask of 0 */
130 struct pipe_blend_state blend; local
172 /* blend state objects */
173 memset(&blend, 0, sizeof(blend));
174 ctx->blend_keep_color = pipe->create_blend_state(pipe, &blend);
176 blend.rt[0].colormask = PIPE_MASK_RGBA;
177 ctx->blend_write_color = pipe->create_blend_state(pipe, &blend);
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
vktDynamicStateCBTests.cpp 166 : TestCaseGroup (testCtx, "cb_state", "Tests for color blend state")
178 addChild(new InstanceFactory<BlendConstantsTestInstance>(m_testCtx, "blend_constants", "Check if blend constants are working properly", shaderPaths));
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineBlendTests.cpp 22 * \brief Blend Tests
601 // The color blend attachment will be set up before creating the graphics pipeline.
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GLTexture.java 202 Blending blend = Pixmap.getBlending(); local
205 Pixmap.setBlending(blend);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
Pass2Shader.java 170 protected BlendingAttribute blend = new BlendingAttribute(GL20.GL_ONE, GL20.GL_ONE); field in class:Pass2Shader
219 combinedAttributes.set(blend);

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